@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
JWW (Allies+8) vs Simon33 (Axis) BM3
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@simon33, J hits 6-12 ss’s on the first wave of the attack and on the last round of D, the USA fgt’s hit 4-10…that is this game in a nutshell…someday I will roll-up on you in an important battle Simon, someday!
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TripleA Manual Gamesave Post: Americans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 4 armour, 2 carriers, 4 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 fighters EDIT: Adding units owned by British to Persia: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by ANZAC to Persia: 1 fighter EDIT: Turning off Edit Mode 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 4 fighters moved from 112 Sea Zone to Germany 1 armour, 9 infantry and 8 mech_infantrys moved from Western Germany to Germany 2 infantry moved from Denmark to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 1 armour, 6 bombers, 3 fighters and 2 mech_infantrys moved from Northern Italy to Germany 1 carrier moved from 112 Sea Zone to 113 Sea ZoneCombat Hit Differential Summary :
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@simon33 OOL please…readying myself for the next -5 battle for the american’s…
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Wasn’t really expecting that attack. Just go with Max D.
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TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 4 armour, 2 carriers, 4 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 fighters EDIT: Adding units owned by British to Persia: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by ANZAC to Persia: 1 fighter EDIT: Turning off Edit Mode 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 4 fighters moved from 112 Sea Zone to Germany 1 armour, 9 infantry and 8 mech_infantrys moved from Western Germany to Germany 2 infantry moved from Denmark to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 1 armour, 6 bombers, 3 fighters and 2 mech_infantrys moved from Northern Italy to Germany 1 carrier moved from 112 Sea Zone to 113 Sea Zone -
TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 4 armour, 2 carriers, 4 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 fighters EDIT: Adding units owned by British to Persia: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by ANZAC to Persia: 1 fighter EDIT: Turning off Edit Mode 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 4 fighters moved from 112 Sea Zone to Germany 1 armour, 9 infantry and 8 mech_infantrys moved from Western Germany to Germany 2 infantry moved from Denmark to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 1 armour, 6 bombers, 3 fighters and 2 mech_infantrys moved from Northern Italy to Germany 1 carrier moved from 112 Sea Zone to 113 Sea Zone Combat - Americans Battle in 113 Sea Zone Americans attack with 2 carriers, 1 destroyer and 2 transports Germans defend with 1 submarine Americans roll dice for 2 carriers, 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 carriers, 1 destroyer and 2 transports in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Americans win with 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Germany Americans attack with 2 armour, 6 bombers, 7 fighters, 12 infantry and 10 mech_infantrys Germans defend with 1 aaGun, 2 armour, 9 artilleries, 3 bombers, 1 factory_upgrade, 9 fighters, 5 infantry, 10 mech_infantrys and 2 tactical_bombers AA fire in Germany : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Germany Americans roll dice for 2 armour, 6 bombers, 6 fighters, 12 infantry and 10 mech_infantrys in Germany, round 2 : 12/36 hits, 11.67 expected hits Germans roll dice for 1 aaGun, 2 armour, 9 artilleries, 3 bombers, 9 fighters, 5 infantry, 10 mech_infantrys and 2 tactical_bombers in Germany, round 2 : 16/40 hits, 16.50 expected hits 1 aaGun owned by the Germans, 3 bombers owned by the Germans, 5 infantry owned by the Germans, 12 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 4 mech_infantrys owned by the Americans lost in Germany Americans roll dice for 2 armour, 6 bombers, 6 fighters and 6 mech_infantrys in Germany, round 3 : 9/20 hits, 9.00 expected hits Germans roll dice for 2 armour, 9 artilleries, 9 fighters, 7 mech_infantrys and 2 tactical_bombers in Germany, round 3 : 16/29 hits, 13.33 expected hits 2 artilleries owned by the Germans, 2 armour owned by the Americans, 6 fighters owned by the Americans, 2 bombers owned by the Americans, 7 mech_infantrys owned by the Germans and 6 mech_infantrys owned by the Americans lost in Germany Americans roll dice for 4 bombers in Germany, round 4 : 2/4 hits, 2.67 expected hits Germans roll dice for 2 armour, 7 artilleries, 9 fighters and 2 tactical_bombers in Germany, round 4 : 8/20 hits, 10.33 expected hits 2 artilleries owned by the Germans and 4 bombers owned by the Americans lost in Germany Germans win with 2 armour, 5 artilleries, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -118 Casualties for Americans: 2 armour, 6 bombers, 7 fighters, 12 infantry and 10 mech_infantrys Casualties for Germans: 1 aaGun, 4 artilleries, 3 bombers, 5 infantry and 10 mech_infantrys Non Combat Move - Americans 1 transport moved from 112 Sea Zone to 109 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 6 fighters moved from Eastern United States to 10 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 carrier moved from 58 Sea Zone to 42 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 2 fighters placed in 113 Sea Zone 1 infantry placed in Western Germany Americans undo move 3. 3 infantry placed in Northern Italy 2 armour and 1 mech_infantry placed in Holland Belgium 1 mech_infantry placed in Western Germany Americans undo move 2. 2 armour placed in Western Germany 4 fighters placed in 10 Sea Zone 6 fighters could not land in 10 Sea Zone and were removed Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 3 fighters EDIT: Adding units owned by Americans to Gibraltar: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.50 Americans : 0.00 AA fire in Germany : : 0.50Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Borneo : 1 flag, 1 artillery and 1 infantry Queensland : 2 infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry Midway : 1 airfield Java : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry 42 Sea Zone : 1 flag, 1 carrier 26 Sea Zone : 1 destroyer and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 2 carriers and 4 fighters 54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major and 1 harbour Gibraltar : 3 fighters Morocco : 7 infantry France : 1 infantry Western Germany : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Denmark : 1 flag Holland Belgium : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry Northern Italy : 1 flag, 1 factory_minor and 3 infantry Libya : 1 flag 112 Sea Zone : 1 transport 113 Sea Zone : 2 carriers, 1 destroyer and 2 transports 109 Sea Zone : 1 transport 101 Sea Zone : 1 transport Brazil : 1 flag 91 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 44 / 66 Russians : 0 / 0 Japanese : 75 / 83 Americans : 75 / 110 Chinese : 0 / 1 British : 38 / 77 UK_Pacific : 0 / 0 Italians : 6 / 10 ANZAC : 10 / 21 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - British British buy 1 airfield, 1 armour, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery, 7 fighters and 8 infantry moved from Western Germany to Germany 5 infantry moved from Northern Italy to Greater Southern Germany 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Germany 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 armour and 3 infantry moved from United Kingdom to 110 Sea Zone 3 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone 3 armour and 3 infantry moved from 113 Sea Zone to Germany 2 fighters moved from 112 Sea Zone to Germany 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Norway to Finland British take Finland from Germans -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 4 armour, 2 carriers, 4 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 fighters EDIT: Adding units owned by British to Persia: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by ANZAC to Persia: 1 fighter EDIT: Turning off Edit Mode 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 4 fighters moved from 112 Sea Zone to Germany 1 armour, 9 infantry and 8 mech_infantrys moved from Western Germany to Germany 2 infantry moved from Denmark to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 1 armour, 6 bombers, 3 fighters and 2 mech_infantrys moved from Northern Italy to Germany 1 carrier moved from 112 Sea Zone to 113 Sea Zone Combat - Americans Battle in 113 Sea Zone Americans attack with 2 carriers, 1 destroyer and 2 transports Germans defend with 1 submarine Americans roll dice for 2 carriers, 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 carriers, 1 destroyer and 2 transports in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Americans win with 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Germany Americans attack with 2 armour, 6 bombers, 7 fighters, 12 infantry and 10 mech_infantrys Germans defend with 1 aaGun, 2 armour, 9 artilleries, 3 bombers, 1 factory_upgrade, 9 fighters, 5 infantry, 10 mech_infantrys and 2 tactical_bombers AA fire in Germany : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Germany Americans roll dice for 2 armour, 6 bombers, 6 fighters, 12 infantry and 10 mech_infantrys in Germany, round 2 : 12/36 hits, 11.67 expected hits Germans roll dice for 1 aaGun, 2 armour, 9 artilleries, 3 bombers, 9 fighters, 5 infantry, 10 mech_infantrys and 2 tactical_bombers in Germany, round 2 : 16/40 hits, 16.50 expected hits 1 aaGun owned by the Germans, 3 bombers owned by the Germans, 5 infantry owned by the Germans, 12 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 4 mech_infantrys owned by the Americans lost in Germany Americans roll dice for 2 armour, 6 bombers, 6 fighters and 6 mech_infantrys in Germany, round 3 : 9/20 hits, 9.00 expected hits Germans roll dice for 2 armour, 9 artilleries, 9 fighters, 7 mech_infantrys and 2 tactical_bombers in Germany, round 3 : 16/29 hits, 13.33 expected hits 2 artilleries owned by the Germans, 2 armour owned by the Americans, 6 fighters owned by the Americans, 2 bombers owned by the Americans, 7 mech_infantrys owned by the Germans and 6 mech_infantrys owned by the Americans lost in Germany Americans roll dice for 4 bombers in Germany, round 4 : 2/4 hits, 2.67 expected hits Germans roll dice for 2 armour, 7 artilleries, 9 fighters and 2 tactical_bombers in Germany, round 4 : 8/20 hits, 10.33 expected hits 2 artilleries owned by the Germans and 4 bombers owned by the Americans lost in Germany Germans win with 2 armour, 5 artilleries, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -118 Casualties for Americans: 2 armour, 6 bombers, 7 fighters, 12 infantry and 10 mech_infantrys Casualties for Germans: 1 aaGun, 4 artilleries, 3 bombers, 5 infantry and 10 mech_infantrys Non Combat Move - Americans 1 transport moved from 112 Sea Zone to 109 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 6 fighters moved from Eastern United States to 10 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 carrier moved from 58 Sea Zone to 42 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 2 fighters placed in 113 Sea Zone 1 infantry placed in Western Germany Americans undo move 3. 3 infantry placed in Northern Italy 2 armour and 1 mech_infantry placed in Holland Belgium 1 mech_infantry placed in Western Germany Americans undo move 2. 2 armour placed in Western Germany 4 fighters placed in 10 Sea Zone 6 fighters could not land in 10 Sea Zone and were removed Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 3 fighters EDIT: Adding units owned by Americans to Gibraltar: 3 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 airfield, 1 armour, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery, 7 fighters and 8 infantry moved from Western Germany to Germany 5 infantry moved from Northern Italy to Greater Southern Germany 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Germany 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 armour and 3 infantry moved from United Kingdom to 110 Sea Zone 3 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone 3 armour and 3 infantry moved from 113 Sea Zone to Germany 2 fighters moved from 112 Sea Zone to Germany 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Norway to Finland British take Finland from Germans Combat - British Battle in Germany British attack with 4 armour, 1 artillery, 9 fighters and 12 infantry Germans defend with 2 armour, 5 artilleries, 1 factory_upgrade, 9 fighters and 2 tactical_bombers British roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 4 armour, 1 artillery, 9 fighters and 12 infantry in Germany, round 2 : 10/26 hits, 9.00 expected hits Germans roll dice for 2 armour, 5 artilleries, 9 fighters and 2 tactical_bombers in Germany, round 2 : 14/18 hits, 9.67 expected hits 5 artilleries owned by the Germans, 2 fighters owned by the Germans, 2 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British, 12 infantry owned by the British and 1 armour owned by the British lost in Germany British roll dice for 3 armour and 9 fighters in Germany, round 3 : 4/12 hits, 6.00 expected hits Germans roll dice for 7 fighters in Germany, round 3 : 5/7 hits, 4.67 expected hits 4 fighters owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Germany British roll dice for 1 armour and 6 fighters in Germany, round 4 : 5/7 hits, 3.50 expected hits Germans roll dice for 3 fighters in Germany, round 4 : 3/3 hits, 2.00 expected hits 3 fighters owned by the Germans and 3 fighters owned by the British lost in Germany British destroys 66PUs while taking Germans capital British converts factory_upgrade into different units British win, taking Germany from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 26 Casualties for British: 3 armour, 1 artillery, 6 fighters and 12 infantry Casualties for Germans: 2 armour, 5 artilleries, 9 fighters and 2 tactical_bombers Battle in Greater Southern Germany British attack with 5 infantry Germans defend with 1 infantry British roll dice for 5 infantry in Greater Southern Germany, round 2 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany British win, taking Greater Southern Germany from Germans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Germany to Western Germany 1 carrier moved from 112 Sea Zone to 113 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 109 Sea Zone to 113 Sea Zone 3 fighters moved from Persia to Egypt 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 airfield placed in Persia 3 mech_infantrys placed in Union of South Africa 1 armour, 1 fighter, 4 infantry and 3 mech_infantrys placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 49 PUs; end with 50 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 4.83 British : 1.17 Americans : 0.00 AA fire in Germany : : 0.50Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Borneo : 1 artillery and 1 infantry Queensland : 2 infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry Midway : 1 airfield Java : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry 42 Sea Zone : 1 flag, 1 carrier 26 Sea Zone : 1 destroyer and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 2 carriers and 4 fighters 54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major and 1 harbour Belgian Congo : 3 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 infantry Gibraltar : 1 airfield, 3 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 3 fighters, 1 harbour and 5 infantry Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys Scotland : 1 airfield United Kingdom : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys Morocco : 7 infantry France : 1 infantry Greater Southern Germany : 1 flag, 5 infantry Western Germany : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry Germany : 1 flag, 1 armour and 1 factory_minor Norway : 1 flag Denmark : 1 flag Holland Belgium : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry Tobruk : 1 flag Northern Italy : 1 flag, 1 factory_minor and 3 infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag 112 Sea Zone : 1 transport 113 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers and 6 transports 109 Sea Zone : 1 transport Iraq : 1 flag, 1 infantry 101 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 flag, 1 airfield and 1 factory_minor Yugoslavia : 1 flag 98 Sea Zone : 1 destroyer 91 Sea Zone : 3 transports Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 33 / 0 Russians : 0 / 0 Japanese : 75 / 83 Americans : 75 / 110 Chinese : 0 / 1 British : 49 / 53 UK_Pacific : 0 / 0 Italians : 6 / 10 ANZAC : 10 / 21 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
Wasn’t really expecting that attack. Just go with Max D.
Germans roll up +4.8…as suspected
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TripleA Manual Gamesave Post: Italians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ItaliansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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You win. Bugger.
@666 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
Wasn’t really expecting that attack. Just go with Max D.
Germans roll up +4.8…as suspected
But it wsn’t enough. Would JDOW say that?
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@simon33 that win is a long time in coming…good game. you are a strong opponent Simon.





