Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
7 transports moved from 112 Sea Zone to 113 Sea Zone
7 armour moved from Germany to 113 Sea Zone
6 infantry moved from Western Germany to 113 Sea Zone
7 armour, 6 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 111 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
7 armour and 9 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 bombers, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 carrier, 1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 fighter moved from Eastern Poland to Holland Belgium
1 infantry moved from Karelia to Finland
2 armour, 4 artilleries, 8 infantry and 8 mech_infantrys moved from Ukraine to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Western Ukraine
Combat - Germans
Battle in United Kingdom
Germans attack with 7 armour, 3 bombers, 4 fighters, 9 infantry and 5 tactical_bombers
British defend with 6 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 9 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 2/0 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 7 armour, 3 bombers, 3 fighters, 9 infantry and 4 tactical_bombers in United Kingdom, round 2 : 11/26 hits, 11.17 expected hits
British roll dice for 6 aaGuns, 5 fighters, 11 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/17 hits, 7.33 expected hits
6 aaGuns owned by the British, 7 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 3 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in United Kingdom, round 3 : 5/19 hits, 10.00 expected hits
British roll dice for 5 fighters, 5 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/11 hits, 5.33 expected hits
2 infantry owned by the Germans, 1 armour owned by the Germans and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 3 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 4 : 10/16 hits, 9.17 expected hits
British roll dice for 5 fighters and 1 mech_infantry in United Kingdom, round 4 : 1/6 hits, 3.67 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans, 1 fighter owned by the French and 4 fighters owned by the British lost in United Kingdom
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Germans: 2 armour, 1 fighter, 9 infantry and 1 tactical_bomber
Casualties for British: 6 aaGuns, 4 fighters, 9 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 4 artilleries, 9 infantry and 9 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 armour, 4 artilleries, 9 infantry and 9 mech_infantrys in Western Ukraine, round 2 : 5/26 hits, 7.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 4 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Germany to Western Germany
3 bombers moved from United Kingdom to Western Germany
4 tactical_bombers moved from United Kingdom to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
Place Units - Germans
2 carriers and 1 destroyer placed in 110 Sea Zone
1 airfield placed in Holland Belgium
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : -6.33
British : -5.33
Russians : 0.00
AA fire in United Kingdom : : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Volgograd to Caucasus
2 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Yenisey to Olgiy
1 infantry moved from Yenisey to Olgiy
1 tactical_bomber moved from Tambov to Bryansk
3 fighters moved from Tambov to Bryansk
2 armour moved from Tambov to Bryansk
2 mech_infantrys moved from Tambov to Bryansk
2 infantry moved from Tambov to Rostov
1 fighter moved from Tambov to Rostov
21 infantry moved from Tambov to Bryansk
1 artillery and 13 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 13 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 13 infantry in Baltic States, round 2 : 2/14 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 12 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 2 artilleries, 3 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 8/36 hits, 8.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 3 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Baltic States
1 fighter moved from Rostov to Russia
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Russia
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 armour moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 31 Sea Zone
1 fighter moved from 6 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 31 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Kiangsu to Kiangsi
1 bomber moved from Japan to Kiangsi
4 fighters moved from Kiangsu to Shantung
1 bomber moved from Japan to Shantung
2 infantry moved from 19 Sea Zone to Shantung
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
Combat - Japanese
Battle in Alaska
Battle in Kiangsi
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Kiangsi, round 2 : 6/9 hits, 4.00 expected hits
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsi
Japanese win, taking Alaska from Americans, taking Kiangsi from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in Shantung
Japanese attack with 1 bomber, 4 fighters and 3 infantry
Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 bomber, 4 fighters and 3 infantry in Shantung, round 2 : 6/8 hits, 3.17 expected hits
Chinese roll dice for 2 artilleries and 3 infantry in Shantung, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 17
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 2 artilleries
Japanese roll dice for 2 cruisers in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 2 artilleries in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 2 artilleries
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 5 : 2/2 hits, 0.83 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the French lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from French with 1 carrier, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to Java
2 tactical_bombers moved from Kiangsi to Kiangsu
2 fighters moved from Kiangsi to Kiangsu
2 fighters moved from Shantung to Kiangsu
2 fighters moved from Shantung to Kiangsu
1 bomber moved from Shantung to Japan
1 bomber moved from Kiangsi to Kiangsu
1 aaGun moved from Manchuria to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
3 infantry placed in Kiangsu
1 fighter placed in Japan
1 battleship and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
French : -0.33
Chinese : -1.00
Japanese : 3.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 armour, 3 bombers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 4 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to Western United States
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
4 armour, 1 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 harbour and 2 infantry
Americans roll dice for 3 battleships in Gibraltar, round 2 : 2/3 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
2 armour and 3 infantry placed in Eastern United States
3 bombers placed in Eastern United States
3 armour placed in Western United States
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Anhwe to Shantung
3 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to Shantung
1 fighter moved from Hunan to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Shantung, round 2 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Jehol
Place Units - Chinese
3 infantry placed in Hunan
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 armour, 3 bombers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 4 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to Western United States
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
4 armour, 1 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 harbour and 2 infantry
Americans roll dice for 3 battleships in Gibraltar, round 2 : 2/3 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
2 armour and 3 infantry placed in Eastern United States
3 bombers placed in Eastern United States
3 armour placed in Western United States
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Anhwe to Shantung
3 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to Shantung
1 fighter moved from Hunan to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Shantung, round 2 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Jehol
Place Units - Chinese
3 infantry placed in Hunan
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from French Equatorial Africa to French Central Africa
1 infantry moved from French Equatorial Africa to French Central Africa
1 artillery moved from French Equatorial Africa to French Central Africa
1 bomber moved from Egypt to Gold Coast
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Gold Coast
1 infantry moved from 82 Sea Zone to Gold Coast
2 infantry moved from Egypt to Alexandria
2 artilleries moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Alexandria
Combat - British
Battle in Gold Coast
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Gold Coast, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gold Coast
British win, taking Gold Coast from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 6/10 hits, 4.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Central Africa
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 armour
British roll dice for 1 armour, 1 artillery and 1 infantry in French Central Africa, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in French Central Africa
British win, taking French Central Africa from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 bomber moved from Gold Coast to French Equatorial Africa
3 fighters moved from Alexandria to Egypt
2 tactical_bombers moved from Alexandria to Egypt
2 cruisers moved from 81 Sea Zone to 98 Sea Zone
2 battleships moved from 81 Sea Zone to 98 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
5 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
2 infantry moved from India to Burma
2 artilleries moved from India to Burma
2 infantry moved from Quebec to Ontario
1 artillery moved from Quebec to Ontario
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : 1.17
Italians : -1.17
Americans : 0.00
Chinese : 1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 2 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
2 carriers moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from Holland Belgium to Gibraltar
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Gibraltar, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
4 fighters moved from Gibraltar to 92 Sea Zone
5 infantry moved from Greece to Albania
1 armour moved from Ukraine to Eastern Poland
1 artillery moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
Place Units - Italians
3 infantry placed in Southern France
1 bomber and 2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.83
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 19 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northern Territory to South Australia
4 fighters moved from Northern Territory to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 19 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northern Territory to South Australia
4 fighters moved from Northern Territory to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 2 bombers and 16 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Scotland
3 armour moved from United Kingdom to Scotland
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 submarines and 7 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
4 armour, 4 artilleries, 7 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 bombers moved from Western Germany to Scotland
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in 112 Sea Zone
Germans attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 submarines and 7 transports
Russians defend with 1 submarine
Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 7 transports in 112 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 submarines and 7 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Scotland
Germans attack with 3 armour, 3 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 airfield and 2 infantry
Germans roll dice for 3 armour, 3 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Scotland, round 2 : 5/10 hits, 5.50 expected hits
British roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 3 armour, 3 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Scotland to United Kingdom
3 fighters moved from 113 Sea Zone to Western Germany
2 tactical_bombers moved from 113 Sea Zone to Western Germany
3 bombers moved from Scotland to France
Place Units - Germans
2 bombers placed in France
5 artilleries and 5 infantry placed in Western Germany
1 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Germany
1 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 54 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -3.83
British : -0.67
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
2 fighters moved from Russia to Poland
2 infantry moved from Baltic States to Poland
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Olgiy to Kansu
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Poland to Baltic States
2 fighters moved from Western Ukraine to Baltic States
1 tactical_bomber moved from Ukraine to Baltic States
1 artillery and 2 infantry moved from Caucasus to Rostov
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Novgorod to Baltic States
2 aaGuns, 2 armour, 2 artilleries, 21 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 artillery and 4 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 8 infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from 19 Sea Zone to Jehol
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to Manchuria
3 infantry moved from Kiangsu to Shantung
1 tactical_bomber moved from Kiangsu to Jehol
1 fighter moved from Kiangsu to Jehol
1 tactical_bomber moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to Shantung
4 fighters moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 26 Sea Zone
2 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 carrier moved from 31 Sea Zone to 26 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 fighter moved from Japan to Manchuria
1 battleship moved from 6 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in New Guinea
Battle in Dutch New Guinea
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Manchuria, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking New Guinea from ANZAC, taking Dutch New Guinea from ANZAC, taking Manchuria from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 cruisers in Jehol, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Shantung
Japanese attack with 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber in Shantung, round 2 : 5/10 hits, 4.33 expected hits
Chinese roll dice for 2 artilleries and 3 infantry in Shantung, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in Hawaiian Islands
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 1/6 hits, 1.83 expected hits
Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 aaGun moved from Amur to Manchuria
2 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Java to Philippines
1 fighter moved from Jehol to Kiangsu
1 tactical_bomber moved from Jehol to Kiangsu
5 fighters moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Kiangsu
1 bomber moved from Shantung to Japan
1 bomber moved from Manchuria to Japan
1 fighter moved from Manchuria to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
3 artilleries, 1 bomber and 5 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.00
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to 92 Sea Zone
3 bombers moved from Eastern United States to 92 Sea Zone
7 fighters moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
3 armour moved from Morocco to Algeria
1 armour moved from Morocco to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
2 armour moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 armour moved from Western United States to Mexico
1 armour moved from Mexico to Western United States
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Italians: 1 artillery
Battle in 92 Sea Zone
Americans attack with 4 bombers, 7 fighters and 1 tactical_bomber
Italians defend with 2 carriers, 1 cruiser, 4 fighters and 1 transport
Americans roll dice for 4 bombers, 7 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits
Italians roll dice for 2 carriers, 1 cruiser, 4 fighters and 1 transport in 92 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
1 cruiser owned by the Italians, 4 fighters owned by the Americans, 1 fighter owned by the Italians and 2 carriers owned by the Italians lost in 92 Sea Zone
Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/8 hits, 4.83 expected hits
Italians roll dice for 3 fighters and 1 transport in 92 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 3/6 hits, 3.83 expected hits
Italians roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 transport owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 7 fighters and 1 tactical_bomber
Casualties for Italians: 2 carriers, 1 cruiser, 4 fighters and 1 transport
Battle in Algeria
Americans attack with 3 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 3 armour, 1 artillery and 1 infantry in Algeria, round 2 : 2/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in British Columbia
Americans attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 armour and 1 infantry in British Columbia, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 bombers moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
Place Units - Americans
1 artillery and 8 infantry placed in Western United States
2 artilleries and 8 infantry placed in Eastern United States
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians : 1.17
Americans : -5.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Jehol
1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Shantung
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 8 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Kwangsi
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to 92 Sea Zone
3 bombers moved from Eastern United States to 92 Sea Zone
7 fighters moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
3 armour moved from Morocco to Algeria
1 armour moved from Morocco to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
2 armour moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 armour moved from Western United States to Mexico
1 armour moved from Mexico to Western United States
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Italians: 1 artillery
Battle in 92 Sea Zone
Americans attack with 4 bombers, 7 fighters and 1 tactical_bomber
Italians defend with 2 carriers, 1 cruiser, 4 fighters and 1 transport
Americans roll dice for 4 bombers, 7 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits
Italians roll dice for 2 carriers, 1 cruiser, 4 fighters and 1 transport in 92 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
1 cruiser owned by the Italians, 4 fighters owned by the Americans, 1 fighter owned by the Italians and 2 carriers owned by the Italians lost in 92 Sea Zone
Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/8 hits, 4.83 expected hits
Italians roll dice for 3 fighters and 1 transport in 92 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 3/6 hits, 3.83 expected hits
Italians roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 transport owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 7 fighters and 1 tactical_bomber
Casualties for Italians: 2 carriers, 1 cruiser, 4 fighters and 1 transport
Battle in Algeria
Americans attack with 3 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 3 armour, 1 artillery and 1 infantry in Algeria, round 2 : 2/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in British Columbia
Americans attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 armour and 1 infantry in British Columbia, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 bombers moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
Place Units - Americans
1 artillery and 8 infantry placed in Western United States
2 artilleries and 8 infantry placed in Eastern United States
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Jehol
1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Shantung
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 8 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Kwangsi
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from French Central Africa to French West Africa
British take French West Africa from Italians
1 infantry moved from French Central Africa to Nigeria
British take Nigeria from Italians
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Gibraltar
Battle in Alaska
British attack with 1 armour
Japanese defend with 2 infantry
British roll dice for 1 armour in Alaska, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Alaska, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the British lost in Alaska
Japanese win, taking Gibraltar from Italians with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Non Combat Move - British
2 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
1 infantry moved from Gold Coast to 82 Sea Zone
1 artillery moved from Gold Coast to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery moved from 71 Sea Zone to Union of South Africa
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 bomber moved from French Equatorial Africa to Egypt
3 fighters moved from Egypt to Northwest Persia
2 tactical_bombers moved from Egypt to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
2 artilleries moved from Alexandria to Egypt
2 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 artillery moved from Ontario to Alberta Saskatchewan Manitoba
2 cruisers moved from 98 Sea Zone to 92 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
2 battleships moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from India to West India
1 artillery moved from India to West India
1 transport moved from 71 Sea Zone to 80 Sea Zone
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 1.17
British : -1.00
Americans : -5.50
Chinese : 0.33
Japanese : -2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 3 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
2 artilleries moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 armour moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Tobruk to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 bomber and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1.50
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 30 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 30 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 40 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Scotland to 111 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Romania
4 armour, 4 artilleries, 5 infantry and 9 mech_infantrys moved from Eastern Poland to Baltic States
6 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Baltic States
1 bomber moved from France to Baltic States
1 armour, 1 infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 112 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
4 bombers moved from France to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 4 tactical_bombers and 4 transports
Americans defend with 5 battleships, 4 carriers, 2 cruisers, 2 destroyers and 6 transports
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 tactical_bombers and 4 transports in 91 Sea Zone, round 2 : 10/15 hits, 8.50 expected hits
Units damaged: 3 carriers owned by the Americans and 5 battleships owned by the Americans
Americans roll dice for 5 battleships, 4 carriers, 2 cruisers, 2 destroyers and 6 transports in 91 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits
Units damaged: 1 battleship owned by the Germans
2 destroyers owned by the Americans, 2 submarines owned by the Germans and 2 carriers owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 tactical_bombers and 4 transports in 91 Sea Zone, round 3 : 7/15 hits, 8.50 expected hits
Americans roll dice for 5 battleships, 4 carriers, 2 cruisers and 6 transports in 91 Sea Zone, round 3 : 6/11 hits, 5.67 expected hits
2 destroyers owned by the Germans, 2 cruisers owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 4 carriers owned by the Americans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 1 battleship owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 fighters, 3 tactical_bombers and 4 transports in 91 Sea Zone, round 4 : 7/10 hits, 6.17 expected hits
Americans roll dice for 4 battleships and 6 transports in 91 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits
3 transports owned by the Americans, 2 tactical_bombers owned by the Germans and 4 battleships owned by the Americans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 4 bombers, 2 carriers, 2 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 125
Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 3 tactical_bombers
Casualties for Americans: 5 battleships, 4 carriers, 2 cruisers, 2 destroyers and 6 transports
Battle in Gibraltar
Germans attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Germans attack with 3 artilleries and 3 infantry
Americans defend with 4 bombers and 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 4 bombers and 1 infantry in Morocco, round 2 : 0/5 hits, 1.00 expected hits
2 bombers owned by the Americans lost in Morocco
Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 3 : 1/6 hits, 2.00 expected hits
Americans roll dice for 2 bombers and 1 infantry in Morocco, round 3 : 0/3 hits, 0.67 expected hits
1 bomber owned by the Americans lost in Morocco
Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 4 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 bomber and 1 infantry in Morocco, round 4 : 0/2 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Morocco
Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 5 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Morocco, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 48
Casualties for Americans: 4 bombers and 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 4 armour, 7 artilleries, 1 bomber, 1 fighter, 8 infantry and 9 mech_infantrys
Russians defend with 2 aaGuns, 2 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber
AA fire in Baltic States : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 armour, 7 artilleries, 1 bomber, 1 fighter, 8 infantry and 9 mech_infantrys in Baltic States, round 2 : 10/30 hits, 9.50 expected hits
Russians roll dice for 2 aaGuns, 2 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber in Baltic States, round 2 : 7/20 hits, 8.17 expected hits
8 infantry owned by the Russians, 7 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Baltic States
Germans roll dice for 4 armour, 7 artilleries, 1 bomber, 1 fighter, 1 infantry and 9 mech_infantrys in Baltic States, round 3 : 7/23 hits, 8.33 expected hits
Russians roll dice for 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Baltic States, round 3 : 5/12 hits, 5.50 expected hits
5 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 4 armour, 6 artilleries, 1 bomber, 1 fighter and 6 mech_infantrys in Baltic States, round 4 : 12/18 hits, 7.17 expected hits
Russians roll dice for 4 fighters and 1 tactical_bomber in Baltic States, round 4 : 3/5 hits, 3.17 expected hits
1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 5 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 56
Casualties for Germans: 2 artilleries, 8 infantry and 5 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber
Battle in Poland
Germans attack with 6 infantry
Russians defend with 2 infantry
Germans roll dice for 6 infantry in Poland, round 2 : 0/6 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Germans roll dice for 4 infantry in Poland, round 3 : 0/4 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 4 infantry in Poland, round 4 : 0/4 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Poland, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Germans roll dice for 2 infantry in Poland, round 5 : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Poland, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Poland, round 6 : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Poland, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Poland, round 7 : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Poland, round 7 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 infantry in Poland, round 8 : 0/1 hits, 0.17 expected hits
Russians roll dice for 2 infantry in Poland, round 8 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Poland
Russians win with 2 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 6 infantry
Non Combat Move - Germans
4 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from 113 Sea Zone to Germany
1 fighter moved from Baltic States to Slovakia Hungary
1 bomber moved from Baltic States to Germany
Place Units - Germans
2 fighters and 2 infantry placed in Western Germany
5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : -0.33
Americans : -1.17
AA fire in Baltic States : : -0.33
Russians : -0.50