JWW (Allies+8) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            4 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 battleship moved from 36 Sea Zone to 19 Sea Zone
            1 marine moved from 39 Sea Zone to India
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            1 carrier and 2 submarines moved from 35 Sea Zone to 18 Sea Zone
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries and 2 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Chahar
    
        Combat - Japanese
            Battle in Guam
            Battle in Iwo Jima
            Battle in India
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 battleship and 2 cruisers in India, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in India, round 2 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 aaGun and 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery and 1 marine in India, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                Japanese destroys 6PUs while taking UK_Pacific capital
                Japanese win, taking Guam from Americans, taking Iwo Jima from Americans, taking India from UK_Pacific with 1 marine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 aaGun and 3 infantry
            Battle in Chahar
                Japanese attack with 2 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Chahar, round 2 : 3/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 2 bombers, 7 fighters and 6 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 3 cruisers, 4 fighters, 1 submarine and 2 transports
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 2 bombers, 7 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 7/15 hits, 8.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 fighters and 2 transports in 6 Sea Zone, round 2 : 8/10 hits, 5.50 expected hits
                    3 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 2 cruisers owned by the Americans and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 3/7 hits, 4.17 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 transports in 6 Sea Zone, round 3 : 3/6 hits, 3.83 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 4/4 hits, 2.50 expected hits
                    Americans roll dice for 1 battleship, 2 fighters and 2 transports in 6 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 7 fighters and 6 tactical_bombers
                Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 4 fighters and 2 transports
            Battle in 18 Sea Zone
                Japanese attack with 1 carrier and 2 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 18 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 1 carrier and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 battleship and 1 carrier
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship and 1 carrier in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier and 1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Malaya to Shan State
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from French Indo China to Burma
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            1 infantry moved from Hunan to Yunnan
            1 aaGun, 1 artillery and 10 infantry moved from Anhwe to Hunan
            2 bombers moved from 6 Sea Zone to Japan
            2 fighters moved from Java to Burma
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kiangsu
            2 artilleries, 3 fighters and 2 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
            Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Chinese : 0.67
    UK_Pacific : 0.67
    Japanese : 1.33
    

    Savegame


  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 5 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers, 2 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
    

    Savegame


  • @simon33 going to do something else


  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers, 2 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
    

    Savegame


  • @simon33 scramble?

  • '19 '17 '16

    No scramble.


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers, 2 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from Western United States to Hawaiian Islands
            2 bombers moved from 6 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
            1 bomber moved from United Kingdom to Scotland
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 101 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Scotland
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : -0.33
    

    Territory Summary for Americans :

    Korea : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
    Hawaiian Islands : 1 airfield, 2 bombers, 2 fighters and 1 harbour
    Midway : 1 airfield
    10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
    17 Sea Zone : 1 flag, 1 destroyer
    6 Sea Zone : 1 flag, 1 submarine and 1 transport
    54 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    Gibraltar : 2 fighters
    Scotland : 2 bombers
    Morocco : 1 armour, 2 infantry and 3 mech_infantrys
    101 Sea Zone : 1 transport
    Brazil : 1 flag
    126 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
    91 Sea Zone : 1 carrier and 2 transports
    

    Production/PUs Summary :

    Germans : 51 / 65
    Russians : 30 / 36
    Japanese : 58 / 70
    Americans : 55 / 76
    Chinese : 7 / 11
    British : 33 / 37
    UK_Pacific : 2 / 0
    Italians : 12 / 13
    ANZAC : 10 / 13
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.67
    

    Territory Summary for Chinese :

    Szechwan : 1 fighter and 15 infantry
    

    Production/PUs Summary :

    Germans : 51 / 65
    Russians : 30 / 36
    Japanese : 58 / 70
    Americans : 55 / 76
    Chinese : 7 / 9
    British : 33 / 37
    UK_Pacific : 2 / 0
    Italians : 12 / 13
    ANZAC : 10 / 13
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from 126 Sea Zone to Norway
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 artillery, 1 fighter and 1 infantry moved from West India to India
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers, 2 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from Western United States to Hawaiian Islands
            2 bombers moved from 6 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
            1 bomber moved from United Kingdom to Scotland
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 101 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Scotland
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from 126 Sea Zone to Norway
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 artillery, 1 fighter and 1 infantry moved from West India to India
    
        Combat - British
            Battle in Norway
            Battle in India
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 marine in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in India
                British win, taking Norway from Germans, taking India from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - British
            1 fighter moved from India to Eastern Persia
            1 aaGun moved from West India to Eastern Persia
            2 infantry moved from Iraq to Persia
            1 armour moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour moved from Northwest Persia to Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery and 4 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 aaGun and 1 armour moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
            2 aaGuns, 1 armour and 3 infantry moved from 126 Sea Zone to Norway
            1 fighter moved from United Kingdom to 126 Sea Zone
            3 aaGuns moved from United Kingdom to Scotland
            1 artillery and 1 mech_infantry moved from United Kingdom to Scotland
            1 fighter and 1 tactical_bomber moved from Persia to Bryansk
    
        Place Units - British
            1 factory_minor placed in Persia
            1 submarine placed in 98 Sea Zone
            1 fighter and 1 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    Americans : 0.67
    Chinese : 0.33
    Japanese : 0.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Korea : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
    Szechwan : 1 fighter and 15 infantry
    India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
    Hawaiian Islands : 1 airfield, 2 bombers, 2 fighters and 1 harbour
    Midway : 1 airfield
    10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
    17 Sea Zone : 1 flag, 1 destroyer
    6 Sea Zone : 1 flag, 1 submarine and 1 transport
    54 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    West India : 1 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 artillery and 4 infantry
    Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
    Scotland : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers and 1 mech_infantry
    United Kingdom : 1 airfield, 1 factory_major and 1 harbour
    Anglo Egyptian Sudan : 1 mech_infantry
    Morocco : 1 armour, 2 infantry and 3 mech_infantrys
    Algeria : 1 infantry
    Norway : 1 flag, 2 aaGuns, 1 armour and 4 infantry
    Tobruk : 1 flag
    Libya : 1 flag, 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Bryansk : 1 fighter and 1 tactical_bomber
    Iraq : 1 flag
    92 Sea Zone : 1 destroyer
    Eastern Persia : 1 flag, 1 aaGun, 1 fighter and 1 mech_infantry
    101 Sea Zone : 1 transport
    71 Sea Zone : 1 transport
    81 Sea Zone : 1 cruiser and 1 destroyer
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 armour, 1 factory_minor and 2 infantry
    126 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 transports
    98 Sea Zone : 1 submarine
    91 Sea Zone : 1 carrier and 2 transports
    

    Production/PUs Summary :

    Germans : 48 / 65
    Russians : 30 / 36
    Japanese : 55 / 70
    Americans : 55 / 76
    Chinese : 7 / 9
    British : 37 / 40
    UK_Pacific : 5 / 6
    Italians : 11 / 13
    ANZAC : 10 / 13
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers, 2 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from Western United States to Hawaiian Islands
            2 bombers moved from 6 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
            1 bomber moved from United Kingdom to Scotland
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 101 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Scotland
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from 126 Sea Zone to Norway
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 artillery, 1 fighter and 1 infantry moved from West India to India
    
        Combat - British
            Battle in Norway
            Battle in India
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 marine in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in India
                British win, taking Norway from Germans, taking India from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - British
            1 fighter moved from India to Eastern Persia
            1 aaGun moved from West India to Eastern Persia
            2 infantry moved from Iraq to Persia
            1 armour moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour moved from Northwest Persia to Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery and 4 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 aaGun and 1 armour moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
            2 aaGuns, 1 armour and 3 infantry moved from 126 Sea Zone to Norway
            1 fighter moved from United Kingdom to 126 Sea Zone
            3 aaGuns moved from United Kingdom to Scotland
            1 artillery and 1 mech_infantry moved from United Kingdom to Scotland
            1 fighter and 1 tactical_bomber moved from Persia to Bryansk
    
        Place Units - British
            1 factory_minor placed in Persia
            1 submarine placed in 98 Sea Zone
            1 fighter and 1 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Algeria: 1 infantry
            EDIT: Adding units owned by British to Morocco: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.17
    Americans : 0.67
    Chinese : 0.33
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Libya
            1 bomber moved from Southern Italy to Libya
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Libya to Southern Italy
            2 armour moved from Bessarabia to Western Ukraine
            2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Dutch New Guinea : 1 flag, 2 infantry
    42 Sea Zone : 1 submarine
    45 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    62 Sea Zone : 1 transport
    Trans-Jordan : 2 infantry
    

    Production/PUs Summary :

    Germans : 48 / 65
    Russians : 30 / 36
    Japanese : 55 / 70
    Americans : 55 / 76
    Chinese : 7 / 9
    British : 36 / 40
    UK_Pacific : 5 / 6
    Italians : 12 / 13
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: French round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from Alexandria to Tobruk
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from United Kingdom to Scotland
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Alexandria to Tobruk
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Dutch New Guinea : 1 flag, 2 infantry
    42 Sea Zone : 1 submarine
    45 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    62 Sea Zone : 1 transport
    Trans-Jordan : 2 infantry
    Egypt : 1 infantry
    Scotland : 2 infantry
    Algeria : 2 infantry
    Tobruk : 1 infantry
    92 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 48 / 65
    Russians : 30 / 36
    Japanese : 55 / 70
    Americans : 55 / 76
    Chinese : 7 / 9
    British : 36 / 40
    UK_Pacific : 5 / 6
    Italians : 12 / 13
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Belarus
            3 bombers moved from Eastern Poland to Russia
            1 fighter and 2 tactical_bombers moved from Western Germany to Belarus
    

    Savegame

  • '19 '17 '16

    Intercept in Moscow?


  • @simon33 yes please

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Belarus
            3 bombers moved from Eastern Poland to Russia
            1 fighter and 2 tactical_bombers moved from Western Germany to Belarus
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Russians launches 2 interceptors out of Russia
                    Attackers Fire,  : 0/3 hits, 0.50 expected hits
                    Defenders Fire,  : 0/2 hits, 0.67 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Belarus
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            8 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
            2 bombers moved from Russia to Novgorod
            4 mech_infantrys moved from Poland to Western Ukraine
            2 mech_infantrys moved from Western Ukraine to Eastern Poland
            9 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            1 mech_infantry moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            2 artilleries and 1 fighter placed in Novgorod
            3 infantry and 3 mech_infantrys placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : -0.83
    Defenders Fire,  : : -0.67
    Attackers Fire,  : : -0.50
    Russians : 0.67
    

    Savegame

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