No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 fighters moved from 55 Sea Zone to Java
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Normandy Bordeaux to Southern France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 fighters moved from 55 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 4 fighters and 2 infantry in Java, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Java to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Normandy Bordeaux to Southern France
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.67
Territory Summary for ANZAC and French :
Queensland : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Northern Territory : 2 aaGuns, 1 marine and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer and 1 transport
55 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
62 Sea Zone : 1 transport
West India : 2 infantry
Alexandria : 2 infantry
Southern France : 2 infantry
99 Sea Zone : 1 flag
Iraq : 2 infantry
Production/PUs Summary :
Germans : 47 / 75
Russians : 22 / 31
Japanese : 57 / 72
Americans : 63 / 93
Chinese : 4 / 4
British : 36 / 39
UK_Pacific : 2 / 0
Italians : 10 / 15
ANZAC : 17 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to 113 Sea Zone
1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 bomber moved from Novgorod to Tambov
1 infantry moved from Volgograd to Tambov
1 armour moved from Caucasus to Volgograd
Germans take Rostov from Russians
3 artilleries and 3 mech_infantrys moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
5 artilleries, 1 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 5 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 artilleries, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 3 mech_infantrys in Western Ukraine, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 113 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Kazakhstan to Volgograd
1 bomber moved from Tambov to Volgograd
1 bomber moved from Bryansk to Volgograd
4 armour and 10 mech_infantrys moved from Caucasus to Volgograd
7 mech_infantrys moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Finland to Karelia
1 fighter moved from 113 Sea Zone to Germany
1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
7 mech_infantrys moved from Ukraine to Belarus
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry placed in Germany
3 artilleries and 7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -6.50
British : -0.33
Russians : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Samara to Rostov
Russians take Rostov from Germans
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
3 fighters moved from Samara to Bryansk
1 fighter moved from Russia to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Samara to Rostov
Russians take Rostov from Germans
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
3 fighters moved from Samara to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Bryansk
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 4 fighters and 2 infantry in Bryansk, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
4 fighters moved from Bryansk to Russia
1 infantry moved from Samara to Tambov
2 infantry moved from Vologda to Urals
1 infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from 127 Sea Zone to Vologda
1 artillery and 3 infantry moved from Samara to Vologda
2 aaGuns, 2 armour, 1 artillery, 45 infantry and 1 mech_infantry moved from Samara to Russia
1 infantry moved from Archangel to Vologda
2 infantry moved from Samara to Novosibirsk
1 armour and 6 mech_infantrys moved from West India to Persia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.33
Territory Summary for Russians :
Kansu : 2 infantry
Yakut S.S.R. : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 infantry
Rostov : 1 mech_infantry
Urals : 2 infantry
Russia : 6 aaGuns, 1 airfield, 6 armour, 2 artilleries, 1 factory_major, 5 fighters, 64 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 2 infantry
Vologda : 1 artillery, 1 fighter and 4 infantry
Samara : 3 infantry
Persia : 1 armour and 6 mech_infantrys
Production/PUs Summary :
Germans : 53 / 79
Russians : 19 / 26
Japanese : 57 / 72
Americans : 63 / 93
Chinese : 4 / 4
British : 33 / 39
UK_Pacific : 2 / 0
Italians : 10 / 15
ANZAC : 17 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Samara to Rostov
Russians take Rostov from Germans
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
3 fighters moved from Samara to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Bryansk
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 4 fighters and 2 infantry in Bryansk, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
4 fighters moved from Bryansk to Russia
1 infantry moved from Samara to Tambov
2 infantry moved from Vologda to Urals
1 infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from 127 Sea Zone to Vologda
1 artillery and 3 infantry moved from Samara to Vologda
2 aaGuns, 2 armour, 1 artillery, 45 infantry and 1 mech_infantry moved from Samara to Russia
1 infantry moved from Archangel to Vologda
2 infantry moved from Samara to Novosibirsk
1 armour and 6 mech_infantrys moved from West India to Persia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Adding units owned by Russians to Timguska: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 41 Sea Zone to Java
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to Borneo
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to Borneo
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 armour, 1 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 2 fighters in Java, round 3 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 fighters in Java, round 4 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 fighters in Java, round 5 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Borneo, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Yakut S.S.R., round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Hopei
2 mech_infantrys moved from French Indo China to Szechwan
3 artilleries moved from Kweichow to Shensi
2 artilleries moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Kweichow to Shensi
1 artillery moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 armour and 3 mech_infantrys moved from Shan State to India
1 aaGun and 1 artillery moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Manchuria to Korea
1 bomber moved from Borneo to French Indo China
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 carrier and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 1 infantry moved from Jehol to Chahar
1 fighter moved from Japan to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Korea
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in India
2 artilleries, 1 bomber and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Americans : -0.67
Russians : 0.67
Japanese : -2.00
I didn’t get your last edit.
@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
I didn’t get your last edit.
ok, i will do it now
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Queensland to 42 Sea Zone
4 fighters moved from Northern Territory to 42 Sea Zone
1 bomber and 2 fighters moved from West India to 42 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 bomber and 1 fighter moved from Normandy Bordeaux to Northern Italy
4 fighters moved from 110 Sea Zone to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Queensland to 42 Sea Zone
4 fighters moved from Northern Territory to 42 Sea Zone
1 bomber and 2 fighters moved from West India to 42 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 bomber and 1 fighter moved from Normandy Bordeaux to Northern Italy
4 fighters moved from 110 Sea Zone to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
Combat - Americans
Battle in Iwo Jima
Battle in Northern Italy
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 8 infantry
AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 2 mech_infantrys in Northern Italy, round 2 : 3/12 hits, 4.50 expected hits
Italians roll dice for 1 aaGun, 2 artilleries and 8 infantry in Northern Italy, round 2 : 5/10 hits, 3.33 expected hits
1 aaGun owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
1 artillery owned by the Americans and 1 mech_infantry owned by the Americans retreated to Southern France
Italians win, taking Iwo Jima from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is -16
Casualties for Americans: 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun and 2 infantry
Battle in 42 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 destroyers and 10 fighters
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport
Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 10 fighters in 42 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits
Combat Hit Differential Summary :
Italians : 1.67
Americans : -2.50
AA fire in Northern Italy : : 0.50
@simon33 six hits in z 42…let me know what you would like to lose…preparing myself for another dicing…
Hmm, I think I was hoping you wouldn’t attack that. I think I have to go with Max D. So dent everything, lose a DD and a sub.
She was a good fleet.
No, actually, keep one CV undamaged and lose a second DD.
@simon33, these dice are BS…I don’t know why I bother, 3 more hits
@simon33 I have 1 hit for 4 dice at 4 and you hit with your sub on D…WTF
Lose both CVs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Queensland to 42 Sea Zone
4 fighters moved from Northern Territory to 42 Sea Zone
1 bomber and 2 fighters moved from West India to 42 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 bomber and 1 fighter moved from Normandy Bordeaux to Northern Italy
4 fighters moved from 110 Sea Zone to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
Combat - Americans
Battle in Iwo Jima
Battle in Northern Italy
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 8 infantry
AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 2 mech_infantrys in Northern Italy, round 2 : 3/12 hits, 4.50 expected hits
Italians roll dice for 1 aaGun, 2 artilleries and 8 infantry in Northern Italy, round 2 : 5/10 hits, 3.33 expected hits
1 aaGun owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
1 artillery owned by the Americans and 1 mech_infantry owned by the Americans retreated to Southern France
Italians win, taking Iwo Jima from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is -16
Casualties for Americans: 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun and 2 infantry
Battle in 42 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 destroyers and 10 fighters
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport
Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 10 fighters in 42 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits
2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 5 fighters owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 bombers and 5 fighters in 42 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits
2 carriers owned by the Japanese, 5 fighters owned by the Americans and 1 bomber owned by the Americans lost in 42 Sea Zone
retreated to 42 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -90
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers and 10 fighters
Casualties for Japanese: 2 carriers, 2 destroyers and 1 submarine
4 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 armour moved from Trans-Jordan to Persia
1 bomber moved from 42 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Northern Italy to Southern France
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
2 carriers and 3 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
Americans undo move 3.
2 fighters placed in Normandy Bordeaux
Americans undo move 3.
1 fighter and 1 infantry placed in Normandy Bordeaux
Americans undo move 1.
3 infantry placed in Eastern United States
1 artillery placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Italians : 1.67
Americans : -3.33
AA fire in Northern Italy : : 0.50
Japanese : 2.17
Territory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Queensland : 1 bomber and 2 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 4 submarines and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
17 Sea Zone : 1 carrier, 1 destroyer and 1 transport
54 Sea Zone : 2 carriers, 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
West India : 2 fighters
Morocco : 1 aaGun, 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Tunisia : 1 flag
Libya : 1 flag
125 Sea Zone : 2 carriers and 3 destroyers
101 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 1 armour
91 Sea Zone : 2 transports
107 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 53 / 79
Russians : 17 / 26
Japanese : 67 / 76
Americans : 60 / 90
Chinese : 3 / 4
British : 33 / 39
UK_Pacific : 2 / 0
Italians : 10 / 15
ANZAC : 13 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 241 times
2 was rolled 227 times
3 was rolled 245 times
4 was rolled 238 times
5 was rolled 260 times
6 was rolled 285 times
Average roll : 3.604
Median : 4.000
Variance : 1.406
Standard Deviation : 1.186
Total rolls : 1496
Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 16
Germans Combat
1 was rolled 85 times
2 was rolled 84 times
3 was rolled 86 times
4 was rolled 76 times
5 was rolled 75 times
6 was rolled 101 times
Average roll : 3.542
Median : 3.000
Variance : 0.865
Standard Deviation : 0.930
Total rolls : 507
British Combat
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 18 times
6 was rolled 19 times
Average roll : 3.625
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 96
Italians Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 31 times
6 was rolled 24 times
Average roll : 3.662
Median : 4.000
Variance : 1.375
Standard Deviation : 1.172
Total rolls : 130
Americans Combat
1 was rolled 21 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 21 times
5 was rolled 23 times
6 was rolled 30 times
Average roll : 3.667
Median : 4.000
Variance : 0.454
Standard Deviation : 0.673
Total rolls : 141
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 56 times
2 was rolled 45 times
3 was rolled 42 times
4 was rolled 69 times
5 was rolled 68 times
6 was rolled 60 times
Average roll : 3.671
Median : 4.000
Variance : 1.898
Standard Deviation : 1.378
Total rolls : 340
French Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.800
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 35
ANZAC Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.607
Median : 4.000
Variance : 0.420
Standard Deviation : 0.648
Total rolls : 28
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.933
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 15
Chinese Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.453
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 64
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.951
Standard Deviation : 0.975
Total rolls : 25
Russians Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 19 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.562
Median : 3.000
Variance : 0.337
Standard Deviation : 0.580
Total rolls : 96
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 fighter and 18 infantry
Production/PUs Summary :
Germans : 53 / 79
Russians : 17 / 26
Japanese : 67 / 76
Americans : 60 / 90
Chinese : 3 / 4
British : 33 / 39
UK_Pacific : 2 / 0
Italians : 10 / 15
ANZAC : 13 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 241 times
2 was rolled 227 times
3 was rolled 245 times
4 was rolled 238 times
5 was rolled 260 times
6 was rolled 285 times
Average roll : 3.604
Median : 4.000
Variance : 1.406
Standard Deviation : 1.186
Total rolls : 1496
Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 16
Germans Combat
1 was rolled 85 times
2 was rolled 84 times
3 was rolled 86 times
4 was rolled 76 times
5 was rolled 75 times
6 was rolled 101 times
Average roll : 3.542
Median : 3.000
Variance : 0.865
Standard Deviation : 0.930
Total rolls : 507
British Combat
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 18 times
6 was rolled 19 times
Average roll : 3.625
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 96
Italians Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 31 times
6 was rolled 24 times
Average roll : 3.662
Median : 4.000
Variance : 1.375
Standard Deviation : 1.172
Total rolls : 130
Americans Combat
1 was rolled 21 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 21 times
5 was rolled 23 times
6 was rolled 30 times
Average roll : 3.667
Median : 4.000
Variance : 0.454
Standard Deviation : 0.673
Total rolls : 141
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 56 times
2 was rolled 45 times
3 was rolled 42 times
4 was rolled 69 times
5 was rolled 68 times
6 was rolled 60 times
Average roll : 3.671
Median : 4.000
Variance : 1.898
Standard Deviation : 1.378
Total rolls : 340
French Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.800
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 35
ANZAC Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.607
Median : 4.000
Variance : 0.420
Standard Deviation : 0.648
Total rolls : 28
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.933
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 15
Chinese Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.453
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 64
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.951
Standard Deviation : 0.975
Total rolls : 25
Russians Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 19 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.562
Median : 3.000
Variance : 0.337
Standard Deviation : 0.580
Total rolls : 96