@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Wizmark (Allies +6) vs Sovietishcat (Axis)
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 1 fighter moved from Queensland to 37 Sea Zone -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 1 fighter moved from Queensland to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Malaya 1 fighter moved from New Guinea to Queensland 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 fighter, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 1 fighter moved from Queensland to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Malaya 1 fighter moved from New Guinea to Queensland 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 fighter, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33 -
TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Syria to Northwest Persia Germans take Northwest Persia from Russians 2 armour and 3 infantry moved from Syria to 99 Sea Zone 2 armour, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Romania to 98 Sea Zone 1 tactical_bomber moved from Syria to 98 Sea Zone 2 bombers moved from Western Germany to 76 Sea Zone 2 armour and 3 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from Western Germany to Alexandria 1 bomber moved from Northern Italy to 98 Sea Zone 7 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 4 armour and 4 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Poland to Baltic States 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 artillery moved from 123 Sea Zone to Iceland 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber moved from 112 Sea Zone to 123 Sea Zone -
Scramble sz 98?
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@Sovietishcat no scramble thanks
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Syria to Northwest Persia Germans take Northwest Persia from Russians 2 armour and 3 infantry moved from Syria to 99 Sea Zone 2 armour, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Romania to 98 Sea Zone 1 tactical_bomber moved from Syria to 98 Sea Zone 2 bombers moved from Western Germany to 76 Sea Zone 2 armour and 3 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from Western Germany to Alexandria 1 bomber moved from Northern Italy to 98 Sea Zone 7 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 4 armour and 4 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Poland to Baltic States 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 artillery moved from 123 Sea Zone to Iceland 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber moved from 112 Sea Zone to 123 Sea Zone Combat - Germans Battle in Iceland Battle in 76 Sea Zone Germans attack with 2 bombers British defend with 1 destroyer Germans roll dice for 2 bombers in 76 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 76 Sea Zone Germans win, taking Iceland from British with 2 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Alexandria Germans attack with 2 armour, 1 bomber and 3 infantry British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Germans roll dice for 2 armour, 1 bomber and 3 infantry in Alexandria, round 2 : 4/6 hits, 2.17 expected hits British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/5 hits, 1.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Alexandria Germans roll dice for 2 armour, 1 bomber and 2 infantry in Alexandria, round 3 : 2/5 hits, 2.00 expected hits British roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Alexandria Germans win, taking Alexandria from British with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 17 Casualties for Germans: 1 infantry Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Battle in Baltic States Germans attack with 4 armour, 2 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Baltic States, round 2 : 2/10 hits, 3.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 5 armour, 13 artilleries, 23 infantry and 3 mech_infantrys moved from Eastern Poland to Baltic States 5 aaGuns moved from Eastern Poland to Baltic States 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 artillery moved from Yugoslavia to Slovakia Hungary 2 bombers moved from 76 Sea Zone to British Somaliland 1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Syria 1 bomber moved from 98 Sea Zone to Southern Italy 1 bomber moved from Alexandria to Syria Place Units - Germans 2 armour and 5 mech_infantrys placed in Germany 3 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 0.67 British : -1.67 Russians : 0.00 -
TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 fighters moved from Bryansk to Ukraine 2 tactical_bombers moved from Bryansk to Ukraine 6 armour and 4 mech_infantrys moved from Smolensk to Ukraine 2 armour moved from Russia to Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 submarine moved from 125 Sea Zone to 110 Sea Zone -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 fighters moved from Bryansk to Ukraine 2 tactical_bombers moved from Bryansk to Ukraine 6 armour and 4 mech_infantrys moved from Smolensk to Ukraine 2 armour moved from Russia to Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with no units remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Battle in Ukraine Russians attack with 8 armour, 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers Germans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry Russians roll dice for 8 armour, 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 6/19 hits, 7.50 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 8 armour, 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Ukraine to Bryansk 2 tactical_bombers moved from Ukraine to Bryansk 1 infantry moved from Rostov to Caucasus 5 infantry moved from Bryansk to Ukraine 1 artillery and 7 infantry moved from Russia to Bryansk 2 aaGuns moved from Bryansk to Ukraine 5 infantry moved from Archangel to Vologda 3 infantry moved from Bryansk to Tambov Place Units - Russians 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : -0.83 -
TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 factory_minors, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 3 artilleries and 3 infantry moved from Persia to 80 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone 2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt 2 fighters and 2 tactical_bombers moved from Syria to Egypt 1 bomber moved from Syria to Volgograd 2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Egypt 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 armour moved from Shantung to Hopei 1 infantry moved from Kweichow to Hopei 1 infantry and 1 mech_infantry moved from Kweichow to Shensi 1 tactical_bomber moved from Kweichow to Yunnan 1 armour moved from Kweichow to Shensi 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt 2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt -
Scramble sz 81?
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@Sovietishcat sigh…no scramble thanks
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 factory_minors, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 3 artilleries and 3 infantry moved from Persia to 80 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone 2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt 2 fighters and 2 tactical_bombers moved from Syria to Egypt 1 bomber moved from Syria to Volgograd 2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Egypt 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 armour moved from Shantung to Hopei 1 infantry moved from Kweichow to Hopei 1 infantry and 1 mech_infantry moved from Kweichow to Shensi 1 tactical_bomber moved from Kweichow to Yunnan 1 armour moved from Kweichow to Shensi 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt 2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt Combat - Japanese Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Philippines Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 4 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Szechwan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 81 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 5 transports British defend with 1 submarine and 1 transport; French defend with 1 destroyer Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 5 transports in 81 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French, 1 transport owned by the British and 1 submarine owned by the British lost in 81 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 5 transports remaining. Battle score for attacker is 21 Casualties for French: 1 destroyer Casualties for British: 1 submarine and 1 transport Battle in Egypt Japanese attack with 5 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers British defend with 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry Japanese roll dice for 5 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers in Egypt, round 2 : 10/19 hits, 8.83 expected hits British roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 2/10 hits, 4.83 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 infantry owned by the French, 2 infantry owned by the British and 4 fighters owned by the British lost in Egypt Japanese win, taking Egypt from British with 5 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 60 Casualties for Japanese: 2 infantry Casualties for British: 4 fighters, 2 infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Casualties for French: 1 infantry Battle in Hopei Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry; Chinese defend with 1 airfield Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Shantung to Jehol 2 fighters moved from Jehol to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to Syria 3 fighters and 3 tactical_bombers moved from Egypt to 81 Sea Zone 1 bomber moved from Volgograd to Iraq 1 tactical_bomber moved from Yunnan to Jehol Place Units - Japanese 1 factory_minor placed in Persia 1 factory_minor placed in Iraq 1 armour and 2 mech_infantrys placed in Shantung 2 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2,1,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2 Japanese collect 46 PUs (5 lost to blockades); end with 46 PUsCombat Hit Differential Summary :
British : -2.33 AA fire in Volgograd : : -0.17 Americans : 0.33 Chinese : -0.33 Japanese : 3.17 -
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Western United States to 123 Sea Zone 2 bombers moved from Gibraltar to 123 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 4 bombers moved from Gibraltar to 123 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 42 Sea Zone to Philippines -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Western United States to 123 Sea Zone 2 bombers moved from Gibraltar to 123 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 4 bombers moved from Gibraltar to 123 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 42 Sea Zone to Philippines Combat - Americans Battle in Norway Battle in 123 Sea Zone Americans attack with 10 bombers Germans defend with 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport 3 submarines owned by the Germans Submerged Americans roll dice for 10 bombers in 123 Sea Zone, round 2 : 7/10 hits, 6.67 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 3 bombers owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 123 Sea Zone Americans win, taking Norway from Germans with 7 bombers remaining. Battle score for attacker is 20 Casualties for Americans: 3 bombers Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport Battle in Philippines Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 7 bombers moved from 123 Sea Zone to Scotland 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 41 Sea Zone to 36 Sea Zone Place Units - Americans 4 bombers placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 1.00 Americans : -1.00 Japanese : 0.00 -
TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 2 fighters moved from Gibraltar to Nigeria 1 armour and 1 infantry moved from 82 Sea Zone to Nigeria 2 mech_infantrys moved from Shan State to French Indo China 1 fighter moved from India to French Indo China 1 tactical_bomber moved from India to French Indo China 1 bomber moved from India to Persia -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Western United States to 123 Sea Zone 2 bombers moved from Gibraltar to 123 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 4 bombers moved from Gibraltar to 123 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 42 Sea Zone to Philippines Combat - Americans Battle in Norway Battle in 123 Sea Zone Americans attack with 10 bombers Germans defend with 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport 3 submarines owned by the Germans Submerged Americans roll dice for 10 bombers in 123 Sea Zone, round 2 : 7/10 hits, 6.67 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 3 bombers owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 123 Sea Zone Americans win, taking Norway from Germans with 7 bombers remaining. Battle score for attacker is 20 Casualties for Americans: 3 bombers Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport Battle in Philippines Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 7 bombers moved from 123 Sea Zone to Scotland 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 41 Sea Zone to 36 Sea Zone Place Units - Americans 4 bombers placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 2 fighters moved from Gibraltar to Nigeria 1 armour and 1 infantry moved from 82 Sea Zone to Nigeria 2 mech_infantrys moved from Shan State to French Indo China 1 fighter moved from India to French Indo China 1 tactical_bomber moved from India to French Indo China 1 bomber moved from India to Persia Combat - British Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Battle in Nigeria British attack with 1 armour, 2 fighters and 1 infantry Italians defend with 1 artillery British roll dice for 1 armour, 2 fighters and 1 infantry in Nigeria, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in Nigeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Nigeria British win, taking Nigeria from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in French Indo China British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 3 aaGuns, 1 artillery, 2 fighters, 20 infantry and 5 mech_infantrys moved from India to West India 1 infantry moved from Malaya to Shan State 1 bomber moved from Persia to India 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa 2 fighters moved from Nigeria to French West Africa 1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 cruiser EDIT: Adding units owned by British to 82 Sea Zone: 1 cruiser EDIT: Removing units owned by British from Tanganyika Territory: 1 mech_infantry EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry EDIT: Turning off Edit Mode 1 armour placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
Germans : 1.00 AA fire in Persia : : -0.17 British : 1.83 Italians : -0.33 Americans : -1.00 Japanese : 0.67 -
Never had to face anything like this before… very good game!





