@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Wizmark (Allies +6) vs Sovietishcat (Axis)
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 22 PUs; Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 5 infantry moved from Rostov to Caucasus 2 infantry moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Manchuria to Korea Russians take Korea from Japanese 1 infantry moved from Manchuria to Amur Russians take Amur from Japanese -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 22 PUs; Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 5 infantry moved from Rostov to Caucasus 2 infantry moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Manchuria to Korea Russians take Korea from Japanese 1 infantry moved from Manchuria to Amur Russians take Amur from Japanese Combat - Russians Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 4 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Russians: 2 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 5 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 5 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 1 tactical_bomber moved from Caucasus to Russia 2 aaGuns moved from Rostov to Caucasus 2 infantry moved from Ukraine to Rostov Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3 Russians collect 26 PUs (3 lost to blockades); end with 26 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : -0.67 Japanese : -0.33 -
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Union of South Africa to Rhodesia Japanese take Rhodesia from British 1 infantry moved from Union of South Africa to South West Africa Japanese take South West Africa from British 1 fighter moved from Japan to 26 Sea Zone 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 2 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 tactical_bomber moved from Persia to Kazakhstan 3 fighters and 3 tactical_bombers moved from Persia to Caucasus 1 artillery and 1 infantry moved from Kweichow to Yunnan -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Union of South Africa to Rhodesia Japanese take Rhodesia from British 1 infantry moved from Union of South Africa to South West Africa Japanese take South West Africa from British 1 fighter moved from Japan to 26 Sea Zone 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 2 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 tactical_bomber moved from Persia to Kazakhstan 3 fighters and 3 tactical_bombers moved from Persia to Caucasus 1 artillery and 1 infantry moved from Kweichow to Yunnan Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 26 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Yunnan Japanese attack with 1 artillery and 1 infantry British defend with 2 mech_infantrys; Chinese defend with 1 airfield Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 5 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 infantry Battle in Kazakhstan Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Japanese attack with 1 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers Russians defend with 2 aaGuns and 5 infantry AA fire in Caucasus : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Caucasus Japanese roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 3/10 hits, 4.17 expected hits Russians roll dice for 2 aaGuns and 5 infantry in Caucasus, round 2 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Caucasus Japanese roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 3/10 hits, 4.17 expected hits Russians roll dice for 4 infantry in Caucasus, round 3 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus Japanese roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 4 : 4/9 hits, 4.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for Russians: 2 aaGuns and 5 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kazakhstan to Persia 1 infantry moved from Iraq to Persia 2 infantry moved from Egypt to Trans-Jordan 5 artilleries moved from Union of South Africa to 71 Sea Zone 5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 5 transports moved from 71 Sea Zone to 80 Sea Zone 2 fighters moved from Persia to 80 Sea Zone 5 artilleries moved from 80 Sea Zone to Persia 1 tactical_bomber moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 1 carrier moved from 6 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone Place Units - Japanese 2 armour and 1 infantry placed in Persia 3 mech_infantrys placed in Iraq 1 infantry placed in Union of South Africa 2 infantry placed in Kiangsu 1 mech_infantry placed in Shantung 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,3,2,2,6,6,2,1,6,5,5,6,2,2,5,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3 Japanese collect 41 PUs (5 lost to blockades); end with 41 PUsCombat Hit Differential Summary :
Chinese : -0.33 Russians : -2.67 Japanese : 0.33 AA fire in Caucasus : : 0.00 -
@wizmark said in Wizmark (Allies +6) vs Sovietishcat (Axis):
Russian AA on point!
Ya was a tough lost for Germany…
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 battleships, 2 bombers and 1 carrier; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 armour moved from Norway to Karelia 1 mech_infantry moved from Norway to Karelia 3 bombers moved from Norway to Novgorod 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 destroyer moved from 125 Sea Zone to 119 Sea Zone 1 bomber moved from United Kingdom to 119 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to West Indies 2 submarines moved from 16 Sea Zone to 31 Sea Zone 1 bomber moved from Western United States to West Indies 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Shantung 2 fighters moved from 20 Sea Zone to Shantung 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 bombers moved from United Kingdom to 104 Sea Zone -
@Sovietishcat Any suicide token use in SZ 6?
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@wizmark yes one for each dds
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@Sovietishcat :+1:
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@Sovietishcat sorry and scramble as well?
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no scramble
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - British 1 armour, 1 infantry and 1 transport moved from 84 Sea Zone to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 armour and 1 mech_infantry moved from India to Yunnan 1 bomber moved from India to Yunnan 1 cruiser moved from 84 Sea Zone to 82 Sea Zone -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 battleships, 2 bombers and 1 carrier; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 armour moved from Norway to Karelia 1 mech_infantry moved from Norway to Karelia 3 bombers moved from Norway to Novgorod 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 destroyer moved from 125 Sea Zone to 119 Sea Zone 1 bomber moved from United Kingdom to 119 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to West Indies 2 submarines moved from 16 Sea Zone to 31 Sea Zone 1 bomber moved from Western United States to West Indies 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Shantung 2 fighters moved from 20 Sea Zone to Shantung 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 bombers moved from United Kingdom to 104 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in 89 Sea Zone Americans attack with 1 submarine and 1 transport Germans defend with 2 transports 2 transports owned by the Germans lost in 89 Sea Zone Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 89 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Novgorod Americans attack with 3 bombers Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Americans roll dice for 3 bombers in Novgorod, round 2 : 1/3 hits, 2.00 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod Americans roll dice for 3 bombers in Novgorod, round 3 : 1/3 hits, 2.00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod Americans roll dice for 3 bombers in Novgorod, round 4 : 2/3 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Americans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry and 1 mech_infantry Battle in 6 Sea Zone Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in West Indies Americans attack with 1 bomber and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in West Indies, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in West Indies, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in West Indies, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in West Indies, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Indies Americans win, taking West Indies from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Shantung Americans attack with 1 artillery and 2 fighters Japanese defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 artillery and 2 fighters in Shantung, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 fighters in Shantung, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shantung Americans win, taking Shantung from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 31 Sea Zone Americans attack with 2 submarines Japanese defend with 1 carrier and 1 fighter Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 31 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 carrier owned by the Japanese lost in 31 Sea Zone 2 submarines owned by the Americans retreated to 24 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Battle in 119 Sea Zone Americans attack with 1 bomber and 2 destroyers Germans defend with 1 submarine Americans roll dice for 1 bomber and 2 destroyers in 119 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 2 destroyers in 119 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 104 Sea Zone Americans attack with 2 bombers and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 104 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer 1 fighter owned by the Japanese could not land and were killed Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 2 transports moved from 112 Sea Zone to 126 Sea Zone 2 mech_infantrys moved from Eastern United States to Southeast Mexico 1 bomber moved from West Indies to Central United States 3 bombers moved from Novgorod to Russia 2 bombers moved from 104 Sea Zone to United Kingdom 1 bomber moved from 119 Sea Zone to United Kingdom 2 bombers moved from 6 Sea Zone to Manchuria 1 carrier and 1 fighter moved from 25 Sea Zone to 16 Sea Zone 1 carrier and 1 fighter moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from Shantung to 20 Sea Zone 2 fighters moved from Norway to 113 Sea Zone 1 submarine moved from 38 Sea Zone to 58 Sea Zone 1 bomber moved from United Kingdom to Norway 2 bombers moved from United Kingdom to Norway 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 126 Sea Zone Place Units - Americans 2 battleships and 1 carrier placed in 113 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 infantry and 1 transport moved from 84 Sea Zone to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 armour and 1 mech_infantry moved from India to Yunnan 1 bomber moved from India to Yunnan 1 cruiser moved from 84 Sea Zone to 82 Sea Zone Combat - British Battle in French Equatorial Africa Battle in Yunnan British attack with 1 armour, 1 bomber and 1 mech_infantry Japanese defend with 1 airfield and 1 artillery British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British win, taking French Equatorial Africa from Italians, taking Yunnan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from Yunnan to India 1 infantry moved from Siam to Shan State 1 artillery and 1 infantry moved from Brazil to 85 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 68 Sea Zone 2 fighters moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 4 mech_infantrys moved from West India to Eastern Persia 10 infantry moved from West India to Eastern Persia 4 mech_infantrys moved from West India to Eastern Persia 1 artillery moved from West India to Eastern Persia 2 aaGuns moved from West India to India 1 aaGun moved from West India to Eastern Persia 4 infantry moved from West India to India 6 infantry moved from West India to Eastern Persia 3 fighters moved from India to Eastern Persia 1 tactical_bomber moved from India to Eastern Persia 1 battleship moved from 112 Sea Zone to 126 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from Eastern United States to Quebec Place Units - British 2 fighters placed in United Kingdom Turn Complete - British British collect 21 PUs; end with 21 PUs Place Units - UK_Pacific 2 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Some Units in India change ownership: 2 armour, 1 artillery, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : -1.00 Italians : 0.67 British : -0.33 Americans : -5.17 Japanese : -0.83 -
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bryansk to Tambov 1 bomber moved from Eastern Poland to Tambov 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 86 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil 1 infantry moved from French Central Africa to Nigeria Italians take Nigeria from British 1 cruiser moved from 92 Sea Zone to 86 Sea Zone 1 artillery moved from Northwest Persia to Persia -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bryansk to Tambov 1 bomber moved from Eastern Poland to Tambov 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 86 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil 1 infantry moved from French Central Africa to Nigeria Italians take Nigeria from British 1 cruiser moved from 92 Sea Zone to 86 Sea Zone 1 artillery moved from Northwest Persia to Persia Combat - Italians Battle in Tambov Italians attack with 2 armour and 1 bomber Russians defend with 2 infantry Italians roll dice for 2 armour and 1 bomber in Tambov, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Italians roll dice for 2 armour and 1 bomber in Tambov, round 3 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 1 bomber in Tambov, round 4 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Brazil Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 cruiser in Brazil, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Brazil, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 2 infantry in Brazil, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Brazil Italians win, taking Brazil from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 destroyers and 2 submarines moved from 92 Sea Zone to 86 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Tambov to Bryansk 1 armour moved from Bessarabia to Bryansk 2 mech_infantrys moved from Romania to Western Ukraine 5 infantry moved from Romania to Yugoslavia 2 aaGuns moved from Northern Italy to Western Germany 1 mech_infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Southern Italy 1 armour and 3 mech_infantrys moved from Northern Italy to Western Germany Place Units - Italians 3 fighters placed in Southern Italy 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4 Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Italians : -1.83 British : -0.67 Russians : -1.33 -
TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 2 fighters moved from 20 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu 1 submarine moved from 20 Sea Zone to 6 Sea Zone -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 2 fighters moved from 20 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu 1 submarine moved from 20 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in Okinawa Battle in Kiangsu ANZAC attack with 2 artilleries, 3 fighters and 1 infantry Japanese defend with 1 factory_minor and 2 infantry ANZAC roll dice for 2 artilleries, 3 fighters and 1 infantry in Kiangsu, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu ANZAC win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 2 fighters moved from Kiangsu to 20 Sea Zone 1 fighter moved from Kiangsu to 6 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to India 3 fighters moved from West India to India 1 fighter moved from Shan State to India 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 cruiser moved from 36 Sea Zone to 19 Sea Zone Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 tactical_bomber placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
ANZAC : -0.50 Japanese : 1.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 2 fighters moved from 20 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu 1 submarine moved from 20 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in Okinawa Battle in Kiangsu ANZAC attack with 2 artilleries, 3 fighters and 1 infantry Japanese defend with 1 factory_minor and 2 infantry ANZAC roll dice for 2 artilleries, 3 fighters and 1 infantry in Kiangsu, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu ANZAC win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 2 fighters moved from Kiangsu to 20 Sea Zone 1 fighter moved from Kiangsu to 6 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to India 3 fighters moved from West India to India 1 fighter moved from Shan State to India 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 cruiser moved from 36 Sea Zone to 19 Sea Zone Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 tactical_bomber placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to Russia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.50 Japanese : 1.33 -
TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major; Remaining resources: 56 PUs; Germans buy 2 artilleries, 2 bombers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 artillery moved from Western Ukraine to Ukraine 1 mech_infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Bryansk to Rostov 2 tactical_bombers moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 4 mech_infantrys moved from Eastern Poland to Bryansk 3 bombers moved from Yugoslavia to Russia 2 bombers moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 bomber moved from France to 89 Sea Zone





