Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 aaGun and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from India to Indian Ocean Sea Zone
1 infantry and 1 transport moved from Indian Ocean Sea Zone to West Compass Sea Zone
1 infantry moved from West Compass Sea Zone to Madagascar
Germans take Madagascar from British
1 battleship moved from Indian Ocean Sea Zone to South Australia Sea Zone
3 infantry moved from East Europe to Ukraine S.S.R.
1 bomber and 3 fighters moved from East Europe to Ukraine S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
2 armour and 8 infantry moved from Germany to West Europe
2 armour moved from East Europe to West Europe
Combat - Germans
Battle in South Australia Sea Zone
Germans attack with 1 battleship
British defend with 1 transport
Germans roll dice for 1 battleship in South Australia Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 transport in South Australia Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 transport owned by the British lost in South Australia Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 5 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 5 fighters and 3 infantry in Ukraine S.S.R., round 2 : 3/9 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in West Europe
Germans attack with 4 armour and 8 infantry
Americans defend with 1 armour and 2 infantry
Germans roll dice for 4 armour and 8 infantry in West Europe, round 2 : 4/12 hits, 3.33 expected hits
Americans roll dice for 1 armour and 2 infantry in West Europe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 2 infantry owned by the Americans lost in West Europe
Germans win, taking West Europe from Americans with 4 armour and 7 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 2 infantry
Non Combat Move - Germans
1 aaGun moved from South Europe to West Europe
3 infantry moved from Germany to East Europe
1 aaGun moved from Germany to South Europe
2 armour moved from East Europe to Germany
2 infantry moved from Germany to East Europe
2 fighters moved from Ukraine S.S.R. to Germany
1 bomber and 3 fighters moved from Ukraine S.S.R. to East Europe
1 infantry moved from South Europe to West Europe
1 bomber moved from East Europe to Germany
3 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
Place Units - Germans
2 infantry placed in South Europe
1 aaGun and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 0.83
Americans : 0.00
Russians : -0.67
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 1 armour and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Algeria to Libya
British take Libya from Germans
1 armour moved from Libya to French Equatorial Africa
British take French Equatorial Africa from Germans
6 infantry moved from Algeria to French Equatorial Africa
1 fighter moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from United Kingdom to Germany
4 transports moved from West Spain Sea Zone to North Sea Zone
1 battleship moved from West Spain Sea Zone to North Sea Zone
1 carrier and 1 fighter moved from West Spain Sea Zone to North Sea Zone
2 armour and 4 infantry moved from United Kingdom to North Sea Zone
2 armour and 4 infantry moved from North Sea Zone to West Europe
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in West Europe
British attack with 2 armour and 4 infantry
Germans defend with 1 aaGun, 4 armour and 8 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 2 armour and 4 infantry in West Europe, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 4 armour and 8 infantry in West Europe, round 2 : 3/12 hits, 4.00 expected hits
4 infantry owned by the Germans and 3 infantry owned by the British lost in West Europe
British roll dice for 2 armour and 1 infantry in West Europe, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 4 armour and 4 infantry in West Europe, round 3 : 3/8 hits, 2.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in West Europe
Germans win with 4 armour and 3 infantry remaining. Battle score for attacker is -7
Casualties for British: 2 armour and 4 infantry
Casualties for Germans: 5 infantry
Non Combat Move - British
1 bomber moved from Germany to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Karelia S.S.R.
Place Units - British
1 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 1.50
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
4 infantry moved from French Indo China to French Indo China Sea Zone
4 infantry and 2 transports moved from French Indo China Sea Zone to Red Sea Zone
4 infantry moved from Red Sea Zone to Persia
1 bomber and 2 fighters moved from India to Persia
Combat - Japanese
Battle in Persia
Japanese attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Persia, round 2 : 4/7 hits, 2.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Persia
Japanese win, taking Persia from British with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 carrier moved from French Indo China Sea Zone to Red Sea Zone
2 fighters moved from Persia to Red Sea Zone
1 bomber moved from Persia to East Indies
7 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from China to Sinkiang
2 fighters moved from Manchuria to Yakut S.S.R.
6 infantry moved from Japan to Japan Sea Zone
1 battleship, 6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
2 fighters moved from Yakut S.S.R. to French Indo China
Place Units - Japanese
2 transports placed in Japan Sea Zone
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
British : -0.33
Japanese : 1.67
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 bomber and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Algeria to French West Africa
British take French West Africa from Germans
1 armour moved from French West Africa to French Equatorial Africa
3 transports moved from West Spain Sea Zone to East Canada Sea Zone
1 battleship moved from West Spain Sea Zone to North Sea Zone
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
1 armour and 4 infantry moved from East Canada to East Canada Sea Zone
1 armour, 4 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone
1 armour and 6 infantry moved from North Sea Zone to West Europe
1 fighter moved from North Sea Zone to West Europe
1 bomber moved from Karelia S.S.R. to West Europe
4 infantry moved from East US to East Canada
2 infantry moved from West US to West Canada
1 armour moved from West US to East Canada
2 infantry moved from West Canada to East Canada
4 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
Combat - Americans
Battle in Ukraine S.S.R.
Americans attack with 2 fighters and 4 infantry
Germans defend with 3 infantry
Americans roll dice for 2 fighters and 4 infantry in Ukraine S.S.R., round 2 : 0/6 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Ukraine S.S.R.
Americans roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Ukraine S.S.R.
Americans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 4 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Ukraine S.S.R.
retreated to Ukraine S.S.R.
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 4 infantry
Casualties for Germans: 2 infantry
Battle in West Europe
Americans attack with 1 armour, 1 bomber, 1 fighter and 6 infantry
Germans defend with 1 aaGun, 4 armour and 3 infantry
AA fire in West Europe : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 6 infantry in West Europe, round 2 : 3/9 hits, 2.67 expected hits
Germans roll dice for 4 armour and 3 infantry in West Europe, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the Americans lost in West Europe
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in West Europe, round 3 : 1/6 hits, 2.17 expected hits
Germans roll dice for 3 armour in West Europe, round 3 : 0/3 hits, 1.00 expected hits
1 armour owned by the Germans lost in West Europe
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in West Europe, round 4 : 4/6 hits, 2.17 expected hits
Germans roll dice for 2 armour in West Europe, round 4 : 0/2 hits, 0.67 expected hits
2 armour owned by the Germans lost in West Europe
Americans win, taking West Europe from Germans with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 20
Casualties for Americans: 3 infantry
Casualties for Germans: 4 armour and 3 infantry
Non Combat Move - Americans
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
1 bomber moved from West Europe to Karelia S.S.R.
1 fighter moved from West Europe to North Sea Zone
Place Units - Americans
2 armour and 2 infantry placed in West US
1 bomber and 6 infantry placed in East US
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -1.17
AA fire in West Europe : : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from Russia to Novosibirsk
1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from Karelia S.S.R. to Novosibirsk
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Novosibirsk
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
Place Units - Russians
2 armour placed in Russia
1 infantry placed in Karelia S.S.R.
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from East Europe to Ukraine S.S.R.
3 fighters moved from East Europe to Ukraine S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
2 armour and 9 infantry moved from Germany to West Europe
3 infantry moved from South Europe to West Europe
1 armour moved from Anglo Sudan Egypt to Libya
Germans take Libya from British
1 armour moved from Libya to Anglo Sudan Egypt
5 armour moved from East Europe to West Europe
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 5 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 5 fighters and 2 infantry in Ukraine S.S.R., round 2 : 4/8 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Europe
Germans attack with 7 armour and 12 infantry
Americans defend with 1 aaGun, 1 armour and 3 infantry
Germans roll dice for 7 armour and 12 infantry in West Europe, round 2 : 5/19 hits, 5.50 expected hits
Americans roll dice for 1 armour and 3 infantry in West Europe, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans and 3 infantry owned by the Americans lost in West Europe
Germans win, taking West Europe from Americans with 7 armour and 10 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 3 infantry
Non Combat Move - Germans
1 aaGun moved from East Europe to Germany
3 infantry moved from East Europe to South Europe
9 infantry moved from East Europe to Germany
1 infantry moved from East Europe to Germany
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from Ukraine S.S.R. to South Europe
1 bomber and 3 fighters moved from Ukraine S.S.R. to Anglo Sudan Egypt
1 infantry moved from Madagascar to West Compass Sea Zone
1 infantry and 1 transport moved from West Compass Sea Zone to Indian Ocean Sea Zone
1 infantry moved from India to Indian Ocean Sea Zone
2 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 battleship moved from South Australia Sea Zone to West Compass Sea Zone
Place Units - Germans
2 armour and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from United Kingdom to North Sea Zone
1 armour moved from French Equatorial Africa to Libya
British take Libya from Germans
1 armour moved from Libya to Algeria
1 infantry moved from French Equatorial Africa to Congo
British take Congo from Germans
5 infantry moved from French Equatorial Africa to Algeria
1 battleship moved from North Sea Zone to West Spain Sea Zone
1 carrier and 1 fighter moved from North Sea Zone to West Spain Sea Zone
3 infantry moved from United Kingdom to North Sea Zone
1 armour, 3 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone
3 infantry moved from West Spain Sea Zone to Algeria
1 armour moved from West Spain Sea Zone to Algeria
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 bomber moved from Karelia S.S.R. to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 7 armour and 10 infantry
British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 7 armour and 10 infantry in West Europe, round 2 : 6/17 hits, 5.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in West Europe
Germans win with 7 armour and 9 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to North Sea Zone
1 bomber moved from North Sea Zone to Algeria
1 fighter moved from Karelia S.S.R. to Novosibirsk
Place Units - British
1 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 0.17
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Persia to Caucasus
1 infantry moved from Persia to Caucasus
2 fighters moved from Red Sea Zone to Caucasus
1 infantry moved from Persia to Kazakh S.S.R.
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from French Indo China to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 infantry moved from French Indo China to French Indo China Sea Zone
1 infantry and 1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
1 infantry and 1 transport moved from French Indo China Sea Zone to East Indies Sea Zone
1 infantry moved from East Indies to East Indies Sea Zone
1 infantry moved from Borneo Celebes to Borneo Sea Zone
2 infantry and 1 transport moved from Borneo Sea Zone to North Australia Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to North Australia Sea Zone
4 infantry moved from North Australia Sea Zone to Australia
1 battleship moved from French Indo China Sea Zone to North Australia Sea Zone
1 bomber moved from East Indies to Australia
Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Australia
Japanese attack with 1 bomber and 4 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship in Australia, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 4 infantry in Australia, round 2 : 2/5 hits, 1.33 expected hits
British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Caucasus
Japanese attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
Japanese roll dice for 2 fighters and 1 infantry in Caucasus, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Caucasus to Red Sea Zone
2 transports moved from Red Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 infantry moved from French Indo China to Sinkiang
1 infantry moved from French Indo China to China
6 infantry moved from Yakut S.S.R. to Manchuria
2 fighters moved from Kazakh S.S.R. to French Indo China
4 infantry moved from Japan to Japan Sea Zone
1 bomber moved from Australia to Solomon Islands
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
Place Units - Japanese
2 transports placed in Japan Sea Zone
1 armour and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : -0.67
Russians : 2.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Karelia S.S.R. to Caucasus
1 bomber moved from Karelia S.S.R. to Caucasus
4 transports moved from North Sea Zone to East Canada Sea Zone
1 armour and 6 infantry moved from East Canada to East Canada Sea Zone
1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone
6 infantry moved from North Sea Zone to Finland Norway
1 armour moved from North Sea Zone to West Europe
1 armour moved from French Equatorial Africa to Algeria
2 infantry moved from West Canada to East Canada
2 infantry moved from West US to West Canada
2 armour moved from West US to East Canada
6 infantry moved from East US to East Canada
1 bomber moved from East US to Karelia S.S.R.
Combat - Americans
Battle in West Europe
Americans attack with 1 armour
Germans defend with 1 aaGun, 7 armour and 9 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in West Europe, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 7 armour and 9 infantry in West Europe, round 2 : 7/16 hits, 5.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in West Europe
Germans win with 7 armour and 8 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Germans: 1 infantry
Battle in Caucasus
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Caucasus, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caucasus
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Caucasus to Karelia S.S.R.
1 fighter moved from Caucasus to Novosibirsk
1 bomber moved from Caucasus to Karelia S.S.R.
Place Units - Americans
2 armour placed in West US
8 infantry placed in East US
1 transport placed in East US Sea Zone
Turn Complete - Americans
Americans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1.67
Americans : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to Caucasus
Russians take Caucasus from Japanese
1 armour moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to East Europe
1 fighter moved from Karelia S.S.R. to East Europe
2 infantry moved from Novosibirsk to Sinkiang
1 fighter moved from Novosibirsk to Sinkiang
2 infantry moved from Karelia S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Evenki National Okrug
1 armour moved from Russia to Ukraine S.S.R.
1 armour moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Novosibirsk to Evenki National Okrug
Combat - Russians
Battle in East Europe
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in East Europe, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Europe
Russians win, taking East Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Evenki National Okrug
Russians attack with 1 armour and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 5 infantry in Evenki National Okrug, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sinkiang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sinkiang to Russia
1 fighter moved from East Europe to Russia
Place Units - Russians
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Anglo Sudan Egypt to Libya
Germans take Libya from British
1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour and 2 infantry moved from Anglo Sudan Egypt to Congo
1 bomber moved from Anglo Sudan Egypt to Congo
2 armour and 15 infantry moved from Germany to East Europe
1 fighter moved from South Europe to East Europe
1 fighter moved from Germany to East Europe
5 armour moved from West Europe to East Europe
2 armour moved from West Europe to East Europe
Combat - Germans
Battle in Congo
Germans attack with 1 armour, 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 2 infantry in Congo, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Congo
Germans win, taking Congo from British with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in East Europe
Germans attack with 9 armour, 2 fighters and 15 infantry
Russians defend with 2 infantry
Germans roll dice for 9 armour, 2 fighters and 15 infantry in East Europe, round 2 : 9/26 hits, 8.00 expected hits
Russians roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in East Europe
Germans win, taking East Europe from Russians with 9 armour, 2 fighters and 15 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 battleship moved from West Compass Sea Zone to Red Sea Zone
1 infantry moved from Anglo Sudan Egypt to Red Sea Zone
1 infantry moved from Red Sea Zone to Persia
1 aaGun moved from Germany to East Europe
4 infantry moved from Germany to West Europe
2 fighters moved from Anglo Sudan Egypt to West Europe
1 bomber moved from Congo to West Europe
2 fighters moved from East Europe to Germany
1 fighter moved from Anglo Sudan Egypt to Germany
1 bomber moved from West Europe to Germany
Place Units - Germans
13 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
8 infantry moved from Algeria to French Equatorial Africa
2 armour moved from Algeria to French Equatorial Africa
4 transports moved from West Spain Sea Zone to North Sea Zone
1 battleship, 1 carrier and 1 fighter moved from West Spain Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry moved from North Sea Zone to West Europe
1 bomber moved from Algeria to West Spain Sea Zone
1 bomber moved from West Spain Sea Zone to North Sea Zone
1 bomber moved from North Sea Zone to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 2 fighters and 12 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 12 infantry in West Europe, round 2 : 6/14 hits, 5.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in West Europe
Germans win with 2 fighters and 11 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in French Equatorial Africa
British attack with 2 armour and 8 infantry
Germans defend with 1 infantry
British roll dice for 2 armour and 8 infantry in French Equatorial Africa, round 2 : 4/10 hits, 2.33 expected hits
Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 2 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Novosibirsk to Karelia S.S.R.
1 armour and 4 infantry moved from United Kingdom to North Sea Zone
1 armour and 4 infantry moved from North Sea Zone to Finland Norway
1 bomber moved from Germany to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Karelia S.S.R.
Place Units - British
1 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 1.83
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 9 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Japanese
Japanese loses 3 PUs for violating Mongolias neutrality.
1 infantry moved from Manchuria to Mongolia
Japanese take Mongolia from Neutral
2 infantry moved from Australia to North Australia Sea Zone
2 infantry and 1 transport moved from North Australia Sea Zone to New Zealand Sea Zone
2 infantry moved from New Zealand Sea Zone to New Zealand
Japanese take New Zealand from British
1 infantry moved from Australia to North Australia Sea Zone
1 infantry and 1 transport moved from North Australia Sea Zone to Solomon Islands Sea Zone
1 infantry moved from Solomon Islands to Solomon Islands Sea Zone
2 infantry and 1 transport moved from Solomon Islands Sea Zone to Hawaii Sea Zone
1 battleship moved from North Australia Sea Zone to Hawaii Sea Zone
2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
1 bomber moved from Solomon Islands to Hawaiian Islands
2 infantry moved from French Indo China to Sinkiang
1 infantry moved from China to Sinkiang
2 fighters moved from French Indo China to Sinkiang
1 fighter moved from Red Sea Zone to Sinkiang
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sinkiang
Japanese attack with 3 fighters and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 3 fighters and 3 infantry in Sinkiang, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Red Sea Zone to Anglo Sudan Egypt
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 transport moved from Red Sea Zone to French Indo China Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
2 fighters moved from Sinkiang to Red Sea Zone
1 fighter moved from Sinkiang to French Indo China
5 infantry moved from Manchuria to Mongolia
4 infantry moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
1 aaGun, 1 armour and 2 infantry moved from Japan to Japan Sea Zone
1 aaGun, 1 armour and 2 infantry moved from Japan Sea Zone to Manchuria
1 bomber moved from Hawaiian Islands to Wake Island
Place Units - Japanese
1 transport placed in Japan Sea Zone
1 armour and 9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour and 8 infantry; Remaining resources: 5 PUs;
Combat Move - Americans
1 armour moved from Algeria to Libya
1 transport moved from East US Sea Zone to East Canada Sea Zone
4 transports moved from North Sea Zone to East Canada Sea Zone
1 armour and 8 infantry moved from East Canada to East Canada Sea Zone
1 armour, 8 infantry and 5 transports moved from East Canada Sea Zone to North Sea Zone
6 infantry moved from Finland Norway to Karelia S.S.R.
8 infantry moved from North Sea Zone to Finland Norway
1 armour moved from North Sea Zone to West Europe
2 armour moved from West US to East Canada
8 infantry moved from East US to East Canada
2 bombers moved from Karelia S.S.R. to Baltic Sea Zone
2 bombers moved from Baltic Sea Zone to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 3,6 and costs: 9 PUs.
Bombing raid costs 9 PUs
Battle in West Europe
Americans attack with 1 armour
Germans defend with 1 aaGun, 2 fighters and 11 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in West Europe, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters and 11 infantry in West Europe, round 2 : 7/13 hits, 5.00 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in West Europe
Germans win with 2 fighters and 10 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Germans: 1 infantry
Battle in Libya
Americans attack with 1 armour
Germans defend with 1 infantry
Americans roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Libya
Americans win, taking Libya from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 bombers moved from Germany to Baltic Sea Zone
2 bombers moved from Baltic Sea Zone to Karelia S.S.R.
1 fighter moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from North Sea Zone to Karelia S.S.R.
Place Units - Americans
1 armour and 4 infantry placed in West US
4 infantry placed in East US
Turn Complete - Americans
Americans collect 34 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 1.67
Americans : 0.33
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Novosibirsk to Yakut S.S.R.
4 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Russia to Yakut S.S.R.
2 infantry moved from Kazakh S.S.R. to Sinkiang
2 armour moved from Ukraine S.S.R. to Russia
1 infantry moved from Caucasus to Persia
1 infantry moved from Kazakh S.S.R. to Persia
1 fighter moved from Russia to Persia
1 fighter moved from Russia to Sinkiang
1 armour moved from Kazakh S.S.R. to Evenki National Okrug
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 armour and 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 8 infantry in Yakut S.S.R., round 2 : 4/10 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Persia, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Persia
Russians win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Sinkiang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sinkiang to Evenki National Okrug
1 fighter moved from Persia to Russia
3 infantry moved from Russia to Evenki National Okrug
3 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Caucasus
Place Units - Russians
1 armour and 2 infantry placed in Karelia S.S.R.
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians : 3.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from Red Sea Zone to Central Mediteranean Sea Zone
1 transport moved from Red Sea Zone to Central Mediteranean Sea Zone
2 infantry moved from South Europe to Central Mediteranean Sea Zone
2 infantry moved from Central Mediteranean Sea Zone to Libya
2 fighters moved from Germany to Libya
2 infantry moved from East Europe to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
1 fighter moved from West Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 armour
Germans roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Libya
Germans win, taking Libya from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 armour and 2 infantry moved from Congo to Anglo Sudan Egypt
2 fighters moved from Libya to Anglo Sudan Egypt
1 infantry moved from South Europe to West Europe
11 infantry moved from Germany to East Europe
9 armour moved from East Europe to Germany
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from Ukraine S.S.R. to East Europe
1 bomber moved from Ukraine S.S.R. to Germany
1 infantry moved from Germany to West Europe
Place Units - Germans
1 armour placed in South Europe
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
8 infantry moved from French Equatorial Africa to Libya
2 armour moved from French Equatorial Africa to Libya
1 armour and 5 infantry moved from United Kingdom to North Sea Zone
1 armour, 1 battleship, 5 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone
1 carrier moved from North Sea Zone to West Spain Sea Zone
1 fighter moved from Karelia S.S.R. to West Spain Sea Zone
1 fighter moved from Karelia S.S.R. to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 armour and 4 infantry moved from West Spain Sea Zone to Algeria
1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R.
1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 1 fighter and 12 infantry
British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter and 12 infantry in West Europe, round 2 : 2/13 hits, 4.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in West Europe
Germans win with 1 fighter and 11 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Libya
British attack with 2 armour and 8 infantry
Germans defend with 2 infantry
British roll dice for 2 armour and 8 infantry in Libya, round 2 : 1/10 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Libya
British roll dice for 2 armour and 7 infantry in Libya, round 3 : 2/9 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Libya
British win, taking Libya from Germans with 2 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Germany to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to United Kingdom
Place Units - British
5 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : -1.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Persia
1 fighter moved from Red Sea Zone to Persia
1 fighter moved from Anglo Sudan Egypt to Persia
1 infantry moved from Mongolia to Novosibirsk
Japanese take Novosibirsk from Russians
5 infantry moved from Mongolia to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 fighter moved from French Indo China to Sinkiang
1 fighter moved from Red Sea Zone to Sinkiang
1 bomber moved from Wake Island to Sinkiang
Combat - Japanese
Battle in Persia
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 1 armour, 1 bomber, 2 fighters and 5 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 5 infantry in Sinkiang, round 2 : 3/9 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 armour, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Sinkiang to Red Sea Zone
1 fighter moved from Persia to Anglo Sudan Egypt
1 fighter moved from Persia to Red Sea Zone
1 bomber moved from Sinkiang to French Indo China
1 fighter moved from Sinkiang to French Indo China
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 infantry moved from Manchuria to Soviet Far East
1 infantry moved from Manchuria to Mongolia
1 aaGun moved from Manchuria to China
2 infantry moved from New Zealand to New Zealand Sea Zone
2 infantry and 1 transport moved from New Zealand Sea Zone to East Compass Sea Zone
1 transport moved from French Indo China Sea Zone to Caroline Islands Sea Zone
1 armour and 6 infantry moved from Japan to Japan Sea Zone
1 armour, 6 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
1 armour and 6 infantry moved from French Indo China Sea Zone to French Indo China
2 infantry moved from Hawaiian Islands to Hawaii Sea Zone
1 battleship, 2 infantry and 1 transport moved from Hawaii Sea Zone to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 transport moved from Red Sea Zone to French Indo China Sea Zone
Place Units - Japanese
1 armour and 11 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour and 10 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
5 transports moved from North Sea Zone to East Canada Sea Zone
6 infantry moved from East Canada to East Canada Sea Zone
2 armour moved from East Canada to East Canada Sea Zone
2 armour, 6 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone
6 infantry moved from West Spain Sea Zone to Algeria
1 armour moved from West Spain Sea Zone to Algeria
1 armour moved from West Spain Sea Zone to West Europe
1 battleship moved from North Sea Zone to West Spain Sea Zone
2 bombers moved from Karelia S.S.R. to Baltic Sea Zone
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
5 infantry moved from Karelia S.S.R. to Russia
8 infantry moved from Finland Norway to Karelia S.S.R.
2 bombers moved from Baltic Sea Zone to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 4,6 and costs: 10 PUs.
Bombing raid costs 10 PUs
Battle in West Europe
Americans attack with 1 armour
Germans defend with 1 aaGun, 1 fighter and 11 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in West Europe, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter and 11 infantry in West Europe, round 2 : 5/12 hits, 4.33 expected hits
2 infantry owned by the Germans and 1 armour owned by the Americans lost in West Europe
Germans win with 1 fighter and 9 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 armour
Casualties for Germans: 2 infantry
Battle in Ukraine S.S.R.
Americans attack with 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Americans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Ukraine S.S.R.
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
2 bombers moved from Germany to Baltic Sea Zone
2 bombers moved from Baltic Sea Zone to Karelia S.S.R.
4 infantry moved from East US to East Canada
2 infantry moved from West Canada to East Canada
1 armour moved from West US to East Canada
4 infantry moved from West US to West Canada
Place Units - Americans
1 armour and 6 infantry placed in West US
4 infantry placed in East US
Turn Complete - Americans
Americans collect 33 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kazakh S.S.R.: 1 fighter
EDIT: Adding units owned by Americans to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Americans : 1.50
AA fire in Germany : : -0.33
Note I forgot to move that last fighter in Kazakh (which hadn’t done anything) in my non-combat so I edited it afterward to move it to Karelia.