TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Might as well, it’s a real gamble but I don’t see a better time to use them, I’m going to use all 6 of them in the Phillipines, and hopefully get a lucky 3 hits.
You have to choose which tries to which ships before rolling any dice
@Derek right, 2 to the cruiser, 4 to the battleship.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from 22 Sea Zone to Marianas
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship moved from 45 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 battleship and 1 marine moved from 33 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from Caroline Islands to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra
1 carrier moved from 45 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 5,1,1,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1,5
Battle in Soviet Far East
Battle in Paulau Island
Battle in Philippines
Battle in Marianas
Battle in 16 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 destroyers in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Paulau Island from Japanese, taking Philippines from Japanese, taking Marianas from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Americans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Wake Island
1 tactical_bomber moved from Western United States to Wake Island
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 34 Sea Zone
2 fighters moved from 45 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
1 destroyer moved from 23 Sea Zone to 22 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
3 fighters moved from 45 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 destroyer moved from 1 Sea Zone to 3 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery, 3 infantry and 1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Kansu
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese, taking Kansu from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Suiyuyan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery, 4 infantry and 2 mech_infantrys moved from Tobruk to Libya
2 fighters moved from Algeria to 95 Sea Zone
1 armour moved from Algeria to Libya
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Northwest Persia to Caucasus
1 bomber moved from India to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
3 fighters moved from Russia to Vologda
Combat - British
Battle in 95 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 95 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 95 Sea Zone
British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 95 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
British roll dice for 1 submarine in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Battle in Volgograd
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Libya
British attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Libya, round 2 : 3/8 hits, 2.00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 3/7 hits, 2.50 expected hits
3 infantry owned by the Italians and 3 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Libya, round 3 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 : 3/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Libya
British roll dice for 1 armour and 1 artillery in Libya, round 4 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 armour and 1 artillery in Libya, round 4 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians lost in Libya
British roll dice for 1 armour and 1 artillery in Libya, round 5 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0.50 expected hits
1 artillery owned by the British lost in Libya
British roll dice for 1 armour in Libya, round 6 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Libya, round 6 : 1/1 hits, 0.50 expected hits
1 armour owned by the British lost in Libya
Italians win with 1 armour remaining. Battle score for attacker is -9
Casualties for British: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 bomber owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 bomber
Casualties for Germans: 1 armour
Battle in Vologda
British attack with 3 fighters
Germans defend with 1 armour
British roll dice for 3 fighters in Vologda, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
British win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
3 fighters moved from Persia to Russia
3 fighters moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from 95 Sea Zone to Tunisia
Place Units - British
3 fighters placed in Persia
1 fighter and 1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0.50
Italians : 1.33
British : 0.33
Americans : 0.50
Chinese : -0.17
Japanese : 0.83
@Derek quick question, how did you manage to invade the Phillipines? My gamble actually paid off and I killed both the cruiser and the battleship, I think kamikazes act as a sea battle right, meaning since I killed your ships the marines would sink with them, and not be able to invade? Or do kamikazes not count as a sea battle and only kill ships but don’t interfere with amphibious assaults? It is probably the latter since it happened in-game, but I know sometimes TripleA isn’t perfect on the rules, what’s your take?
@Schroeder idk. I was surprised that the landing still happened. But I’ve never had that happen before. Might have to get a ruling
So apparently kamikaze attacks cannot target transports? I was unaware of this. And it’s also probably why triplea allowed the units to land?
Would I be able to change some things up?
I would’ve just sent lone transports to take the islands without any threat of losing anything lol.
And if I dont take the Philippines then I would not have moved the carriers there during noncombat.
These are your calls. Let me know
It is a bug in TripleA, guys. There was a discussion/ruling recently: just see the postings before and after https://www.axisandallies.org/forums/post/1251224
Thanks, Panther. @Derek I am okay with you just redoing the whole US turn because we didn’t know how the rules/bugs of the balanced mod worked, because even though you get to keep a cruiser and a battleship I don’t think it will really matter that much because I don’t have a navy as Japan and have already given up on that. Just redo the turn and we’ll be all good.
Ok thanks! I will post later today 😎
In Shensi, the Chinese infantry scored a hit. you defended with 1 fighter and 1 tacbomber. I took the tacbomber as a casualty. edit if you want to choose the fighter instead on your turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 bomber moved from Caroline Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Soviet Far East
Battle in Paulau Island
Battle in Philippines
Battle in Marianas
Battle in 16 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 destroyers in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Paulau Island from Japanese, taking Philippines from Japanese, taking Marianas from Japanese with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Americans attack with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 battleship moved from 45 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 carriers moved from 45 Sea Zone to 35 Sea Zone
4 fighters moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 23 Sea Zone to 22 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to Wake Island
1 tactical_bomber moved from Western United States to Wake Island
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 battleship moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 1 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery, 3 infantry and 1 marine placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Kansu
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 2 : 2/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese, taking Kansu from Japanese with 1 fighter remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Suiyuyan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
3 fighters moved from Russia to Vologda
1 mech_infantry moved from Northwest Persia to Caucasus
1 bomber moved from India to Caucasus
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Algeria to 95 Sea Zone
1 artillery, 4 infantry and 2 mech_infantrys moved from Tobruk to Libya
1 armour moved from Algeria to Libya
Combat - British
Battle in Volgograd
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 95 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 95 Sea Zone
British roll dice for 2 fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 95 Sea Zone
1 submarine owned by the Italians Submerged
British win with 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in Libya
British attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Libya, round 2 : 3/8 hits, 2.00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/7 hits, 2.50 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Libya, round 3 : 2/7 hits, 1.83 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 : 2/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Libya, round 4 : 0/5 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 artillery in Libya, round 4 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Libya, round 5 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 artillery in Libya, round 5 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 4 infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Vologda
British attack with 3 fighters
Germans defend with 1 armour
British roll dice for 3 fighters in Vologda, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Vologda
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Germans: 1 armour
Battle in Caucasus
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 bomber owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 bomber
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Vologda to Russia
3 fighters moved from Persia to Russia
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 95 Sea Zone to Tobruk
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
3 fighters placed in Persia
1 fighter and 1 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : 0.50
British : 3.33
Italians : -0.17
Americans : 1.00
Chinese : 0.83
Japanese : 0.83
thanks for the good sportsmanship!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 armour moved from Eastern Poland to Bryansk
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
Combat - ANZAC
Battle in Caucasus
ANZAC attack with 2 infantry
Italians defend with 1 armour
ANZAC roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC lost in Caucasus
1 infantry owned by the ANZAC retreated to Northwest Persia
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Celebes to Philippines
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.50
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 battleship, 1 destroyer and 3 transports; Remaining resources: 1 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Volgograd
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
3 armour moved from Archangel to Novosibirsk
2 bombers moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
3 bombers moved from Novgorod to Russia
2 bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from Rostov to Russia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 9 units heading to Russia
Russians launches 8 interceptors out of Russia
Attackers Fire, : 3/9 hits, 1.67 expected hits
Defenders Fire, : 0/8 hits, 2.67 expected hits
3 fighters owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0.67 expected hits
AA fire in Russia : 0/4 hits, 0.67 expected hits
Bombing raid in Russia rolls: 8,7,8,7 and causes: 11 damage to unit: factory_major
Bombing raid in Russia rolls: 5,6,5,5 and causes: 4 damage to unit: airfield
Bombing raid in Russia causes 15 damage total. Damaged units is as follows: factory_major = 11, airfield = 4
Battle in Novosibirsk
Germans attack with 3 armour
Russians defend with 2 aaGuns and 1 infantry
Germans roll dice for 3 armour in Novosibirsk, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 2 aaGuns and 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 aaGun owned by the Russians lost in Novosibirsk
Germans roll dice for 2 armour in Novosibirsk, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in Novosibirsk, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Novosibirsk
Germans roll dice for 2 armour in Novosibirsk, round 5 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in Volgograd
Germans attack with 3 armour
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 3 armour in Volgograd, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Cleaning up after air battles
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
2 artilleries moved from Smolensk to Archangel
1 aaGun moved from Smolensk to Archangel
3 armour moved from Novgorod to Archangel
1 infantry moved from Smolensk to Archangel
3 artilleries and 3 infantry moved from France to Western Germany
1 bomber moved from United Kingdom to Western Germany
5 bombers moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
3 tactical_bombers moved from Russia to Archangel
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
1 battleship, 1 destroyer and 3 transports placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 61 PUs (1 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1.33
Germans : 0.00
Defenders Fire, : : -2.67
Attackers Fire, : : 1.33
Russians : 0.17
AA fire in United Kingdom : : 0.67
I assume you wanted to max scramble since you have every other time I bombed, so I just did that for you.
Ouch that’s frustrating in Russia 😖
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy nothing; Remaining resources: 13 PUs;
Combat Move - Russians
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Samara
1 armour moved from Russia to Samara
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Samara
2 armour moved from Russia to Samara
5 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
2 infantry moved from Russia to Samara
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
2 infantry moved from Russia to Samara
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Turn Complete - Russians
Russians collect 11 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : 0.50
yeah I actually felt kind of bad about scrambling afterwards because the dice were in my favor but I really thought you would do it, it was just unlucky for you.