thanks, may it be a great game and hopefully luck isn’t the total decider lol
Let the sub fight, and if you get one hit before I do in 106, lose the destroyer and have the sub submerge.
and no scramble.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Samara to Rostov
Russians take Rostov from Germans
3 infantry moved from Samara to Volgograd
2 tactical_bombers moved from Russia to Volgograd
3 fighters moved from Russia to Volgograd
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Samara to Rostov
Russians take Rostov from Germans
3 infantry moved from Samara to Volgograd
2 tactical_bombers moved from Russia to Volgograd
3 fighters moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 1/8 hits, 3.33 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 3 : 3/8 hits, 3.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Volgograd to Russia
2 tactical_bombers moved from Volgograd to Russia
2 aaGuns, 7 armour and 3 infantry moved from Samara to Russia
1 infantry moved from Samara to Tambov
1 mech_infantry moved from Urals to Russia
4 infantry moved from Amur to Buryatia
6 infantry moved from Jehol to Anhwe
2 aaGuns moved from Jehol to Anhwe
6 infantry moved from Jehol to Chahar
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -2.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 27 PUs; 4 SuicideAttackTokens;
Japanese buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from French Equatorial Africa to French Central Africa
Japanese take French Central Africa from British
1 fighter and 1 tactical_bomber moved from Persia to Rostov
1 bomber moved from Egypt to Volgograd
2 armour and 9 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Japan
1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 27 PUs; 4 SuicideAttackTokens;
Japanese buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from French Equatorial Africa to French Central Africa
Japanese take French Central Africa from British
1 fighter and 1 tactical_bomber moved from Persia to Rostov
1 bomber moved from Egypt to Volgograd
2 armour and 9 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Japan
1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
Combat - Japanese
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Kiangsi
Japanese attack with 2 armour and 9 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 armour and 9 infantry in Kiangsi, round 2 : 4/11 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 armour and 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Rostov
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Rostov
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kazakhstan to Persia
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
Place Units - Japanese
2 armour and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,1,2,1,2,1,4,5,2
Japanese collect 25 PUs (8 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17
Chinese : 0.67
Russians : 1.33
Japanese : 2.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 89 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 87 Sea Zone
4 bombers moved from British Guiana to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from 113 Sea Zone to Finland
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 bomber moved from Eastern Persia to Iraq
2 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
2 bombers moved from United Kingdom to Western Germany
@Sovietishcat … Im very embarrassed, but its late here and I wasn’t thinking too well and completely forgot gibraltar had an airbase. I normally would have moved my other fleet elements and bombers to cover the amphib landing. You can see they are there not aqcting. Would you be ok if I changed the move to incorporate them? Your call.
ya sure go ahead and go to bed :smile:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 89 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 87 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from 113 Sea Zone to Finland
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 bomber moved from Eastern Persia to Iraq
2 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
2 bombers moved from United Kingdom to Western Germany
3 bombers moved from British Guiana to Gibraltar
1 bomber moved from British Guiana to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
@Sovietishcat Many thanks :grimacing: Scramble to SZ91?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 89 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 87 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from 113 Sea Zone to Finland
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 bomber moved from Eastern Persia to Iraq
2 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
2 bombers moved from United Kingdom to Western Germany
3 bombers moved from British Guiana to Gibraltar
1 bomber moved from British Guiana to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Gibraltar
Americans attack with 1 artillery, 4 bombers and 1 infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry; Italians defend with 3 fighters
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Gibraltar, round 2 : 3/6 hits, 3.33 expected hits
Germans roll dice for 3 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 3 fighters owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery and 3 bombers remaining. Battle score for attacker is 18
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 3 fighters
Battle in 87 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 2 submarines
Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 2 submarines in 87 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 87 Sea Zone
Americans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 87 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in Finland
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Iwo Jima
Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Iwo Jima, round 2 : 2/7 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier and 1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Iwo Jima to 17 Sea Zone
1 submarine moved from 38 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
3 bombers moved from Gibraltar to British Guiana
2 bombers moved from 91 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Finland to 113 Sea Zone
1 bomber moved from Novgorod to Russia
1 bomber moved from Ukraine to Russia
1 bomber moved from Iraq to Eastern Persia
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Norway
1 transport placed in 113 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
2 armour, 2 bombers and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0.83
Italians : -0.50
AA fire in Western Germany : : -0.33
Americans : -1.83
AA fire in Ukraine : : -0.17
AA fire in Iraq : : -0.17
Japanese : 0.67
AA fire in Novgorod : : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
2 artilleries and 6 infantry moved from Anhwe to Kiangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
2 artilleries and 6 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries and 6 infantry
Japanese defend with 2 armour and 8 infantry
Chinese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 2 : 2/8 hits, 2.00 expected hits
Japanese roll dice for 2 armour and 8 infantry in Kiangsi, round 2 : 4/10 hits, 3.67 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 armour and 6 infantry in Kiangsi, round 3 : 1/8 hits, 3.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 armour and 5 infantry in Kiangsi, round 4 : 2/7 hits, 2.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
1 artillery owned by the Chinese retreated to Anhwe
Japanese win with 2 armour and 4 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Hunan
3 artilleries and 1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -2.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour moved from Novosibirsk to Caucasus
Russians take Caucasus from Japanese
3 armour, 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Persia
2 fighters moved from Russia to Persia
2 bombers moved from India to Persia
1 artillery, 1 infantry and 1 transport moved from 84 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 armour, 1 infantry and 1 transport moved from 84 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 84 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 89 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 87 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from 113 Sea Zone to Finland
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 bomber moved from Eastern Persia to Iraq
2 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
2 bombers moved from United Kingdom to Western Germany
3 bombers moved from British Guiana to Gibraltar
1 bomber moved from British Guiana to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Gibraltar
Americans attack with 1 artillery, 4 bombers and 1 infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry; Italians defend with 3 fighters
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Gibraltar, round 2 : 3/6 hits, 3.33 expected hits
Germans roll dice for 3 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 3 fighters owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery and 3 bombers remaining. Battle score for attacker is 18
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 3 fighters
Battle in 87 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 2 submarines
Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 2 submarines in 87 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 87 Sea Zone
Americans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 87 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in Finland
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Iwo Jima
Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Iwo Jima, round 2 : 2/7 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier and 1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Iwo Jima to 17 Sea Zone
1 submarine moved from 38 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
3 bombers moved from Gibraltar to British Guiana
2 bombers moved from 91 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Finland to 113 Sea Zone
1 bomber moved from Novgorod to Russia
1 bomber moved from Ukraine to Russia
1 bomber moved from Iraq to Eastern Persia
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Norway
1 transport placed in 113 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
2 armour, 2 bombers and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
2 artilleries and 6 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries and 6 infantry
Japanese defend with 2 armour and 8 infantry
Chinese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 2 : 2/8 hits, 2.00 expected hits
Japanese roll dice for 2 armour and 8 infantry in Kiangsi, round 2 : 4/10 hits, 3.67 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 armour and 6 infantry in Kiangsi, round 3 : 1/8 hits, 3.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 armour and 5 infantry in Kiangsi, round 4 : 2/7 hits, 2.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
1 artillery owned by the Chinese retreated to Anhwe
Japanese win with 2 armour and 4 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Hunan
3 artilleries and 1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour moved from Novosibirsk to Caucasus
Russians take Caucasus from Japanese
3 armour, 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Persia
2 fighters moved from Russia to Persia
2 bombers moved from India to Persia
1 artillery, 1 infantry and 1 transport moved from 84 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 armour, 1 infantry and 1 transport moved from 84 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 84 Sea Zone to 91 Sea Zone
Combat - British
Battle in Morocco
Battle in Brazil
Battle in Persia
British attack with 3 armour, 2 artilleries, 4 bombers, 7 fighters, 4 infantry, 11 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 fighters; Japanese defend with 5 armour, 7 artilleries, 1 factory_minor, 1 fighter, 2 infantry, 7 mech_infantrys and 2 tactical_bombers
British roll dice for 3 armour, 2 artilleries, 4 bombers, 7 fighters, 4 infantry, 11 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 14/32 hits, 11.83 expected hits
Japanese roll dice for 5 armour, 8 artilleries, 3 fighters, 2 infantry, 7 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 12/27 hits, 11.17 expected hits
2 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 7 mech_infantrys owned by the Japanese, 8 mech_infantrys owned by the British and 4 infantry owned by the British lost in Persia
British roll dice for 3 armour, 2 artilleries, 4 bombers, 7 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 11/20 hits, 9.83 expected hits
Japanese roll dice for 5 armour, 3 artilleries, 3 fighters and 2 tactical_bombers in Persia, round 3 : 8/13 hits, 6.50 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the British, 5 armour owned by the Japanese, 1 artillery owned by the Italians, 2 artilleries owned by the British and 3 armour owned by the British lost in Persia
retreated to Persia
Japanese win, taking Morocco from Germans, taking Brazil from Italians with 2 fighters remaining. Battle score for attacker is 46
Casualties for British: 3 armour, 2 artilleries, 4 infantry and 11 mech_infantrys
Casualties for Japanese: 5 armour, 7 artilleries, 1 fighter, 2 infantry, 7 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 1 artillery
Non Combat Move - British
4 bombers, 7 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
5 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 battleship moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from British Guiana to Gibraltar
2 fighters moved from Norway to Russia
2 fighters moved from United Kingdom to Norway
1 fighter moved from Norway to Russia
Place Units - British
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 20 PUs; end with 21 PUs
Place Units - UK_Pacific
2 infantry and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 infantry and 5 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.83
Italians : -0.50
British : 3.33
AA fire in Western Germany : : -0.33
Americans : -1.83
AA fire in Ukraine : : -0.17
Chinese : -0.33
AA fire in Iraq : : -0.17
Japanese : 0.67
AA fire in Novgorod : : 0.67
The axis surrender; well played, I tried something and it did not work… well done! So wanna switch side with same amount of bid? I have posted the result of the game.
@Sovietishcat Thanks, it was a good game, certainly was a worry for me when the japanese suddenly turned up in Europe!
Very happy to switch sides, I’ll set it up later. How do you want your bid money spent?
Uk sub in sz 98