@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 fighter, 1 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 submarine moved from 5 Sea Zone to 15 Sea Zone
        2 fighters moved from Japan to 15 Sea Zone
        1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
              Japanese take Anglo Egyptian Sudan from British
        1 infantry moved from Tanganyika Territory to Belgian Congo
        1 bomber moved from Trans-Jordan to Belgian Congo
        1 infantry moved from French Madagascar to 72 Sea Zone
        1 infantry moved from 72 Sea Zone to Kenya
        1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Kenya
        1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 72 Sea Zone to 80 Sea Zone
        1 infantry moved from Kwangsi to Yunnan
        1 bomber and 1 fighter moved from India to Yunnan
        1 infantry moved from Anhwe to Kweichow
        1 bomber moved from India to Kweichow
        1 mech_infantry moved from Anhwe to Hopei
        1 bomber moved from India to Hopei
        1 bomber moved from India to Jehol
        1 infantry moved from Shantung to Jehol
        1 fighter moved from Japan to 17 Sea Zone
        1 submarine moved from 35 Sea Zone to 20 Sea Zone
        1 submarine moved from 35 Sea Zone to 21 Sea Zone
        2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
        4 fighters moved from 35 Sea Zone to 21 Sea Zone
    Combat - Japanese
        Battle in 17 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 17 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Kweichow
            Japanese attack with 1 bomber and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
             retreated to Kweichow
            Chinese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Japanese: 1 infantry
        Battle in Belgian Congo
            Japanese attack with 1 bomber and 1 infantry
            British defend with 1 fighter
                Japanese roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,83 expected hits
                British roll dice for 1 fighter in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits
                1 fighter owned by the British lost in Belgian Congo
            Japanese win, taking Belgian Congo from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 10
            Casualties for British: 1 fighter
        Battle in Hopei
            Japanese attack with 1 bomber and 1 mech_infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
                Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Japanese win with 1 bomber remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 mech_infantry
            Casualties for Chinese: 1 infantry
        Battle in 20 Sea Zone
            Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 20 Sea Zone
            Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 15 Sea Zone
            Japanese attack with 2 fighters and 1 submarine
            Americans defend with 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport
                Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 2 fighters in 15 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                Americans roll dice for 2 destroyers and 1 transport in 15 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                2 destroyers owned by the Americans lost in 15 Sea Zone
Combat Hit Differential Summary :
British : -0,67
Americans : -1,17
Chinese : 1,33
Japanese : -0,50
Submerge with the sub?
Best regards
Mrcunego
No the sub stays and fights
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 fighter, 1 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 submarine moved from 5 Sea Zone to 15 Sea Zone
        2 fighters moved from Japan to 15 Sea Zone
        1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
              Japanese take Anglo Egyptian Sudan from British
        1 infantry moved from Tanganyika Territory to Belgian Congo
        1 bomber moved from Trans-Jordan to Belgian Congo
        1 infantry moved from French Madagascar to 72 Sea Zone
        1 infantry moved from 72 Sea Zone to Kenya
        1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Kenya
        1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 72 Sea Zone to 80 Sea Zone
        1 infantry moved from Kwangsi to Yunnan
        1 bomber and 1 fighter moved from India to Yunnan
        1 infantry moved from Anhwe to Kweichow
        1 bomber moved from India to Kweichow
        1 mech_infantry moved from Anhwe to Hopei
        1 bomber moved from India to Hopei
        1 bomber moved from India to Jehol
        1 infantry moved from Shantung to Jehol
        1 fighter moved from Japan to 17 Sea Zone
        1 submarine moved from 35 Sea Zone to 20 Sea Zone
        1 submarine moved from 35 Sea Zone to 21 Sea Zone
        2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
        4 fighters moved from 35 Sea Zone to 21 Sea Zone
    Combat - Japanese
        Battle in 17 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 17 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Kweichow
            Japanese attack with 1 bomber and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
             retreated to Kweichow
            Chinese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Japanese: 1 infantry
        Battle in Belgian Congo
            Japanese attack with 1 bomber and 1 infantry
            British defend with 1 fighter
                Japanese roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,83 expected hits
                British roll dice for 1 fighter in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits
                1 fighter owned by the British lost in Belgian Congo
            Japanese win, taking Belgian Congo from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 10
            Casualties for British: 1 fighter
        Battle in Hopei
            Japanese attack with 1 bomber and 1 mech_infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
                Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Japanese win with 1 bomber remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 mech_infantry
            Casualties for Chinese: 1 infantry
        Battle in 20 Sea Zone
            Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 20 Sea Zone
            Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 15 Sea Zone
            Japanese attack with 2 fighters and 1 submarine
            Americans defend with 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport
                Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 2 fighters in 15 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                Americans roll dice for 2 destroyers and 1 transport in 15 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                2 destroyers owned by the Americans lost in 15 Sea Zone
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 2 fighters in 15 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 15 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 2 fighters in 15 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                1 submarine owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 15 Sea Zone
            Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 36
            Casualties for Americans: 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport
        Battle in Jehol
            Japanese attack with 1 bomber and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0,83 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Jehol
            Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Yunnan
            Japanese attack with 1 bomber, 1 fighter and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in 21 Sea Zone
            Japanese attack with 4 fighters and 1 submarine
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
            Japanese win with 4 fighters remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in Kenya
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 armour
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1,33 expected hits
                British roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits
                1 infantry owned by the Japanese and 1 armour owned by the British lost in Kenya
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 armour
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from Kenya to 80 Sea Zone
        1 bomber moved from Belgian Congo to Egypt
        2 infantry moved from Kiangsu to Anhwe
        1 bomber moved from Jehol to Kiangsu
        1 bomber moved from Hopei to Kiangsu
        1 bomber moved from Yunnan to India
        1 bomber moved from Kweichow to India
        1 armour and 13 mech_infantrys moved from Trans-Jordan to Egypt
        3 mech_infantrys moved from Persia to Trans-Jordan
        2 mech_infantrys moved from Eastern Persia to Iraq
        2 mech_infantrys moved from India to Eastern Persia
        4 fighters moved from 21 Sea Zone to 35 Sea Zone
        2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
        1 transport moved from 5 Sea Zone to 6 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
        2 infantry moved from 5 Sea Zone to Amur
        2 fighters moved from 15 Sea Zone to 6 Sea Zone
        1 fighter moved from 17 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from Kiangsu to 35 Sea Zone
        2 infantry moved from Kwangtung to Kwangsi
        1 fighter moved from Yunnan to 35 Sea Zone
        1 artillery and 7 infantry moved from Iraq to Trans-Jordan
        1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt
        1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
        1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
    Place Units - Japanese
        1 carrier placed in 6 Sea Zone
        1 fighter placed in Japan
        3 mech_infantrys placed in Persia
        1 infantry placed in Japan
        Japanese undo move 4.
        1 infantry and 2 mech_infantrys placed in Kiangsu
        3 mech_infantrys placed in Kwangtung
        2 submarines placed in 37 Sea Zone
        1 mech_infantry placed in India
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,3,5,5,1,5
        Japanese collect 60 PUs (4 lost to blockades); end with 62 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
British : -0,17
Americans : -0,83
Chinese : 0,67
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 6 Sea Zone to 5 Sea Zone
        1 bomber moved from Shensi to Kweichow
        1 tactical_bomber moved from Shensi to Kweichow
        1 artillery moved from Alexandria to Tobruk
              Americans take Tobruk from Italians
        1 infantry moved from Alexandria to Tobruk
        1 submarine moved from 33 Sea Zone to 6 Sea Zone
              Americans take 22 Sea Zone from Japanese
              Americans take 17 Sea Zone from Japanese
    Combat - Americans
        Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
        Battle in 5 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 5 Sea Zone
                Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Americans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 6 Sea Zone
            Americans attack with 4 submarines
            Japanese defend with 1 carrier and 4 fighters
                Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 6 Sea Zone
                Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
            Units damaged: 1 carrier owned by the Japanese
                Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 3 submarines in 6 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
                1 carrier owned by the Japanese lost in 6 Sea Zone
            3 submarines owned by the Americans Submerged
            Japanese win with 4 fighters remaining. Battle score for attacker is 10
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 carrier
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            2 fighters owned by the Japanese forced to land in Japan
    Non Combat Move - Americans
        1 bomber moved from Kweichow to Shensi
        1 tactical_bomber moved from Kweichow to Shensi
        1 fighter moved from Wake Island to Caroline Islands
        2 bombers moved from Western United States to Manchuria
        4 infantry moved from Iceland to 123 Sea Zone
        4 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
        4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
        1 destroyer moved from 123 Sea Zone to 106 Sea Zone
        1 submarine moved from 123 Sea Zone to 106 Sea Zone
        2 fighters moved from Eastern United States to Gibraltar
        2 fighters moved from Western United States to Eastern United States
        2 aaGuns, 2 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Algeria to Tunisia
        2 fighters moved from Iceland to United Kingdom
    Place Units - Americans
        1 carrier placed in 101 Sea Zone
        2 fighters placed in Eastern United States
        1 destroyer placed in 101 Sea Zone
        1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 58 PUs; end with 58 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -1.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kweichow to Yunnan
        2 infantry moved from Szechwan to Yunnan
        1 fighter moved from Shensi to Yunnan
        3 infantry moved from Manchuria to Jehol
    Combat - Chinese
        Battle in Jehol
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Jehol
            Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Shensi
    Place Units - Chinese
        2 infantry placed in Manchuria
        1 infantry placed in Manchuria
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 2.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 6 Sea Zone to 5 Sea Zone
        1 bomber moved from Shensi to Kweichow
        1 tactical_bomber moved from Shensi to Kweichow
        1 artillery moved from Alexandria to Tobruk
              Americans take Tobruk from Italians
        1 infantry moved from Alexandria to Tobruk
        1 submarine moved from 33 Sea Zone to 6 Sea Zone
              Americans take 22 Sea Zone from Japanese
              Americans take 17 Sea Zone from Japanese
    Combat - Americans
        Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
        Battle in 5 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 5 Sea Zone
                Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Americans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 6 Sea Zone
            Americans attack with 4 submarines
            Japanese defend with 1 carrier and 4 fighters
                Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 6 Sea Zone
                Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
            Units damaged: 1 carrier owned by the Japanese
                Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 3 submarines in 6 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
                1 carrier owned by the Japanese lost in 6 Sea Zone
            3 submarines owned by the Americans Submerged
            Japanese win with 4 fighters remaining. Battle score for attacker is 10
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 carrier
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            2 fighters owned by the Japanese forced to land in Japan
    Non Combat Move - Americans
        1 bomber moved from Kweichow to Shensi
        1 tactical_bomber moved from Kweichow to Shensi
        1 fighter moved from Wake Island to Caroline Islands
        2 bombers moved from Western United States to Manchuria
        4 infantry moved from Iceland to 123 Sea Zone
        4 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
        4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
        1 destroyer moved from 123 Sea Zone to 106 Sea Zone
        1 submarine moved from 123 Sea Zone to 106 Sea Zone
        2 fighters moved from Eastern United States to Gibraltar
        2 fighters moved from Western United States to Eastern United States
        2 aaGuns, 2 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Algeria to Tunisia
        2 fighters moved from Iceland to United Kingdom
    Place Units - Americans
        1 carrier placed in 101 Sea Zone
        2 fighters placed in Eastern United States
        1 destroyer placed in 101 Sea Zone
        1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 58 PUs; end with 58 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kweichow to Yunnan
        2 infantry moved from Szechwan to Yunnan
        1 fighter moved from Shensi to Yunnan
        3 infantry moved from Manchuria to Jehol
    Combat - Chinese
        Battle in Jehol
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Jehol
            Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Shensi
    Place Units - Chinese
        2 infantry placed in Manchuria
        1 infantry placed in Manchuria
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 14 PUs
    Purchase Units - British
        British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Rhodesia to Tanganyika Territory
              British take Tanganyika Territory from Japanese
    Combat - British
    Non Combat Move - British
        1 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Alexandria to Tobruk
        1 armour moved from Algeria to Tunisia
        1 artillery moved from Rhodesia to Union of South Africa
    Place Units - British
        1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
        1 destroyer placed in 106 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
            Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
        British collect 21 PUs (3 lost to blockades); end with 21 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -1.67
Chinese : 2.50
Japanese : -0.67
Hi
Anzac is up
Best regards
MrCunego
anzac.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 62 Sea Zone to 33 Sea Zone
    Non Combat Move - ANZAC
        1 fighter moved from Shensi to Russia
        1 fighter moved from Manchuria to Shensi
        1 fighter moved from Caroline Islands to Manchuria
        1 fighter moved from Queensland to Caroline Islands
        1 fighter moved from New South Wales to Queensland
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Russia is up
Best regards
MrCunego
russia.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - Russians
        Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Bryansk to Rostov
        1 infantry moved from Bryansk to Rostov
        1 artillery moved from Russia to Vologda
        1 infantry moved from Russia to Vologda
        1 infantry moved from Russia to Vologda
        1 tactical_bomber moved from Bryansk to Rostov
        1 fighter moved from Bryansk to Rostov
        1 infantry moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Germans
        1 infantry moved from Smolensk to Archangel
              Russians take Archangel from Germans
        1 mech_infantry moved from Caucasus to Northwest Persia
              Russians take Northwest Persia from Germans
    Combat - Russians
        Battle in Rostov
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 airfield and 1 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Vologda
            Russians attack with 1 artillery and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 infantry moved from Bryansk to Belarus
        2 infantry moved from Samara to Novosibirsk
        2 armour moved from Samara to Bryansk
        1 tactical_bomber moved from Rostov to Bryansk
        1 fighter moved from Rostov to Bryansk
        1 mech_infantry moved from Caucasus to Bryansk
        10 infantry moved from Russia to Bryansk
    Place Units - Russians
        2 artilleries and 6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 28 PUs; end with 28 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Samara: 1 aaGun
        EDIT: Adding units owned by Russians to Vologda: 1 aaGun
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.67
USA is up.
Best regards
MrCunego
USA.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - Americans
        Americans buy 1 artillery, 3 bombers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Americans
        3 bombers moved from Gibraltar to Tobruk
        1 tactical_bomber moved from Tunisia to Tobruk
        1 submarine moved from 33 Sea Zone to 19 Sea Zone
        1 submarine moved from 5 Sea Zone to 8 Sea Zone
    Combat - Americans
        Battle in 19 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 19 Sea Zone
                Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Tobruk
            Americans attack with 3 bombers and 1 tactical_bomber
            Germans defend with 3 armour
                Americans roll dice for 3 bombers and 1 tactical_bomber in Tobruk, round 2 : 1/4 hits, 2.50 expected hits
                Italians roll dice for 3 armour in Tobruk, round 2 : 1/3 hits, 1.50 expected hits
                1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Tobruk
                Americans roll dice for 3 bombers in Tobruk, round 3 : 3/3 hits, 2.00 expected hits
                Italians roll dice for 2 armour in Tobruk, round 3 : 0/2 hits, 1.00 expected hits
                2 armour owned by the Germans lost in Tobruk
            Americans win with 3 bombers remaining. Battle score for attacker is 7
            Casualties for Americans: 1 tactical_bomber
            Casualties for Germans: 3 armour
    Non Combat Move - Americans
        3 bombers moved from Tobruk to Tunisia
        3 fighters moved from Gibraltar to Tunisia
        4 infantry moved from Central United States to 101 Sea Zone
        2 carriers, 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
        4 infantry moved from 123 Sea Zone to Iceland
        4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
        1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 123 Sea Zone
        4 infantry moved from 123 Sea Zone to Iceland
        4 fighters moved from Eastern United States to Iceland
        1 fighter moved from Gibraltar to United Kingdom
        1 bomber moved from Western United States to United Kingdom
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 artillery moved from 30 Sea Zone to Johnston Island
        1 infantry moved from 30 Sea Zone to Johnston Island
        1 submarine moved from 10 Sea Zone to 30 Sea Zone
        1 destroyer moved from 10 Sea Zone to 30 Sea Zone
        1 fighter moved from Western United States to Wake Island
        1 tactical_bomber moved from Shensi to Russia
        1 bomber moved from Shensi to Russia
    Place Units - Americans
        1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
        2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
        Americans undo move 1.
        1 artillery and 1 infantry placed in Central United States
        3 bombers and 2 fighters placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
        Americans collect 57 PUs (1 lost to blockades); end with 58 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Italians : -1.50
Americans : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 infantry moved from Jehol to Shantung
              Chinese take Shantung from Japanese
    Combat - Chinese
    Non Combat Move - Chinese
        2 infantry moved from Jehol to Chahar
        2 infantry moved from Szechwan to Shensi
    Place Units - Chinese
        1 infantry placed in Jehol
        3 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - Americans
        Americans buy 1 artillery, 3 bombers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Americans
        3 bombers moved from Gibraltar to Tobruk
        1 tactical_bomber moved from Tunisia to Tobruk
        1 submarine moved from 33 Sea Zone to 19 Sea Zone
        1 submarine moved from 5 Sea Zone to 8 Sea Zone
    Combat - Americans
        Battle in 19 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 19 Sea Zone
                Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Tobruk
            Americans attack with 3 bombers and 1 tactical_bomber
            Germans defend with 3 armour
                Americans roll dice for 3 bombers and 1 tactical_bomber in Tobruk, round 2 : 1/4 hits, 2.50 expected hits
                Italians roll dice for 3 armour in Tobruk, round 2 : 1/3 hits, 1.50 expected hits
                1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Tobruk
                Americans roll dice for 3 bombers in Tobruk, round 3 : 3/3 hits, 2.00 expected hits
                Italians roll dice for 2 armour in Tobruk, round 3 : 0/2 hits, 1.00 expected hits
                2 armour owned by the Germans lost in Tobruk
            Americans win with 3 bombers remaining. Battle score for attacker is 7
            Casualties for Americans: 1 tactical_bomber
            Casualties for Germans: 3 armour
    Non Combat Move - Americans
        3 bombers moved from Tobruk to Tunisia
        3 fighters moved from Gibraltar to Tunisia
        4 infantry moved from Central United States to 101 Sea Zone
        2 carriers, 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
        4 infantry moved from 123 Sea Zone to Iceland
        4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
        1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 123 Sea Zone
        4 infantry moved from 123 Sea Zone to Iceland
        4 fighters moved from Eastern United States to Iceland
        1 fighter moved from Gibraltar to United Kingdom
        1 bomber moved from Western United States to United Kingdom
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 artillery moved from 30 Sea Zone to Johnston Island
        1 infantry moved from 30 Sea Zone to Johnston Island
        1 submarine moved from 10 Sea Zone to 30 Sea Zone
        1 destroyer moved from 10 Sea Zone to 30 Sea Zone
        1 fighter moved from Western United States to Wake Island
        1 tactical_bomber moved from Shensi to Russia
        1 bomber moved from Shensi to Russia
    Place Units - Americans
        1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
        2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
        Americans undo move 1.
        1 artillery and 1 infantry placed in Central United States
        3 bombers and 2 fighters placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
        Americans collect 57 PUs (1 lost to blockades); end with 58 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 infantry moved from Jehol to Shantung
              Chinese take Shantung from Japanese
    Combat - Chinese
    Non Combat Move - Chinese
        2 infantry moved from Jehol to Chahar
        2 infantry moved from Szechwan to Shensi
    Place Units - Chinese
        1 infantry placed in Jehol
        3 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 14 PUs
    Purchase Units - British
        British buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - British
        1 mech_infantry moved from Novosibirsk to Urals
        1 bomber moved from Russia to Urals
        7 fighters moved from Russia to Urals
        1 infantry moved from Union of South Africa to Rhodesia
        1 fighter moved from Union of South Africa to Rhodesia
    Combat - British
        Battle in Rhodesia
            British attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 1 infantry in Rhodesia, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Rhodesia
            British win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Urals
            British attack with 1 bomber, 7 fighters and 1 mech_infantry
            Germans defend with 1 armour and 8 mech_infantrys
                British roll dice for 1 bomber, 7 fighters and 1 mech_infantry in Urals, round 2 : 3/9 hits, 4.33 expected hits
                Germans roll dice for 1 armour and 8 mech_infantrys in Urals, round 2 : 2/9 hits, 3.17 expected hits
                1 mech_infantry owned by the British, 3 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Urals
                British roll dice for 1 bomber and 6 fighters in Urals, round 3 : 3/7 hits, 3.67 expected hits
                Germans roll dice for 1 armour and 5 mech_infantrys in Urals, round 3 : 3/6 hits, 2.17 expected hits
                3 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Urals
                British roll dice for 1 bomber and 3 fighters in Urals, round 4 : 0/4 hits, 2.17 expected hits
                Germans roll dice for 1 armour and 2 mech_infantrys in Urals, round 4 : 1/3 hits, 1.17 expected hits
                1 fighter owned by the British lost in Urals
                British roll dice for 1 bomber and 2 fighters in Urals, round 5 : 1/3 hits, 1.67 expected hits
                Germans roll dice for 1 armour and 2 mech_infantrys in Urals, round 5 : 2/3 hits, 1.17 expected hits
                1 bomber owned by the British, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Urals
             retreated to Urals
            Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -48
            Casualties for British: 1 bomber, 6 fighters and 1 mech_infantry
            Casualties for Germans: 7 mech_infantrys
    Non Combat Move - British
        1 fighter moved from Urals to Russia
        1 fighter moved from Gibraltar to United Kingdom
        1 fighter moved from Rhodesia to Union of South Africa
    Place Units - British
        3 infantry placed in Union of South Africa
        1 fighter placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6
            Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3
            Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
        British collect 16 PUs (3 lost to blockades); end with 18 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
Italians : -1.50
British : -4.50
Americans : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - Italians
        Italians buy 1 carrier and 3 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 artillery moved from Libya to 96 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Crete
        1 bomber moved from Egypt to Crete
        1 battleship moved from 97 Sea Zone to 99 Sea Zone
    Combat - Italians
        Battle in Crete
            Italians attack with 1 artillery, 1 bomber and 1 infantry
            British defend with 2 infantry
                Italians roll dice for 1 battleship in Crete, round 2 : 1/1 hits, 0,67 expected hits
                Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1,33 expected hits
                British roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the British lost in Crete
            Italians win, taking Crete from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
    Non Combat Move - Italians
        1 bomber moved from Crete to Southern Italy
        2 carriers, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Libya to Tobruk
        1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
        2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
        1 armour moved from Alexandria to Tobruk
        1 fighter moved from Egypt to Southern Italy
        1 infantry moved from Northern Italy to Yugoslavia
        1 aaGun moved from Iraq to Northwest Persia
        1 aaGun moved from Persia to Northwest Persia
    Place Units - Italians
        1 carrier placed in 97 Sea Zone
        3 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Italians collect 17 PUs; end with 18 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0,00
British : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 fighter moved from New South Wales to Queensland
        1 fighter moved from Shensi to Urals
        3 fighters moved from Russia to Urals
    Combat - ANZAC
        Battle in Urals
            ANZAC attack with 4 fighters
            Germans defend with 1 armour and 1 mech_infantry
                ANZAC roll dice for 4 fighters in Urals, round 2 : 1/4 hits, 2.00 expected hits
                Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.83 expected hits
                1 mech_infantry owned by the Germans lost in Urals
                ANZAC roll dice for 4 fighters in Urals, round 3 : 3/4 hits, 2.00 expected hits
                Germans roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Germans lost in Urals
            ANZAC win with 4 fighters remaining. Battle score for attacker is 10
            Casualties for Germans: 1 armour and 1 mech_infantry
    Non Combat Move - ANZAC
        3 fighters moved from Urals to Russia
        1 fighter moved from Urals to Vologda
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
        EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
        EDIT: Turning off Edit Mode
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Germans : -1.33
ANZAC : 0.00
Russia is up
Best regards
MrCunego
russia.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
    Purchase Units - Russians
        Russians buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Novosibirsk to Urals
              Russians take Urals from Germans
        1 infantry moved from Vologda to Nenetsia
              Russians take Nenetsia from Germans
        1 infantry moved from Bryansk to Belarus
        1 artillery moved from Bryansk to Belarus
        1 fighter moved from Bryansk to Belarus
        1 tactical_bomber moved from Bryansk to Belarus
    Combat - Russians
        Battle in Belarus
            Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits
                Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        1 fighter moved from Belarus to Russia
        1 tactical_bomber moved from Belarus to Russia
        1 aaGun moved from Vologda to Russia
        1 artillery moved from Vologda to Russia
        2 infantry moved from Yakut S.S.R. to Yenisey
        1 infantry moved from Novosibirsk to Samara
        3 aaGuns, 2 armour, 12 artilleries, 62 infantry and 1 mech_infantry moved from Bryansk to Tambov
        2 armour moved from Tambov to Russia
        1 mech_infantry moved from Tambov to Russia
    Place Units - Russians
        3 artilleries, 4 infantry and 1 mech_infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
        Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.17
USA is up
Best regards
MrCunego
USA.tsvg