TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;Combat Hit Differential Summary :
I am so tired of the dice this game
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Siberia
4 fighters moved from Kiangsu to Kwangsi
4 tactical_bombers moved from Kiangsu to Kwangsi
1 armour moved from Kwangtung to Kwangsi
1 armour moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
1 armour moved from Chahar to Anhwe
2 tactical_bombers moved from Kiangsu to Shantung
2 fighters moved from Kiangsu to Shantung
2 tactical_bombers moved from Kiangsu to Anhwe
1 armour moved from Kwangtung to Kiangsi
1 bomber moved from Turkmenistan to Anhwe
Combat - Japanese
Battle in Siberia
Japanese attack with 1 armour
Americans defend with 1 mech_infantry
Japanese roll dice for 1 armour in Siberia, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Siberia, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 4 fighters and 4 tactical_bombers in Kwangsi, round 2 : 3/9 hits, 5.17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 tactical_bombers in Anhwe, round 2 : 2/4 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to Kiangsu
2 tactical_bombers moved from Anhwe to Kiangsu
3 fighters moved from Kwangsi to Kiangsu
4 tactical_bombers moved from Kwangsi to Kiangsu
2 fighters moved from Shantung to Kiangsu
2 tactical_bombers moved from Shantung to Kiangsu
4 infantry moved from Korea to Manchuria
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,6,2,4,1,5,3,5,2,2,1,2,1,5,4,6,4,1,4,2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,1,3,6
Japanese collect 24 PUs (14 lost to blockades); end with 26 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Russians : -0.67
Japanese : -2.17
Understandable, lol.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 1 battleship, 1 destroyer, 5 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 bomber moved from Central United States to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
1 destroyer moved from 91 Sea Zone to 118 Sea Zone
1 bomber moved from Eastern United States to 118 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 marine moved from Morocco to 91 Sea Zone
3 artilleries and 7 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 91 Sea Zone to 93 Sea Zone
3 artilleries and 7 infantry moved from 93 Sea Zone to Southern France
1 battleship and 1 marine moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 118 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Okinawa
Combat - Americans
Battle in Okinawa
Battle in 118 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 2 destroyers in 118 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 118 Sea Zone
Americans win, taking Okinawa from Japanese with 1 bomber and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 battleship
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Germans roll dice for 1 battleship in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in Southern France
Americans attack with 4 artilleries, 10 infantry and 2 marines
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 battleships in Southern France, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 artilleries, 10 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 108 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 2 destroyers in 108 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 108 Sea Zone
Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 108 Sea Zone to Gibraltar
1 bomber moved from 118 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
1 bomber moved from 104 Sea Zone to Gibraltar
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 26 Sea Zone to 64 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
2 carriers moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 19 Sea Zone
2 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 20 Sea Zone to 19 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
2 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from 35 Sea Zone to 19 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
Place Units - Americans
2 armour, 1 artillery, 5 infantry and 1 marine placed in Central United States
1 battleship, 1 destroyer and 4 transports placed in 101 Sea Zone
3 armour placed in French Indo China
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Hopei to Anhwe
2 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 armour
Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Anhwe
Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 artillery placed in Hopei
2 artilleries placed in Kweichow
1 infantry placed in Kweichow
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Persia to Caucasus
Russians take Caucasus from Italians
1 fighter moved from Russia to 127 Sea Zone
2 fighters moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
Combat - British
Battle in 127 Sea Zone
British attack with 1 fighter
Germans defend with 3 transports
3 transports owned by the Germans lost in 127 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Novgorod
British attack with 3 fighters
Germans defend with 1 airfield, 4 bombers, 1 factory_minor and 1 harbour
British roll dice for 3 fighters in Novgorod, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 4 bombers in Novgorod, round 2 : 1/4 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Novgorod
British roll dice for 2 fighters in Novgorod, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 3 bombers in Novgorod, round 3 : 0/3 hits, 0.50 expected hits
1 bomber owned by the Germans lost in Novgorod
British roll dice for 2 fighters in Novgorod, round 4 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 bombers in Novgorod, round 4 : 1/2 hits, 0.33 expected hits
1 fighter owned by the British lost in Novgorod
British roll dice for 1 fighter in Novgorod, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 bombers in Novgorod, round 5 : 0/2 hits, 0.33 expected hits
1 bomber owned by the Germans lost in Novgorod
British roll dice for 1 fighter in Novgorod, round 6 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber in Novgorod, round 6 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Novgorod
British win with 1 fighter remaining. Battle score for attacker is 28
Casualties for British: 2 fighters
Casualties for Germans: 4 bombers
Battle in Kwangsi
British attack with 2 artilleries and 1 infantry
Japanese defend with 1 armour
British roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Novgorod to Nenetsia
1 fighter moved from 127 Sea Zone to Nenetsia
1 bomber moved from Egypt to India
1 fighter moved from Iraq to Persia
2 infantry moved from West India to Eastern Persia
4 aaGuns, 3 artilleries and 2 infantry moved from Yunnan to Hunan
3 mech_infantrys moved from India to Yunnan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Libya to Tobruk
2 fighters moved from United Kingdom to Gibraltar
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 fighter and 1 tactical_bomber placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.33
British : -1.50
Americans : 1.00
Chinese : -1.00
Japanese : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Volgograd to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber
British defend with 1 armour
Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
4 artilleries moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Removing units owned by Italians from Northern Italy: 3 artilleries
EDIT: Adding units owned by Italians to Southern Italy: 4 artilleries
EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : -0.50
I used the edit mode to stack Rome, I just changed my mind about non combat moving things out of Rome, and instead moved everything into it, because I’m expecting a desperation attack at it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Hainan to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 bomber moved from Queensland to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
Combat - ANZAC
Battle in Kiangsi
ANZAC attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 2 armour and 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 2 infantry in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 2 armour and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in Kiangsi
ANZAC win, taking Kiangsi from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 armour and 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Kiangsi to Kwangsi
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 23 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Belarus to Russia
1 armour moved from Smolensk to Russia
1 infantry moved from Vologda to Nenetsia
1 artillery moved from Vologda to Nenetsia
3 mech_infantrys moved from Western Ukraine to Russia
2 mech_infantrys moved from Ukraine to Russia
1 armour moved from Ukraine to Russia
1 armour moved from Bryansk to Russia
2 armour moved from Tambov to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Nenetsia
2 armour moved from Vologda to Russia
2 artilleries moved from Vologda to Russia
1 infantry moved from Vologda to Russia
2 bombers moved from Volgograd to Nenetsia
2 tactical_bombers moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
1 armour moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
2 armour moved from Rostov to Russia
3 armour moved from Volgograd to Russia
Combat - Germans
Battle in Timguska
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 13 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major and 7 infantry
AA fire in Russia : 0/3 hits, 0.50 expected hits
Germans roll dice for 13 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 11/25 hits, 10.50 expected hits
Russians roll dice for 4 aaGuns, 3 armour, 3 artilleries, 1 fighter and 7 infantry in Russia, round 2 : 8/14 hits, 5.50 expected hits
7 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 4 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Russia, round 3 : 10/17 hits, 8.67 expected hits
Russians roll dice for 3 armour, 3 artilleries and 1 fighter in Russia, round 3 : 1/7 hits, 3.17 expected hits
3 armour owned by the Russians, 3 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Germans: 2 artilleries, 2 infantry and 5 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 armour, 3 artilleries and 7 infantry
Casualties for British: 1 fighter
Battle in Nenetsia
Germans attack with 1 artillery, 2 bombers and 2 infantry
British defend with 2 fighters
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Nenetsia, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 2 fighters in Nenetsia, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Germans and 2 fighters owned by the British lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for British: 2 fighters
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
15 infantry moved from Western Germany to France
2 bombers moved from Nenetsia to Novgorod
1 fighter moved from Russia to Volgograd
2 tactical_bombers moved from Russia to Volgograd
1 aaGun moved from Vologda to Russia
1 aaGun moved from Western Germany to France
1 submarine moved from 125 Sea Zone to 127 Sea Zone
Place Units - Germans
3 infantry placed in France
3 infantry placed in Normandy Bordeaux
10 infantry placed in Western Germany
7 infantry placed in Germany
Germans undo move 4.
3 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
Germans undo move 5.
3 infantry placed in Volgograd
3 mech_infantrys placed in Rostov
1 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 68 PUs (1 lost to blockades); end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : 3.17
AA fire in Russia : : -0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Kiangsu to 20 Sea Zone
2 fighters moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
6 tactical_bombers moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Anhwe
2 armour moved from Manchuria to Chahar
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 bomber moved from Kiangsu to Chahar
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Chahar
Japanese attack with 2 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 bomber in Chahar, round 2 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 3 infantry and 6 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 fighters, 3 infantry and 6 tactical_bombers in Anhwe, round 2 : 6/11 hits, 4.83 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 fighters moved from Anhwe to Kiangsu
6 tactical_bombers moved from Anhwe to Kiangsu
1 bomber moved from Chahar to Kiangsu
1 fighter moved from 20 Sea Zone to Kiangsu
2 tactical_bombers moved from Kiangsi to Kiangsu
2 fighters moved from Kiangsi to Kiangsu
Place Units - Japanese
3 artilleries placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 7 infantry
EDIT: Adding units owned by Japanese to Jehol: 7 infantry
EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,2,6,1,6,4,2,2,2,2,5,5,3,3,2,2,5,3,3,1,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,2,5,4,6,2
Japanese collect 22 PUs (14 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 10 armour, 6 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Okinawa to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Formosa
1 armour moved from French Indo China to Kwangtung
UK_Pacific take Kwangtung from Japanese
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from Gibraltar to Western Germany
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from Gibraltar to Normandy Bordeaux
2 artilleries moved from Southern France to Normandy Bordeaux
4 infantry moved from Southern France to Normandy Bordeaux
2 marines moved from Southern France to 93 Sea Zone
2 battleships and 2 marines moved from 93 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 marine moved from 97 Sea Zone to Greece
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
Combat - Americans
Battle in Greece
Battle in Yugoslavia
Battle in Formosa
Battle in Albania
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 2 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.67 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Greece from Germans, taking Yugoslavia from Italians, taking Formosa from Japanese, taking Albania from Italians, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Western Germany
Americans attack with 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Americans roll dice for 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/11 hits, 5.17 expected hits
Germans roll dice for 10 infantry in Western Germany, round 2 : 4/10 hits, 3.33 expected hits
4 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
Americans roll dice for 2 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber in Western Germany, round 3 : 5/7 hits, 3.83 expected hits
Germans roll dice for 6 infantry in Western Germany, round 3 : 0/6 hits, 2.00 expected hits
5 infantry owned by the Germans lost in Western Germany
Americans roll dice for 2 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber in Western Germany, round 4 : 3/7 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Western Germany, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 2 artilleries and 3 infantry
Casualties for Germans: 10 infantry
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 bombers moved from Western Germany to Southern France
2 armour, 1 artillery, 5 infantry and 1 marine moved from Central United States to 101 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 carrier moved from 93 Sea Zone to 91 Sea Zone
6 transports moved from 93 Sea Zone to 91 Sea Zone
2 destroyers moved from 108 Sea Zone to 91 Sea Zone
2 destroyers moved from 118 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern France
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 armour moved from French Indo China to Kiangsi
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 destroyers moved from 33 Sea Zone to 20 Sea Zone
2 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 battleship moved from 19 Sea Zone to 20 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to Kiangsi
2 fighters moved from 20 Sea Zone to Kiangsi
2 tactical_bombers moved from 20 Sea Zone to Kiangsi
1 bomber moved from Western Germany to Southern France
Place Units - Americans
3 armour placed in Southern France
3 armour placed in French Indo China
4 armour and 6 infantry placed in Central United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 86 PUs; end with 86 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 131 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 artillery moved from Hopei to Chahar
2 infantry moved from Hopei to Chahar
1 infantry moved from Hunan to Anhwe
3 infantry moved from Kweichow to Anhwe
2 artilleries moved from Kweichow to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Anhwe
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 4/6 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 3 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Germans
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 bomber moved from India to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour
Non Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
2 armour, 3 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from India to Eastern Persia
2 fighters moved from Gibraltar to Southern France
4 aaGuns, 3 artilleries and 2 infantry moved from Hunan to Kiangsi
3 mech_infantrys moved from Yunnan to Kiangsi
2 artilleries and 1 infantry moved from Kwangsi to Kiangsi
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 bomber placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17
British : -0.67
Americans : 0.50
Chinese : 4.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Western Germany
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 infantry
Americans defend with 1 marine
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 marine in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for Americans: 1 marine
Battle in Western Germany
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 2 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
4 artilleries moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Western Germany to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,6
Italians collect 5 PUs (2 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.83
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from 20 Sea Zone to Kiangsi
1 bomber moved from Kwangsi to Kiangsi
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers, 4 mech_infantrys and 8 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Timguska to Shensi
Germans take Kansu from Chinese
Germans take Shensi from Chinese
3 mech_infantrys moved from Rostov to Kazakhstan
3 infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
2 tactical_bombers moved from Volgograd to Caucasus
13 armour moved from Russia to Kazakhstan
2 bombers moved from Novgorod to Normandy Bordeaux
7 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 7 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 bombers and 7 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 2.50 expected hits
Americans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 bombers and 6 infantry in Normandy Bordeaux, round 3 : 1/8 hits, 2.33 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 6 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Battle in Kazakhstan
Germans attack with 13 armour and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 13 armour and 3 mech_infantrys in Kazakhstan, round 2 : 9/16 hits, 7.00 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 13 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
3 infantry moved from Novgorod to Baltic States
1 infantry moved from Nenetsia to Archangel
1 artillery moved from Nenetsia to Archangel
2 bombers moved from Normandy Bordeaux to France
1 infantry moved from Ukraine to Bessarabia
2 tactical_bombers moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
Place Units - Germans
1 armour placed in France
3 bombers placed in Western Germany
Germans undo move 2.
3 mech_infantrys placed in Western Germany
1 mech_infantry placed in France
3 bombers placed in Germany
7 submarines placed in 113 Sea Zone
1 submarine placed in 127 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 0.33
Americans : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
7 infantry moved from Jehol to Anhwe
1 bomber, 5 fighters and 8 tactical_bombers moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 bomber, 5 fighters, 7 infantry and 8 tactical_bombers
Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 bomber, 5 fighters, 7 infantry and 8 tactical_bombers in Anhwe, round 2 : 10/21 hits, 9.17 expected hits
Chinese roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 5 fighters, 5 infantry and 8 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Non Combat Move - Japanese
1 bomber, 5 fighters and 8 tactical_bombers moved from Anhwe to Kiangsu
3 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 armour moved from Siberia to Manchuria
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,6,3,2
Japanese collect 21 PUs (10 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 11 armour, 2 artilleries, 2 bombers, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Southern France to Germany
1 infantry moved from Albania to Bulgaria
Americans take Bulgaria from Germans
2 armour, 1 artillery, 5 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 105 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 105 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Formosa to 20 Sea Zone
4 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe
2 fighters moved from 20 Sea Zone to Anhwe
2 infantry moved from Kiangsi to Anhwe
1 armour moved from Kiangsi to Anhwe
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters, 5 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 3 fighters, 5 infantry, 1 marine and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/11 hits, 3.83 expected hits
Germans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits
5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber in Normandy Bordeaux, round 3 : 6/9 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Germans: 6 infantry
Battle in Germany
Americans attack with 3 bombers
Germans defend with 3 bombers and 1 factory_major
Americans roll dice for 3 bombers in Germany, round 2 : 0/3 hits, 2.00 expected hits
Germans roll dice for 3 bombers in Germany, round 2 : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Germany
Americans roll dice for 2 bombers in Germany, round 3 : 1/2 hits, 1.33 expected hits
Germans roll dice for 3 bombers in Germany, round 3 : 0/3 hits, 0.50 expected hits
1 bomber owned by the Germans lost in Germany
Americans roll dice for 2 bombers in Germany, round 4 : 2/2 hits, 1.33 expected hits
Germans roll dice for 2 bombers in Germany, round 4 : 0/2 hits, 0.33 expected hits
2 bombers owned by the Germans lost in Germany
Americans win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Americans: 1 bomber
Casualties for Germans: 3 bombers
Battle in Anhwe
Americans attack with 1 armour, 6 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 5 infantry
Americans roll dice for 1 armour, 6 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 7/11 hits, 5.17 expected hits
Japanese roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwe
Americans win, taking Anhwe from Japanese with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 2 infantry
Casualties for Japanese: 5 infantry
Non Combat Move - Americans
2 bombers moved from Germany to Southern France
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 armour and 2 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 artillery moved from Albania to Bulgaria
1 marine moved from Greece to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
4 armour and 6 infantry moved from Central United States to 101 Sea Zone
4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 102 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
4 armour, 6 infantry and 5 transports moved from 102 Sea Zone to 91 Sea Zone
4 armour and 6 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 64 Sea Zone to 90 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 20 Sea Zone to 33 Sea Zone
3 armour moved from French Indo China to Kiangsi
1 armour moved from Kwangtung to Kiangsi
2 fighters moved from Anhwe to 20 Sea Zone
4 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
3 transports moved from 112 Sea Zone to 105 Sea Zone
1 carrier moved from 112 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
4 armour and 6 infantry placed in Central United States
2 artilleries and 2 bombers placed in Eastern United States
1 armour and 1 infantry placed in Western United States
3 armour placed in Southern France
3 armour placed in French Indo China
Turn Complete - Americans
Americans collect 82 PUs; end with 82 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Kansu
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Chahar to Hopei
Place Units - Chinese
2 artilleries placed in Kiangsi
1 infantry placed in Sikang
1 infantry placed in Tsinghai
Chinese undo move 3.
1 infantry placed in Suiyuyan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 22 PUs;
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Northwest Persia to Volgograd
2 tactical_bombers moved from Northwest Persia to Volgograd
3 fighters moved from Northwest Persia to Volgograd
1 artillery moved from Northwest Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
Combat - British
Battle in Volgograd
British attack with 1 bomber, 3 fighters and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 fighter and 2 tactical_bombers
British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Volgograd, round 2 : 0/6 hits, 3.50 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in Volgograd, round 2 : 2/3 hits, 1.67 expected hits
2 fighters owned by the British lost in Volgograd
British roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Volgograd, round 3 : 3/4 hits, 2.33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in Volgograd, round 3 : 1/3 hits, 1.67 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Volgograd
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Germans: 1 fighter and 2 tactical_bombers
Battle in Caucasus
British attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 armour and 3 mech_infantrys moved from Eastern Persia to Persia
4 mech_infantrys moved from India to Eastern Persia
2 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Turkmenistan to Eastern Persia
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Albania to Yugoslavia
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
1 fighter moved from Southern France to Gibraltar
2 bombers moved from Northwest Persia to Iraq
3 mech_infantrys moved from Kiangsi to Yunnan
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.00
British : -3.83
Americans : 3.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Yugoslavia
Italians attack with 4 artilleries and 5 infantry
British defend with 2 infantry
Italians roll dice for 4 artilleries and 5 infantry in Yugoslavia, round 2 : 4/9 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to France
1 bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,2
Italians collect 4 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 1.17
Americans : 0.33
AA fire in Normandy Bordeaux : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from Siam to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Queensland to Siam
1 bomber moved from Kiangsi to India
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 armour, 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
1 armour moved from Shensi to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 submarines moved from 127 Sea Zone to 112 Sea Zone
2 bombers moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 112 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 marine
Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 4 : 3/5 hits, 2.17 expected hits
Americans roll dice for 1 marine in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 artillery, 3 infantry and 1 marine
Battle in Kansu
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Battle in Caucasus
Germans attack with 13 armour and 3 mech_infantrys
British defend with 1 artillery; French defend with 2 infantry
Germans roll dice for 13 armour and 3 mech_infantrys in Caucasus, round 2 : 8/16 hits, 7.00 expected hits
British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the French and 1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 13 armour and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery
Casualties for French: 2 infantry
Non Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Western Germany
3 infantry moved from Baltic States to Poland
1 infantry moved from Bessarabia to Romania
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
Place Units - Germans
1 armour and 2 infantry placed in France
3 artilleries placed in Western Germany
10 armour placed in Germany
Germans undo move 1.
2 artilleries and 1 infantry placed in France
1 armour and 1 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 65 PUs (3 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : -1.00
Americans : -1.33
Chinese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Manchuria to Chahar
Japanese take Chahar from Chinese
3 infantry moved from Jehol to Chahar
1 bomber, 5 fighters and 8 tactical_bombers moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 8 tactical_bombers
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 8 tactical_bombers in Anhwe, round 2 : 9/16 hits, 8.67 expected hits
Chinese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Japanese
1 bomber moved from Anhwe to Kiangsu
5 fighters and 8 tactical_bombers moved from Anhwe to Kiangsu
4 infantry moved from Manchuria to Jehol
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,5,4,4
Japanese collect 24 PUs (8 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : 0.33