@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Wizmark (Allies +6) vs Sovietishcat (Axis)
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bryansk to Tambov 1 bomber moved from Eastern Poland to Tambov 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 86 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil 1 infantry moved from French Central Africa to Nigeria Italians take Nigeria from British 1 cruiser moved from 92 Sea Zone to 86 Sea Zone 1 artillery moved from Northwest Persia to Persia -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bryansk to Tambov 1 bomber moved from Eastern Poland to Tambov 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 86 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil 1 infantry moved from French Central Africa to Nigeria Italians take Nigeria from British 1 cruiser moved from 92 Sea Zone to 86 Sea Zone 1 artillery moved from Northwest Persia to Persia Combat - Italians Battle in Tambov Italians attack with 2 armour and 1 bomber Russians defend with 2 infantry Italians roll dice for 2 armour and 1 bomber in Tambov, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Italians roll dice for 2 armour and 1 bomber in Tambov, round 3 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 1 bomber in Tambov, round 4 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Brazil Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 cruiser in Brazil, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Brazil, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 2 infantry in Brazil, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Brazil Italians win, taking Brazil from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 destroyers and 2 submarines moved from 92 Sea Zone to 86 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Tambov to Bryansk 1 armour moved from Bessarabia to Bryansk 2 mech_infantrys moved from Romania to Western Ukraine 5 infantry moved from Romania to Yugoslavia 2 aaGuns moved from Northern Italy to Western Germany 1 mech_infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Southern Italy 1 armour and 3 mech_infantrys moved from Northern Italy to Western Germany Place Units - Italians 3 fighters placed in Southern Italy 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4 Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Italians : -1.83 British : -0.67 Russians : -1.33 -
TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 2 fighters moved from 20 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu 1 submarine moved from 20 Sea Zone to 6 Sea Zone -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 2 fighters moved from 20 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu 1 submarine moved from 20 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in Okinawa Battle in Kiangsu ANZAC attack with 2 artilleries, 3 fighters and 1 infantry Japanese defend with 1 factory_minor and 2 infantry ANZAC roll dice for 2 artilleries, 3 fighters and 1 infantry in Kiangsu, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu ANZAC win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 2 fighters moved from Kiangsu to 20 Sea Zone 1 fighter moved from Kiangsu to 6 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to India 3 fighters moved from West India to India 1 fighter moved from Shan State to India 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 cruiser moved from 36 Sea Zone to 19 Sea Zone Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 tactical_bomber placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
ANZAC : -0.50 Japanese : 1.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 2 fighters moved from 20 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu 1 submarine moved from 20 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in Okinawa Battle in Kiangsu ANZAC attack with 2 artilleries, 3 fighters and 1 infantry Japanese defend with 1 factory_minor and 2 infantry ANZAC roll dice for 2 artilleries, 3 fighters and 1 infantry in Kiangsu, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu ANZAC win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 2 fighters moved from Kiangsu to 20 Sea Zone 1 fighter moved from Kiangsu to 6 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to India 3 fighters moved from West India to India 1 fighter moved from Shan State to India 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 cruiser moved from 36 Sea Zone to 19 Sea Zone Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 tactical_bomber placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to Russia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.50 Japanese : 1.33 -
TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major; Remaining resources: 56 PUs; Germans buy 2 artilleries, 2 bombers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 artillery moved from Western Ukraine to Ukraine 1 mech_infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Bryansk to Rostov 2 tactical_bombers moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 4 mech_infantrys moved from Eastern Poland to Bryansk 3 bombers moved from Yugoslavia to Russia 2 bombers moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 bomber moved from France to 89 Sea Zone -
Intercept Bombing Raid in Moscow?
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@Sovietishcat yes full intercept please…french fighter lost first if any casualties
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major; Remaining resources: 56 PUs; Germans buy 2 artilleries, 2 bombers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 artillery moved from Western Ukraine to Ukraine 1 mech_infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Bryansk to Rostov 2 tactical_bombers moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 4 mech_infantrys moved from Eastern Poland to Bryansk 3 bombers moved from Yugoslavia to Russia 2 bombers moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 bomber moved from France to 89 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Russians launches 4 interceptors out of Russia Attackers Fire, : 1/6 hits, 1.00 expected hits Defenders Fire, : 1/4 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Russia 1 fighter owned by the French lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/5 hits, 0.83 expected hits Bombing raid in Russia rolls: 8,5,4,8,3 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in 89 Sea Zone Germans attack with 1 bomber Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 89 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ukraine Germans attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Rostov to Bryansk 5 bombers moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 4 mech_infantrys moved from Yugoslavia to Eastern Poland 1 infantry moved from Belarus to Bryansk 1 infantry moved from France to Southern France 1 bomber moved from 89 Sea Zone to Central America Place Units - Germans 1 factory_minor placed in Western Ukraine 2 bombers and 1 infantry placed in Western Germany 2 infantry placed in France 1 artillery and 1 infantry placed in Western Germany 1 artillery placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,2 Germans collect 52 PUs (1 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Removing units owned by Germans from Yugoslavia: 1 artillery EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Russia : : -0.83 Germans : 1.50 Defenders Fire, : : 0.33 Attackers Fire, : : 0.00 Russians : 0.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 12 PUs; Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Buryatia Russians take Buryatia from Japanese 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov retreated to Tambov Italians win with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Korea to Manchuria 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : 0.67 Italians : 1.00 Russians : -2.33 -
TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Shantung 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Rhodesia to Tanganyika Territory Japanese take Tanganyika Territory from British 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from Kazakhstan to Urals Japanese take Urals from Russians 1 infantry moved from South West Africa to Rhodesia 1 armour and 3 mech_infantrys moved from Caucasus to Persia 3 mech_infantrys moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Bryansk to Persia 2 infantry moved from Trans-Jordan to Egypt 1 armour moved from Chahar to Kiangsu 1 mech_infantry moved from Chahar to Kiangsu 1 armour moved from Jehol to Shantung 1 mech_infantry moved from Chahar to Kiangsu 1 infantry moved from Jehol to Shantung -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Shantung 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Rhodesia to Tanganyika Territory Japanese take Tanganyika Territory from British 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from Kazakhstan to Urals Japanese take Urals from Russians 1 infantry moved from South West Africa to Rhodesia 1 armour and 3 mech_infantrys moved from Caucasus to Persia 3 mech_infantrys moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Bryansk to Persia 2 infantry moved from Trans-Jordan to Egypt 1 armour moved from Chahar to Kiangsu 1 mech_infantry moved from Chahar to Kiangsu 1 armour moved from Jehol to Shantung 1 mech_infantry moved from Chahar to Kiangsu 1 infantry moved from Jehol to Shantung Combat - Japanese Battle in Kiangsu Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys ANZAC defend with 1 artillery Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Shantung Japanese attack with 1 armour and 2 infantry Americans defend with 1 artillery Japanese roll dice for 1 armour and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 infantry in Shantung, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Shantung, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Kiangsi Japanese attack with 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 aaGun and 8 infantry moved from Jehol to Shantung 1 infantry moved from Persia to 80 Sea Zone 1 fighter moved from 80 Sea Zone to Union of South Africa 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 5 transports moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from 80 Sea Zone to 39 Sea Zone Place Units - Japanese 3 infantry placed in Union of South Africa 3 infantry placed in Persia 2 infantry placed in Japan 3 infantry placed in Iraq 2 mech_infantrys placed in Egypt Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,3,4,2,6,3,4,1,5,3,3,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,4,6,2,5,3,6 Japanese collect 38 PUs (6 lost to blockades); end with 38 PUsCombat Hit Differential Summary :
Chinese : 1.33 Japanese : 0.33 -
TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 3 bombers, 1 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 infantry and 1 mech_infantry moved from Karelia to Novgorod 1 artillery moved from Norway to 126 Sea Zone 2 infantry moved from Norway to 126 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 126 Sea Zone to 127 Sea Zone 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod 1 fighter moved from 127 Sea Zone to Novgorod 1 tactical_bomber moved from 127 Sea Zone to Novgorod 2 mech_infantrys moved from Southeast Mexico to Central America 1 bomber moved from Central United States to Central America 2 bombers moved from Eastern United States to Central America 1 bomber moved from Norway to Eastern Poland 2 bombers moved from Norway to Eastern Poland 1 bomber moved from Russia to Western Ukraine 2 bombers moved from Russia to Urals 2 bombers moved from Manchuria to Kiangsu 2 submarines moved from 24 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 4 bombers moved from United Kingdom to 86 Sea Zone -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 3 bombers, 1 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 infantry and 1 mech_infantry moved from Karelia to Novgorod 1 artillery moved from Norway to 126 Sea Zone 2 infantry moved from Norway to 126 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 126 Sea Zone to 127 Sea Zone 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod 1 fighter moved from 127 Sea Zone to Novgorod 1 tactical_bomber moved from 127 Sea Zone to Novgorod 2 mech_infantrys moved from Southeast Mexico to Central America 1 bomber moved from Central United States to Central America 2 bombers moved from Eastern United States to Central America 1 bomber moved from Norway to Eastern Poland 2 bombers moved from Norway to Eastern Poland 1 bomber moved from Russia to Western Ukraine 2 bombers moved from Russia to Urals 2 bombers moved from Manchuria to Kiangsu 2 submarines moved from 24 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 4 bombers moved from United Kingdom to 86 Sea Zone Combat - Americans Strategic bombing raid in Western Ukraine AA fire in Western Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Western Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Western Ukraine causes 6 damage total. Battle in Novgorod Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits, 2.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Central America Americans attack with 3 bombers and 2 mech_infantrys Germans defend with 1 armour, 1 bomber and 1 infantry Americans roll dice for 3 bombers and 2 mech_infantrys in Central America, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 bomber and 1 infantry in Central America, round 2 : 0/3 hits, 1.00 expected hits 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Central America Americans roll dice for 3 bombers and 2 mech_infantrys in Central America, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 armour in Central America, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Central America Americans win, taking Central America from Germans with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Germans: 1 armour, 1 bomber and 1 infantry Casualties for Americans: 1 mech_infantry Battle in 86 Sea Zone Americans attack with 4 bombers Italians defend with 1 cruiser, 2 destroyers, 2 submarines and 2 transports 2 submarines owned by the Italians Submerged Americans roll dice for 4 bombers in 86 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 86 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 2 destroyers owned by the Italians and 1 bomber owned by the Americans lost in 86 Sea Zone Americans roll dice for 3 bombers in 86 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits Italians roll dice for 1 cruiser and 2 transports in 86 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 86 Sea Zone 2 transports owned by the Italians lost in 86 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 30 Casualties for Americans: 1 bomber Casualties for Italians: 1 cruiser, 2 destroyers and 2 transports Battle in Eastern Poland Americans attack with 3 bombers Germans defend with 4 mech_infantrys Americans roll dice for 3 bombers in Eastern Poland, round 2 : 2/3 hits, 2.00 expected hits Germans roll dice for 4 mech_infantrys in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans lost in Eastern Poland Americans roll dice for 3 bombers in Eastern Poland, round 3 : 3/3 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Eastern Poland Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 4 mech_infantrys Casualties for Americans: 1 bomber Battle in Urals Americans attack with 2 bombers Japanese defend with 1 armour Americans roll dice for 2 bombers in Urals, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Urals Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in Kiangsu Americans attack with 2 bombers Japanese defend with 1 armour and 2 mech_infantrys Americans roll dice for 2 bombers in Kiangsu, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsu Americans roll dice for 2 bombers in Kiangsu, round 3 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 3 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Americans lost in Kiangsu Americans roll dice for 1 bomber in Kiangsu, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 4 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kiangsu Japanese win with 1 armour remaining. Battle score for attacker is -16 Casualties for Japanese: 2 mech_infantrys Casualties for Americans: 2 bombers Non Combat Move - Americans 1 bomber moved from Western Ukraine to Russia 2 bombers moved from Eastern Poland to Russia 1 bomber moved from Urals to Russia 3 bombers moved from 86 Sea Zone to French West Africa 3 bombers moved from Central America to Eastern United States 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Novgorod to 127 Sea Zone 1 tactical_bomber moved from Novgorod to 127 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 119 Sea Zone to 117 Sea Zone Place Units - Americans 1 transport placed in 113 Sea Zone 1 artillery and 1 infantry placed in Norway 3 bombers placed in Eastern United States 1 armour placed in Western United States 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -2.50 AA fire in Western Ukraine : : -0.17 Italians : -0.67 Americans : -1.33 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Hunan Chinese take Hunan from Japanese 6 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Italians 1 armour moved from French Central Africa to Nigeria 1 infantry moved from French Equatorial Africa to Nigeria 1 artillery, 1 infantry and 1 transport moved from 68 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Nigeria 1 infantry moved from 82 Sea Zone to Nigeria 1 armour moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 armour moved from Szechwan to Shensi Chinese take Shensi from Japanese 1 bomber moved from India to Persia 3 fighters moved from Eastern Persia to Persia 1 infantry moved from Scotland to Eire British take Eire from Germans 2 infantry moved from Eastern Persia to Turkmenistan 1 tactical_bomber moved from Eastern Persia to Turkmenistan 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 battleship moved from 126 Sea Zone to 127 Sea Zone -
@Sovietishcat Intercept in Persia?
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No intercept
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 3 bombers, 1 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 infantry and 1 mech_infantry moved from Karelia to Novgorod 1 artillery moved from Norway to 126 Sea Zone 2 infantry moved from Norway to 126 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 126 Sea Zone to 127 Sea Zone 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod 1 fighter moved from 127 Sea Zone to Novgorod 1 tactical_bomber moved from 127 Sea Zone to Novgorod 2 mech_infantrys moved from Southeast Mexico to Central America 1 bomber moved from Central United States to Central America 2 bombers moved from Eastern United States to Central America 1 bomber moved from Norway to Eastern Poland 2 bombers moved from Norway to Eastern Poland 1 bomber moved from Russia to Western Ukraine 2 bombers moved from Russia to Urals 2 bombers moved from Manchuria to Kiangsu 2 submarines moved from 24 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 4 bombers moved from United Kingdom to 86 Sea Zone Combat - Americans Strategic bombing raid in Western Ukraine AA fire in Western Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Western Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Western Ukraine causes 6 damage total. Battle in Novgorod Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits, 2.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Central America Americans attack with 3 bombers and 2 mech_infantrys Germans defend with 1 armour, 1 bomber and 1 infantry Americans roll dice for 3 bombers and 2 mech_infantrys in Central America, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 bomber and 1 infantry in Central America, round 2 : 0/3 hits, 1.00 expected hits 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Central America Americans roll dice for 3 bombers and 2 mech_infantrys in Central America, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 armour in Central America, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Central America Americans win, taking Central America from Germans with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Germans: 1 armour, 1 bomber and 1 infantry Casualties for Americans: 1 mech_infantry Battle in 86 Sea Zone Americans attack with 4 bombers Italians defend with 1 cruiser, 2 destroyers, 2 submarines and 2 transports 2 submarines owned by the Italians Submerged Americans roll dice for 4 bombers in 86 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 86 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 2 destroyers owned by the Italians and 1 bomber owned by the Americans lost in 86 Sea Zone Americans roll dice for 3 bombers in 86 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits Italians roll dice for 1 cruiser and 2 transports in 86 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 86 Sea Zone 2 transports owned by the Italians lost in 86 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 30 Casualties for Americans: 1 bomber Casualties for Italians: 1 cruiser, 2 destroyers and 2 transports Battle in Eastern Poland Americans attack with 3 bombers Germans defend with 4 mech_infantrys Americans roll dice for 3 bombers in Eastern Poland, round 2 : 2/3 hits, 2.00 expected hits Germans roll dice for 4 mech_infantrys in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans lost in Eastern Poland Americans roll dice for 3 bombers in Eastern Poland, round 3 : 3/3 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Eastern Poland Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 4 mech_infantrys Casualties for Americans: 1 bomber Battle in Urals Americans attack with 2 bombers Japanese defend with 1 armour Americans roll dice for 2 bombers in Urals, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Urals Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in Kiangsu Americans attack with 2 bombers Japanese defend with 1 armour and 2 mech_infantrys Americans roll dice for 2 bombers in Kiangsu, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsu Americans roll dice for 2 bombers in Kiangsu, round 3 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 3 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Americans lost in Kiangsu Americans roll dice for 1 bomber in Kiangsu, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 4 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kiangsu Japanese win with 1 armour remaining. Battle score for attacker is -16 Casualties for Japanese: 2 mech_infantrys Casualties for Americans: 2 bombers Non Combat Move - Americans 1 bomber moved from Western Ukraine to Russia 2 bombers moved from Eastern Poland to Russia 1 bomber moved from Urals to Russia 3 bombers moved from 86 Sea Zone to French West Africa 3 bombers moved from Central America to Eastern United States 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Novgorod to 127 Sea Zone 1 tactical_bomber moved from Novgorod to 127 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 119 Sea Zone to 117 Sea Zone Place Units - Americans 1 transport placed in 113 Sea Zone 1 artillery and 1 infantry placed in Norway 3 bombers placed in Eastern United States 1 armour placed in Western United States 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Hunan Chinese take Hunan from Japanese 6 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 25 PUs; UK_Pacific buy 1 armour, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Italians 1 armour moved from French Central Africa to Nigeria 1 infantry moved from French Equatorial Africa to Nigeria 1 artillery, 1 infantry and 1 transport moved from 68 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Nigeria 1 infantry moved from 82 Sea Zone to Nigeria 1 armour moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 armour moved from Szechwan to Shensi Chinese take Shensi from Japanese 1 bomber moved from India to Persia 3 fighters moved from Eastern Persia to Persia 1 infantry moved from Scotland to Eire British take Eire from Germans 2 infantry moved from Eastern Persia to Turkmenistan 1 tactical_bomber moved from Eastern Persia to Turkmenistan 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 battleship moved from 126 Sea Zone to 127 Sea Zone Combat - British Air Battle in Persia British attacks with 4 units heading to Persia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Nigeria British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Nigeria, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Nigeria British win, taking Nigeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Turkmenistan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Turkmenistan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Turkmenistan British win, taking Turkmenistan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 1 tactical_bomber moved from Turkmenistan to Eastern Persia 2 fighters moved from Southeast Mexico to French West Africa 2 fighters moved from Norway to Russia 2 fighters moved from United Kingdom to Norway 2 armour moved from India to Eastern Persia 2 mech_infantrys moved from India to Eastern Persia 1 aaGun moved from India to West India 3 infantry moved from India to West India 1 artillery moved from India to West India 1 infantry moved from Shan State to Burma 1 bomber and 3 fighters moved from Persia to Eastern Persia 2 destroyers moved from 106 Sea Zone to 89 Sea Zone Place Units - British 2 fighters placed in United Kingdom Turn Complete - British British collect 19 PUs; end with 20 PUs Place Units - UK_Pacific 1 armour, 1 bomber, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,1,5,5,5,2,5 UK_Pacific collect 20 PUs (3 lost to blockades); end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 1 armour, 1 bomber, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : -2.50 AA fire in Western Ukraine : : -0.17 Italians : -1.00 AA fire in Persia : : -0.17 British : 1.67 Americans : -1.33 Japanese : -0.67 -
TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 2 submarines moved from 86 Sea Zone to 89 Sea Zone 3 artilleries and 6 infantry moved from Western Germany to Germany 1 fighter moved from Southern Italy to Western Germany 2 fighters moved from Southern Italy to Persia 1 destroyer moved from 92 Sea Zone to 89 Sea Zone





