I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
JWW (Allies+8) vs Simon33 (Axis) BM3
-
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in 39 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Java 1 fighter moved from Queensland to Java 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 2 infantry Java : 2 fighters and 2 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 carrier, 3 destroyers, 5 fighters, 2 submarines and 1 transport 62 Sea Zone : 2 destroyers and 1 transport Egypt : 2 infantry 99 Sea Zone : 1 flag Persia : 2 infantry
Production/PUs Summary :
Germans : 58 / 100 Russians : 5 / 0 Japanese : 76 / 84 Americans : 66 / 100 Chinese : 0 / 1 British : 33 / 40 UK_Pacific : 0 / 0 Italians : 10 / 10 ANZAC : 10 / 17 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Caucasus Germans take Caucasus from Russians 2 artilleries and 1 mech_infantry moved from Ukraine to Rostov 23 armour and 2 mech_infantrys moved from Russia to Rostov Germans take Tambov from Russians Combat - Germans Battle in Rostov Germans attack with 23 armour, 2 artilleries and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 23 armour, 2 artilleries and 3 mech_infantrys in Rostov, round 2 : 10/28 hits, 13.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 23 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun and 2 artilleries moved from Russia to Tambov 1 fighter and 2 tactical_bombers moved from Volgograd to Novgorod 3 mech_infantrys moved from Novgorod to Bryansk 3 bombers moved from Novgorod to Western Germany 2 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Archangel to Bryansk 4 submarines moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 3 fighters, 6 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -3.00 Russians : 0.67
-
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Persia : 1 armour and 5 mech_infantrys
Production/PUs Summary :
Germans : 63 / 90 Russians : 0 / 0 Japanese : 76 / 84 Americans : 66 / 100 Chinese : 0 / 1 British : 33 / 40 UK_Pacific : 0 / 0 Italians : 10 / 10 ANZAC : 10 / 17 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Vologda to Nenetsia Japanese take Nenetsia from Russians Combat - Japanese Non Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 3 fighters moved from Japan to French Indo China 1 armour and 1 infantry moved from Shan State to French Indo China 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Hunan to Yunnan 2 armour moved from Kiangsu to Hunan 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 3 armour, 7 artilleries, 11 infantry and 3 mech_infantrys moved from Eastern Persia to West India 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from West India to India 1 armour and 8 mech_infantrys moved from Turkmenistan to West India 11 artilleries and 5 infantry moved from Kazakhstan to Turkmenistan 1 armour moved from Novosibirsk to Turkmenistan 1 aaGun and 1 artillery moved from Sikang to Kazakhstan 1 artillery and 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Timguska to Novosibirsk 1 artillery and 2 infantry moved from Dzavhan to Tsagaan Olom 1 infantry moved from Shensi to Sikang 1 mech_infantry moved from Suiyuyan to Shensi Place Units - Japanese 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 3 fighters placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
-
@simon33 playing it safe…smart
-
TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 7 fighters moved from 42 Sea Zone to Borneo 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Southern France to Holland Belgium 8 infantry and 3 mech_infantrys moved from Southern France to Northern Italy 4 bombers, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany 5 bombers moved from United Kingdom to Germany 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Persia to Eastern Persia Americans take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia
Combat Hit Differential Summary :
-
@simon33 scramble from W.Ger?
-
Not good.
No scramble SZ112.
-
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 7 fighters moved from 42 Sea Zone to Borneo 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Southern France to Holland Belgium 8 infantry and 3 mech_infantrys moved from Southern France to Northern Italy 4 bombers, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany 5 bombers moved from United Kingdom to Germany 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Persia to Eastern Persia Americans take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia Combat - Americans Battle in Norway Battle in Denmark Battle in Borneo Americans attack with 1 artillery, 7 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Borneo, round 2 : 4/9 hits, 4.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo Americans win, taking Norway from Germans, taking Denmark from Germans, taking Borneo from Japanese with 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 2 fighters and 3 infantry Italians defend with 1 artillery Americans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Germany Americans attack with 9 bombers, 3 fighters and 1 tactical_bomber Germans defend with 1 aaGun, 1 factory_major, 14 infantry and 1 marine AA fire in Germany : 0/3 hits, 0.50 expected hits Americans roll dice for 9 bombers, 3 fighters and 1 tactical_bomber in Germany, round 2 : 10/13 hits, 8.17 expected hits Germans roll dice for 1 aaGun, 14 infantry and 1 marine in Germany, round 2 : 7/15 hits, 5.00 expected hits 1 aaGun owned by the Germans, 9 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 3 bombers owned by the Americans lost in Germany retreated to Germany Germans win with 5 infantry and 1 marine remaining. Battle score for attacker is -45 Casualties for Americans: 3 bombers, 3 fighters and 1 tactical_bomber Casualties for Germans: 1 aaGun and 9 infantry Battle in Northern Italy Americans attack with 8 infantry and 3 mech_infantrys Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 8 infantry and 3 mech_infantrys in Northern Italy, round 2 : 1/11 hits, 1.83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 8 infantry and 3 mech_infantrys in Northern Italy, round 3 : 2/11 hits, 1.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 7 fighters moved from Borneo to 42 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from Queensland to Java 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 1 airfield placed in Southern France 2 infantry placed in Eastern United States 1 armour and 2 mech_infantrys placed in Normandy Bordeaux 3 mech_infantrys placed in Southern France 1 infantry placed in Western United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Americans collect 79 PUs (3 lost to blockades); end with 80 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 aaGun EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun EDIT: Removing units owned by Americans from Southern France: 1 aaGun EDIT: Adding units owned by Americans to Northern Italy: 1 aaGun EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Americans to Holland Belgium: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67 Italians : 0.00 Americans : 0.50 Japanese : -0.67 AA fire in Germany : : -0.50
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Borneo : 1 flag, 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield Celebes : 1 flag Java : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry 42 Sea Zone : 5 carriers, 4 destroyers, 7 fighters and 5 submarines 43 Sea Zone : 1 transport 26 Sea Zone : 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 2 destroyers and 1 transport 63 Sea Zone : 1 carrier, 1 destroyer and 2 fighters Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry United Kingdom : 4 bombers Morocco : 7 infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Tunisia : 1 flag Norway : 1 flag, 2 infantry Denmark : 1 flag, 2 infantry Holland Belgium : 1 flag, 1 aaGun and 3 infantry Northern Italy : 1 flag, 1 aaGun, 1 factory_minor, 7 infantry and 3 mech_infantrys Libya : 1 flag 112 Sea Zone : 1 destroyer and 1 transport 125 Sea Zone : 1 transport Eastern Persia : 1 flag 101 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 armour 91 Sea Zone : 3 transports 107 Sea Zone : 3 transports 110 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
Production/PUs Summary :
Germans : 55 / 90 Russians : 0 / 0 Japanese : 72 / 84 Americans : 82 / 110 Chinese : 0 / 1 British : 33 / 40 UK_Pacific : 0 / 0 Italians : 6 / 10 ANZAC : 10 / 17 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Move Summary: British round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - British British buy 1 artillery, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone 2 artilleries and 4 infantry moved from 114 Sea Zone to Germany 4 fighters moved from Southern France to Germany 3 fighters moved from Normandy Bordeaux to Germany 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans French take Tunisia from Americans 1 mech_infantry moved from Southern France to Greater Southern Germany British take Greater Southern Germany from Germans 1 mech_infantry moved from Southern France to Yugoslavia British take Yugoslavia from Germans 1 mech_infantry moved from Persia to Caucasus 3 fighters moved from Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus
-
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 7 fighters moved from 42 Sea Zone to Borneo 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Southern France to Holland Belgium 8 infantry and 3 mech_infantrys moved from Southern France to Northern Italy 4 bombers, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany 5 bombers moved from United Kingdom to Germany 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Persia to Eastern Persia Americans take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia Combat - Americans Battle in Norway Battle in Denmark Battle in Borneo Americans attack with 1 artillery, 7 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Borneo, round 2 : 4/9 hits, 4.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo Americans win, taking Norway from Germans, taking Denmark from Germans, taking Borneo from Japanese with 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 2 fighters and 3 infantry Italians defend with 1 artillery Americans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Germany Americans attack with 9 bombers, 3 fighters and 1 tactical_bomber Germans defend with 1 aaGun, 1 factory_major, 14 infantry and 1 marine AA fire in Germany : 0/3 hits, 0.50 expected hits Americans roll dice for 9 bombers, 3 fighters and 1 tactical_bomber in Germany, round 2 : 10/13 hits, 8.17 expected hits Germans roll dice for 1 aaGun, 14 infantry and 1 marine in Germany, round 2 : 7/15 hits, 5.00 expected hits 1 aaGun owned by the Germans, 9 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 3 bombers owned by the Americans lost in Germany retreated to Germany Germans win with 5 infantry and 1 marine remaining. Battle score for attacker is -45 Casualties for Americans: 3 bombers, 3 fighters and 1 tactical_bomber Casualties for Germans: 1 aaGun and 9 infantry Battle in Northern Italy Americans attack with 8 infantry and 3 mech_infantrys Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 8 infantry and 3 mech_infantrys in Northern Italy, round 2 : 1/11 hits, 1.83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 8 infantry and 3 mech_infantrys in Northern Italy, round 3 : 2/11 hits, 1.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 7 fighters moved from Borneo to 42 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from Queensland to Java 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 1 airfield placed in Southern France 2 infantry placed in Eastern United States 1 armour and 2 mech_infantrys placed in Normandy Bordeaux 3 mech_infantrys placed in Southern France 1 infantry placed in Western United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Americans collect 79 PUs (3 lost to blockades); end with 80 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 aaGun EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun EDIT: Removing units owned by Americans from Southern France: 1 aaGun EDIT: Adding units owned by Americans to Northern Italy: 1 aaGun EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Americans to Holland Belgium: 1 aaGun EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 artillery, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone 2 artilleries and 4 infantry moved from 114 Sea Zone to Germany 4 fighters moved from Southern France to Germany 3 fighters moved from Normandy Bordeaux to Germany 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans French take Tunisia from Americans 1 mech_infantry moved from Southern France to Greater Southern Germany British take Greater Southern Germany from Germans 1 mech_infantry moved from Southern France to Yugoslavia British take Yugoslavia from Germans 1 mech_infantry moved from Persia to Caucasus 3 fighters moved from Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus Combat - British Battle in Germany British attack with 2 artilleries, 7 fighters and 4 infantry Germans defend with 1 factory_major, 5 infantry and 1 marine British roll dice for 2 artilleries, 7 fighters and 4 infantry in Germany, round 2 : 6/13 hits, 5.17 expected hits Germans roll dice for 5 infantry and 1 marine in Germany, round 2 : 3/6 hits, 2.00 expected hits 5 infantry owned by the Germans, 3 infantry owned by the British and 1 marine owned by the Germans lost in Germany British captures 90PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 2 artilleries, 7 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for British: 3 infantry Casualties for Germans: 5 infantry and 1 marine Battle in Caucasus British attack with 3 fighters and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 3 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3 Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3 Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3 Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3 Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3 Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3 Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3 Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3 Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3 Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3 Non Combat Move - British 3 fighters moved from Caucasus to Persia 9 infantry moved from Southern France to Northern Italy 5 infantry moved from Normandy Bordeaux to Holland Belgium 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Gibraltar 1 fighter moved from Germany to Holland Belgium 6 fighters moved from Germany to Northern Italy Place Units - British 3 transports placed in 110 Sea Zone 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 British collect 46 PUs; end with 136 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 139 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.33 Italians : 0.00 British : 1.00 Americans : 0.50 Japanese : -0.67 AA fire in Germany : : -0.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Borneo : 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield Celebes : 1 flag Java : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry 42 Sea Zone : 5 carriers, 4 destroyers, 7 fighters and 5 submarines 43 Sea Zone : 1 transport 26 Sea Zone : 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 2 destroyers and 1 transport 63 Sea Zone : 1 carrier, 1 destroyer and 2 fighters Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour and 2 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 5 infantry Morocco : 7 infantry Normandy Bordeaux : 1 armour, 2 bombers, 3 fighters and 2 mech_infantrys Southern France : 3 mech_infantrys France : 1 infantry Greater Southern Germany : 1 flag, 1 mech_infantry Germany : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry Norway : 1 flag, 2 infantry Denmark : 1 flag, 2 infantry Holland Belgium : 1 flag, 1 aaGun, 1 fighter and 8 infantry Tobruk : 1 flag Northern Italy : 1 flag, 1 aaGun, 1 factory_minor, 6 fighters, 16 infantry and 3 mech_infantrys Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Caucasus : 1 flag, 2 mech_infantrys 112 Sea Zone : 1 destroyer and 1 transport 125 Sea Zone : 1 transport Iraq : 1 flag 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 101 Sea Zone : 1 transport 114 Sea Zone : 3 transports Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 20 infantry and 5 mech_infantrys Yugoslavia : 1 flag, 1 mech_infantry 91 Sea Zone : 3 transports 107 Sea Zone : 3 transports 110 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 38 / 0 Russians : 0 / 0 Japanese : 72 / 84 Americans : 76 / 110 Chinese : 0 / 1 British : 46 / 139 UK_Pacific : 0 / 0 Italians : 6 / 10 ANZAC : 10 / 17 French : 17 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Move Summary: Italians round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to Yugoslavia 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 bomber moved from Southern Italy to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 2 bombers moved from Southern Italy to 92 Sea Zone
-
Scramble to SZ92?
-
@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
Scramble to SZ92?
yes, full scramble…I feel lucky and want those bombers gone.
-
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to Yugoslavia 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 bomber moved from Southern Italy to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 2 bombers moved from Southern Italy to 92 Sea Zone Combat - Italians British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 3 bombers and 1 submarine British defend with 1 destroyer and 2 fighters Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 3 bombers in 92 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 3 bombers in 92 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits British roll dice for 2 fighters in 92 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 bombers owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 2 bombers and 1 submarine Casualties for British: 1 destroyer and 2 fighters Battle in Yugoslavia Italians attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Yugoslavia, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 3 fighters moved from Yugoslavia to Southern Italy 1 mech_infantry moved from Bryansk to Volgograd Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : -0.33
-
@666 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
Scramble to SZ92?
yes, full scramble…I feel lucky and want those bombers gone.
You got two. You probably should be happy with that.
-
@simon33 with the way I have been rolling for 4…yes I am
-
TripleA Move Summary: ANZAC round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 5 fighters moved from 42 Sea Zone to Sumatra
-
TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 5 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 5 fighters and 2 infantry in Sumatra, round 2 : 5/7 hits, 2.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 5 fighters moved from Sumatra to 42 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 2.17 Japanese : 0.33
Territory Summary for ANZAC :
Caroline Islands : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 2 fighters and 2 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 carrier, 5 destroyers, 5 fighters, 2 submarines and 1 transport 41 Sea Zone : 1 transport 62 Sea Zone : 1 carrier Persia : 2 infantry
Production/PUs Summary :
Germans : 38 / 0 Russians : 0 / 0 Japanese : 68 / 84 Americans : 76 / 110 Chinese : 0 / 1 British : 44 / 139 UK_Pacific : 0 / 0 Italians : 8 / 13 ANZAC : 14 / 21 French : 17 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 5 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 5 fighters and 2 infantry in Sumatra, round 2 : 5/7 hits, 2.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 5 fighters moved from Sumatra to 42 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Combat - French Non Combat Move - French 4 infantry moved from France to Northern Italy Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 2.17 Japanese : 0.33
Territory Summary for ANZAC and French :
Caroline Islands : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 2 fighters and 2 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 carrier, 5 destroyers, 5 fighters, 2 submarines and 1 transport 41 Sea Zone : 1 transport 62 Sea Zone : 1 carrier Egypt : 2 infantry Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour Southern France : 1 airfield, 1 factory_minor and 1 harbour France : 1 airfield and 1 factory_minor Northern Italy : 4 infantry 99 Sea Zone : 1 flag Persia : 2 infantry
Production/PUs Summary :
Germans : 38 / 0 Russians : 0 / 0 Japanese : 68 / 84 Americans : 76 / 110 Chinese : 0 / 1 British : 44 / 139 UK_Pacific : 0 / 0 Italians : 8 / 13 ANZAC : 14 / 21 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0