@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
JWW (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Bessarabia 2 armour moved from Western Ukraine to Bessarabia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Combat - Italians Battle in Crete Battle in Bessarabia Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Bessarabia, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia Italians win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Novgorod 1 mech_infantry moved from Northern Italy to Romania 2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : 0.67
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TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - French 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland 4 fighters moved from Queensland to Dutch New Guinea 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Algeria to Tunisia 2 infantry moved from Scotland to 111 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 2 infantry Dutch New Guinea : 1 flag, 4 fighters and 2 infantry 42 Sea Zone : 1 submarine 44 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 62 Sea Zone : 1 carrier Alexandria : 1 infantry Egypt : 1 infantry Tunisia : 2 infantry 99 Sea Zone : 1 flag, 1 destroyer Iraq : 2 infantry 111 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 46 / 53 Russians : 30 / 37 Japanese : 55 / 72 Americans : 56 / 81 Chinese : 7 / 7 British : 38 / 41 UK_Pacific : 2 / 0 Italians : 11 / 11 ANZAC : 13 / 19 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 2 PUs; Combat Move - Germans 6 armour, 18 artilleries, 26 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine 1 submarine moved from 113 Sea Zone to 126 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 126 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Archangel 2 bombers and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Finland Combat - Germans Battle in Finland Battle in 126 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 126 Sea Zone Germans win, taking Finland from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 6 armour, 18 artilleries, 26 infantry and 8 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour, 18 artilleries, 26 infantry and 8 mech_infantrys in Ukraine, round 2 : 16/58 hits, 17.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour, 18 artilleries, 26 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Western Ukraine to Ukraine 9 mech_infantrys moved from Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 2 bombers moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from 126 Sea Zone to Novgorod 5 mech_infantrys moved from Eastern Poland to Bessarabia 3 armour moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter moved from Southern Italy to Bessarabia 1 aaGun moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Germany Place Units - Germans 4 submarines placed in 113 Sea Zone 3 mech_infantrys placed in Novgorod 3 artilleries and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : 0.67 Russians : -1.33
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I don’t think I’ll take the southern route again in a hurry.
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@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
I don’t think I’ll take the southern route again in a hurry.
i think my allied play needs to be more aggressive, take more risks…hope for fair dice
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 34 PUs; Russians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus 3 fighters and 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Russia to Archangel 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Belarus to Archangel
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 34 PUs; Russians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus 3 fighters and 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Russia to Archangel 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Belarus to Archangel Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Belarus to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 2 infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Russia to Samara 2 armour and 4 mech_infantrys moved from Bryansk to Samara 3 aaGuns, 2 artilleries and 44 infantry moved from Bryansk to Russia 3 mech_infantrys moved from Volgograd to Kazakhstan 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Volgograd 1 fighter, 1 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.33
Territory Summary for Russians :
Kazakhstan : 3 mech_infantrys Bryansk : 2 infantry Rostov : 2 infantry Archangel : 1 infantry Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 6 fighters, 48 infantry, 3 mech_infantrys and 1 tactical_bomber Western Ukraine : 1 infantry Vologda : 6 infantry Volgograd : 1 factory_minor and 3 infantry Samara : 2 aaGuns, 2 armour, 12 infantry and 6 mech_infantrys 113 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 49 / 61 Russians : 29 / 35 Japanese : 55 / 72 Americans : 56 / 81 Chinese : 7 / 7 British : 36 / 41 UK_Pacific : 2 / 0 Italians : 11 / 11 ANZAC : 13 / 19 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 artilleries, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 36 Sea Zone to Anhwe 1 fighter moved from French Indo China to 44 Sea Zone 1 artillery and 1 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from Burma to West India 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 armour moved from Jehol to Korea 2 bombers and 1 fighter moved from Japan to Korea 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 2 carriers and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 infantry Americans defend with 1 factory_minor and 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Korea, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 25 Sea Zone Japanese attack with 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in West India Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in West India, round 3 : 0/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 armour in West India, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in West India, round 4 : 0/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 armour in West India, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in West India, round 5 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 armour in West India, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese and 1 armour owned by the British lost in West India Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Anhwe Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 fighter moved from Anhwe to Kiangsu 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 fighter moved from French Indo China to Java 1 fighter moved from 44 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from West India to India 1 battleship, 2 cruisers and 2 transports moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from Korea to 25 Sea Zone 2 artilleries moved from Jehol to Shantung 2 bombers moved from Korea to Japan Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 3 artilleries placed in French Indo China 1 artillery, 1 fighter and 1 infantry placed in India 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4 Japanese collect 60 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.67 UK_Pacific : -0.33 Japanese : -4.67
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Queensland to India 2 fighters moved from Kweichow to India 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Algeria to Libya
Combat Hit Differential Summary :
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@simon33 intercept out of IND?
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You mean intercept? No intercept.
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@simon33 sometimes I really hate this game
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Queensland to India 2 fighters moved from Kweichow to India 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Algeria to Libya Combat - Americans Air Battle in India Americans attacks with 3 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in Normandy Bordeaux Battle in Libya Americans attack with 1 armour, 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya Americans win, taking Normandy Bordeaux from Germans, taking Libya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from India to West India 1 bomber moved from Libya to Gibraltar 1 carrier and 1 transport moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from 94 Sea Zone to 110 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 111 Sea Zone to 110 Sea Zone 1 bomber moved from Algeria to Mexico 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States 1 bomber moved from Eastern United States to Western United States 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 30 Sea Zone to Hawaiian Islands 2 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 destroyers and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 2 fighters placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Queensland: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.67 Americans : -0.33 AA fire in India : : 0.83
Territory Summary for Americans :
Mexico : 1 bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield, 4 fighters, 1 harbour and 2 infantry 26 Sea Zone : 1 destroyer and 1 transport 10 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport 16 Sea Zone : 1 destroyer 54 Sea Zone : 1 carrier Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry West India : 2 fighters Gibraltar : 1 bomber and 2 fighters Morocco : 1 aaGun, 1 artillery and 3 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Tunisia : 1 flag, 1 mech_infantry Libya : 1 flag, 1 armour Bryansk : 2 fighters Brazil : 1 flag 91 Sea Zone : 1 carrier and 3 transports 110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 47 / 61 Russians : 29 / 35 Japanese : 60 / 70 Americans : 56 / 82 Chinese : 5 / 7 British : 36 / 41 UK_Pacific : 2 / 0 Italians : 10 / 11 ANZAC : 13 / 19 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kweichow to Hopei
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Kweichow to Shensi 1 fighter moved from Hopei to Shensi 8 infantry moved from Kweichow to Shensi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi Chinese undo move 2. 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.67
Territory Summary for Chinese :
Shensi : 1 fighter and 17 infantry Kweichow : 1 infantry Szechwan : 1 infantry
Production/PUs Summary :
Germans : 47 / 61 Russians : 29 / 35 Japanese : 60 / 70 Americans : 56 / 82 Chinese : 5 / 6 British : 36 / 41 UK_Pacific : 2 / 0 Italians : 10 / 11 ANZAC : 13 / 19 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 111 Sea Zone to France 1 fighter moved from United Kingdom to France
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Queensland to India 2 fighters moved from Kweichow to India 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Algeria to Libya Combat - Americans Air Battle in India Americans attacks with 3 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in Normandy Bordeaux Battle in Libya Americans attack with 1 armour, 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya Americans win, taking Normandy Bordeaux from Germans, taking Libya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from India to West India 1 bomber moved from Libya to Gibraltar 1 carrier and 1 transport moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from 94 Sea Zone to 110 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 111 Sea Zone to 110 Sea Zone 1 bomber moved from Algeria to Mexico 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States 1 bomber moved from Eastern United States to Western United States 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 30 Sea Zone to Hawaiian Islands 2 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 destroyers and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 2 fighters placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Queensland: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Kweichow to Shensi 1 fighter moved from Hopei to Shensi 8 infantry moved from Kweichow to Shensi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi Chinese undo move 2. 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 111 Sea Zone to France 1 fighter moved from United Kingdom to France Combat - British Battle in Holland Belgium Battle in France British attack with 2 fighters Germans defend with 1 airfield, 2 artilleries and 1 factory_minor British roll dice for 2 fighters in France, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 2 artilleries in France, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in France British win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from France to Normandy Bordeaux 2 transports moved from 111 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Norway to 112 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 mech_infantry moved from Scotland to United Kingdom 2 aaGuns moved from Scotland to United Kingdom 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Algeria to Tunisia 1 aaGun and 4 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Iraq to Persia 1 artillery and 4 infantry moved from Iraq to Persia 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Bryansk to Persia Place Units - British 3 mech_infantrys placed in Persia 1 fighter placed in 110 Sea Zone British undo move 1. 1 artillery and 2 infantry placed in Persia 3 mech_infantrys placed in Egypt British undo move 3. British undo move 2. 2 infantry and 1 mech_infantry placed in Egypt 1 artillery and 2 mech_infantrys placed in Persia 3 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Bryansk: 2 fighters EDIT: Adding units owned by Americans to Persia: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.67 British : 1.00 Americans : -0.33 Chinese : -0.67 AA fire in India : : 0.83 Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 fighter and 17 infantry Kweichow : 1 infantry Szechwan : 1 infantry Mexico : 1 bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield, 4 fighters, 1 harbour and 2 infantry 26 Sea Zone : 1 destroyer and 1 transport 10 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport 16 Sea Zone : 1 destroyer 54 Sea Zone : 1 carrier Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry West India : 1 aaGun, 2 fighters and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 3 infantry Gibraltar : 1 airfield, 1 bomber, 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry Morocco : 1 aaGun, 1 artillery and 3 infantry Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry Tunisia : 1 flag, 1 infantry and 1 mech_infantry Norway : 1 flag, 1 aaGun and 2 infantry Holland Belgium : 1 flag, 1 artillery Tobruk : 1 flag Libya : 1 flag, 1 armour Italian Somaliland : 1 flag Ethiopia : 1 flag 80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Iraq : 1 flag, 1 mech_infantry 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 81 Sea Zone : 1 transport Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 2 artilleries, 1 factory_minor, 4 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber 91 Sea Zone : 1 carrier, 1 infantry and 3 transports 110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 5 transports
Production/PUs Summary :
Germans : 44 / 61 Russians : 29 / 35 Japanese : 60 / 70 Americans : 56 / 82 Chinese : 5 / 6 British : 39 / 42 UK_Pacific : 2 / 0 Italians : 10 / 11 ANZAC : 13 / 19 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@simon33 your JPN fleet in z39 s/b gone…and IMO that is a big deal in asia…frustrating