@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Adding units owned by Russians to Timguska: 1 infantry
EDIT: Turning off Edit Mode
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
1 artillery and 4 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Samara
3 fighters moved from Russia to Bryansk
6 armour and 5 mech_infantrys moved from Russia to Archangel
1 fighter moved from Vologda to Samara
Combat - Russians
Battle in Archangel
Russians attack with 6 armour, 1 artillery, 4 infantry and 5 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 6 armour, 1 artillery, 4 infantry and 5 mech_infantrys in Archangel, round 2 : 2/16 hits, 5.00 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 6 armour, 1 artillery, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Samara to Russia
3 fighters moved from Bryansk to Russia
1 infantry moved from Timguska to Yenisey
2 infantry moved from Novosibirsk to Timguska
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Urals to Evenkiyskiy
3 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -4.00
Territory Summary for Russians :
Kansu : 1 infantry
Evenkiyskiy : 1 infantry
Yenisey : 1 infantry
Timguska : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 mech_infantry
Bryansk : 1 infantry
Archangel : 6 armour, 1 artillery, 4 infantry and 5 mech_infantrys
Russia : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 6 fighters, 65 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 infantry
Vologda : 1 aaGun and 3 infantry
Persia : 1 armour and 6 mech_infantrys
Production/PUs Summary :
Germans : 53 / 73
Russians : 14 / 21
Japanese : 67 / 76
Americans : 60 / 90
Chinese : 3 / 4
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 destroyer and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
Japanese take Dzavhan from Russians
2 artilleries and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Celebes
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 7/8 hits, 3.50 expected hits
ANZAC roll dice for 1 fighter and 2 infantry in Celebes, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter and 2 infantry
Battle in Yenisey
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
2 mech_infantrys moved from Szechwan to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
6 infantry moved from Shensi to Suiyuyan
2 artilleries moved from Kweichow to Shensi
1 artillery moved from Szechwan to Shensi
1 infantry moved from Shensi to Suiyuyan
2 armour and 3 mech_infantrys moved from India to Shan State
3 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Yunnan
1 aaGun moved from Yunnan to Kweichow
1 armour moved from French Indo China to Shan State
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Java to Shan State
2 fighters moved from Java to 36 Sea Zone
1 fighter moved from India to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from India to Shensi
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Korea
3 artilleries and 5 infantry placed in Japan
Japanese undo move 5.
1 artillery and 2 infantry placed in India
Japanese undo move 5.
3 infantry placed in India
3 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Russians : -0.33
Japanese : 3.17
@simon33 JPN is a killer…sharpshooters, all of them
@JWWII said in JWW (Allies+8) vs Simon33 (Axis) BM3:
@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
Oh that’s right - you don’t play on weekends. Should be Monday in Hawaii soon.
Are you in hawaii? Yeah, family time on the weekend.
No, Sydney, au. So it had been Monday for a while here when I posted.
@JWWII said in JWW (Allies+8) vs Simon33 (Axis) BM3:
@simon33 JPN is a killer…sharpshooters, all of them
Were you JDOW in another life? 2 battles, one you had 3 units, I had 3.5 expected hits. the other you had 1 unit and I had 1.33 expected hits. Not surprising that I got it both in the first round.
@simon33 never been to AU, Singapore a few times. Someday I will get there, wife wants to go…it’s a long trip from east coast USA
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 17 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 artillery, 3 fighters, 3 infantry and 1 mech_infantry moved from Southern France to France
1 artillery, 1 bomber, 2 fighters and 3 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
@simon33 and in surprising fashion the USA gets diced again! 14 hits for 36 at 2 for D in France. I did have 3 hits at 3 with 10 rolls…par for the course…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 17 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 artillery, 3 fighters, 3 infantry and 1 mech_infantry moved from Southern France to France
1 artillery, 1 bomber, 2 fighters and 3 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Caroline Islands, round 2 : 3/7 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 11 artilleries, 1 factory_minor and 7 infantry; Italians defend with 2 infantry
AA fire in France : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 mech_infantry in France, round 2 : 5/15 hits, 5.33 expected hits
Germans roll dice for 1 aaGun, 11 artilleries and 9 infantry in France, round 2 : 6/20 hits, 6.67 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans, 6 infantry owned by the Americans and 2 infantry owned by the Italians lost in France
Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 1 mech_infantry in France, round 3 : 3/9 hits, 4.17 expected hits
Germans roll dice for 11 artilleries and 5 infantry in France, round 3 : 8/16 hits, 5.33 expected hits
3 infantry owned by the Germans, 5 fighters owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in France
retreated to France
Germans win with 11 artilleries and 2 infantry remaining. Battle score for attacker is -54
Casualties for Americans: 2 artilleries, 5 fighters, 6 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 carriers, 3 destroyers and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Persia to 41 Sea Zone
1 armour moved from Persia to West India
1 bomber moved from Caroline Islands to Gilbert Islands
1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
2 fighters and 4 infantry placed in Eastern United States
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 2.67
AA fire in France : : -0.50
Americans : -0.17
AA fire in Caroline Islands : : -0.50
Japanese : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Iwo Jima : 1 flag
Gilbert Islands : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
41 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 submarine
33 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
West India : 1 armour
United Kingdom : 1 bomber
Morocco : 2 aaGuns and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 2 infantry
Libya : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 2 carriers, 3 destroyers and 2 transports
Production/PUs Summary :
Germans : 50 / 73
Russians : 13 / 21
Japanese : 72 / 84
Americans : 63 / 93
Chinese : 2 / 4
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 279 times
2 was rolled 272 times
3 was rolled 276 times
4 was rolled 271 times
5 was rolled 306 times
6 was rolled 322 times
Average roll : 3.590
Median : 4.000
Variance : 1.304
Standard Deviation : 1.142
Total rolls : 1726
Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 16
Germans Combat
1 was rolled 102 times
2 was rolled 104 times
3 was rolled 100 times
4 was rolled 87 times
5 was rolled 98 times
6 was rolled 116 times
Average roll : 3.532
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 607
British Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 21 times
Average roll : 3.606
Median : 4.000
Variance : 0.248
Standard Deviation : 0.498
Total rolls : 109
Italians Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 31 times
6 was rolled 24 times
Average roll : 3.662
Median : 4.000
Variance : 1.375
Standard Deviation : 1.172
Total rolls : 130
Americans Combat
1 was rolled 29 times
2 was rolled 27 times
3 was rolled 28 times
4 was rolled 31 times
5 was rolled 29 times
6 was rolled 32 times
Average roll : 3.568
Median : 4.000
Variance : 0.099
Standard Deviation : 0.315
Total rolls : 176
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 62 times
2 was rolled 51 times
3 was rolled 49 times
4 was rolled 70 times
5 was rolled 71 times
6 was rolled 63 times
Average roll : 3.617
Median : 4.000
Variance : 1.178
Standard Deviation : 1.085
Total rolls : 366
French Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.800
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 35
ANZAC Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.587
Median : 4.000
Variance : 0.163
Standard Deviation : 0.404
Total rolls : 46
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.933
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 15
Chinese Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.453
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 64
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.951
Standard Deviation : 0.975
Total rolls : 25
Russians Combat
1 was rolled 17 times
2 was rolled 22 times
3 was rolled 23 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 31 times
Average roll : 3.754
Median : 4.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 134
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - British
British buy 3 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Normandy Bordeaux to France
1 fighter, 5 infantry and 1 mech_infantry moved from Southern France to France
2 fighters moved from 110 Sea Zone to France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 17 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 artillery, 3 fighters, 3 infantry and 1 mech_infantry moved from Southern France to France
1 artillery, 1 bomber, 2 fighters and 3 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Caroline Islands, round 2 : 3/7 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 11 artilleries, 1 factory_minor and 7 infantry; Italians defend with 2 infantry
AA fire in France : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 mech_infantry in France, round 2 : 5/15 hits, 5.33 expected hits
Germans roll dice for 1 aaGun, 11 artilleries and 9 infantry in France, round 2 : 6/20 hits, 6.67 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans, 6 infantry owned by the Americans and 2 infantry owned by the Italians lost in France
Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 1 mech_infantry in France, round 3 : 3/9 hits, 4.17 expected hits
Germans roll dice for 11 artilleries and 5 infantry in France, round 3 : 8/16 hits, 5.33 expected hits
3 infantry owned by the Germans, 5 fighters owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in France
retreated to France
Germans win with 11 artilleries and 2 infantry remaining. Battle score for attacker is -54
Casualties for Americans: 2 artilleries, 5 fighters, 6 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 carriers, 3 destroyers and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Persia to 41 Sea Zone
1 armour moved from Persia to West India
1 bomber moved from Caroline Islands to Gilbert Islands
1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
2 fighters and 4 infantry placed in Eastern United States
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 3 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Normandy Bordeaux to France
1 fighter, 5 infantry and 1 mech_infantry moved from Southern France to France
2 fighters moved from 110 Sea Zone to France
Combat - British
Battle in France
British attack with 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield, 11 artilleries, 1 factory_minor and 2 infantry
British roll dice for 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in France, round 2 : 3/10 hits, 3.00 expected hits
Germans roll dice for 11 artilleries and 2 infantry in France, round 2 : 6/13 hits, 4.33 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 5 infantry owned by the British lost in France
1 artillery owned by the British retreated to Normandy Bordeaux
Germans win with 10 artilleries remaining. Battle score for attacker is -9
Casualties for British: 5 infantry and 1 mech_infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - British
3 fighters moved from France to Normandy Bordeaux
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Southern France to Normandy Bordeaux
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 aaGun, 2 artilleries and 10 infantry moved from Eastern Persia to West India
1 armour, 5 fighters, 7 mech_infantrys and 1 tactical_bomber moved from Persia to West India
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
Place Units - British
3 fighters and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 4.33
British : 0.00
AA fire in France : : -0.50
Americans : -0.17
AA fire in Caroline Islands : : -0.50
Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Iwo Jima : 1 flag
Kansu : 1 fighter and 18 infantry
Tsinghai : 1 infantry
Gilbert Islands : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
41 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 submarine
33 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
West India : 1 aaGun, 2 armour, 2 artilleries, 5 fighters, 10 infantry, 7 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Morocco : 2 aaGuns, 1 artillery and 4 infantry
Normandy Bordeaux : 1 flag, 4 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Norway : 1 flag, 4 infantry
Holland Belgium : 1 flag, 1 artillery and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 2 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Eastern Persia : 1 flag, 1 mech_infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor and 4 infantry
91 Sea Zone : 2 transports
110 Sea Zone : 3 carriers, 4 destroyers, 5 fighters and 4 transports
Production/PUs Summary :
Germans : 50 / 73
Russians : 13 / 21
Japanese : 72 / 84
Americans : 63 / 93
Chinese : 2 / 3
British : 36 / 40
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 283 times
2 was rolled 276 times
3 was rolled 280 times
4 was rolled 274 times
5 was rolled 309 times
6 was rolled 327 times
Average roll : 3.589
Median : 4.000
Variance : 1.326
Standard Deviation : 1.151
Total rolls : 1749
Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 16
Germans Combat
1 was rolled 105 times
2 was rolled 107 times
3 was rolled 102 times
4 was rolled 89 times
5 was rolled 99 times
6 was rolled 118 times
Average roll : 3.523
Median : 3.000
Variance : 0.739
Standard Deviation : 0.860
Total rolls : 620
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 21 times
6 was rolled 24 times
Average roll : 3.647
Median : 4.000
Variance : 0.295
Standard Deviation : 0.543
Total rolls : 119
Italians Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 31 times
6 was rolled 24 times
Average roll : 3.662
Median : 4.000
Variance : 1.375
Standard Deviation : 1.172
Total rolls : 130
Americans Combat
1 was rolled 29 times
2 was rolled 27 times
3 was rolled 28 times
4 was rolled 31 times
5 was rolled 29 times
6 was rolled 32 times
Average roll : 3.568
Median : 4.000
Variance : 0.099
Standard Deviation : 0.315
Total rolls : 176
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 62 times
2 was rolled 51 times
3 was rolled 49 times
4 was rolled 70 times
5 was rolled 71 times
6 was rolled 63 times
Average roll : 3.617
Median : 4.000
Variance : 1.178
Standard Deviation : 1.085
Total rolls : 366
French Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.800
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 35
ANZAC Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.587
Median : 4.000
Variance : 0.163
Standard Deviation : 0.404
Total rolls : 46
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.933
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 15
Chinese Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.453
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 64
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.951
Standard Deviation : 0.975
Total rolls : 25
Russians Combat
1 was rolled 17 times
2 was rolled 22 times
3 was rolled 23 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 31 times
Average roll : 3.754
Median : 4.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 134
@simon33 and for good measure the germans rolled 6 hits for 13 @ 2 in France for 20 hits for 49 dice, not quite 50% but pretty close…You’ve got my number…I can’t touch you it seems.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 bombers and 4 fighters moved from Southern Italy to Southern France
1 artillery and 4 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 2 bombers, 4 fighters and 4 infantry
French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 2 bombers, 4 fighters and 4 infantry in Southern France, round 2 : 4/11 hits, 4.50 expected hits
Americans roll dice for 5 infantry in Southern France, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Americans, 2 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 2 bombers, 4 fighters and 3 infantry in Southern France, round 3 : 6/10 hits, 4.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 2 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantry
Casualties for French: 2 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Western Germany
2 bombers and 3 fighters moved from Southern France to Southern Italy
1 artillery and 4 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 12 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.17
Americans : -1.00
@JWWII said in JWW (Allies+8) vs Simon33 (Axis) BM3:
@simon33 and for good measure the germans rolled 6 hits for 13 @ 2 in France for 20 hits for 49 dice, not quite 50% but pretty close…You’ve got my number…I can’t touch you it seems.
You had to get pretty luck to win. Perhaps you expected to have more planes survive who could have just flown out.
@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
@JWWII said in JWW (Allies+8) vs Simon33 (Axis) BM3:
@simon33 and for good measure the germans rolled 6 hits for 13 @ 2 in France for 20 hits for 49 dice, not quite 50% but pretty close…You’ve got my number…I can’t touch you it seems.
You had to get pretty luck to win. Perhaps you expected to have more planes survive who could have just flown out.
EXACTLY, a strafe, knocking down your stack, trading land units…Last two turns for the usa I’ve lost 15 + air units, USA rolls down, axis rolls up…didn’t want to take france
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Java
1 marine moved from Queensland to 54 Sea Zone
1 marine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
@simon33 same old BS, T7 usa attacked N.ITA, w/94% chance of victory and had three hits on Rd1& ITA hit 5 for 10 at 2, including knocking out a fgt w/aa. Now ITA is in SFra…Jpn fleet should have been cut by third 5 turns ago but your aa hit the usa bmb. on the next round, usa missed with nearly everything on T1 and jpn killed it…this turn 2-3 at 2 in islands…just frustrating…it’s stupid, not sure why I even care…it’s like first thing in the morning for you now right?
@JWWII Yep, first thing.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Combat Hit Differential Summary :