i feel like i got some sweet revenge there
19L BM3 JWW (X) vs AetV (X) game 1
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TripleA Move Summary: Chinese round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 1.17 Japanese : 0.33
Territory Summary for Chinese :
Yunnan : 9 infantry Suiyuyan : 1 infantry Kweichow : 1 infantry Hunan : 2 infantry Hopei : 1 infantry Burma : 1 fighter
Production/PUs Summary :
Germans : 41 / 70 Russians : 37 / 37 Japanese : 39 / 44 Americans : 52 / 77 Chinese : 10 / 13 British : 28 / 28 UK_Pacific : 10 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 11 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Burma to French Indo China 1 tactical_bomber moved from India to French Indo China 1 fighter moved from India to French Indo China 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China
Combat Hit Differential Summary :
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@aequitas-et-veritas scramble out of ITA?
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No thank you.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 cruiser moved from 101 Sea Zone to 28 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to United Kingdom 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Burma to French Indo China 1 tactical_bomber moved from India to French Indo China 1 fighter moved from India to French Indo China 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China Combat - British Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in French Indo China British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 28 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 battleship moved from 111 Sea Zone to 118 Sea Zone 1 bomber moved from 97 Sea Zone to Malta 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 fighter moved from 96 Sea Zone to Malta 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Malaya to Shan State 1 aaGun and 3 infantry moved from India to Burma 2 aaGuns, 1 artillery and 3 infantry moved from India to Burma Place Units - British 2 destroyers placed in 106 Sea Zone 1 factory_minor placed in Egypt British undo move 1. 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67 British : -1.17 Italians : -0.50 Chinese : 1.17 Japanese : 1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 2 fighters, 11 infantry and 1 tactical_bomber Suiyuyan : 1 infantry Kweichow : 1 infantry Hunan : 2 infantry Hopei : 1 infantry Shan State : 1 infantry Burma : 3 aaGuns, 1 artillery, 1 fighter and 6 infantry India : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys Malaya : 1 harbour Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry Midway : 1 airfield 36 Sea Zone : 1 transport 26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports 28 Sea Zone : 1 cruiser 10 Sea Zone : 1 carrier and 1 cruiser Central United States : 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun, 1 bomber, 1 fighter and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Rhodesia : 2 infantry Southern France : 1 infantry 96 Sea Zone : 1 cruiser 76 Sea Zone : 1 cruiser and 1 destroyer 118 Sea Zone : 1 battleship 106 Sea Zone : 1 flag, 2 destroyers and 1 transport 86 Sea Zone : 1 transport 93 Sea Zone : 1 transport 97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Eastern Persia : 1 flag, 1 infantry 101 Sea Zone : 1 carrier, 1 destroyer and 1 transport 81 Sea Zone : 1 destroyer Brazil : 1 flag, 3 infantry and 1 mech_infantry 110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 70 Russians : 37 / 37 Japanese : 39 / 44 Americans : 52 / 77 Chinese : 10 / 13 British : 28 / 37 UK_Pacific : 10 / 13 Italians : 10 / 10 ANZAC : 10 / 10 French : 11 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 4 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Albania to Greece 1 armour moved from Albania to Bulgaria 1 armour moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to 93 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 artilleries and 2 infantry British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits, 1,33 expected hits French roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 : 0/3 hits, 1,00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 5 : 1/3 hits, 1,00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 5 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France 1 artillery owned by the Italians retreated to Northern Italy French win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery and 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in Greece Italians attack with 1 armour, 1 fighter and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 fighter and 2 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 3 : 1/3 hits, 1,17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 4 : 1/3 hits, 1,17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece 1 armour owned by the Italians retreated to Bulgaria Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 3 infantry Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 fighter British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 fighter in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the French and 1 fighter owned by the Italians lost in 93 Sea Zone French win with 1 cruiser and 1 transport remaining. Battle score for attacker is -22 Casualties for Italians: 1 cruiser, 1 destroyer and 1 fighter Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to 95 Sea Zone 1 aaGun moved from Southern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from Greece to Southern Italy 1 armour moved from Northern Italy to Romania 1 aaGun moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,5,4,6 Italians collect 6 PUs (5 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -4,17 British : 0,50 French : 1,00 Neutral_Allies : -1,00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 marine and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour, 1 marine and 1 mech_infantry Dutch New Guinea : 1 flag, 2 infantry 45 Sea Zone : 1 transport 62 Sea Zone : 1 cruiser and 1 destroyer Trans-Jordan : 1 infantry Egypt : 2 infantry United Kingdom : 2 infantry French Central Africa : 1 infantry Algeria : 3 infantry Southern France : 1 factory_minor and 1 harbour 97 Sea Zone : 1 cruiser 81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 70 Russians : 37 / 37 Japanese : 39 / 44 Americans : 52 / 77 Chinese : 10 / 13 British : 27 / 37 UK_Pacific : 10 / 13 Italians : 11 / 10 ANZAC : 10 / 20 French : 11 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 bombers, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 infantry moved from Bulgaria to Greece 1 submarine moved from 112 Sea Zone to 118 Sea Zone 1 submarine moved from 112 Sea Zone to 118 Sea Zone 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 cruiser moved from 112 Sea Zone to 114 Sea Zone 1 battleship moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 3 tactical_bombers moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Western Germany to 93 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from France to Southern France 1 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 1 bomber moved from Western Germany to 97 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Germans attack with 1 fighter and 3 infantry Neutral_Allies defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Greece, round 2 : 1/4 hits, 1,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 1 infantry Battle in Southern France Germans attack with 2 artilleries and 1 infantry British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 97 Sea Zone Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers; Italians loiter and taunt British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; French defend with 1 cruiser Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits
Combat Hit Differential Summary :
Germans : -0,17 French : -0,33 Neutral_Allies : 0,67
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Four hits in 97sz.
Ool, please. -
@aequitas-et-veritas said in 19L BM3 JWW (X) vs AetV (X) game 1:
Four hits in 97sz.
Ool, please.have to kill dd, both cr and 1 fgt
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 bombers, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 infantry moved from Bulgaria to Greece 1 submarine moved from 112 Sea Zone to 118 Sea Zone 1 submarine moved from 112 Sea Zone to 118 Sea Zone 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 cruiser moved from 112 Sea Zone to 114 Sea Zone 1 battleship moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 3 tactical_bombers moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Western Germany to 93 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from France to Southern France 1 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 1 bomber moved from Western Germany to 97 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Germans attack with 1 fighter and 3 infantry Neutral_Allies defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Greece, round 2 : 1/4 hits, 1,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 1 infantry Battle in Southern France Germans attack with 2 artilleries and 1 infantry British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 97 Sea Zone Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers; Italians loiter and taunt British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; French defend with 1 cruiser Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits 1 destroyer owned by the British, 1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 0/4 hits, 2,50 expected hits British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/4 hits, 2,50 expected hits British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 36 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for French: 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 118 Sea Zone Germans attack with 2 submarines British defend with 1 battleship Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 battleship in 118 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone Germans roll dice for 1 submarine in 118 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 battleship owned by the British lost in 118 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 battleship Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 3 aaGuns, 3 artilleries and 15 infantry moved from Poland to Eastern Poland 1 armour and 4 artilleries moved from Germany to Poland 1 armour moved from Poland to Eastern Poland 2 armour moved from Yugoslavia to Eastern Poland 2 artilleries and 6 infantry moved from Yugoslavia to Romania 2 infantry moved from Bulgaria to Romania 6 armour and 3 mech_infantrys moved from France to Germany 1 fighter moved from Greece to Alexandria 2 bombers moved from 97 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 2 infantry moved from Norway to Finland 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 aaGun moved from Western Germany to France Place Units - Germans 2 submarines placed in 113 Sea Zone 1 armour, 2 bombers and 1 mech_infantry placed in Western Germany 4 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1,67 British : -1,67 French : -0,33 Neutral_Allies : 0,67 Russians : -0,50
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TripleA Move Summary: Russians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk 5 infantry moved from Russia to Bryansk 1 artillery and 6 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Kazakhstan to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 armour moved from Kazakhstan to Rostov 2 fighters and 1 tactical_bomber moved from Sikang to Russia 1 armour and 1 mech_infantry moved from Sikang to Volgograd 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Novgorod to Belarus 4 infantry moved from Novgorod to Archangel Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 6 infantry Yakut S.S.R. : 2 aaGuns and 12 infantry Belarus : 2 infantry Baltic States : 1 infantry Bryansk : 4 aaGuns, 3 artilleries, 28 infantry and 1 mech_infantry Rostov : 1 armour Archangel : 4 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 1 infantry Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry 125 Sea Zone : 1 submarine Northwest Persia : 1 flag, 1 mech_infantry 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 54 Russians : 35 / 38 Japanese : 39 / 44 Americans : 52 / 77 Chinese : 10 / 13 British : 27 / 37 UK_Pacific : 10 / 13 Italians : 11 / 10 ANZAC : 10 / 20 French : 8 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Yunnan 3 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam Combat - Japanese Battle in Sumatra Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking Sumatra from Dutch, taking Guam from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Malaya Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 9 infantry Japanese roll dice for 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers in Yunnan, round 2 : 9/14 hits, 7,83 expected hits Chinese roll dice for 2 fighters, 11 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/14 hits, 5,50 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 6/8 hits, 4,33 expected hits Chinese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2,50 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 2 infantry owned by the British and 2 fighters owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -31 Casualties for Japanese: 4 fighters and 5 tactical_bombers Casualties for Chinese: 9 infantry Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber Battle in Hunan Japanese attack with 3 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 3 infantry and 1 mech_infantry in Hunan, round 2 : 0/4 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Hunan, round 3 : 1/4 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 3 infantry and 1 mech_infantry in Hunan, round 4 : 0/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 2 infantry and 1 mech_infantry in Hunan, round 5 : 2/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 artilleries moved from Japan to 6 Sea Zone 2 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 3 infantry moved from Kiangsu to 19 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to French Indo China 2 infantry moved from Manchuria to Amur 1 artillery moved from Kwangtung to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 1 airfield and 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 49 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese : 1,00 UK_Pacific : -0,33 Japanese : 4,67
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TripleA Move Summary: Americans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 118 Sea Zone 1 bomber moved from United Kingdom to 118 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 118 Sea Zone 1 bomber moved from United Kingdom to 118 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 118 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to Suriname 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from 118 Sea Zone to Morocco 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 10 Sea Zone to 12 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 12 Sea Zone to 30 Sea Zone 1 cruiser moved from 28 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 1. 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -0.17 Japanese : -1.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry Johnston Island : 1 marine Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports 30 Sea Zone : 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber 10 Sea Zone : 1 carrier and 1 destroyer Central United States : 1 factory_major and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry Morocco : 1 armour, 1 bomber, 2 infantry and 1 mech_infantry 118 Sea Zone : 1 destroyer 101 Sea Zone : 1 destroyer and 2 transports Brazil : 1 flag 91 Sea Zone : 1 carrier, 2 fighters and 2 transports Suriname : 2 infantry
Production/PUs Summary :
Germans : 48 / 54 Russians : 34 / 38 Japanese : 49 / 54 Americans : 52 / 78 Chinese : 8 / 13 British : 27 / 37 UK_Pacific : 7 / 13 Italians : 11 / 10 ANZAC : 10 / 20 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Burma to Yunnan
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Anhwe from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.67
Territory Summary for Chinese :
Shensi : 1 infantry Yunnan : 1 infantry Kweichow : 1 infantry Szechwan : 1 fighter and 4 infantry Anhwe : 1 infantry
Production/PUs Summary :
Germans : 48 / 54 Russians : 34 / 38 Japanese : 47 / 54 Americans : 52 / 78 Chinese : 10 / 14 British : 27 / 37 UK_Pacific : 7 / 13 Italians : 11 / 10 ANZAC : 10 / 20 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 76 Sea Zone to 98 Sea Zone