Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
Lose both CVs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Queensland to 42 Sea Zone
4 fighters moved from Northern Territory to 42 Sea Zone
1 bomber and 2 fighters moved from West India to 42 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 bomber and 1 fighter moved from Normandy Bordeaux to Northern Italy
4 fighters moved from 110 Sea Zone to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
Combat - Americans
Battle in Iwo Jima
Battle in Northern Italy
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 8 infantry
AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 2 mech_infantrys in Northern Italy, round 2 : 3/12 hits, 4.50 expected hits
Italians roll dice for 1 aaGun, 2 artilleries and 8 infantry in Northern Italy, round 2 : 5/10 hits, 3.33 expected hits
1 aaGun owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
1 artillery owned by the Americans and 1 mech_infantry owned by the Americans retreated to Southern France
Italians win, taking Iwo Jima from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is -16
Casualties for Americans: 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun and 2 infantry
Battle in 42 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 destroyers and 10 fighters
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport
Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 10 fighters in 42 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits
2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 5 fighters owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 bombers and 5 fighters in 42 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits
2 carriers owned by the Japanese, 5 fighters owned by the Americans and 1 bomber owned by the Americans lost in 42 Sea Zone
retreated to 42 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -90
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers and 10 fighters
Casualties for Japanese: 2 carriers, 2 destroyers and 1 submarine
4 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 armour moved from Trans-Jordan to Persia
1 bomber moved from 42 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Northern Italy to Southern France
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
2 carriers and 3 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
Americans undo move 3.
2 fighters placed in Normandy Bordeaux
Americans undo move 3.
1 fighter and 1 infantry placed in Normandy Bordeaux
Americans undo move 1.
3 infantry placed in Eastern United States
1 artillery placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Italians : 1.67
Americans : -3.33
AA fire in Northern Italy : : 0.50
Japanese : 2.17
Territory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Queensland : 1 bomber and 2 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 4 submarines and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
17 Sea Zone : 1 carrier, 1 destroyer and 1 transport
54 Sea Zone : 2 carriers, 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
West India : 2 fighters
Morocco : 1 aaGun, 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Tunisia : 1 flag
Libya : 1 flag
125 Sea Zone : 2 carriers and 3 destroyers
101 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 1 armour
91 Sea Zone : 2 transports
107 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 53 / 79
Russians : 17 / 26
Japanese : 67 / 76
Americans : 60 / 90
Chinese : 3 / 4
British : 33 / 39
UK_Pacific : 2 / 0
Italians : 10 / 15
ANZAC : 13 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 241 times
2 was rolled 227 times
3 was rolled 245 times
4 was rolled 238 times
5 was rolled 260 times
6 was rolled 285 times
Average roll : 3.604
Median : 4.000
Variance : 1.406
Standard Deviation : 1.186
Total rolls : 1496
Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 16
Germans Combat
1 was rolled 85 times
2 was rolled 84 times
3 was rolled 86 times
4 was rolled 76 times
5 was rolled 75 times
6 was rolled 101 times
Average roll : 3.542
Median : 3.000
Variance : 0.865
Standard Deviation : 0.930
Total rolls : 507
British Combat
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 18 times
6 was rolled 19 times
Average roll : 3.625
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 96
Italians Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 31 times
6 was rolled 24 times
Average roll : 3.662
Median : 4.000
Variance : 1.375
Standard Deviation : 1.172
Total rolls : 130
Americans Combat
1 was rolled 21 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 21 times
5 was rolled 23 times
6 was rolled 30 times
Average roll : 3.667
Median : 4.000
Variance : 0.454
Standard Deviation : 0.673
Total rolls : 141
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 56 times
2 was rolled 45 times
3 was rolled 42 times
4 was rolled 69 times
5 was rolled 68 times
6 was rolled 60 times
Average roll : 3.671
Median : 4.000
Variance : 1.898
Standard Deviation : 1.378
Total rolls : 340
French Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.800
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 35
ANZAC Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.607
Median : 4.000
Variance : 0.420
Standard Deviation : 0.648
Total rolls : 28
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.933
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 15
Chinese Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.453
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 64
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.951
Standard Deviation : 0.975
Total rolls : 25
Russians Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 19 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.562
Median : 3.000
Variance : 0.337
Standard Deviation : 0.580
Total rolls : 96
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 fighter and 18 infantry
Production/PUs Summary :
Germans : 53 / 79
Russians : 17 / 26
Japanese : 67 / 76
Americans : 60 / 90
Chinese : 3 / 4
British : 33 / 39
UK_Pacific : 2 / 0
Italians : 10 / 15
ANZAC : 13 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 241 times
2 was rolled 227 times
3 was rolled 245 times
4 was rolled 238 times
5 was rolled 260 times
6 was rolled 285 times
Average roll : 3.604
Median : 4.000
Variance : 1.406
Standard Deviation : 1.186
Total rolls : 1496
Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 16
Germans Combat
1 was rolled 85 times
2 was rolled 84 times
3 was rolled 86 times
4 was rolled 76 times
5 was rolled 75 times
6 was rolled 101 times
Average roll : 3.542
Median : 3.000
Variance : 0.865
Standard Deviation : 0.930
Total rolls : 507
British Combat
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 18 times
6 was rolled 19 times
Average roll : 3.625
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 96
Italians Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 31 times
6 was rolled 24 times
Average roll : 3.662
Median : 4.000
Variance : 1.375
Standard Deviation : 1.172
Total rolls : 130
Americans Combat
1 was rolled 21 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 21 times
5 was rolled 23 times
6 was rolled 30 times
Average roll : 3.667
Median : 4.000
Variance : 0.454
Standard Deviation : 0.673
Total rolls : 141
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 56 times
2 was rolled 45 times
3 was rolled 42 times
4 was rolled 69 times
5 was rolled 68 times
6 was rolled 60 times
Average roll : 3.671
Median : 4.000
Variance : 1.898
Standard Deviation : 1.378
Total rolls : 340
French Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.800
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 35
ANZAC Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.607
Median : 4.000
Variance : 0.420
Standard Deviation : 0.648
Total rolls : 28
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.933
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 15
Chinese Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.453
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 64
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.951
Standard Deviation : 0.975
Total rolls : 25
Russians Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 19 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.562
Median : 3.000
Variance : 0.337
Standard Deviation : 0.580
Total rolls : 96
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries and 3 fighters; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from West India: 2 fighters
EDIT: Adding units owned by Americans to Persia: 2 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Queensland to 42 Sea Zone
4 fighters moved from Northern Territory to 42 Sea Zone
1 bomber and 2 fighters moved from West India to 42 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 bomber and 1 fighter moved from Normandy Bordeaux to Northern Italy
4 fighters moved from 110 Sea Zone to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
Combat - Americans
Battle in Iwo Jima
Battle in Northern Italy
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 8 infantry
AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 2 mech_infantrys in Northern Italy, round 2 : 3/12 hits, 4.50 expected hits
Italians roll dice for 1 aaGun, 2 artilleries and 8 infantry in Northern Italy, round 2 : 5/10 hits, 3.33 expected hits
1 aaGun owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
1 artillery owned by the Americans and 1 mech_infantry owned by the Americans retreated to Southern France
Italians win, taking Iwo Jima from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is -16
Casualties for Americans: 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun and 2 infantry
Battle in 42 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 destroyers and 10 fighters
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport
Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 10 fighters in 42 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits
2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 5 fighters owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 bombers and 5 fighters in 42 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits
2 carriers owned by the Japanese, 5 fighters owned by the Americans and 1 bomber owned by the Americans lost in 42 Sea Zone
retreated to 42 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -90
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers and 10 fighters
Casualties for Japanese: 2 carriers, 2 destroyers and 1 submarine
4 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 armour moved from Trans-Jordan to Persia
1 bomber moved from 42 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Northern Italy to Southern France
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
2 carriers and 3 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
Americans undo move 3.
2 fighters placed in Normandy Bordeaux
Americans undo move 3.
1 fighter and 1 infantry placed in Normandy Bordeaux
Americans undo move 1.
3 infantry placed in Eastern United States
1 artillery placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries and 3 fighters; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from West India: 2 fighters
EDIT: Adding units owned by Americans to Persia: 2 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
Combat - British
Battle in Norway
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Norway from Germans, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 carrier and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
4 fighters moved from Holland Belgium to 125 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to Southern France
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Tobruk to Alexandria
1 aaGun, 2 artilleries, 10 infantry and 3 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 submarine moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 artillery placed in United Kingdom
1 artillery placed in Egypt
3 fighters placed in Persia
Turn Complete - British
British collect 39 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
Italians : 1.67
British : -0.67
Americans : -3.33
AA fire in Northern Italy : : 0.50
Japanese : 2.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag, 2 infantry
Kansu : 1 fighter and 18 infantry
Queensland : 1 bomber and 2 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 4 submarines and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
17 Sea Zone : 1 carrier, 1 destroyer and 1 transport
54 Sea Zone : 2 carriers, 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Morocco : 1 aaGun, 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
Tunisia : 1 flag
Norway : 1 flag, 4 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
125 Sea Zone : 3 carriers, 4 destroyers, 4 fighters and 2 transports
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag, 1 aaGun, 2 artilleries and 10 infantry
101 Sea Zone : 2 transports
81 Sea Zone : 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 2 armour, 1 factory_minor, 7 fighters, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
91 Sea Zone : 2 transports
107 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 45 / 79
Russians : 19 / 26
Japanese : 67 / 76
Americans : 60 / 90
Chinese : 3 / 4
British : 39 / 43
UK_Pacific : 2 / 0
Italians : 10 / 15
ANZAC : 13 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 243 times
2 was rolled 230 times
3 was rolled 248 times
4 was rolled 241 times
5 was rolled 262 times
6 was rolled 287 times
Average roll : 3.602
Median : 4.000
Variance : 1.342
Standard Deviation : 1.159
Total rolls : 1511
Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 16
Germans Combat
1 was rolled 85 times
2 was rolled 85 times
3 was rolled 87 times
4 was rolled 76 times
5 was rolled 76 times
6 was rolled 101 times
Average roll : 3.541
Median : 3.000
Variance : 0.829
Standard Deviation : 0.911
Total rolls : 510
British Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 21 times
Average roll : 3.602
Median : 4.000
Variance : 0.243
Standard Deviation : 0.493
Total rolls : 108
Italians Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 31 times
6 was rolled 24 times
Average roll : 3.662
Median : 4.000
Variance : 1.375
Standard Deviation : 1.172
Total rolls : 130
Americans Combat
1 was rolled 21 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 21 times
5 was rolled 23 times
6 was rolled 30 times
Average roll : 3.667
Median : 4.000
Variance : 0.454
Standard Deviation : 0.673
Total rolls : 141
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 56 times
2 was rolled 45 times
3 was rolled 42 times
4 was rolled 69 times
5 was rolled 68 times
6 was rolled 60 times
Average roll : 3.671
Median : 4.000
Variance : 1.898
Standard Deviation : 1.378
Total rolls : 340
French Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.800
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 35
ANZAC Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.607
Median : 4.000
Variance : 0.420
Standard Deviation : 0.648
Total rolls : 28
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.933
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 15
Chinese Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.453
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 64
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.951
Standard Deviation : 0.975
Total rolls : 25
Russians Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 19 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.562
Median : 3.000
Variance : 0.337
Standard Deviation : 0.580
Total rolls : 96
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to France
1 fighter moved from Ukraine to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 43 Sea Zone
1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 43 Sea Zone
1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 3 submarines
Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 1 transport
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
3 submarines owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 3 : 5/6 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
1 transport owned by the Japanese, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 submarines
Casualties for Japanese: 2 battleships, 2 cruisers, 1 destroyer and 1 transport
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 43 Sea Zone to Celebes
2 aaGuns, 1 marine and 1 mech_infantry moved from Northern Territory to Queensland
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
1 destroyer, 1 fighter and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 1.17
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Celebes : 1 flag, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 2 transports
West India : 1 infantry
Eastern Persia : 1 infantry
Production/PUs Summary :
Germans : 45 / 79
Russians : 19 / 26
Japanese : 67 / 76
Americans : 60 / 90
Chinese : 3 / 4
British : 39 / 43
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@simon33…one hit on my rd 1 attack, can’t win
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - French
2 infantry moved from Alexandria to Egypt
2 infantry moved from Iraq to Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 43 Sea Zone
1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 3 submarines
Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 1 transport
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
3 submarines owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 3 : 5/6 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
1 transport owned by the Japanese, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 submarines
Casualties for Japanese: 2 battleships, 2 cruisers, 1 destroyer and 1 transport
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 43 Sea Zone to Celebes
2 aaGuns, 1 marine and 1 mech_infantry moved from Northern Territory to Queensland
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
1 destroyer, 1 fighter and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Alexandria to Egypt
2 infantry moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 1.17
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Celebes : 1 flag, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 2 transports
West India : 1 infantry
Egypt : 2 infantry
Southern France : 2 infantry
99 Sea Zone : 1 flag
Eastern Persia : 1 infantry
Persia : 2 infantry
Production/PUs Summary :
Germans : 45 / 79
Russians : 19 / 26
Japanese : 67 / 76
Americans : 60 / 90
Chinese : 3 / 4
British : 39 / 43
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 74 PUs;
Germans buy 1 armour, 4 artilleries, 9 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 bomber and 1 infantry moved from Volgograd to Tambov
1 artillery, 1 bomber and 1 infantry moved from Volgograd to Samara
1 bomber moved from Volgograd to Bryansk
4 artilleries and 4 infantry moved from Volgograd to Rostov
4 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Volgograd to Kazakhstan
4 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 bomber in Bryansk, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 2 : 0/8 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 3 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery and 1 bomber in Samara, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Germans attack with 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 5/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/9 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Novgorod to Finland
1 artillery and 1 infantry moved from Karelia to Finland
4 artilleries moved from Belarus to Eastern Poland
6 artilleries moved from Ukraine to Rostov
1 artillery moved from Volgograd to Rostov
3 artilleries moved from Western Ukraine to Ukraine
5 infantry moved from Volgograd to Rostov
2 aaGuns moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Volgograd to Caucasus
5 mech_infantrys moved from Belarus to Vyborg
2 tactical_bombers moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Germany
3 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 aaGun, 8 artilleries and 7 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Bryansk to Eastern Poland
1 bomber moved from Tambov to Eastern Poland
1 bomber moved from Samara to Eastern Poland
4 mech_infantrys moved from Belarus to Eastern Poland
6 mech_infantrys moved from Belarus to Ukraine
1 infantry moved from Germany to Western Germany
8 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 1.
1 artillery and 2 infantry placed in Volgograd
3 artilleries placed in France
1 infantry placed in Germany
1 armour, 1 marine and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 74 PUs;
Germans buy 1 armour, 4 artilleries, 9 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 bomber and 1 infantry moved from Volgograd to Tambov
1 artillery, 1 bomber and 1 infantry moved from Volgograd to Samara
1 bomber moved from Volgograd to Bryansk
4 artilleries and 4 infantry moved from Volgograd to Rostov
4 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Volgograd to Kazakhstan
4 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 bomber in Bryansk, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 2 : 0/8 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 3 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery and 1 bomber in Samara, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Germans attack with 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 5/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/9 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Novgorod to Finland
1 artillery and 1 infantry moved from Karelia to Finland
4 artilleries moved from Belarus to Eastern Poland
6 artilleries moved from Ukraine to Rostov
1 artillery moved from Volgograd to Rostov
3 artilleries moved from Western Ukraine to Ukraine
5 infantry moved from Volgograd to Rostov
2 aaGuns moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Volgograd to Caucasus
5 mech_infantrys moved from Belarus to Vyborg
2 tactical_bombers moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Germany
3 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 aaGun, 8 artilleries and 7 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Bryansk to Eastern Poland
1 bomber moved from Tambov to Eastern Poland
1 bomber moved from Samara to Eastern Poland
4 mech_infantrys moved from Belarus to Eastern Poland
6 mech_infantrys moved from Belarus to Ukraine
1 infantry moved from Germany to Western Germany
8 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 1.
1 artillery and 2 infantry placed in Volgograd
3 artilleries placed in France
1 infantry placed in Germany
1 armour, 1 marine and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17
British : -0.33
Russians : 0.00
Very happy with how that turn went. Could have been ugly if I hadn’t taken Samara.
@simon33 well hitting with your bomber and your art, on both rolls certainly helps achieve objectives…
@simon33 I just noticed that on my last us turn I didn’t nom a fgt to the CV offf iwo Jima…the nasty effects of dicing, they put you on tilt! what do you say? I was only going to land one on the CV, still giving your JPN bmb’s a chance, I don’t hit with 4’s anyway. let me know, up to you…
So you’ll take the fighter off Queensland? Sounds fine.
Just a reminder that it’s your turn.
Oh that’s right - you don’t play on weekends. Should be Monday in Hawaii soon.
@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
Oh that’s right - you don’t play on weekends. Should be Monday in Hawaii soon.
Are you in hawaii? Yeah, family time on the weekend.