Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to Borneo
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to Borneo
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 4 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 4 fighters in Borneo, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Borneo to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
Territory Summary for ANZAC :
Borneo : 1 flag, 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 carrier, 4 fighters and 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
West India : 1 infantry
Eastern Persia : 1 infantry
Production/PUs Summary :
Germans : 53 / 88
Russians : 16 / 23
Japanese : 60 / 113
Americans : 60 / 93
Chinese : 1 / 1
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 15 / 18
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to Borneo
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 4 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 4 fighters in Borneo, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Borneo to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
Territory Summary for ANZAC and French :
Borneo : 1 flag, 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 carrier, 4 fighters and 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
West India : 1 infantry
Egypt : 2 infantry
99 Sea Zone : 1 flag
Eastern Persia : 2 infantry
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 53 / 88
Russians : 16 / 23
Japanese : 60 / 113
Americans : 60 / 93
Chinese : 1 / 1
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 15 / 18
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 85 PUs;
Germans buy 3 armour, 6 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Rostov to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
4 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Archangel
1 bomber moved from Novgorod to Samara
1 infantry moved from Tambov to Samara
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Novgorod to Samara
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
11 mech_infantrys moved from Novgorod to Belarus
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 artilleries, 4 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 artilleries, 4 infantry and 11 mech_infantrys in Belarus, round 2 : 5/19 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour and 7 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour and 7 mech_infantrys in Caucasus, round 2 : 3/11 hits, 3.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 artilleries moved from Volgograd to Tambov
3 artilleries and 2 infantry moved from Rostov to Tambov
1 aaGun moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
4 mech_infantrys moved from Rostov to Ukraine
2 mech_infantrys moved from Tambov to Caucasus
1 mech_infantry moved from Tambov to Volgograd
1 bomber moved from Kazakhstan to Novgorod
2 bombers moved from Samara to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Archangel to Novgorod
1 artillery, 1 infantry and 1 mech_infantry moved from Norway to Finland
1 mech_infantry moved from Finland to Karelia
4 infantry and 1 marine moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 4 submarines moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from 113 Sea Zone to Western Germany
Place Units - Germans
3 armour placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
5 infantry placed in Germany
Germans undo move 3.
3 artilleries and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 85 PUs;
Germans buy 3 armour, 6 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Rostov to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
4 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Archangel
1 bomber moved from Novgorod to Samara
1 infantry moved from Tambov to Samara
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Novgorod to Samara
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
11 mech_infantrys moved from Novgorod to Belarus
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 artilleries, 4 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 artilleries, 4 infantry and 11 mech_infantrys in Belarus, round 2 : 5/19 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour and 7 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour and 7 mech_infantrys in Caucasus, round 2 : 3/11 hits, 3.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 artilleries moved from Volgograd to Tambov
3 artilleries and 2 infantry moved from Rostov to Tambov
1 aaGun moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
4 mech_infantrys moved from Rostov to Ukraine
2 mech_infantrys moved from Tambov to Caucasus
1 mech_infantry moved from Tambov to Volgograd
1 bomber moved from Kazakhstan to Novgorod
2 bombers moved from Samara to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Archangel to Novgorod
1 artillery, 1 infantry and 1 mech_infantry moved from Norway to Finland
1 mech_infantry moved from Finland to Karelia
4 infantry and 1 marine moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 4 submarines moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from 113 Sea Zone to Western Germany
Place Units - Germans
3 armour placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
5 infantry placed in Germany
Germans undo move 3.
3 artilleries and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.67
Russians : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Olgiy
Russians take Olgiy from Japanese
2 mech_infantrys moved from Urals to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
2 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Archangel
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 mech_infantry moved from Urals to Yenisey
Russians take Yenisey from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Olgiy
Russians take Olgiy from Japanese
2 mech_infantrys moved from Urals to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
2 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Archangel
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 mech_infantry moved from Urals to Yenisey
Russians take Yenisey from Japanese
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 armour
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 infantry moved from Urals to Novosibirsk
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
1 aaGun and 2 infantry moved from Urals to Vologda
6 armour and 2 mech_infantrys moved from Urals to Russia
1 armour and 4 mech_infantrys moved from West India to Persia
2 fighters moved from Archangel to Russia
1 infantry moved from Evenkiyskiy to Timguska
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -1.17
Territory Summary for Russians :
Yenisey : 1 mech_infantry
Timguska : 1 infantry
Kazakhstan : 1 mech_infantry
Olgiy : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Archangel : 1 infantry
Russia : 5 aaGuns, 1 airfield, 6 armour, 2 artilleries, 1 factory_major, 6 fighters, 72 infantry, 4 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 infantry
Vologda : 1 aaGun, 1 artillery and 2 infantry
Smolensk : 1 infantry
Samara : 1 infantry
Persia : 1 armour and 5 mech_infantrys
Production/PUs Summary :
Germans : 56 / 80
Russians : 14 / 23
Japanese : 59 / 113
Americans : 60 / 93
Chinese : 1 / 1
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 15 / 18
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 5 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 bomber moved from India to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 bomber moved from Suiyuyan to Olgiy
1 infantry moved from Kansu to Olgiy
1 bomber moved from Yunnan to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
3 infantry and 3 mech_infantrys moved from Kansu to Tsinghai
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Timguska
1 artillery and 2 mech_infantrys moved from Kansu to Timguska
2 infantry moved from Kansu to Timguska
3 artilleries moved from Kansu to Tsinghai
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 4 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Borneo
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 3 fighters and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Tsinghai
Japanese attack with 3 artilleries, 3 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in Tsinghai, round 2 : 3/9 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Olgiy
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Olgiy, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Olgiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Olgiy
Japanese win, taking Olgiy from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Timguska
Japanese attack with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Timguska, round 2 : 3/10 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Shensi to Sikang
1 artillery moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to Szechwan
3 carriers, 2 destroyers, 5 submarines and 2 transports moved from 42 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Kazakhstan to Yunnan
1 bomber moved from Novosibirsk to Shensi
1 bomber moved from Olgiy to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Amur to Buryatia
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 2.
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : -0.67
Russians : 0.00
Japanese : 1.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Battle in Java
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Eastern United States to United Kingdom
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
4 carriers, 3 destroyers, 5 fighters and 5 submarines moved from 43 Sea Zone to 55 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from New Zealand to 55 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from Wake Island to Hawaiian Islands
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
4 infantry placed in Eastern United States
2 bombers, 2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.33
Americans : -1.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Queensland : 1 bomber
Northern Territory : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
55 Sea Zone : 5 carriers, 4 destroyers, 6 fighters, 5 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 2 fighters and 1 tactical_bomber
United Kingdom : 4 bombers and 1 fighter
Morocco : 1 aaGun and 4 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 infantry
Libya : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 1 armour
91 Sea Zone : 2 transports
110 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 4 transports
Production/PUs Summary :
Germans : 53 / 80
Russians : 12 / 23
Japanese : 58 / 69
Americans : 69 / 104
Chinese : 0 / 1
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 13 / 18
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - British
British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
1 mech_infantry moved from Eastern Persia to Kazakhstan
5 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
1 submarine moved from 97 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Battle in Java
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Eastern United States to United Kingdom
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
4 carriers, 3 destroyers, 5 fighters and 5 submarines moved from 43 Sea Zone to 55 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from New Zealand to 55 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from Wake Island to Hawaiian Islands
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
4 infantry placed in Eastern United States
2 bombers, 2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
1 mech_infantry moved from Eastern Persia to Kazakhstan
5 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Kazakhstan
British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/7 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
1 aaGun, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Place Units - British
3 infantry placed in Persia
British undo move 1.
8 infantry and 2 mech_infantrys placed in United Kingdom
2 infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.33
British : -2.33
Americans : -1.67
Japanese : -0.33
AA fire in Germany : : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Queensland : 1 bomber
Northern Territory : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Kazakhstan : 1 mech_infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
55 Sea Zone : 5 carriers, 4 destroyers, 6 fighters, 5 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
Morocco : 1 aaGun and 4 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 4 fighters, 1 harbour and 11 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
93 Sea Zone : 1 submarine
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor, 5 fighters, 17 infantry, 7 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 2 destroyers and 2 transports
110 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 7 transports
Production/PUs Summary :
Germans : 53 / 80
Russians : 13 / 23
Japanese : 57 / 69
Americans : 69 / 104
Chinese : 0 / 1
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 13 / 18
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@simon33 no lie, that is the third of 5 bmb’s that, I have lost to AA SBR fire in the last hour…
@666 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
@simon33 no lie, that is the third of 5 bmb’s that, I have lost to AA SBR fire in the last hour…
That’s the worst feeling in the game. Especially when it’s a one bomber raid.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Holland Belgium
Italians attack with 2 bombers, 1 fighter and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 bombers and 1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.33
Americans : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Holland Belgium
Italians attack with 2 bombers, 1 fighter and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 bombers and 1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 2 artilleries and 2 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.17
British : -0.33
Americans : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Eastern Persia to West India
1 infantry moved from Northwest Persia to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Borneo : 1 flag
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Northern Territory : 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
54 Sea Zone : 1 destroyer and 1 submarine
55 Sea Zone : 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 1 transport
West India : 1 infantry
Egypt : 2 infantry
99 Sea Zone : 1 flag
Eastern Persia : 2 infantry
Persia : 1 infantry
Production/PUs Summary :
Germans : 53 / 80
Russians : 13 / 23
Japanese : 57 / 69
Americans : 69 / 104
Chinese : 0 / 1
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 13 / 13
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Tambov to Samara
2 bombers moved from Novgorod to Samara
1 bomber and 1 fighter moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
4 artilleries, 1 infantry and 11 mech_infantrys moved from Belarus to Bryansk
10 armour, 30 artilleries and 14 infantry moved from Tambov to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Germans
Battle in Bryansk
Germans attack with 10 armour, 37 artilleries, 15 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 37 artilleries, 15 infantry and 13 mech_infantrys in Bryansk, round 2 : 25/75 hits, 26.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 37 artilleries, 15 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Volgograd
1 bomber and 1 fighter moved from Archangel to Volgograd
2 bombers moved from Samara to Volgograd
7 mech_infantrys moved from Tambov to Ukraine
4 armour and 9 mech_infantrys moved from Caucasus to Bryansk
4 mech_infantrys moved from Tambov to Bryansk
1 aaGun moved from Tambov to Bryansk
1 mech_infantry moved from Karelia to Belarus
3 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
3 fighters moved from Western Germany to Novgorod
1 tactical_bomber moved from Southern Italy to Ukraine
2 mech_infantrys moved from Ukraine to Bryansk
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Germany
2 infantry placed in Germany
1 armour, 2 artilleries and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 fighters
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -2.00
Russians : -0.33
Germany might be paying a pretty high price for Moscow now. Seems I’m conceding some allied footholds.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans