@crockett36 Thanks!
Derek vs. Schroeder
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no scramble
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 2 marines moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 marines, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Northern Territory to Queensland 1 fighter moved from Western United States to 26 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Gibraltar 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Central United States to Western United States Place Units - Americans 2 carriers, 1 destroyer, 2 submarines and 3 transports placed in 10 Sea Zone 1 fighter placed in Western United States Americans undo move 1. 1 destroyer and 1 submarine placed in 101 Sea Zone 2 carriers, 1 submarine and 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 4 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 6 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 0/7 hits, 1.50 expected hits Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 5 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 58 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 1 bomber moved from Malta to Kenya 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Indo China Battle in Kenya British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking French Indo China from Japanese, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 42 Sea Zone British attack with 1 cruiser and 2 destroyers Japanese defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 42 Sea Zone British win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - British 2 mech_infantrys moved from India to Yunnan 3 aaGuns, 1 artillery and 7 infantry moved from India to Burma 2 infantry moved from Rhodesia to Tanganyika Territory 1 bomber moved from Kenya to Tanganyika Territory 1 infantry moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta 3 fighters moved from United Kingdom to Gibraltar 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Eire to United Kingdom Place Units - British 3 infantry placed in Egypt 1 airfield placed in Gibraltar 1 factory_minor placed in Persia Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
British : 2.17 Italians : -0.67 Chinese : -3.33 Japanese : 1.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery and 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in Kenya Italians attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya British win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery moved from Tunisia to Libya 2 aaGuns moved from Western Germany to Northern Italy 1 armour moved from Southern France to Southern Italy 1 artillery moved from Southern France to Northern Italy 1 armour moved from Albania to Northern Italy 1 infantry moved from Albania to Yugoslavia 1 infantry moved from Yugoslavia to Northern Italy 1 artillery moved from Yugoslavia to Northern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 1.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 58 Sea Zone to 37 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 1 bomber; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Non Combat Move - Germans 2 aaGuns, 1 armour, 2 artilleries and 9 infantry moved from Baltic States to Novgorod 3 infantry moved from Vyborg to Novgorod 1 armour moved from Greece to Romania 4 infantry moved from Greece to Bulgaria 4 mech_infantrys moved from Yugoslavia to Eastern Poland 5 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 6 armour moved from Yugoslavia to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 10 infantry moved from Poland to Eastern Poland 5 armour moved from Germany to Eastern Poland 4 bombers moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Denmark to Western Germany 1 tactical_bomber moved from Yugoslavia to Western Germany Place Units - Germans 6 armour placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Germans collect 49 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery and 4 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Archangel to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 5 infantry Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/8 hits, 2.83 expected hits Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery and 4 infantry moved from Archangel to Smolensk 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Ulaanbaatar to Dzavhan 9 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour and 4 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 3 infantry moved from Chahar to Central Mongolia 1 artillery moved from Chahar to Central Mongolia 1 infantry moved from Chahar to Buyant-Uhaa 1 infantry moved from Jehol to Buyant-Uhaa 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Japan to Yunnan 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan 2 artilleries and 2 infantry moved from Hunan to Yunnan 3 armour moved from Kiangsu to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Suiyuyan to Central Mongolia Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 submarine and 3 transports British defend with 1 transport 1 transport owned by the British lost in 36 Sea Zone Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 submarine and 3 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kweichow Japanese attack with 3 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour and 2 infantry in Kweichow, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Central Mongolia Japanese attack with 2 artilleries and 3 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 3 infantry in Central Mongolia, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buyant-Uhaa Japanese attack with 3 infantry Russians defend with 1 infantry Japanese roll dice for 3 infantry in Buyant-Uhaa, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in French Indo China Japanese attack with 1 armour, 1 artillery and 3 infantry British defend with 2 infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 armour, 1 artillery and 3 infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 3 artilleries, 3 bombers, 8 fighters, 3 infantry and 5 tactical_bombers British defend with 2 mech_infantrys; Chinese defend with 3 artilleries, 1 fighter and 11 infantry Japanese roll dice for 3 artilleries, 3 bombers, 8 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 14/22 hits, 11.33 expected hits Chinese roll dice for 3 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/17 hits, 6.00 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 11 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 3 bombers, 8 fighters and 5 tactical_bombers in Yunnan, round 3 : 10/17 hits, 9.67 expected hits Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 3 : 2/3 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan Japanese win with 3 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 3 artilleries, 1 fighter and 3 infantry Casualties for British: 2 mech_infantrys Casualties for Chinese: 3 artilleries, 1 fighter and 11 infantry Non Combat Move - Japanese 7 fighters moved from Yunnan to Kwangsi 5 tactical_bombers moved from Yunnan to Kwangsi 3 bombers moved from Yunnan to Kwangsi 1 destroyer moved from 23 Sea Zone to 16 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone 1 aaGun moved from Manchuria to Buyant-Uhaa Place Units - Japanese 4 destroyers placed in 6 Sea Zone 3 armour placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Japanese collect 52 PUs (1 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : 1.00 Russians : -0.67 Japanese : 3.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 3 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone Americans take 26 Sea Zone from Japanese 1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 1 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 infantry and 2 marines in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 2 marines in Caroline Islands, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands Americans roll dice for 2 marines in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Algeria Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 2 carriers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Queensland to 30 Sea Zone 2 infantry moved from Brazil to Suriname 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Algeria to Southeast Mexico Place Units - Americans 1 battleship, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from Tanganyika Territory to Iraq 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone Combat - British Battle in 36 Sea Zone British attack with 1 cruiser and 1 destroyer Japanese defend with 1 battleship, 1 submarine and 3 transports British roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship and 3 transports in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British lost in 36 Sea Zone 1 cruiser owned by the British retreated to 43 Sea Zone Japanese win with 1 battleship, 1 submarine and 3 transports remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Iraq British attack with 1 artillery, 1 bomber and 5 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 bomber and 5 infantry in Iraq, round 2 : 2/7 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 bomber and 4 infantry in Iraq, round 3 : 1/6 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber moved from Iraq to Persia 4 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tanganyika Territory to Kenya 2 fighters and 1 tactical_bomber moved from Malta to Caucasus 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 armour moved from India to Burma 2 mech_infantrys moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Malaya to Shan State Place Units - British 3 fighters placed in Persia 2 mech_infantrys placed in Egypt Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Italians : -0.67 British : -1.67 Americans : -2.83 Neutral_Axis : 0.67 Japanese : 0.50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 3 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New South Wales to Queensland 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 4 bombers moved from Eastern Poland to Russia 2 artilleries moved from Bessarabia to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 armour moved from Romania to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 12 armour, 8 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus 1 armour, 2 artilleries and 12 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Archangel 3 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 tactical_bomber killed by AA Bombing raid in United Kingdom rolls: 3,2 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom causes 5 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 5,6,4,7 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Ukraine Germans attack with 1 armour, 2 artilleries and 3 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 13 armour, 2 artilleries, 20 infantry and 7 mech_infantrys Russians defend with 1 artillery Germans roll dice for 13 armour, 2 artilleries, 20 infantry and 7 mech_infantrys in Belarus, round 2 : 11/42 hits, 12.00 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 13 armour, 2 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Belarus 2 aaGuns moved from Novgorod to Belarus 1 bomber moved from Archangel to Novgorod 4 bombers moved from Russia to Novgorod 6 armour moved from Germany to Eastern Poland 4 infantry moved from Bulgaria to Yugoslavia 1 fighter moved from Southern Italy to Western Germany 2 tactical_bombers moved from United Kingdom to Holland Belgium 1 infantry moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from France to Western Germany 1 fighter moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland Place Units - Germans 3 armour placed in Novgorod 2 bombers placed in Western Germany 3 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67 Germans : 0.00 Russians : -1.33 AA fire in United Kingdom : : 0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 18x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 2 fighters moved from Bryansk to Archangel 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Olgiy to Kansu 2 infantry moved from Timguska to Kansu Combat - Russians Battle in Kansu Russians attack with 3 infantry Japanese defend with 1 mech_infantry Russians roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Russians roll dice for 2 infantry in Kansu, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 infantry moved from Dzavhan to Olgiy 1 artillery and 1 infantry moved from Smolensk to Russia 4 aaGuns, 2 armour, 3 artilleries, 30 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.83 Japanese : -0.33
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 5 armour, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians 1 artillery moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 artillery moved from Central Mongolia to Suiyuyan 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Kweichow to Sikang Japanese take Szechwan from Chinese Japanese take Sikang from Chinese 1 armour moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Yunnan 1 armour moved from Kweichow to Yunnan 1 armour moved from Kweichow to Hopei 1 artillery moved from French Indo China to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 3 bombers moved from Kwangsi to India 3 fighters moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 1 submarine moved from 33 Sea Zone to 23 Sea Zone 2 destroyers moved from 6 Sea Zone to 22 Sea Zone 2 destroyers moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to Hopei 1 fighter moved from Kwangsi to Anhwe
Combat Hit Differential Summary :
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Intercept in India?
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Yes. Scramble both fighters
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 5 armour, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians 1 artillery moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 artillery moved from Central Mongolia to Suiyuyan 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Kweichow to Sikang Japanese take Szechwan from Chinese Japanese take Sikang from Chinese 1 armour moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Yunnan 1 armour moved from Kweichow to Yunnan 1 armour moved from Kweichow to Hopei 1 artillery moved from French Indo China to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 3 bombers moved from Kwangsi to India 3 fighters moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 1 submarine moved from 33 Sea Zone to 23 Sea Zone 2 destroyers moved from 6 Sea Zone to 22 Sea Zone 2 destroyers moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to Hopei 1 fighter moved from Kwangsi to Anhwe Combat - Japanese Air Battle in India Japanese attacks with 3 units heading to India UK_Pacific launches 2 interceptors out of India Attackers Fire, : 0/3 hits, 0.50 expected hits Defenders Fire, : 1/2 hits, 0.67 expected hits 1 bomber owned by the Japanese lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in India causes 13 damage total. Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 cruiser; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Hunan Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 22 Sea Zone Japanese attack with 3 destroyers Americans defend with 1 destroyer Japanese roll dice for 3 destroyers in 22 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 destroyers in 22 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 3 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 submarine and 2 transports French defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Hopei Japanese attack with 1 armour and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 fighter in Hopei, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 fighter in Hopei, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 23 Sea Zone Japanese attack with 2 destroyers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers in 23 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/8 hits, 4.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Anhwe Japanese attack with 2 armour and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 fighter in Anhwe, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 armour, 1 artillery and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to French Indo China 1 fighter moved from Hunan to French Indo China 1 tactical_bomber moved from Hunan to French Indo China 3 tactical_bombers moved from Yunnan to French Indo China 3 fighters moved from Yunnan to French Indo China 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Hopei to Kweichow 2 bombers moved from India to French Indo China Place Units - Japanese 3 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.33 British : -0.50 French : -0.33 Americans : -1.00 Chinese : -3.00 Attackers Fire, : : -0.50 UK_Pacific : -0.33 AA fire in India : : -0.33 Japanese : 2.83
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Attacking your 2 destroyers and one submarine in SZ23. Next to Marianas Island. Attacking with 2 submarines, 3 fighters and 1 tactical bomber. Can’t get the screenshot to load onto here for some reason.
Do you want to submerge the submarine? -
@Derek yes submerge the sub.
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when I noncombat move into dutch territories they are not becoming allied. am I missing something or do I have to edit them?
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land units not air units