Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Amur to Korea
            1 fighter moved from 26 Sea Zone to Korea
            1 fighter moved from 26 Sea Zone to Korea
            1 cruiser, 1 destroyer and 1 submarine moved from 23 Sea Zone to 16 Sea Zone
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry and 1 mech_infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to New Zealand
            1 fighter moved from South Australia to New Zealand
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 infantry moved from France to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 3 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    French roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                French win, taking Southern France from Italians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : 0.50
    

    Savegame


  • @simon33 I don’t remember, but likely I did. I do it often ;)

  • '19 '17 '16

    Interesting. It’s a move taking several turns which relies on Japan taking West India and also then leaving it empty. If it doesn’t pan out do you just take Madagascar? Or run after the DEI or Malaya?

    Anyway, I feel pretty sure that you have me here. Even France isn’t in danger of falling anytime soon. And the 6 USAAF fighters on Norway will prevent me from taking Moscow G8 and that will probably continue with the superior allied economy.

    I think I’ve learnt a couple of things this game. I didn’t quite have enough of a Japanese air force in position to hit Burma, which you made me pay for. I shouldn’t have continued the battle in SZ111 after the first round. I think I wanted to make sure you couldn’t do Taranto. But so what if you could? Losing those 3 IJN TTs UK2 hurt but didn’t totally kill me. It was much more devastating to lose those 3 Luftwaffe in SZ111, I think.


  • @simon33 I use mind control techniques to ensure I get w.india every time.

    haha

    just kidding

    but yah it doesn’t matter to me if I don’t get w.india, that’s really more a bonus. I like to have some US troops available in the vicinity just in case an opportunity does open up to take Iraq, persia, or w.india, for example. most of the time, if my opponent isn’t careful, I am able to get away with it. if not, there’s no loss, it’s just one US tp hanging out and chillin ;)

    yah at this point, your income is too low and your western defenses are too weak. it’s extremely rare for me to have left the Italians alone this long, tho, but that’s because I was exploiting a weakened germany which barely has any lufwaffe.

    I agree, you totally should’ve retreated out of 111 to cut losses. don’t worry, I’m not a fan of Taranto lol

  • '19 '17 '16

    Alright, I’ll post your win.

    Rematch?


  • sure thing

  • '19 '17 '16

    Same sides and bid, same placement?


  • @simon33 sure

  • '19 '17 '16

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