• Attacking your 2 destroyers and one submarine in SZ23. Next to Marianas Island. Attacking with 2 submarines, 3 fighters and 1 tactical bomber. Can’t get the screenshot to load onto here for some reason.
    Do you want to submerge the submarine?


  • @Derek yes submerge the sub.


  • when I noncombat move into dutch territories they are not becoming allied. am I missing something or do I have to edit them?


  • land units not air units


  • I edited celebis to USA and edit USA +3 IPC. also Suriname in S America


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 5 destroyers, 1 marine and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
            1 submarine moved from 30 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Battle in 23 Sea Zone
                Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 2 destroyers and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 23 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 23 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 2 destroyers
    
        Non Combat Move - Americans
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 marine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 3 destroyers, 1 infantry, 1 marine, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 marine and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 54 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 30 Sea Zone to 54 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
            1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
            1 bomber moved from Southeast Mexico to Queensland
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 battleship, 5 destroyers and 2 submarines placed in 10 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Szechwan
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in Kweichow, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Kweichow
                Chinese win, taking Shensi from Japanese, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 3x airfield; Remaining resources: 40 PUs; 
            British buy 3 fighters and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 11 PUs; 
            UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 2 mech_infantrys moved from Burma to Malaya
            1 infantry moved from Shan State to Malaya
            3 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 bomber moved from Persia to Sikang
            1 tactical_bomber moved from Caucasus to Sikang
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Sikang
                British attack with 1 bomber and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 bomber and 1 tactical_bomber in Sikang, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber and 1 tactical_bomber in Sikang, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Sikang
                British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Malaya
                British attack with 1 armour, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Malaya, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Malaya
                    British roll dice for 1 armour and 1 mech_infantry in Malaya, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Malaya, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry and 2 mech_infantrys
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Celebes from Dutch to Americans
            EDIT: Changing ownership of Suriname from Dutch to Americans
            EDIT: Changing PUs for Americans from 85 to 88
            EDIT: Turning off Edit Mode
            1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 bomber and 1 tactical_bomber moved from Sikang to Novosibirsk
            3 fighters moved from Persia to Russia
            2 fighters moved from Caucasus to Russia
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 armour moved from Italian Somaliland to 76 Sea Zone
            1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            3 aaGuns moved from Burma to India
            1 artillery moved from Burma to India
            4 infantry moved from Burma to India
    
        Place Units - British
            3 fighters placed in Persia
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3
            UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 aaGun and 2 infantry
    

    Combat Hit Differential Summary :

    British : -1.17
    Americans : 1.33
    Chinese : 0.83
    Japanese : -1.00
    

    Savegame


  • @Derek They should become allied controlled when you move into them, if they don’t I would just edit them to be.


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            3 submarines moved from 97 Sea Zone to 92 Sea Zone
                  Italians take 97 Sea Zone from British
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • scramble?


  • yes scramble


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            3 submarines moved from 97 Sea Zone to 92 Sea Zone
                  Italians take 97 Sea Zone from British
    
        Combat - Italians
            Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 3 submarines
                British defend with 1 destroyer, 1 fighter and 2 transports; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 2 cruisers, 3 destroyers, 1 fighter and 3 transports in 92 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the French, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the French lost in 92 Sea Zone
                    Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser and 3 transports in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans, 1 submarine owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                    2 transports owned by the British and 1 transport owned by the Americans lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 63
                Casualties for Italians: 1 fighter and 2 submarines
                Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for British: 1 destroyer, 1 fighter and 2 transports
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter could not land in 92 Sea Zone and was removed
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 armour moved from Southern Italy to Yugoslavia
            1 armour moved from Northern Italy to Romania
    
        Place Units - Italians
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    Americans : -1.33
    

    Savegame


  • woo hoo!


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • eww got wreckd :P


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Ukraine to Bryansk
            3 armour moved from Novgorod to Archangel
            13 armour, 2 artilleries, 19 infantry and 7 mech_infantrys moved from Belarus to Smolensk
            3 infantry moved from Ukraine to Bryansk
            2 artilleries moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Rostov
            1 armour moved from Eastern Poland to Bryansk
            5 armour moved from Eastern Poland to Smolensk
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 submarines moved from 112 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from Eastern Poland to Rostov
            5 bombers moved from Novgorod to Russia
            1 fighter moved from Eastern Poland to Rostov
            2 bombers moved from Western Germany to Archangel
    

    Combat Hit Differential Summary :

    Savegame


  • intercept?


  • Yes. Maximum intercept in Russia. Taking UK fighters as first casualties


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Ukraine to Bryansk
            3 armour moved from Novgorod to Archangel
            13 armour, 2 artilleries, 19 infantry and 7 mech_infantrys moved from Belarus to Smolensk
            3 infantry moved from Ukraine to Bryansk
            2 artilleries moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Rostov
            1 armour moved from Eastern Poland to Bryansk
            5 armour moved from Eastern Poland to Smolensk
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 submarines moved from 112 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from Eastern Poland to Rostov
            5 bombers moved from Novgorod to Russia
            1 fighter moved from Eastern Poland to Rostov
            2 bombers moved from Western Germany to Archangel
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Russians launches 7 interceptors out of Russia
                    Attackers Fire,  : 1/5 hits, 0.83 expected hits
                    Defenders Fire,  : 3/7 hits, 2.33 expected hits
                    3 bombers owned by the Germans lost in Russia
                    1 fighter owned by the British lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Battle in 115 Sea Zone
                Germans attack with 2 submarines
                Russians defend with 1 cruiser
                    Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 2 submarines remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Archangel
                Germans attack with 3 armour and 2 bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour and 2 bombers in Archangel, round 2 : 4/5 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for Russians: 2 infantry
            Battle in Bryansk
                Germans attack with 1 armour, 2 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Bryansk, round 2 : 2/8 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 0/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Rostov, round 4 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Germans: 1 fighter
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 18 armour, 2 artilleries, 19 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 18 armour, 2 artilleries, 19 infantry and 7 mech_infantrys in Smolensk, round 2 : 17/46 hits, 14.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 18 armour, 2 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Rostov to Ukraine
            2 bombers moved from Archangel to Novgorod
            1 aaGun moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Bryansk
            1 aaGun moved from Belarus to Archangel
            2 bombers moved from Russia to Novgorod
            3 fighters moved from Western Germany to Novgorod
            2 tactical_bombers moved from Holland Belgium to Eastern Poland
            1 aaGun moved from Holland Belgium to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            4 infantry moved from Yugoslavia to Greater Southern Germany
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : 0.50
    Defenders Fire,  : : 0.67
    Attackers Fire,  : : 0.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 22 PUs; 
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
            2 mech_infantrys moved from Russia to Archangel
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Archangel
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 aaGun and 2 armour
                    AA fire in Archangel : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 aaGun and 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 1 aaGun owned by the Germans and 2 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 aaGun and 2 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Tambov to Russia
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Olgiy to Timguska
            2 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Novosibirsk to Vologda
            5 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 1.00
    AA fire in Archangel : : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour moved from French Indo China to Shan State
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 artillery moved from Tsagaan Olom to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 artillery moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 armour moved from Hopei to Shensi
            2 armour moved from Anhwe to Shensi
            1 mech_infantry moved from Kiangsu to Kweichow
            2 armour moved from Kiangsu to Kweichow
            1 armour moved from Hunan to Yunnan
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
                  Japanese take 42 Sea Zone from UK_Pacific
            1 destroyer moved from 22 Sea Zone to 23 Sea Zone
            2 fighters moved from French Indo China to Yunnan
            2 tactical_bombers moved from French Indo China to Yunnan
            2 bombers moved from French Indo China to India
            1 fighter moved from French Indo China to Malaya
            1 fighter moved from French Indo China to Malaya
            2 tactical_bombers moved from French Indo China to Malaya
            1 fighter moved from Kwangtung to Yunnan
            1 fighter moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                UK_Pacific launches 2 interceptors out of India
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Japanese lost in India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total. 
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 2 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 armour, 4 fighters and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 4 fighters and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 4.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 3 armour
                British defend with 1 infantry
                    Japanese roll dice for 3 armour in Shan State, round 2 : 0/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 armour in Shan State, round 3 : 2/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 2 : 3/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the British lost in Malaya
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 armour
            Battle in Shensi
                Japanese attack with 3 armour, 1 artillery and 1 infantry
                Chinese defend with 5 infantry
                    Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Shensi, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 5 infantry in Shensi, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 3 armour in Shensi, round 3 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 3 armour in Shensi, round 4 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                Casualties for Chinese: 5 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            4 fighters moved from Yunnan to French Indo China
            3 tactical_bombers moved from Yunnan to French Indo China
            1 fighter moved from Malaya to French Indo China
            2 tactical_bombers moved from Malaya to French Indo China
            1 infantry moved from Central Mongolia to Dzavhan
            1 aaGun moved from Buyant-Uhaa to Chahar
            3 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Soviet Far East to Siberia
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 22 Sea Zone to 45 Sea Zone
            1 destroyer moved from 22 Sea Zone to 46 Sea Zone
            3 fighters moved from 35 Sea Zone to French Indo China
            3 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 bomber moved from India to French Indo China
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            6 infantry placed in Japan
            1 factory_minor placed in Manchuria
            3 armour placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.33
    Chinese : 0.33
    Attackers Fire,  : : -0.33
    UK_Pacific : 0.17
    AA fire in India : : -0.17
    Japanese : 2.17
    

    Savegame

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