Wizmark (Allies +6) vs Sovietishcat (Axis)

  • '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 22 PUs; 
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Japanese
            5 infantry moved from Rostov to Caucasus
            2 infantry moved from Volgograd to Tambov
            1 tactical_bomber moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Russia to Archangel
            2 fighters moved from Russia to Archangel
            1 infantry moved from Manchuria to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Manchuria to Amur
                  Russians take Amur from Japanese
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 4 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for Russians: 2 infantry and 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 5 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caucasus
                Russians win, taking Caucasus from Japanese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 tactical_bomber moved from Caucasus to Russia
            2 aaGuns moved from Rostov to Caucasus
            2 infantry moved from Ukraine to Rostov
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3
            Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.67
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Union of South Africa to Rhodesia
                  Japanese take Rhodesia from British
            1 infantry moved from Union of South Africa to South West Africa
                  Japanese take South West Africa from British
            1 fighter moved from Japan to 26 Sea Zone
            1 armour moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
            2 mech_infantrys moved from Iraq to Caucasus
            1 tactical_bomber moved from Persia to Kazakhstan
            3 fighters and 3 tactical_bombers moved from Persia to Caucasus
            1 artillery and 1 infantry moved from Kweichow to Yunnan
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Union of South Africa to Rhodesia
                  Japanese take Rhodesia from British
            1 infantry moved from Union of South Africa to South West Africa
                  Japanese take South West Africa from British
            1 fighter moved from Japan to 26 Sea Zone
            1 armour moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
            2 mech_infantrys moved from Iraq to Caucasus
            1 tactical_bomber moved from Persia to Kazakhstan
            3 fighters and 3 tactical_bombers moved from Persia to Caucasus
            1 artillery and 1 infantry moved from Kweichow to Yunnan
    
        Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 infantry
                British defend with 2 mech_infantrys; Chinese defend with 1 airfield
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 5
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Japanese attack with 1 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
                Russians defend with 2 aaGuns and 5 infantry
                    AA fire in Caucasus : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Caucasus
                    Japanese roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 3/10 hits, 4.17 expected hits
                    Russians roll dice for 2 aaGuns and 5 infantry in Caucasus, round 2 : 0/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Caucasus
                    Japanese roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 3/10 hits, 4.17 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 3 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus
                    Japanese roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 4 : 4/9 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Japanese win, taking Caucasus from Russians with 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 fighter and 1 mech_infantry
                Casualties for Russians: 2 aaGuns and 5 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kazakhstan to Persia
            1 infantry moved from Iraq to Persia
            2 infantry moved from Egypt to Trans-Jordan
            5 artilleries moved from Union of South Africa to 71 Sea Zone
            5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 5 transports moved from 71 Sea Zone to 80 Sea Zone
            2 fighters moved from Persia to 80 Sea Zone
            5 artilleries moved from 80 Sea Zone to Persia
            1 tactical_bomber moved from Caucasus to Persia
            1 fighter and 1 tactical_bomber moved from Caucasus to Persia
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 carrier moved from 6 Sea Zone to 31 Sea Zone
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 infantry placed in Persia
            3 mech_infantrys placed in Iraq
            1 infantry placed in Union of South Africa
            2 infantry placed in Kiangsu
            1 mech_infantry placed in Shantung
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,3,2,2,6,6,2,1,6,5,5,6,2,2,5,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
            Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Russians : -2.67
    Japanese : 0.33
    AA fire in Caucasus : : 0.00
    

    Savegame

  • '19

    @wizmark said in Wizmark (Allies +6) vs Sovietishcat (Axis):

    Russian AA on point!

    Ya was a tough lost for Germany…

  • '20 '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 battleships, 2 bombers and 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Norway to Karelia
            1 mech_infantry moved from Norway to Karelia
            3 bombers moved from Norway to Novgorod
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 destroyer moved from 125 Sea Zone to 119 Sea Zone
            1 bomber moved from United Kingdom to 119 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to West Indies
            2 submarines moved from 16 Sea Zone to 31 Sea Zone
            1 bomber moved from Western United States to West Indies
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Shantung
            2 fighters moved from 20 Sea Zone to Shantung
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            2 bombers moved from Western United States to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 bombers moved from United Kingdom to 104 Sea Zone
    

    Savegame

  • '20 '19

    @Sovietishcat Any suicide token use in SZ 6?

  • '19

    @wizmark yes one for each dds

  • '20 '19

  • '20 '19

    @Sovietishcat sorry and scramble as well?

  • '19

    no scramble

  • '20 '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - British
            1 armour, 1 infantry and 1 transport moved from 84 Sea Zone to 82 Sea Zone
            1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 bomber moved from India to Yunnan
            1 cruiser moved from 84 Sea Zone to 82 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 battleships, 2 bombers and 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Norway to Karelia
            1 mech_infantry moved from Norway to Karelia
            3 bombers moved from Norway to Novgorod
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 destroyer moved from 125 Sea Zone to 119 Sea Zone
            1 bomber moved from United Kingdom to 119 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to West Indies
            2 submarines moved from 16 Sea Zone to 31 Sea Zone
            1 bomber moved from Western United States to West Indies
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Shantung
            2 fighters moved from 20 Sea Zone to Shantung
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            2 bombers moved from Western United States to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 bombers moved from United Kingdom to 104 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Battle in 89 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 89 Sea Zone
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 89 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in Novgorod
                Americans attack with 3 bombers
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Americans roll dice for 3 bombers in Novgorod, round 2 : 1/3 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Americans roll dice for 3 bombers in Novgorod, round 3 : 1/3 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Americans roll dice for 3 bombers in Novgorod, round 4 : 2/3 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                Americans win with 3 bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 2 infantry and 1 mech_infantry
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in West Indies
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in West Indies, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in West Indies, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in West Indies, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in West Indies, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Indies
                Americans win, taking West Indies from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Shantung
                Americans attack with 1 artillery and 2 fighters
                Japanese defend with 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 1 artillery and 2 fighters in Shantung, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 2 fighters in Shantung, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shantung
                Americans win, taking Shantung from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 31 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 carrier and 1 fighter
                    Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 31 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 carrier owned by the Japanese lost in 31 Sea Zone
                2 submarines owned by the Americans retreated to 24 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
            Battle in 119 Sea Zone
                Americans attack with 1 bomber and 2 destroyers
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 2 destroyers in 119 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 2 destroyers in 119 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 104 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
                1 fighter owned by the Japanese could not land and were killed
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            2 transports moved from 112 Sea Zone to 126 Sea Zone
            2 mech_infantrys moved from Eastern United States to Southeast Mexico
            1 bomber moved from West Indies to Central United States
            3 bombers moved from Novgorod to Russia
            2 bombers moved from 104 Sea Zone to United Kingdom
            1 bomber moved from 119 Sea Zone to United Kingdom
            2 bombers moved from 6 Sea Zone to Manchuria
            1 carrier and 1 fighter moved from 25 Sea Zone to 16 Sea Zone
            1 carrier and 1 fighter moved from 16 Sea Zone to 6 Sea Zone
            2 fighters moved from Shantung to 20 Sea Zone
            2 fighters moved from Norway to 113 Sea Zone
            1 submarine moved from 38 Sea Zone to 58 Sea Zone
            1 bomber moved from United Kingdom to Norway
            2 bombers moved from United Kingdom to Norway
            2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 126 Sea Zone
    
        Place Units - Americans
            2 battleships and 1 carrier placed in 113 Sea Zone
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 infantry and 1 transport moved from 84 Sea Zone to 82 Sea Zone
            1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 bomber moved from India to Yunnan
            1 cruiser moved from 84 Sea Zone to 82 Sea Zone
    
        Combat - British
            Battle in French Equatorial Africa
            Battle in Yunnan
                British attack with 1 armour, 1 bomber and 1 mech_infantry
                Japanese defend with 1 airfield and 1 artillery
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                British win, taking French Equatorial Africa from Italians, taking Yunnan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from Yunnan to India
            1 infantry moved from Siam to Shan State
            1 artillery and 1 infantry moved from Brazil to 85 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 68 Sea Zone
            2 fighters moved from United Kingdom to Norway
            1 fighter moved from United Kingdom to Norway
            4 mech_infantrys moved from West India to Eastern Persia
            10 infantry moved from West India to Eastern Persia
            4 mech_infantrys moved from West India to Eastern Persia
            1 artillery moved from West India to Eastern Persia
            2 aaGuns moved from West India to India
            1 aaGun moved from West India to Eastern Persia
            4 infantry moved from West India to India
            6 infantry moved from West India to Eastern Persia
            3 fighters moved from India to Eastern Persia
            1 tactical_bomber moved from India to Eastern Persia
            1 battleship moved from 112 Sea Zone to 126 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 infantry moved from Eastern United States to Quebec
    
        Place Units - British
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 21 PUs; end with 21 PUs
    
        Place Units - UK_Pacific
            2 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
            Some Units in India change ownership: 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : 0.67
    British : -0.33
    Americans : -5.17
    Japanese : -0.83
    

    Savegame

  • '19

    TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Bryansk to Tambov
            1 bomber moved from Eastern Poland to Tambov
            1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 86 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
            1 infantry moved from French Central Africa to Nigeria
                  Italians take Nigeria from British
            1 cruiser moved from 92 Sea Zone to 86 Sea Zone
            1 artillery moved from Northwest Persia to Persia
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Bryansk to Tambov
            1 bomber moved from Eastern Poland to Tambov
            1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 86 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
            1 infantry moved from French Central Africa to Nigeria
                  Italians take Nigeria from British
            1 cruiser moved from 92 Sea Zone to 86 Sea Zone
            1 artillery moved from Northwest Persia to Persia
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 2 armour and 1 bomber
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 1 bomber in Tambov, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Italians roll dice for 2 armour and 1 bomber in Tambov, round 3 : 0/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 bomber in Tambov, round 4 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Brazil
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 cruiser in Brazil, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Brazil, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Brazil, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Brazil
                Italians win, taking Brazil from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 destroyers and 2 submarines moved from 92 Sea Zone to 86 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Tambov to Bryansk
            1 armour moved from Bessarabia to Bryansk
            2 mech_infantrys moved from Romania to Western Ukraine
            5 infantry moved from Romania to Yugoslavia
            2 aaGuns moved from Northern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 armour and 3 mech_infantrys moved from Northern Italy to Western Germany
    
        Place Units - Italians
            3 fighters placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4
            Italians collect 28 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    British : -0.67
    Russians : -1.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Kiangsu
            2 fighters moved from 20 Sea Zone to Kiangsu
            1 fighter moved from 6 Sea Zone to Kiangsu
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Kiangsu
            2 fighters moved from 20 Sea Zone to Kiangsu
            1 fighter moved from 6 Sea Zone to Kiangsu
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
    
        Combat - ANZAC
            Battle in Okinawa
            Battle in Kiangsu
                ANZAC attack with 2 artilleries, 3 fighters and 1 infantry
                Japanese defend with 1 factory_minor and 2 infantry
                    ANZAC roll dice for 2 artilleries, 3 fighters and 1 infantry in Kiangsu, round 2 : 2/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu
                ANZAC win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -1
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
            Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - ANZAC
            2 fighters moved from Kiangsu to 20 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 bomber moved from Queensland to India
            3 fighters moved from West India to India
            1 fighter moved from Shan State to India
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 tactical_bomber placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 1.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Kiangsu
            2 fighters moved from 20 Sea Zone to Kiangsu
            1 fighter moved from 6 Sea Zone to Kiangsu
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
    
        Combat - ANZAC
            Battle in Okinawa
            Battle in Kiangsu
                ANZAC attack with 2 artilleries, 3 fighters and 1 infantry
                Japanese defend with 1 factory_minor and 2 infantry
                    ANZAC roll dice for 2 artilleries, 3 fighters and 1 infantry in Kiangsu, round 2 : 2/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu
                ANZAC win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -1
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
            Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - ANZAC
            2 fighters moved from Kiangsu to 20 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 bomber moved from Queensland to India
            3 fighters moved from West India to India
            1 fighter moved from Shan State to India
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 tactical_bomber placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Norway to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 1.33
    

    Savegame

  • '19

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 10x factory_major; Remaining resources: 56 PUs; 
            Germans buy 2 artilleries, 2 bombers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 artillery moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Bryansk to Rostov
            2 tactical_bombers moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            4 mech_infantrys moved from Eastern Poland to Bryansk
            3 bombers moved from Yugoslavia to Russia
            2 bombers moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 bomber moved from France to 89 Sea Zone
    

    Savegame

  • '19

    Intercept Bombing Raid in Moscow?

Suggested Topics

  • 4
  • 50
  • 36
  • 56
  • 103
  • 42
  • 82
  • 82
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.9k

Users

40.7k

Topics

1.8m

Posts