Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
British converts factory_major into different units
1 armour moved from Normandy Bordeaux to Southern France
1 armour moved from Southern France to Northern Italy
British take Northern Italy from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
Combat - Americans
Battle in Midway
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Midway from Japanese, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to 110 Sea Zone
1 armour moved from Libya to Alexandria
2 fighters moved from Persia to West India
1 carrier and 2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 bomber moved from Mexico to Solomon Islands
Place Units - Americans
2 destroyers placed in 110 Sea Zone
1 fighter placed in Normandy Bordeaux
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Szechwan
11 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 3/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
British converts factory_major into different units
1 armour moved from Normandy Bordeaux to Southern France
1 armour moved from Southern France to Northern Italy
British take Northern Italy from Italians
Combat - British
Non Combat Move - British
3 mech_infantrys moved from Persia to West India
2 fighters and 1 tactical_bomber moved from Persia to West India
2 artilleries and 4 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
Americans : 0.00
Chinese : 0.67
Japanese : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Suiyuyan : 12 infantry
Kansu : 3 infantry
Tsinghai : 1 fighter and 1 infantry
Szechwan : 1 infantry
Queensland : 1 bomber, 4 fighters and 2 infantry
Solomon Islands : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield and 1 infantry
39 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
25 Sea Zone : 1 transport
10 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 1 transport
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 transport
55 Sea Zone : 1 carrier
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
West India : 1 aaGun, 6 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Morocco : 1 aaGun
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Northern Italy : 1 flag, 1 armour and 1 factory_minor
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Iraq : 1 flag, 3 infantry and 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
107 Sea Zone : 2 transports
110 Sea Zone : 3 carriers, 4 destroyers, 6 fighters and 6 transports
Production/PUs Summary :
Germans : 46 / 67
Russians : 23 / 34
Japanese : 57 / 68
Americans : 62 / 92
Chinese : 6 / 6
British : 37 / 40
UK_Pacific : 2 / 0
Italians : 8 / 13
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery, 4 fighters and 4 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 4 fighters and 4 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 artillery, 4 fighters and 4 infantry in Northern Italy, round 2 : 0/9 hits, 3.17 expected hits
British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery, 4 fighters and 3 infantry in Northern Italy, round 3 : 5/8 hits, 3.00 expected hits
British roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
4 fighters moved from Northern Italy to Southern Italy
1 armour moved from Western Ukraine to Ukraine
1 bomber moved from Novgorod to Southern Italy
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.17
British : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Java to 55 Sea Zone
1 marine moved from Queensland to Northern Territory
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
2 aaGuns, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
2 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -1.33
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 1 infantry, 1 marine and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 submarines
62 Sea Zone : 2 destroyers and 1 transport
Eastern Persia : 2 infantry
Production/PUs Summary :
Germans : 46 / 67
Russians : 23 / 34
Japanese : 53 / 68
Americans : 62 / 92
Chinese : 6 / 6
British : 33 / 40
UK_Pacific : 2 / 0
Italians : 12 / 13
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Java to 55 Sea Zone
1 marine moved from Queensland to Northern Territory
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
2 aaGuns, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
2 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -1.33
Territory Summary for ANZAC and French :
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 1 infantry, 1 marine and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 submarines
62 Sea Zone : 2 destroyers and 1 transport
Trans-Jordan : 2 infantry
Normandy Bordeaux : 2 infantry
Tobruk : 2 infantry
99 Sea Zone : 1 flag
Eastern Persia : 2 infantry
Production/PUs Summary :
Germans : 46 / 67
Russians : 23 / 34
Japanese : 53 / 68
Americans : 62 / 92
Chinese : 6 / 6
British : 33 / 40
UK_Pacific : 2 / 0
Italians : 12 / 13
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Rostov to Bryansk
1 bomber moved from Novgorod to Bryansk
18 artilleries and 21 infantry moved from Rostov to Volgograd
5 armour, 1 infantry and 5 mech_infantrys moved from Rostov to Caucasus
5 armour, 1 infantry and 6 mech_infantrys moved from Rostov to Volgograd
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Volgograd
Germans attack with 5 armour, 18 artilleries, 22 infantry and 6 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 armour, 18 artilleries, 22 infantry and 6 mech_infantrys in Volgograd, round 2 : 18/51 hits, 16.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour, 18 artilleries, 21 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Caucasus, round 2 : 5/11 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Novgorod
3 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Rostov to Volgograd
4 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun and 8 mech_infantrys moved from Western Ukraine to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Norway to Finland
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
4 artilleries, 1 bomber and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 2.33
Americans : -0.33
Russians : 1.67
Caught me napping in France! Still couldn’t really move in this turn.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 armour and 6 mech_infantrys moved from Turkmenistan to West India
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Samara to Tambov
2 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Yenisey
20 infantry moved from Russia to Samara
15 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Russia to Samara
1 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Jehol : 1 infantry
Manchuria : 1 infantry
Kansu : 2 infantry
Yenisey : 1 infantry
Kazakhstan : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
West India : 1 armour and 6 mech_infantrys
Belarus : 1 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 1 factory_major, 2 fighters, 12 infantry and 5 mech_infantrys
Tambov : 1 infantry
Western Ukraine : 1 infantry
Vologda : 2 infantry
Samara : 2 aaGuns, 2 armour, 2 artilleries, 4 fighters, 55 infantry, 2 mech_infantrys and 1 tactical_bomber
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 50 / 75
Russians : 24 / 31
Japanese : 49 / 68
Americans : 59 / 92
Chinese : 10 / 6
British : 33 / 40
UK_Pacific : 2 / 0
Italians : 10 / 13
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from French Indo China to Manchuria
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 battleships moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Buryatia
1 armour and 2 mech_infantrys moved from Korea to Buryatia
1 armour moved from Sakha to Buryatia
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Szechwan
3 artilleries and 10 infantry moved from Kweichow to Shensi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Sumatra, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery and 1 fighter in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Shensi
Japanese attack with 3 artilleries and 10 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 10 infantry in Shensi, round 2 : 1/13 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Buryatia, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 fighter moved from Szechwan to India
1 artillery and 1 infantry moved from French Indo China to Shan State
1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 bomber moved from Java to Shan State
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from India to 36 Sea Zone
1 aaGun moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Kweichow to Shan State
1 infantry moved from Anhwe to Hopei
3 artilleries moved from Anhwe to Kweichow
2 mech_infantrys moved from Kweichow to Shan State
1 artillery moved from Yunnan to Shan State
2 artilleries and 1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Manchuria to Kweichow
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries and 1 infantry placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
Japanese collect 62 PUs (3 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Americans : -0.33
Chinese : -1.33
Russians : 0.67
Japanese : -3.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Germany
4 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Queensland to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Germany
4 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Borneo
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
4 fighters moved from Holland Belgium to 110 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 bomber moved from 42 Sea Zone to West India
1 bomber moved from Solomon Islands to Queensland
4 fighters moved from Queensland to Northern Territory
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -1.17
AA fire in Germany : : -0.17
Territory Summary for Americans :
Borneo : 1 flag, 2 infantry
Queensland : 1 bomber and 2 fighters
Northern Territory : 4 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield and 1 infantry
43 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 4 submarines and 1 transport
54 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
55 Sea Zone : 1 carrier
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
West India : 1 bomber and 4 fighters
Trans-Jordan : 1 armour
Morocco : 1 aaGun
Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Tunisia : 1 flag
Libya : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag
107 Sea Zone : 2 transports
110 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 2 transports
Production/PUs Summary :
Germans : 50 / 75
Russians : 22 / 31
Japanese : 61 / 72
Americans : 63 / 93
Chinese : 4 / 6
British : 33 / 40
UK_Pacific : 2 / 0
Italians : 10 / 13
ANZAC : 13 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Suiyuyan to Hopei
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
11 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.67
Territory Summary for Chinese :
Kansu : 1 fighter and 17 infantry
Production/PUs Summary :
Germans : 50 / 75
Russians : 22 / 31
Japanese : 61 / 72
Americans : 63 / 93
Chinese : 4 / 4
British : 33 / 40
UK_Pacific : 2 / 0
Italians : 10 / 13
ANZAC : 13 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Germany
4 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Borneo
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
4 fighters moved from Holland Belgium to 110 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 bomber moved from 42 Sea Zone to West India
1 bomber moved from Solomon Islands to Queensland
4 fighters moved from Queensland to Northern Territory
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
11 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
Combat - British
Non Combat Move - British
2 artilleries and 6 infantry moved from Eastern Persia to West India
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Persia
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 fighters moved from West India to Persia
1 tactical_bomber moved from West India to Persia
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
7 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
Americans : -1.17
Chinese : 0.33
Japanese : 0.67
AA fire in Germany : : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kansu : 1 fighter and 17 infantry
Borneo : 2 infantry
Queensland : 1 bomber and 2 fighters
Northern Territory : 4 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield and 1 infantry
43 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 4 submarines and 1 transport
54 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
55 Sea Zone : 1 carrier
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
West India : 1 aaGun, 2 artilleries, 1 bomber, 4 fighters, 10 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Morocco : 1 aaGun
Normandy Bordeaux : 1 flag, 3 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 submarine
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
81 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor, 3 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
107 Sea Zone : 2 transports
110 Sea Zone : 3 carriers, 4 destroyers, 6 fighters and 4 transports
Production/PUs Summary :
Germans : 47 / 75
Russians : 22 / 31
Japanese : 61 / 72
Americans : 63 / 93
Chinese : 4 / 4
British : 36 / 39
UK_Pacific : 2 / 0
Italians : 10 / 13
ANZAC : 13 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 armour moved from Ukraine to Rostov
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 2 bombers and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 2 bombers and 1 destroyer in 92 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 bombers and 1 destroyer in 92 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Battle in Rostov
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
2 bombers moved from 92 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : 0.33
Russians : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 fighters moved from 55 Sea Zone to Java
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Normandy Bordeaux to Southern France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 fighters moved from 55 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 4 fighters and 2 infantry in Java, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Java to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Normandy Bordeaux to Southern France
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.67
Territory Summary for ANZAC and French :
Queensland : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Northern Territory : 2 aaGuns, 1 marine and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer and 1 transport
55 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
62 Sea Zone : 1 transport
West India : 2 infantry
Alexandria : 2 infantry
Southern France : 2 infantry
99 Sea Zone : 1 flag
Iraq : 2 infantry
Production/PUs Summary :
Germans : 47 / 75
Russians : 22 / 31
Japanese : 57 / 72
Americans : 63 / 93
Chinese : 4 / 4
British : 36 / 39
UK_Pacific : 2 / 0
Italians : 10 / 15
ANZAC : 17 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0