@AndrewAAGamer
none.
I like the no edit thing!
Intercept bombing Raid in Moscow?
@Sovietishcat no intercept thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 62 PUs;
Germans buy 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 bomber moved from Novgorod to Russia
1 fighter moved from Eastern Poland to Russia
2 bombers moved from Egypt to Russia
1 bomber moved from Southern Italy to Russia
1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 infantry moved from 89 Sea Zone to West Indies
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Central America
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/4 hits, 0.67 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Central America
Battle in West Indies
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Central America from Americans, taking West Indies from Americans, taking Western Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
9 armour and 29 infantry moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
5 aaGuns moved from Belarus to Bryansk
13 artilleries and 6 mech_infantrys moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 fighter moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
2 tactical_bombers moved from Iraq to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Germans
3 bombers placed in Yugoslavia
2 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 1 bomber placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.33
Germans : -2.17
Russians : 0.00
Russian AA on point!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
5 infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
5 infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 4 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 5 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 5 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
1 tactical_bomber moved from Caucasus to Russia
2 aaGuns moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -0.67
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 fighter moved from Japan to 26 Sea Zone
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 tactical_bomber moved from Persia to Kazakhstan
3 fighters and 3 tactical_bombers moved from Persia to Caucasus
1 artillery and 1 infantry moved from Kweichow to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 fighter moved from Japan to 26 Sea Zone
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 tactical_bomber moved from Persia to Kazakhstan
3 fighters and 3 tactical_bombers moved from Persia to Caucasus
1 artillery and 1 infantry moved from Kweichow to Yunnan
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 3 transports
3 transports owned by the Americans lost in 26 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
British defend with 2 mech_infantrys; Chinese defend with 1 airfield
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Japanese attack with 1 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 5 infantry
AA fire in Caucasus : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Caucasus
Japanese roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 3/10 hits, 4.17 expected hits
Russians roll dice for 2 aaGuns and 5 infantry in Caucasus, round 2 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Caucasus
Japanese roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 3/10 hits, 4.17 expected hits
Russians roll dice for 4 infantry in Caucasus, round 3 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus
Japanese roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 4 : 4/9 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kazakhstan to Persia
1 infantry moved from Iraq to Persia
2 infantry moved from Egypt to Trans-Jordan
5 artilleries moved from Union of South Africa to 71 Sea Zone
5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 5 transports moved from 71 Sea Zone to 80 Sea Zone
2 fighters moved from Persia to 80 Sea Zone
5 artilleries moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 carrier moved from 6 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
Place Units - Japanese
2 armour and 1 infantry placed in Persia
3 mech_infantrys placed in Iraq
1 infantry placed in Union of South Africa
2 infantry placed in Kiangsu
1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,3,2,2,6,6,2,1,6,5,5,6,2,2,5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Russians : -2.67
Japanese : 0.33
AA fire in Caucasus : : 0.00
@wizmark said in Wizmark (Allies +6) vs Sovietishcat (Axis):
Russian AA on point!
Ya was a tough lost for Germany…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 battleships, 2 bombers and 1 carrier; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Norway to Karelia
1 mech_infantry moved from Norway to Karelia
3 bombers moved from Norway to Novgorod
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
2 submarines moved from 16 Sea Zone to 31 Sea Zone
1 bomber moved from Western United States to West Indies
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
2 fighters moved from 20 Sea Zone to Shantung
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to 104 Sea Zone
@Sovietishcat Any suicide token use in SZ 6?
@wizmark yes one for each dds
@Sovietishcat :+1:
@Sovietishcat sorry and scramble as well?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - British
1 armour, 1 infantry and 1 transport moved from 84 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 armour and 1 mech_infantry moved from India to Yunnan
1 bomber moved from India to Yunnan
1 cruiser moved from 84 Sea Zone to 82 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 battleships, 2 bombers and 1 carrier; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Norway to Karelia
1 mech_infantry moved from Norway to Karelia
3 bombers moved from Norway to Novgorod
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
2 submarines moved from 16 Sea Zone to 31 Sea Zone
1 bomber moved from Western United States to West Indies
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
2 fighters moved from 20 Sea Zone to Shantung
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to 104 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in 89 Sea Zone
Americans attack with 1 submarine and 1 transport
Germans defend with 2 transports
2 transports owned by the Germans lost in 89 Sea Zone
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 89 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Novgorod
Americans attack with 3 bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 3 bombers in Novgorod, round 2 : 1/3 hits, 2.00 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
Americans roll dice for 3 bombers in Novgorod, round 3 : 1/3 hits, 2.00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Americans roll dice for 3 bombers in Novgorod, round 4 : 2/3 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in West Indies
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in West Indies, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in West Indies, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in West Indies, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in West Indies, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Indies
Americans win, taking West Indies from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Shantung
Americans attack with 1 artillery and 2 fighters
Japanese defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 artillery and 2 fighters in Shantung, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 fighters in Shantung, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 31 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 31 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 carrier owned by the Japanese lost in 31 Sea Zone
2 submarines owned by the Americans retreated to 24 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 119 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 2 destroyers in 119 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 2 destroyers in 119 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 2 bombers and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 104 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
1 fighter owned by the Japanese could not land and were killed
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
2 transports moved from 112 Sea Zone to 126 Sea Zone
2 mech_infantrys moved from Eastern United States to Southeast Mexico
1 bomber moved from West Indies to Central United States
3 bombers moved from Novgorod to Russia
2 bombers moved from 104 Sea Zone to United Kingdom
1 bomber moved from 119 Sea Zone to United Kingdom
2 bombers moved from 6 Sea Zone to Manchuria
1 carrier and 1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 carrier and 1 fighter moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Shantung to 20 Sea Zone
2 fighters moved from Norway to 113 Sea Zone
1 submarine moved from 38 Sea Zone to 58 Sea Zone
1 bomber moved from United Kingdom to Norway
2 bombers moved from United Kingdom to Norway
2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 126 Sea Zone
Place Units - Americans
2 battleships and 1 carrier placed in 113 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 infantry and 1 transport moved from 84 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 armour and 1 mech_infantry moved from India to Yunnan
1 bomber moved from India to Yunnan
1 cruiser moved from 84 Sea Zone to 82 Sea Zone
Combat - British
Battle in French Equatorial Africa
Battle in Yunnan
British attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 airfield and 1 artillery
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British win, taking French Equatorial Africa from Italians, taking Yunnan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 bomber moved from Yunnan to India
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Brazil to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 68 Sea Zone
2 fighters moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
4 mech_infantrys moved from West India to Eastern Persia
10 infantry moved from West India to Eastern Persia
4 mech_infantrys moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
2 aaGuns moved from West India to India
1 aaGun moved from West India to Eastern Persia
4 infantry moved from West India to India
6 infantry moved from West India to Eastern Persia
3 fighters moved from India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 battleship moved from 112 Sea Zone to 126 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to Quebec
Place Units - British
2 fighters placed in United Kingdom
Turn Complete - British
British collect 21 PUs; end with 21 PUs
Place Units - UK_Pacific
2 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.00
Italians : 0.67
British : -0.33
Americans : -5.17
Japanese : -0.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bryansk to Tambov
1 bomber moved from Eastern Poland to Tambov
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 86 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 cruiser moved from 92 Sea Zone to 86 Sea Zone
1 artillery moved from Northwest Persia to Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bryansk to Tambov
1 bomber moved from Eastern Poland to Tambov
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 86 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 cruiser moved from 92 Sea Zone to 86 Sea Zone
1 artillery moved from Northwest Persia to Persia
Combat - Italians
Battle in Tambov
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 bomber in Tambov, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Italians roll dice for 2 armour and 1 bomber in Tambov, round 3 : 0/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 bomber in Tambov, round 4 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Brazil
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 cruiser in Brazil, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Brazil, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Brazil, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Brazil
Italians win, taking Brazil from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
2 destroyers and 2 submarines moved from 92 Sea Zone to 86 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Tambov to Bryansk
1 armour moved from Bessarabia to Bryansk
2 mech_infantrys moved from Romania to Western Ukraine
5 infantry moved from Romania to Yugoslavia
2 aaGuns moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 armour and 3 mech_infantrys moved from Northern Italy to Western Germany
Place Units - Italians
3 fighters placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : -1.83
British : -0.67
Russians : -1.33