@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - French
2 infantry moved from Alexandria to Egypt
2 infantry moved from Iraq to Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 43 Sea Zone
1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 3 submarines
Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 1 transport
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
3 submarines owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 3 : 5/6 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
1 transport owned by the Japanese, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 submarines
Casualties for Japanese: 2 battleships, 2 cruisers, 1 destroyer and 1 transport
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 43 Sea Zone to Celebes
2 aaGuns, 1 marine and 1 mech_infantry moved from Northern Territory to Queensland
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
1 destroyer, 1 fighter and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Alexandria to Egypt
2 infantry moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 1.17
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Celebes : 1 flag, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 2 transports
West India : 1 infantry
Egypt : 2 infantry
Southern France : 2 infantry
99 Sea Zone : 1 flag
Eastern Persia : 1 infantry
Persia : 2 infantry
Production/PUs Summary :
Germans : 45 / 79
Russians : 19 / 26
Japanese : 67 / 76
Americans : 60 / 90
Chinese : 3 / 4
British : 39 / 43
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 74 PUs;
Germans buy 1 armour, 4 artilleries, 9 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 bomber and 1 infantry moved from Volgograd to Tambov
1 artillery, 1 bomber and 1 infantry moved from Volgograd to Samara
1 bomber moved from Volgograd to Bryansk
4 artilleries and 4 infantry moved from Volgograd to Rostov
4 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Volgograd to Kazakhstan
4 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 bomber in Bryansk, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 2 : 0/8 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 3 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery and 1 bomber in Samara, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Germans attack with 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 5/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/9 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Novgorod to Finland
1 artillery and 1 infantry moved from Karelia to Finland
4 artilleries moved from Belarus to Eastern Poland
6 artilleries moved from Ukraine to Rostov
1 artillery moved from Volgograd to Rostov
3 artilleries moved from Western Ukraine to Ukraine
5 infantry moved from Volgograd to Rostov
2 aaGuns moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Volgograd to Caucasus
5 mech_infantrys moved from Belarus to Vyborg
2 tactical_bombers moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Germany
3 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 aaGun, 8 artilleries and 7 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Bryansk to Eastern Poland
1 bomber moved from Tambov to Eastern Poland
1 bomber moved from Samara to Eastern Poland
4 mech_infantrys moved from Belarus to Eastern Poland
6 mech_infantrys moved from Belarus to Ukraine
1 infantry moved from Germany to Western Germany
8 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 1.
1 artillery and 2 infantry placed in Volgograd
3 artilleries placed in France
1 infantry placed in Germany
1 armour, 1 marine and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 74 PUs;
Germans buy 1 armour, 4 artilleries, 9 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 bomber and 1 infantry moved from Volgograd to Tambov
1 artillery, 1 bomber and 1 infantry moved from Volgograd to Samara
1 bomber moved from Volgograd to Bryansk
4 artilleries and 4 infantry moved from Volgograd to Rostov
4 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Volgograd to Kazakhstan
4 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 bomber in Bryansk, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 2 : 0/8 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 3 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery and 1 bomber in Samara, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Germans attack with 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 5/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/9 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Novgorod to Finland
1 artillery and 1 infantry moved from Karelia to Finland
4 artilleries moved from Belarus to Eastern Poland
6 artilleries moved from Ukraine to Rostov
1 artillery moved from Volgograd to Rostov
3 artilleries moved from Western Ukraine to Ukraine
5 infantry moved from Volgograd to Rostov
2 aaGuns moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Volgograd to Caucasus
5 mech_infantrys moved from Belarus to Vyborg
2 tactical_bombers moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Germany
3 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 aaGun, 8 artilleries and 7 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Bryansk to Eastern Poland
1 bomber moved from Tambov to Eastern Poland
1 bomber moved from Samara to Eastern Poland
4 mech_infantrys moved from Belarus to Eastern Poland
6 mech_infantrys moved from Belarus to Ukraine
1 infantry moved from Germany to Western Germany
8 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 1.
1 artillery and 2 infantry placed in Volgograd
3 artilleries placed in France
1 infantry placed in Germany
1 armour, 1 marine and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17
British : -0.33
Russians : 0.00
Very happy with how that turn went. Could have been ugly if I hadn’t taken Samara.
@simon33 well hitting with your bomber and your art, on both rolls certainly helps achieve objectives…
@simon33 I just noticed that on my last us turn I didn’t nom a fgt to the CV offf iwo Jima…the nasty effects of dicing, they put you on tilt! what do you say? I was only going to land one on the CV, still giving your JPN bmb’s a chance, I don’t hit with 4’s anyway. let me know, up to you…
So you’ll take the fighter off Queensland? Sounds fine.
Just a reminder that it’s your turn.
Oh that’s right - you don’t play on weekends. Should be Monday in Hawaii soon.
@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
Oh that’s right - you don’t play on weekends. Should be Monday in Hawaii soon.
Are you in hawaii? Yeah, family time on the weekend.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Adding units owned by Russians to Timguska: 1 infantry
EDIT: Turning off Edit Mode
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
1 artillery and 4 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Samara
3 fighters moved from Russia to Bryansk
6 armour and 5 mech_infantrys moved from Russia to Archangel
1 fighter moved from Vologda to Samara
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Adding units owned by Russians to Timguska: 1 infantry
EDIT: Turning off Edit Mode
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
1 artillery and 4 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Samara
3 fighters moved from Russia to Bryansk
6 armour and 5 mech_infantrys moved from Russia to Archangel
1 fighter moved from Vologda to Samara
Combat - Russians
Battle in Archangel
Russians attack with 6 armour, 1 artillery, 4 infantry and 5 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 6 armour, 1 artillery, 4 infantry and 5 mech_infantrys in Archangel, round 2 : 2/16 hits, 5.00 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 6 armour, 1 artillery, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Samara to Russia
3 fighters moved from Bryansk to Russia
1 infantry moved from Timguska to Yenisey
2 infantry moved from Novosibirsk to Timguska
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Urals to Evenkiyskiy
3 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -4.00
Territory Summary for Russians :
Kansu : 1 infantry
Evenkiyskiy : 1 infantry
Yenisey : 1 infantry
Timguska : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 mech_infantry
Bryansk : 1 infantry
Archangel : 6 armour, 1 artillery, 4 infantry and 5 mech_infantrys
Russia : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 6 fighters, 65 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 infantry
Vologda : 1 aaGun and 3 infantry
Persia : 1 armour and 6 mech_infantrys
Production/PUs Summary :
Germans : 53 / 73
Russians : 14 / 21
Japanese : 67 / 76
Americans : 60 / 90
Chinese : 3 / 4
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 destroyer and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
Japanese take Dzavhan from Russians
2 artilleries and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Celebes
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 7/8 hits, 3.50 expected hits
ANZAC roll dice for 1 fighter and 2 infantry in Celebes, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter and 2 infantry
Battle in Yenisey
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
2 mech_infantrys moved from Szechwan to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
6 infantry moved from Shensi to Suiyuyan
2 artilleries moved from Kweichow to Shensi
1 artillery moved from Szechwan to Shensi
1 infantry moved from Shensi to Suiyuyan
2 armour and 3 mech_infantrys moved from India to Shan State
3 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Yunnan
1 aaGun moved from Yunnan to Kweichow
1 armour moved from French Indo China to Shan State
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Java to Shan State
2 fighters moved from Java to 36 Sea Zone
1 fighter moved from India to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from India to Shensi
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Korea
3 artilleries and 5 infantry placed in Japan
Japanese undo move 5.
1 artillery and 2 infantry placed in India
Japanese undo move 5.
3 infantry placed in India
3 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Russians : -0.33
Japanese : 3.17
@simon33 JPN is a killer…sharpshooters, all of them
@JWWII said in JWW (Allies+8) vs Simon33 (Axis) BM3:
@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
Oh that’s right - you don’t play on weekends. Should be Monday in Hawaii soon.
Are you in hawaii? Yeah, family time on the weekend.
No, Sydney, au. So it had been Monday for a while here when I posted.
@JWWII said in JWW (Allies+8) vs Simon33 (Axis) BM3:
@simon33 JPN is a killer…sharpshooters, all of them
Were you JDOW in another life? 2 battles, one you had 3 units, I had 3.5 expected hits. the other you had 1 unit and I had 1.33 expected hits. Not surprising that I got it both in the first round.
@simon33 never been to AU, Singapore a few times. Someday I will get there, wife wants to go…it’s a long trip from east coast USA
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 17 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 artillery, 3 fighters, 3 infantry and 1 mech_infantry moved from Southern France to France
1 artillery, 1 bomber, 2 fighters and 3 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
@simon33 and in surprising fashion the USA gets diced again! 14 hits for 36 at 2 for D in France. I did have 3 hits at 3 with 10 rolls…par for the course…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 17 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 artillery, 3 fighters, 3 infantry and 1 mech_infantry moved from Southern France to France
1 artillery, 1 bomber, 2 fighters and 3 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Caroline Islands, round 2 : 3/7 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 11 artilleries, 1 factory_minor and 7 infantry; Italians defend with 2 infantry
AA fire in France : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 mech_infantry in France, round 2 : 5/15 hits, 5.33 expected hits
Germans roll dice for 1 aaGun, 11 artilleries and 9 infantry in France, round 2 : 6/20 hits, 6.67 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans, 6 infantry owned by the Americans and 2 infantry owned by the Italians lost in France
Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 1 mech_infantry in France, round 3 : 3/9 hits, 4.17 expected hits
Germans roll dice for 11 artilleries and 5 infantry in France, round 3 : 8/16 hits, 5.33 expected hits
3 infantry owned by the Germans, 5 fighters owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in France
retreated to France
Germans win with 11 artilleries and 2 infantry remaining. Battle score for attacker is -54
Casualties for Americans: 2 artilleries, 5 fighters, 6 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 carriers, 3 destroyers and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Persia to 41 Sea Zone
1 armour moved from Persia to West India
1 bomber moved from Caroline Islands to Gilbert Islands
1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
2 fighters and 4 infantry placed in Eastern United States
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 2.67
AA fire in France : : -0.50
Americans : -0.17
AA fire in Caroline Islands : : -0.50
Japanese : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Iwo Jima : 1 flag
Gilbert Islands : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
41 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 submarine
33 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
West India : 1 armour
United Kingdom : 1 bomber
Morocco : 2 aaGuns and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 2 infantry
Libya : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 2 carriers, 3 destroyers and 2 transports
Production/PUs Summary :
Germans : 50 / 73
Russians : 13 / 21
Japanese : 72 / 84
Americans : 63 / 93
Chinese : 2 / 4
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 279 times
2 was rolled 272 times
3 was rolled 276 times
4 was rolled 271 times
5 was rolled 306 times
6 was rolled 322 times
Average roll : 3.590
Median : 4.000
Variance : 1.304
Standard Deviation : 1.142
Total rolls : 1726
Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 16
Germans Combat
1 was rolled 102 times
2 was rolled 104 times
3 was rolled 100 times
4 was rolled 87 times
5 was rolled 98 times
6 was rolled 116 times
Average roll : 3.532
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 607
British Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 21 times
Average roll : 3.606
Median : 4.000
Variance : 0.248
Standard Deviation : 0.498
Total rolls : 109
Italians Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 31 times
6 was rolled 24 times
Average roll : 3.662
Median : 4.000
Variance : 1.375
Standard Deviation : 1.172
Total rolls : 130
Americans Combat
1 was rolled 29 times
2 was rolled 27 times
3 was rolled 28 times
4 was rolled 31 times
5 was rolled 29 times
6 was rolled 32 times
Average roll : 3.568
Median : 4.000
Variance : 0.099
Standard Deviation : 0.315
Total rolls : 176
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 62 times
2 was rolled 51 times
3 was rolled 49 times
4 was rolled 70 times
5 was rolled 71 times
6 was rolled 63 times
Average roll : 3.617
Median : 4.000
Variance : 1.178
Standard Deviation : 1.085
Total rolls : 366
French Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.800
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 35
ANZAC Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.587
Median : 4.000
Variance : 0.163
Standard Deviation : 0.404
Total rolls : 46
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.933
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 15
Chinese Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.453
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 64
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.951
Standard Deviation : 0.975
Total rolls : 25
Russians Combat
1 was rolled 17 times
2 was rolled 22 times
3 was rolled 23 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 31 times
Average roll : 3.754
Median : 4.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 134