@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Wizmark (Allies +6) vs Sovietishcat (Axis)
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Romania to Bessarabia 2 armour moved from Eastern Poland to Novgorod 2 artilleries moved from Northern Italy to Western Germany 8 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Albania to Bulgaria 1 cruiser and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 2 submarines moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Belgian Congo to French Equatorial Africa 1 artillery moved from Trans-Jordan to Iraq 1 bomber moved from Syria to Ukraine 4 infantry moved from Northern Italy to Yugoslavia -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Romania to Bessarabia 2 armour moved from Eastern Poland to Novgorod 2 artilleries moved from Northern Italy to Western Germany 8 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Albania to Bulgaria 1 cruiser and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 2 submarines moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Belgian Congo to French Equatorial Africa 1 artillery moved from Trans-Jordan to Iraq 1 bomber moved from Syria to Ukraine 4 infantry moved from Northern Italy to Yugoslavia Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Non Combat Move - Italians 1 bomber moved from Ukraine to Southern Italy Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy 2 transports placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6 Italians collect 23 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
AA fire in Ukraine : : -0.17 -
@wizmark said in Wizmark (Allies +6) vs Sovietishcat (Axis):
Never had to face anything like this before… very good game!
We will see see how it goes :relaxed:
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TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in 35 Sea Zone British loiter and taunt; Americans loiter and taunt; ANZAC attack with 1 fighter and 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Sumatra ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 2 artilleries and 1 infantry in Sumatra, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Malaya to West India 1 fighter moved from India to West India 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : 1.00 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in 35 Sea Zone British loiter and taunt; Americans loiter and taunt; ANZAC attack with 1 fighter and 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Sumatra ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 2 artilleries and 1 infantry in Sumatra, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Malaya to West India 1 fighter moved from India to West India 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French 2 infantry moved from Morocco to Algeria French take Algeria from Italians Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Norway Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : 1.00 -
TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 1 fighter moved from Syria to Western Ukraine 1 armour moved from Northwest Persia to Caucasus 2 tactical_bombers moved from Syria to Caucasus 1 bomber moved from Syria to Archangel 2 infantry moved from Novgorod to Archangel 9 armour, 12 artilleries, 24 infantry and 7 mech_infantrys moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 1 fighter moved from Syria to Western Ukraine 1 armour moved from Northwest Persia to Caucasus 2 tactical_bombers moved from Syria to Caucasus 1 bomber moved from Syria to Archangel 2 infantry moved from Novgorod to Archangel 9 armour, 12 artilleries, 24 infantry and 7 mech_infantrys moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco Combat - Germans Battle in Gibraltar Battle in Morocco Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Gibraltar from British, taking Morocco from French, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 9 armour, 13 artilleries, 24 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 13 artilleries, 24 infantry and 7 mech_infantrys in Belarus, round 2 : 16/53 hits, 16.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 9 armour, 13 artilleries, 24 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour and 2 tactical_bombers in Caucasus, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Caucasus to Iraq 1 fighter moved from Western Ukraine to Eastern Poland 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 5 aaGuns moved from Baltic States to Belarus 1 bomber moved from Archangel to Novgorod 5 infantry moved from Novgorod to Belarus 3 infantry moved from France to Western Germany 2 bombers moved from British Somaliland to Egypt 1 transport moved from 98 Sea Zone to 95 Sea Zone Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 infantry placed in France 3 infantry placed in Western Germany 8 mech_infantrys placed in Germany 1 mech_infantry placed in Yugoslavia 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -0.33 -
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 1 fighter moved from Syria to Western Ukraine 1 armour moved from Northwest Persia to Caucasus 2 tactical_bombers moved from Syria to Caucasus 1 bomber moved from Syria to Archangel 2 infantry moved from Novgorod to Archangel 9 armour, 12 artilleries, 24 infantry and 7 mech_infantrys moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco Combat - Germans Battle in Gibraltar Battle in Morocco Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Gibraltar from British, taking Morocco from French, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 9 armour, 13 artilleries, 24 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 13 artilleries, 24 infantry and 7 mech_infantrys in Belarus, round 2 : 16/53 hits, 16.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 9 armour, 13 artilleries, 24 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour and 2 tactical_bombers in Caucasus, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Caucasus to Iraq 1 fighter moved from Western Ukraine to Eastern Poland 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 5 aaGuns moved from Baltic States to Belarus 1 bomber moved from Archangel to Novgorod 5 infantry moved from Novgorod to Belarus 3 infantry moved from France to Western Germany 2 bombers moved from British Somaliland to Egypt 1 transport moved from 98 Sea Zone to 95 Sea Zone Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 infantry placed in France 3 infantry placed in Western Germany 8 mech_infantrys placed in Germany 1 mech_infantry placed in Yugoslavia 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 infantry EDIT: Adding units owned by Germans to Novgorod: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67 Russians : -0.33 -
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 1 fighter moved from Syria to Western Ukraine 1 armour moved from Northwest Persia to Caucasus 2 tactical_bombers moved from Syria to Caucasus 1 bomber moved from Syria to Archangel 2 infantry moved from Novgorod to Archangel 9 armour, 12 artilleries, 24 infantry and 7 mech_infantrys moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco Combat - Germans Battle in Gibraltar Battle in Morocco Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Gibraltar from British, taking Morocco from French, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 9 armour, 13 artilleries, 24 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 13 artilleries, 24 infantry and 7 mech_infantrys in Belarus, round 2 : 16/53 hits, 16.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 9 armour, 13 artilleries, 24 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour and 2 tactical_bombers in Caucasus, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Caucasus to Iraq 1 fighter moved from Western Ukraine to Eastern Poland 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 5 aaGuns moved from Baltic States to Belarus 1 bomber moved from Archangel to Novgorod 5 infantry moved from Novgorod to Belarus 3 infantry moved from France to Western Germany 2 bombers moved from British Somaliland to Egypt 1 transport moved from 98 Sea Zone to 95 Sea Zone Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 infantry placed in France 3 infantry placed in Western Germany 8 mech_infantrys placed in Germany 1 mech_infantry placed in Yugoslavia 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 infantry EDIT: Adding units owned by Germans to Novgorod: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 3 submarines EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67 Russians : -0.33 -
Please use last tread posted
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 tactical_bomber moved from Caucasus to Volgograd 3 infantry moved from Tambov to Volgograd 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 2 mech_infantrys moved from Ukraine to Russia 7 armour moved from Ukraine to Russia 2 aaGuns, 6 artilleries, 1 fighter and 26 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Smolensk 3 infantry moved from Vologda to Russia 5 infantry moved from Ukraine to Rostov 2 aaGuns moved from Ukraine to Rostov Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : 2.00 -
TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 43 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour and 2 mech_infantrys moved from Shantung to Chahar 1 armour moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Suiyuyan to Kansu 1 armour and 1 mech_infantry moved from Shensi to Kansu 1 tactical_bomber moved from Jehol to Kansu 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kazakhstan to Caucasus 2 tactical_bombers moved from Syria to Caucasus 1 bomber moved from Iraq to Caucasus 5 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 5 artilleries, 2 infantry and 5 transports moved from 81 Sea Zone to 71 Sea Zone 5 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa 3 fighters and 3 tactical_bombers moved from 81 Sea Zone to Egypt 2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 fighters moved from Syria to Caucasus -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 43 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour and 2 mech_infantrys moved from Shantung to Chahar 1 armour moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Suiyuyan to Kansu 1 armour and 1 mech_infantry moved from Shensi to Kansu 1 tactical_bomber moved from Jehol to Kansu 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kazakhstan to Caucasus 2 tactical_bombers moved from Syria to Caucasus 1 bomber moved from Iraq to Caucasus 5 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 5 artilleries, 2 infantry and 5 transports moved from 81 Sea Zone to 71 Sea Zone 5 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa 3 fighters and 3 tactical_bombers moved from 81 Sea Zone to Egypt 2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 fighters moved from Syria to Caucasus Combat - Japanese Battle in Union of South Africa Japanese attack with 5 artilleries and 2 infantry British defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Japanese roll dice for 2 battleships and 2 cruisers in Union of South Africa, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Union of South Africa, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Union of South Africa Japanese win, taking Union of South Africa from British with 5 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Battle in Kansu Japanese attack with 2 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour and 1 tactical_bomber in Kansu, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour and 1 tactical_bomber in Kansu, round 4 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -9 Casualties for Japanese: 1 armour, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 4 infantry Battle in Chahar Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Caucasus Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 3.17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Japanese and 1 armour owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 tactical_bomber Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Japanese 1 bomber, 2 fighters and 1 tactical_bomber moved from Caucasus to Persia 3 fighters moved from Egypt to Persia 3 tactical_bombers moved from Egypt to Persia 2 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 2 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 1 armour and 2 mech_infantrys placed in Persia 1 infantry and 2 mech_infantrys placed in Iraq 4 infantry placed in Japan 2 infantry placed in Egypt Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,5,4 Japanese collect 50 PUs (1 lost to blockades); end with 50 PUsCombat Hit Differential Summary :
British : -0.83 Chinese : 0.33 Russians : 0.17 Japanese : -1.50 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 3 submarines EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to Novgorod: 3 infantry EDIT: Removing units owned by Germans from Western Germany: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Please use the last tread, the one with my german subs in the convoy of UK + 3 inf more in Novgorod; you use the wrong one with the Russia.
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 3 submarines EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to Novgorod: 3 infantry EDIT: Removing units owned by Germans from Western Germany: 3 infantry EDIT: Turning off Edit Mode Americans buy 1 airfield, 3 bombers, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 2 bombers moved from Eastern United States to 110 Sea Zone 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 2 bombers moved from Scotland to Western Germany 2 bombers moved from Scotland to Germany 2 bombers moved from Eastern United States to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 125 Sea Zone 1 bomber moved from Scotland to Germany 1 bomber moved from Scotland to Western Germany -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 3 submarines EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to Novgorod: 3 infantry EDIT: Removing units owned by Germans from Western Germany: 3 infantry EDIT: Turning off Edit Mode Americans buy 1 airfield, 3 bombers, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 2 bombers moved from Eastern United States to 110 Sea Zone 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 2 bombers moved from Scotland to Western Germany 2 bombers moved from Scotland to Germany 2 bombers moved from Eastern United States to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 125 Sea Zone 1 bomber moved from Scotland to Germany 1 bomber moved from Scotland to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 8,8,7 and causes: 20 damage to unit: factory_major Bombing raid in Western Germany causes 20 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 3,8,7 and causes: 18 damage to unit: factory_major Bombing raid in Germany causes 18 damage total. Battle in Kwangtung Battle in 125 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Kwangtung from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 4 bombers Germans defend with 1 destroyer Americans roll dice for 4 bombers in 110 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Scotland to United Kingdom 3 bombers moved from 110 Sea Zone to United Kingdom 3 bombers moved from Germany to Norway 3 bombers moved from Western Germany to United Kingdom 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from 125 Sea Zone to Norway 1 fighter moved from 125 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 3 bombers placed in Western United States 1 infantry placed in Eastern United States 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 0.50 AA fire in Western Germany : : -0.50 Americans : -2.83 Japanese : -0.33 AA fire in Germany : : -0.50 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :





