@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
JWW (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians Combat - Russians Russians creates battle in territory 113 Sea Zone Non Combat Move - Russians 1 infantry moved from Smolensk to Belarus 5 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bryansk 6 infantry moved from Novosibirsk to Vologda 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 aaGun moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Russia Place Units - Russians 1 infantry placed in Ukraine 3 mech_infantrys placed in Volgograd 2 fighters placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Belarus : 1 infantry Bryansk : 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 52 infantry, 4 mech_infantrys and 1 tactical_bomber Archangel : 1 infantry Bessarabia : 1 infantry Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 3 infantry and 2 mech_infantrys Ukraine : 1 factory_minor and 1 infantry Novosibirsk : 2 aaGuns and 12 infantry Vologda : 6 infantry Volgograd : 1 factory_minor and 3 mech_infantrys 113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 48 / 53 Russians : 30 / 37 Japanese : 55 / 70 Americans : 55 / 76 Chinese : 7 / 9 British : 36 / 40 UK_Pacific : 5 / 6 Italians : 12 / 13 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier moved from 18 Sea Zone to 6 Sea Zone 2 submarines moved from 18 Sea Zone to 17 Sea Zone 1 battleship moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 45 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 battleship, 2 cruisers and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to West India 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry moved from Burma to India 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 tactical_bomber moved from 21 Sea Zone to Korea 1 carrier, 1 destroyer and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 bombers and 3 fighters moved from Japan to Korea 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 2 transports Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 transport owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Korea Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 4/10 hits, 4.83 expected hits Americans roll dice for 1 artillery, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 2/10 hits, 4.17 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Americans lost in Korea Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber in Korea, round 3 : 4/8 hits, 4.17 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Korea, round 3 : 5/6 hits, 2.83 expected hits 3 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea Americans win with 2 fighters remaining. Battle score for attacker is -8 Casualties for Japanese: 2 artilleries, 3 fighters and 2 infantry Casualties for Americans: 1 artillery, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated Battle in West India Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in West India, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in India Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in India, round 2 : 2/6 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese destroys 6PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 17 Sea Zone Japanese attack with 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 17 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from Korea to Japan 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 aaGun, 1 artillery and 9 infantry moved from Hunan to Yunnan 1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 fighters moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from West India to Burma 1 infantry moved from Anhwe to Jehol 2 artilleries and 1 infantry moved from Chahar to Jehol 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Chahar 1 armour moved from Kiangsu to Jehol 1 tactical_bomber moved from Korea to 6 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 artilleries, 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : -0.83 UK_Pacific : -1.00 Japanese : -1.83 -
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from Scotland to Tunisia 2 fighters moved from Gibraltar to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 armour and 3 mech_infantrys moved from Morocco to Tunisia 2 fighters moved from Korea to Anhwe -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from Scotland to Tunisia 2 fighters moved from Gibraltar to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 armour and 3 mech_infantrys moved from Morocco to Tunisia 2 fighters moved from Korea to Anhwe Combat - Americans Battle in Tunisia Americans attack with 1 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Americans roll dice for 1 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys in Tunisia, round 2 : 3/10 hits, 3.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Americans roll dice for 1 armour, 2 bombers, 2 fighters and 2 mech_infantrys in Tunisia, round 3 : 3/7 hits, 3.17 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1.17 expected hits 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Battle in Anhwe Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Anhwe, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Anhwe to Kweichow 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Hawaiian Islands to Eastern United States 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 carrier moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from Tunisia to 94 Sea Zone 2 bombers moved from Tunisia to Algeria 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 90 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 126 Sea Zone to 111 Sea Zone 2 fighters moved from 126 Sea Zone to Bryansk 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer placed in 6 Sea Zone 2 infantry placed in Korea 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,6,4 Americans collect 55 PUs (1 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : -0.83 Japanese : -0.33Territory Summary for Americans :
Korea : 1 flag, 1 factory_minor and 2 infantry Kweichow : 2 fighters Queensland : 1 bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Johnston Island : 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 carrier, 2 fighters and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier and 2 destroyers 6 Sea Zone : 1 destroyer 54 Sea Zone : 1 destroyer Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Gibraltar : 2 fighters Morocco : 1 aaGun and 1 infantry Algeria : 2 bombers Tunisia : 1 flag, 1 armour and 2 mech_infantrys Bryansk : 2 fighters 94 Sea Zone : 1 carrier, 2 fighters and 1 transport 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 1 transport 111 Sea Zone : 1 carrier, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 48 / 53 Russians : 30 / 37 Japanese : 61 / 72 Americans : 56 / 81 Chinese : 6 / 9 British : 36 / 40 UK_Pacific : 0 / 0 Italians : 11 / 13 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 fighter and 15 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Kweichow : 1 fighter and 18 infantry Anhwe : 1 infantryProduction/PUs Summary :
Germans : 48 / 53 Russians : 30 / 37 Japanese : 60 / 72 Americans : 56 / 81 Chinese : 7 / 7 British : 36 / 40 UK_Pacific : 0 / 0 Italians : 11 / 13 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Norway to Finland British take Finland from Germans 1 armour moved from Finland to Norway 1 armour moved from Persia to West India 1 mech_infantry moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from Scotland to Tunisia 2 fighters moved from Gibraltar to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 armour and 3 mech_infantrys moved from Morocco to Tunisia 2 fighters moved from Korea to Anhwe Combat - Americans Battle in Tunisia Americans attack with 1 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Americans roll dice for 1 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys in Tunisia, round 2 : 3/10 hits, 3.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Americans roll dice for 1 armour, 2 bombers, 2 fighters and 2 mech_infantrys in Tunisia, round 3 : 3/7 hits, 3.17 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1.17 expected hits 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Battle in Anhwe Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Anhwe, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Anhwe to Kweichow 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Hawaiian Islands to Eastern United States 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 carrier moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from Tunisia to 94 Sea Zone 2 bombers moved from Tunisia to Algeria 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 90 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 126 Sea Zone to 111 Sea Zone 2 fighters moved from 126 Sea Zone to Bryansk 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer placed in 6 Sea Zone 2 infantry placed in Korea 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,6,4 Americans collect 55 PUs (1 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 fighter and 15 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Norway to Finland British take Finland from Germans 1 armour moved from Finland to Norway 1 armour moved from Persia to West India 1 mech_infantry moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India Combat - British Battle in West India British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 2 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in West India, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour, 1 fighter and 1 mech_infantry in West India, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in West India, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from West India to 80 Sea Zone 2 infantry moved from Persia to Eastern Persia 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to 80 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to Algeria 1 fighter moved from 126 Sea Zone to 111 Sea Zone 1 fighter moved from 126 Sea Zone to Bryansk 1 aaGun moved from Scotland to 111 Sea Zone 1 carrier and 2 transports moved from 126 Sea Zone to 111 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : -0.33 British : -0.33 Americans : -0.83 Japanese : -1.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 flag, 1 factory_minor and 2 infantry Kweichow : 3 fighters and 18 infantry Anhwe : 1 infantry Queensland : 1 bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Johnston Island : 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 carrier, 2 fighters and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier and 2 destroyers 6 Sea Zone : 1 destroyer 54 Sea Zone : 1 destroyer Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry West India : 1 armour and 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 2 aaGuns, 1 airfield, 1 artillery and 1 mech_infantry United Kingdom : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Morocco : 1 aaGun and 1 infantry Algeria : 2 bombers and 1 infantry Tunisia : 1 flag, 1 armour and 2 mech_infantrys Norway : 1 flag, 2 aaGuns, 1 armour and 4 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Bryansk : 4 fighters and 1 tactical_bomber 80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport 94 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport Iraq : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry Eastern Persia : 1 flag, 1 aaGun and 4 infantry 101 Sea Zone : 2 transports Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 1 factory_minor 126 Sea Zone : 1 destroyer 91 Sea Zone : 1 artillery and 1 transport Finland : 1 flag 111 Sea Zone : 1 aaGun, 2 carriers, 1 destroyer, 1 fighter and 4 transportsProduction/PUs Summary :
Germans : 46 / 53 Russians : 30 / 37 Japanese : 58 / 72 Americans : 56 / 81 Chinese : 7 / 7 British : 38 / 41 UK_Pacific : 2 / 0 Italians : 11 / 13 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Bessarabia 2 armour moved from Western Ukraine to Bessarabia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Combat - Italians Battle in Crete Battle in Bessarabia Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Bessarabia, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia Italians win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Novgorod 1 mech_infantry moved from Northern Italy to Romania 2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : 0.33 Russians : 0.67 -
TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes -
TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - French 1 destroyer moved from 92 Sea Zone to 99 Sea Zone -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland 4 fighters moved from Queensland to Dutch New Guinea 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Algeria to Tunisia 2 infantry moved from Scotland to 111 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 2 infantry Dutch New Guinea : 1 flag, 4 fighters and 2 infantry 42 Sea Zone : 1 submarine 44 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 62 Sea Zone : 1 carrier Alexandria : 1 infantry Egypt : 1 infantry Tunisia : 2 infantry 99 Sea Zone : 1 flag, 1 destroyer Iraq : 2 infantry 111 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 46 / 53 Russians : 30 / 37 Japanese : 55 / 72 Americans : 56 / 81 Chinese : 7 / 7 British : 38 / 41 UK_Pacific : 2 / 0 Italians : 11 / 11 ANZAC : 13 / 19 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 2 PUs; Combat Move - Germans 6 armour, 18 artilleries, 26 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine 1 submarine moved from 113 Sea Zone to 126 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 126 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Archangel 2 bombers and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Finland Combat - Germans Battle in Finland Battle in 126 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 126 Sea Zone Germans win, taking Finland from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 6 armour, 18 artilleries, 26 infantry and 8 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour, 18 artilleries, 26 infantry and 8 mech_infantrys in Ukraine, round 2 : 16/58 hits, 17.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour, 18 artilleries, 26 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Western Ukraine to Ukraine 9 mech_infantrys moved from Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 2 bombers moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from 126 Sea Zone to Novgorod 5 mech_infantrys moved from Eastern Poland to Bessarabia 3 armour moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter moved from Southern Italy to Bessarabia 1 aaGun moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Germany Place Units - Germans 4 submarines placed in 113 Sea Zone 3 mech_infantrys placed in Novgorod 3 artilleries and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -1.33 British : 0.67 Russians : -1.33 -
I don’t think I’ll take the southern route again in a hurry.
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@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
I don’t think I’ll take the southern route again in a hurry.
i think my allied play needs to be more aggressive, take more risks…hope for fair dice
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 34 PUs; Russians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus 3 fighters and 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Russia to Archangel 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Belarus to Archangel -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 34 PUs; Russians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus 3 fighters and 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Russia to Archangel 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Belarus to Archangel Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Belarus to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 2 infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Russia to Samara 2 armour and 4 mech_infantrys moved from Bryansk to Samara 3 aaGuns, 2 artilleries and 44 infantry moved from Bryansk to Russia 3 mech_infantrys moved from Volgograd to Kazakhstan 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Volgograd 1 fighter, 1 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : 1.33Territory Summary for Russians :
Kazakhstan : 3 mech_infantrys Bryansk : 2 infantry Rostov : 2 infantry Archangel : 1 infantry Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 6 fighters, 48 infantry, 3 mech_infantrys and 1 tactical_bomber Western Ukraine : 1 infantry Vologda : 6 infantry Volgograd : 1 factory_minor and 3 infantry Samara : 2 aaGuns, 2 armour, 12 infantry and 6 mech_infantrys 113 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 49 / 61 Russians : 29 / 35 Japanese : 55 / 72 Americans : 56 / 81 Chinese : 7 / 7 British : 36 / 41 UK_Pacific : 2 / 0 Italians : 11 / 11 ANZAC : 13 / 19 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 artilleries, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 36 Sea Zone to Anhwe 1 fighter moved from French Indo China to 44 Sea Zone 1 artillery and 1 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from Burma to West India 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 armour moved from Jehol to Korea 2 bombers and 1 fighter moved from Japan to Korea 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 2 carriers and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 infantry Americans defend with 1 factory_minor and 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Korea, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 25 Sea Zone Japanese attack with 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in West India Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in West India, round 3 : 0/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 armour in West India, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in West India, round 4 : 0/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 armour in West India, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in West India, round 5 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 armour in West India, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese and 1 armour owned by the British lost in West India Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Anhwe Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 fighter moved from Anhwe to Kiangsu 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 fighter moved from French Indo China to Java 1 fighter moved from 44 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from West India to India 1 battleship, 2 cruisers and 2 transports moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from Korea to 25 Sea Zone 2 artilleries moved from Jehol to Shantung 2 bombers moved from Korea to Japan Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 3 artilleries placed in French Indo China 1 artillery, 1 fighter and 1 infantry placed in India 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4 Japanese collect 60 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -0.33 Chinese : -0.67 UK_Pacific : -0.33 Japanese : -4.67 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Queensland to India 2 fighters moved from Kweichow to India 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Algeria to LibyaCombat Hit Differential Summary :
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@simon33 intercept out of IND?
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You mean intercept? No intercept.





