dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Derek vs. Schroeder
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Intercept in India?
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Yes. Scramble both fighters
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 5 armour, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians 1 artillery moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 artillery moved from Central Mongolia to Suiyuyan 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Kweichow to Sikang Japanese take Szechwan from Chinese Japanese take Sikang from Chinese 1 armour moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Yunnan 1 armour moved from Kweichow to Yunnan 1 armour moved from Kweichow to Hopei 1 artillery moved from French Indo China to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 3 bombers moved from Kwangsi to India 3 fighters moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 1 submarine moved from 33 Sea Zone to 23 Sea Zone 2 destroyers moved from 6 Sea Zone to 22 Sea Zone 2 destroyers moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to Hopei 1 fighter moved from Kwangsi to Anhwe Combat - Japanese Air Battle in India Japanese attacks with 3 units heading to India UK_Pacific launches 2 interceptors out of India Attackers Fire, : 0/3 hits, 0.50 expected hits Defenders Fire, : 1/2 hits, 0.67 expected hits 1 bomber owned by the Japanese lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in India causes 13 damage total. Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 cruiser; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Hunan Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 22 Sea Zone Japanese attack with 3 destroyers Americans defend with 1 destroyer Japanese roll dice for 3 destroyers in 22 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 destroyers in 22 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 3 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 submarine and 2 transports French defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Hopei Japanese attack with 1 armour and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 fighter in Hopei, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 fighter in Hopei, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 23 Sea Zone Japanese attack with 2 destroyers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers in 23 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/8 hits, 4.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Anhwe Japanese attack with 2 armour and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 fighter in Anhwe, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 armour, 1 artillery and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to French Indo China 1 fighter moved from Hunan to French Indo China 1 tactical_bomber moved from Hunan to French Indo China 3 tactical_bombers moved from Yunnan to French Indo China 3 fighters moved from Yunnan to French Indo China 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Hopei to Kweichow 2 bombers moved from India to French Indo China Place Units - Japanese 3 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Defenders Fire, : : 0.33 British : -0.50 French : -0.33 Americans : -1.00 Chinese : -3.00 Attackers Fire, : : -0.50 UK_Pacific : -0.33 AA fire in India : : -0.33 Japanese : 2.83 -
Attacking your 2 destroyers and one submarine in SZ23. Next to Marianas Island. Attacking with 2 submarines, 3 fighters and 1 tactical bomber. Can’t get the screenshot to load onto here for some reason.
Do you want to submerge the submarine? -
@Derek yes submerge the sub.
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when I noncombat move into dutch territories they are not becoming allied. am I missing something or do I have to edit them?
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land units not air units
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I edited celebis to USA and edit USA +3 IPC. also Suriname in S America
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 5 destroyers, 1 marine and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in 23 Sea Zone Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 destroyers and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 23 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 23 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Japanese: 2 destroyers Non Combat Move - Americans 1 marine moved from Caroline Islands to 33 Sea Zone 1 marine and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 3 destroyers, 1 infantry, 1 marine, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 marine and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 54 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 30 Sea Zone to 54 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from Southeast Mexico to Queensland 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 battleship, 5 destroyers and 2 submarines placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kweichow Chinese creates battle in territory Szechwan Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 fighter Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter in Kweichow, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Kweichow Chinese win, taking Shensi from Japanese, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British repair damage of 3x airfield; Remaining resources: 40 PUs; British buy 3 fighters and 2 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Burma to Malaya 1 infantry moved from Shan State to Malaya 3 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 bomber moved from Persia to Sikang 1 tactical_bomber moved from Caucasus to Sikang Combat - British Battle in Yunnan British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/6 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Sikang British attack with 1 bomber and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 bomber and 1 tactical_bomber in Sikang, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber and 1 tactical_bomber in Sikang, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Sikang British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Malaya British attack with 1 armour, 1 infantry and 2 mech_infantrys Japanese defend with 1 armour, 1 artillery, 1 harbour and 1 infantry British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Malaya, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Malaya British roll dice for 1 armour and 1 mech_infantry in Malaya, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 artillery in Malaya, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Celebes from Dutch to Americans EDIT: Changing ownership of Suriname from Dutch to Americans EDIT: Changing PUs for Americans from 85 to 88 EDIT: Turning off Edit Mode 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 bomber and 1 tactical_bomber moved from Sikang to Novosibirsk 3 fighters moved from Persia to Russia 2 fighters moved from Caucasus to Russia 1 artillery and 3 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Alexandria to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Alexandria 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Italian Somaliland to 76 Sea Zone 1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from 80 Sea Zone to Eastern Persia 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to India 3 aaGuns moved from Burma to India 1 artillery moved from Burma to India 4 infantry moved from Burma to India Place Units - British 3 fighters placed in Persia 2 mech_infantrys placed in Egypt Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 aaGun and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3 UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 aaGun and 2 infantryCombat Hit Differential Summary :
British : -1.17 Americans : 1.33 Chinese : 0.83 Japanese : -1.00 -
@Derek They should become allied controlled when you move into them, if they don’t I would just edit them to be.
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 3 submarines moved from 97 Sea Zone to 92 Sea Zone Italians take 97 Sea Zone from British Combat - ItaliansCombat Hit Differential Summary :
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scramble?
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yes scramble
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 3 submarines moved from 97 Sea Zone to 92 Sea Zone Italians take 97 Sea Zone from British Combat - Italians Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 bomber, 2 fighters and 3 submarines British defend with 1 destroyer, 1 fighter and 2 transports; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 cruisers, 3 destroyers, 1 fighter and 3 transports in 92 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the French, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the French lost in 92 Sea Zone Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 cruiser and 3 transports in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans, 1 submarine owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone 2 transports owned by the British and 1 transport owned by the Americans lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 63 Casualties for Italians: 1 fighter and 2 submarines Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 destroyer, 1 fighter and 2 transports Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits, 2.17 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter could not land in 92 Sea Zone and was removed 1 bomber moved from 92 Sea Zone to Southern Italy 1 armour moved from Southern Italy to Yugoslavia 1 armour moved from Northern Italy to Romania Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 1.50 Americans : -1.33 -
woo hoo!
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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eww got wreckd :P
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 2 bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Ukraine to Bryansk 3 armour moved from Novgorod to Archangel 13 armour, 2 artilleries, 19 infantry and 7 mech_infantrys moved from Belarus to Smolensk 3 infantry moved from Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 armour moved from Ukraine to Rostov 1 armour moved from Eastern Poland to Bryansk 5 armour moved from Eastern Poland to Smolensk 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 submarines moved from 112 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Eastern Poland to Rostov 5 bombers moved from Novgorod to Russia 1 fighter moved from Eastern Poland to Rostov 2 bombers moved from Western Germany to ArchangelCombat Hit Differential Summary :
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intercept?
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Yes. Maximum intercept in Russia. Taking UK fighters as first casualties





