@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
NathanVsAndrew G40 Low Luck $42 Bid
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 artilleries moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Belarus 1 aaGun, 1 artillery and 10 infantry moved from Belarus to Bryansk 5 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod 1 aaGun, 2 artilleries and 6 infantry moved from Novgorod to Belarus 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 4 fighters and 4 tactical_bombers moved from Kwangsi to Burma 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 2 infantry moved from French Indo China to Shan State 1 bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 2 artilleries moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/0 hits, 3.00 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 2 infantry Battle in Burma Japanese attack with 1 artillery, 4 fighters and 4 tactical_bombers British defend with 1 aaGun and 3 infantry AA fire in Burma : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 4 fighters and 4 tactical_bombers in Burma, round 2 : 5/0 hits, 5.00 expected hits UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Burma Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery Casualties for British: 1 aaGun and 3 infantry Battle in Shan State Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/0 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from 45 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 2 fighters moved from Malaya to 37 Sea Zone 2 tactical_bombers moved from Malaya to French Indo China 2 fighters moved from Burma to 37 Sea Zone 2 fighters moved from Burma to French Indo China 1 tactical_bomber moved from Burma to Kwangsi 1 bomber moved from Kwangsi to French Indo China 3 tactical_bombers moved from Burma to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 2 fighters moved from Kwangsi to Philippines 1 fighter moved from Kwangsi to 44 Sea Zone 1 tactical_bomber moved from Kwangsi to Philippines 1 bomber moved from Shan State to French Indo China 3 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 armour and 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to Kwangsi 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0.50 UK_Pacific : 0.67 Japanese : -0.50
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 fighters moved from Queensland to 26 Sea Zone 1 cruiser moved from 28 Sea Zone to 26 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from New Zealand to Queensland 1 armour and 1 infantry moved from Brazil to Suriname 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 bomber placed in Western United States 3 destroyers and 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 11 infantry moved from Szechwan to Shensi Place Units - Chinese 4 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Persia to Iraq 1 fighter moved from Egypt to Iraq 1 artillery and 1 mech_infantry moved from Ethiopia to Kenya 1 armour moved from Egypt to Kenya 1 tactical_bomber moved from India to Iraq 1 fighter moved from India to 38 Sea Zone Combat - British Battle in 38 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kenya British attack with 1 armour, 1 artillery and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/0 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 2/1 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Eastern Persia to West India 1 fighter moved from Iraq to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 bomber and 2 fighters moved from Quebec to 106 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 artillery, 1 bomber and 2 infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from Eire to United Kingdom 2 cruisers moved from 76 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from 38 Sea Zone to India 1 destroyer moved from 39 Sea Zone to 76 Sea Zone Place Units - British 1 carrier placed in 109 Sea Zone 1 destroyer and 2 submarines placed in 98 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.00 Italians : -0.33 Americans : 0.33 Chinese : 0.17 Neutral_Axis : -0.33 Japanese : 1.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Normandy Bordeaux Italians take Normandy Bordeaux from French 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Gibraltar Italians attack with 1 artillery and 3 infantry British defend with 1 harbour; Americans defend with 2 infantry Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Southern France 1 aaGun moved from France to Southern France 1 aaGun moved from Northern Italy to Southern France 3 infantry moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 1 armour moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 1 artillery and 2 infantry moved from Greece to Bulgaria 2 cruisers moved from 97 Sea Zone to 99 Sea Zone 1 battleship and 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Tunisia to Tobruk 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 fighters moved from Southern Italy to Western Germany 1 artillery moved from Yugoslavia to Northern Italy 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 2 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : 0.00
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 fighter moved from United Kingdom to 92 Sea Zone 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Non Combat Move - French 1 fighter moved from 92 Sea Zone to Morocco 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 7 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 9 armour and 9 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Romania to Eastern Poland 5 artilleries and 26 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Non Combat Move - Germans 1 submarine moved from 126 Sea Zone to 125 Sea Zone 1 cruiser and 1 submarine moved from 113 Sea Zone to 126 Sea Zone 5 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Holland Belgium to Western Germany 1 mech_infantry moved from Holland Belgium to Germany 1 mech_infantry moved from Southern France to Western Germany 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Romania to Bessarabia 5 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Novgorod to Romania Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Romania Russians attack with 2 fighters and 2 tactical_bombers Italians defend with 2 armour Russians roll dice for 2 fighters and 2 tactical_bombers in Romania, round 2 : 2/1 hits, 2.33 expected hits Germans roll dice for 2 armour in Romania, round 2 : 1/0 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians and 2 armour owned by the Italians lost in Romania Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 tactical_bomber Casualties for Italians: 2 armour Non Combat Move - Russians 1 aaGun moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Romania to Rostov 3 artilleries and 3 infantry moved from Ukraine to Bryansk 1 aaGun, 4 artilleries and 10 infantry moved from Western Ukraine to Bryansk 2 armour and 2 mech_infantrys moved from Belarus to Archangel 1 artillery and 1 infantry moved from Novgorod to Archangel 1 aaGun, 2 artilleries and 6 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 5 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 fighter, 1 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 1 artillery moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 armour moved from French Indo China to Yunnan 1 armour moved from Yunnan to Shan State 1 infantry moved from Hopei to Kweichow 2 bombers moved from French Indo China to Kweichow Combat - Japanese Battle in Java Battle in Sumatra Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 1/1 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kweichow to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 carrier moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 44 Sea Zone to 41 Sea Zone 1 carrier, 1 cruiser and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 44 Sea Zone to Shan State 2 fighters moved from 37 Sea Zone to Shan State 4 tactical_bombers moved from Kwangsi to Shan State 2 fighters moved from Philippines to Shan State 3 fighters moved from Japan to Philippines 1 infantry moved from Japan to 6 Sea Zone 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 aaGun and 4 infantry moved from Manchuria to Korea 3 infantry moved from Chahar to Anhwe 1 artillery and 2 infantry moved from Suiyuyan to Chahar 3 infantry moved from Anhwe to Kiangsi Place Units - Japanese 1 fighter, 1 infantry and 3 tactical_bombers placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.50
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@AndrewAAGamer
Nice move with the Russian planes. I missed that. I easily could have avoided that. Learned something new. :) -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Queensland to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to Caroline Islands 3 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 1 submarine moved from 33 Sea Zone to 19 Sea Zone Place Units - Americans 2 destroyers, 5 submarines and 2 transports placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 109 Sea Zone to Gibraltar 2 submarines moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Persia to 99 Sea Zone 2 destroyers and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria 3 fighters and 2 infantry moved from India to Burma 1 fighter moved from United Kingdom to Gibraltar Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship and 1 submarine British roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 3/1 hits, 2.50 expected hits Italians roll dice for 1 battleship in 96 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British and 1 battleship owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Italians: 1 battleship and 1 submarine Casualties for British: 1 destroyer Battle in 99 Sea Zone British attack with 1 fighter, 2 submarines and 1 tactical_bomber Italians defend with 2 cruisers British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 2 cruisers in 99 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 cruiser owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 1 submarine Casualties for Italians: 2 cruisers Battle in Gibraltar British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry Italians defend with 1 artillery, 1 harbour and 2 infantry British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Gibraltar, round 2 : 3/1 hits, 2.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Alexandria British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 1.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 3 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Burma, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters moved from Burma to West India 2 aaGuns, 1 artillery and 7 infantry moved from India to West India 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 tactical_bomber moved from 99 Sea Zone to Syria 1 fighter moved from 99 Sea Zone to Persia 1 fighter moved from 96 Sea Zone to Syria 1 tactical_bomber moved from 96 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 bomber moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship, 1 carrier, 4 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 destroyer moved from 76 Sea Zone to 77 Sea Zone Place Units - British 3 submarines placed in 98 Sea Zone 1 factory_minor placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -0.50 Italians : -0.83 Japanese : -0.33
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@AndrewAAGamer
Thanks. It was a $11 IPC for $12 IPC trade, but I figured it was a way to take away some tools.I forgot to non-com my African infantry North. Not a big deal, but if you don’t mind, could you move it?
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Southern France to Alexandria 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/1 hits, 2.17 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Alexandria, round 3 : 2/1 hits, 1.83 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 1/1 hits, 1.50 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria Italians roll dice for 1 armour, 1 artillery and 1 bomber in Alexandria, round 4 : 1/1 hits, 1.50 expected hits British roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 1/1 hits, 0.83 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Alexandria Italians roll dice for 1 armour and 1 bomber in Alexandria, round 5 : 1/1 hits, 1.17 expected hits British roll dice for 1 armour in Alexandria, round 5 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Italians and 1 armour owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Western Germany 3 fighters moved from Western Germany to Southern Italy 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy 2 aaGuns and 3 infantry moved from Southern France to France 1 infantry moved from Normandy Bordeaux to France Place Units - Italians 1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : 0.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 armour ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 armour Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 3 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to French EDIT: Turning off Edit Mode 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Tunisia to Libya 1 fighter moved from Morocco to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.00 ANZAC : -0.67 Japanese : 1.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Belarus 1 artillery moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 5 artilleries and 26 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Belarus Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry moved from Finland to Karelia 1 bomber moved from Belarus to Slovakia Hungary 12 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Eastern Poland to Belarus 5 mech_infantrys moved from Poland to Bessarabia 1 aaGun moved from Bessarabia to Ukraine 3 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 bomber and 3 tactical_bombers moved from Western Germany to Slovakia Hungary 5 fighters and 2 tactical_bombers moved from Southern Italy to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 2 infantry placed in Western Germany 5 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 3 aaGuns, 10 artilleries and 37 infantry moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 artillery and 9 infantry moved from Russia to Tambov 2 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Archangel to Vologda 2 armour and 2 mech_infantrys moved from Archangel to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 1 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 bombers, 1 factory_minor, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Shan State to India 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Shan State to Szechwan 1 fighter and 1 tactical_bomber moved from Shan State to Kweichow 2 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour, 1 artillery and 1 infantry moved from Shan State to Burma 2 fighters moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to Celebes 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Philippines to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 2 tactical_bombers moved from Japan to 19 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in India Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in India, round 2 : 2/0 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Burma, round 2 : 3/1 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Celebes Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 6 fighters and 5 tactical_bombers moved from Shan State to Philippines 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 3 infantry moved from Kiangsi to Anhwe 1 artillery and 2 infantry moved from Chahar to Anhwe 2 tactical_bombers moved from 19 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Japan to Philippines 2 fighters moved from Celebes to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 2 fighters moved from 42 Sea Zone to 35 Sea Zone 2 bombers moved from India to Malaya 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 factory_minor placed in French Indo China 2 bombers and 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0.50 ANZAC : -0.17 Chinese : 0.33 UK_Pacific : -0.33 Japanese : 2.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 8 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 1 bomber moved from Caroline Islands to 19 Sea Zone 1 bomber moved from Caroline Islands to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Buryatia 1 bomber moved from 42 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Queensland 1 artillery, 2 destroyers, 3 infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer and 8 submarines placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Shensi to Szechwan 1 artillery and 4 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Shensi to Kweichow 1 artillery and 3 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Kweichow 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 1 artillery and 8 infantry moved from West India to India 3 fighters moved from West India to India 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 bomber moved from Malta to Ukraine Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 39 Sea Zone British attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 39 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India British attack with 2 artilleries, 3 fighters and 9 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 artilleries, 3 fighters and 9 infantry in India, round 2 : 4/0 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 2 artilleries, 3 fighters and 9 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 aaGuns moved from West India to India 1 artillery and 1 infantry moved from Eastern Persia to West India 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Syria to Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 98 Sea Zone to 93 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Syria 1 armour, 1 battleship, 1 carrier, 4 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to United Kingdom 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 bomber moved from Ukraine to Russia 1 fighter moved from India to Persia 1 tactical_bomber moved from Persia to West India 1 fighter moved from India to West India 1 fighter moved from India to Persia Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 1 submarine placed in 98 Sea Zone 1 armour and 1 mech_infantry placed in Egypt 1 transport placed in 110 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
British : 0.00 Americans : -0.33 Chinese : -0.17 AA fire in Ukraine : : -0.17 Japanese : 1.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; Combat Move - Italians 3 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 fighters and 3 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 1.50 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 armour moved from Southern Italy to Western Germany 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from France to Western Germany 2 aaGuns, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,6,5,1 Italians collect 11 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 2 fighters moved from Caroline Islands to Hawaiian Islands 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs; Germans buy 3 armour, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 cruiser, 1 submarine and 1 transport moved from 126 Sea Zone to 127 Sea Zone 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 2 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery and 1 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Rostov 5 mech_infantrys moved from Bessarabia to Rostov 4 armour moved from Ukraine to Rostov 8 armour, 5 artilleries, 25 infantry and 9 mech_infantrys moved from Ukraine to Bryansk 2 artilleries and 7 infantry moved from Western Ukraine to Bryansk 3 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Battle in Nenetsia Battle in Rostov Germans attack with 4 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 4 armour, 1 infantry and 5 mech_infantrys in Rostov, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov 4 armour owned by the Germans and 5 mech_infantrys owned by the Germans retreated to Ukraine Russians win, taking Nenetsia from Russians with 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Bryansk Germans attack with 11 armour, 8 artilleries, 33 infantry and 17 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 8 artilleries, 33 infantry and 17 mech_infantrys in Bryansk, round 2 : 18/1 hits, 17.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 11 armour, 8 artilleries, 33 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Belarus to Bryansk 2 mech_infantrys moved from Poland to Western Ukraine 2 bombers, 5 fighters and 5 tactical_bombers moved from Slovakia Hungary to Western Ukraine 5 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Karelia to Novgorod Place Units - Germans 1 infantry placed in Western Germany 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Germans collect 48 PUs (4 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.33