@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
        2 infantry moved from Shensi to Hopei
        1 fighter moved from Shensi to Hopei
    Combat - Chinese
        Chinese creates battle in territory Kweichow
        Battle in Hopei
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Shensi to Szechwan
        1 fighter moved from Hopei to Shensi
    Place Units - Chinese
        3 infantry placed in Shensi
        1 infantry placed in Manchuria
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Egypt to Ukraine
        1 artillery moved from Brazil to 86 Sea Zone
        1 infantry moved from Brazil to 86 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        1 infantry moved from 87 Sea Zone to French West Africa
        1 artillery moved from 87 Sea Zone to French West Africa
        1 fighter and 1 tactical_bomber moved from 91 Sea Zone to French West Africa
        1 mech_infantry moved from Gibraltar to 91 Sea Zone
        1 infantry moved from Gibraltar to 91 Sea Zone
        1 mech_infantry moved from 91 Sea Zone to Morocco
        1 infantry moved from 91 Sea Zone to Morocco
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        2 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 bomber moved from Shensi to Kweichow
        1 tactical_bomber moved from Shensi to Kweichow
    Combat - Americans
        Strategic bombing raid in Ukraine
                AA fire in Ukraine : 0/1 hits, 0.17 expected hits
            Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
            Bombing raid in Ukraine causes 3 damage total. 
        Battle in Morocco
        Battle in Kweichow
            Americans attack with 1 bomber and 1 tactical_bomber
            Japanese defend with 1 infantry
                Americans roll dice for 1 bomber and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Kweichow
            Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is -8
            Casualties for Americans: 1 tactical_bomber
            Casualties for Japanese: 1 infantry
        Battle in 55 Sea Zone
            Americans attack with 2 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 2 fighters remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in French West Africa
            Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French West Africa, round 2 : 3/4 hits, 1.83 expected hits
                Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in French West Africa
            Americans win, taking French West Africa from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
    Non Combat Move - Americans
        1 tactical_bomber moved from French West Africa to 91 Sea Zone
        1 fighter moved from French West Africa to 91 Sea Zone
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        2 fighters moved from 55 Sea Zone to 54 Sea Zone
        2 fighters moved from Wake Island to 54 Sea Zone
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        2 fighters moved from Western United States to Hawaiian Islands
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
        1 mech_infantry moved from 91 Sea Zone to Gibraltar
        1 infantry moved from 91 Sea Zone to Gibraltar
        2 fighters moved from United Kingdom to Gibraltar
        1 bomber moved from Kweichow to Russia
        3 fighters moved from Shensi to Russia
        1 bomber moved from Ukraine to Russia
    Place Units - Americans
        1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
        1 destroyer and 1 transport placed in 101 Sea Zone
        1 submarine placed in 10 Sea Zone
        2 fighters and 1 infantry placed in Western United States
        1 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
        2 infantry moved from Shensi to Hopei
        1 fighter moved from Shensi to Hopei
    Combat - Chinese
        Chinese creates battle in territory Kweichow
        Battle in Hopei
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Shensi to Szechwan
        1 fighter moved from Hopei to Shensi
    Place Units - Chinese
        3 infantry placed in Shensi
        1 infantry placed in Manchuria
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 13 PUs
    Purchase Units - British
        British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - British
        2 infantry moved from Iraq to Trans-Jordan
        1 artillery moved from Iraq to Trans-Jordan
        2 infantry moved from Egypt to Alexandria
        2 fighters moved from Iraq to Trans-Jordan
        1 tactical_bomber moved from Iraq to Trans-Jordan
        1 bomber moved from Egypt to 98 Sea Zone
        1 fighter moved from Iraq to Trans-Jordan
        1 fighter moved from Egypt to Alexandria
        1 tactical_bomber moved from Trans-Jordan to Alexandria
        1 fighter moved from Egypt to Alexandria
    Combat - British
        Battle in 98 Sea Zone
            British attack with 1 bomber
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 98 Sea Zone
            British win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in Alexandria
            British attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 2.00 expected hits
                Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Alexandria
            British win, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Trans-Jordan
            British attack with 1 artillery, 3 fighters and 2 infantry
            Germans defend with 1 marine
                British roll dice for 1 artillery, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 5/6 hits, 2.33 expected hits
                Germans roll dice for 1 marine in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British and 1 marine owned by the Germans lost in Trans-Jordan
            British win, taking Trans-Jordan from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 2
            Casualties for British: 1 infantry
            Casualties for Germans: 1 marine
    Non Combat Move - British
        2 mech_infantrys moved from Northwest Persia to Kazakhstan
        1 fighter moved from Persia to Russia
        1 armour and 1 mech_infantry moved from Persia to Eastern Persia
        1 mech_infantry moved from Iraq to Eastern Persia
        1 armour moved from Iraq to Eastern Persia
        3 aaGuns, 3 artilleries and 21 infantry moved from West India to Eastern Persia
        3 fighters moved from Trans-Jordan to Persia
        2 fighters moved from Alexandria to Egypt
        1 tactical_bomber moved from Alexandria to Egypt
        1 bomber moved from 98 Sea Zone to Russia
        2 infantry moved from Ethiopia to Anglo Egyptian Sudan
        1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
        2 armour moved from Anglo Egyptian Sudan to Egypt
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        1 infantry moved from French Madagascar to 72 Sea Zone
        1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
        1 cruiser moved from 71 Sea Zone to 83 Sea Zone
        1 fighter moved from Gibraltar to Egypt
        1 infantry moved from 71 Sea Zone to Union of South Africa
    Place Units - British
        1 fighter and 2 mech_infantrys placed in Persia
        1 artillery and 2 infantry placed in Egypt
        1 destroyer placed in 110 Sea Zone
    Turn Complete - British
        British collect 34 PUs; end with 35 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
British : 2.67
Italians : -0.33
Americans : 0.67
AA fire in Ukraine : : -0.17
Chinese : 0.17
Neutral_Axis : -0.33
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 bomber moved from Southern Italy to Rostov
        2 infantry moved from Ukraine to Rostov
    Combat - Italians
        Battle in Rostov
            Italians attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Rostov
            Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Rostov to Ukraine
        2 mech_infantrys moved from Romania to Ukraine
        4 infantry moved from Southern Italy to 95 Sea Zone
        1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
        4 infantry moved from 99 Sea Zone to Syria
        1 armour moved from Tobruk to Tunisia
        2 artilleries and 2 infantry moved from Tobruk to Libya
        1 armour moved from Northern Italy to Romania
    Place Units - Italians
        1 fighter and 2 infantry placed in Southern Italy
        1 submarine placed in 97 Sea Zone
        2 infantry and 1 mech_infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 55 Sea Zone
        1 infantry moved from New South Wales to Queensland
        1 mech_infantry moved from New South Wales to Queensland
        1 fighter moved from Persia to Russia
    Place Units - ANZAC
        1 destroyer and 1 submarine placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 55 Sea Zone
        1 infantry moved from New South Wales to Queensland
        1 mech_infantry moved from New South Wales to Queensland
        1 fighter moved from Persia to Russia
    Place Units - ANZAC
        1 destroyer and 1 submarine placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 3x factory_minor; Remaining resources: 59 PUs; 
        Germans buy 1 armour, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Ukraine to Volgograd
              Germans take Volgograd from Russians
        1 mech_infantry moved from Ukraine to Caucasus
              Germans take Caucasus from Russians
        1 armour moved from Ukraine to Western Ukraine
              Germans take Western Ukraine from Russians
        1 armour moved from Western Ukraine to Ukraine
        1 submarine moved from 112 Sea Zone to 110 Sea Zone
        1 bomber and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
        1 infantry moved from Archangel to Vologda
              Germans take Vologda from Russians
        2 mech_infantrys moved from Archangel to Urals
              Germans take Urals from Russians
        3 bombers moved from Novgorod to Samara
        1 infantry moved from Belarus to Smolensk
              Germans take Smolensk from Russians
    Combat - Germans
        Battle in 110 Sea Zone
            Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
            British defend with 1 destroyer
                Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 bomber and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 110 Sea Zone
            Germans win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Samara
            Germans attack with 3 bombers
            Russians defend with 1 mech_infantry
                Germans roll dice for 3 bombers in Samara, round 2 : 1/3 hits, 2,00 expected hits
                Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians lost in Samara
            Germans win with 3 bombers remaining. Battle score for attacker is 4
            Casualties for Russians: 1 mech_infantry
    Non Combat Move - Germans
        3 bombers moved from Samara to Novgorod
        2 bombers moved from Novgorod to Western Germany
        1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
        1 bomber moved from 110 Sea Zone to Western Germany
        1 tactical_bomber moved from 110 Sea Zone to Western Germany
        1 fighter moved from Western Germany to Ukraine
        2 artilleries and 10 infantry moved from Bessarabia to Ukraine
        4 mech_infantrys moved from Eastern Poland to Ukraine
        2 infantry moved from Belarus to Novgorod
        2 mech_infantrys moved from Novgorod to Nenetsia
        2 infantry moved from Archangel to Nenetsia
        4 armour and 9 mech_infantrys moved from Ukraine to Volgograd
        1 mech_infantry moved from Ukraine to Volgograd
        3 mech_infantrys moved from Germany to Eastern Poland
    Place Units - Germans
        3 infantry placed in Ukraine
        3 mech_infantrys placed in Novgorod
        2 fighters and 1 mech_infantry placed in Western Germany
        Germans undo move 2.
        1 armour and 2 mech_infantrys placed in Novgorod
        1 mech_infantry placed in Western Germany
        2 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 58 PUs; end with 58 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0,50
British : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Germans
        1 artillery moved from Bryansk to Rostov
        1 infantry moved from Bryansk to Rostov
        1 fighter moved from Russia to Rostov
        1 tactical_bomber moved from Bryansk to Rostov
        1 artillery moved from Russia to Vologda
        1 infantry moved from Russia to Vologda
    Combat - Russians
        Battle in Rostov
            Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Italians defend with 2 infantry
                Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits
                Italians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Italians lost in Rostov
            Russians win, taking Rostov from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
        Battle in Vologda
            Russians attack with 1 artillery and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        3 infantry moved from Russia to Samara
        1 aaGun moved from Bryansk to Russia
        3 aaGuns, 1 armour, 15 artilleries and 42 infantry moved from Bryansk to Tambov
        1 infantry moved from Bryansk to Tambov
        1 tactical_bomber moved from Rostov to Russia
        1 fighter moved from Rostov to Russia
        5 infantry moved from Kansu to Timguska
    Place Units - Russians
        3 artilleries and 7 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,1,6,6
        Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.67
Russians : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 1 carrier, 9 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 submarine moved from 35 Sea Zone to 55 Sea Zone
        6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
        1 transport moved from 42 Sea Zone to 39 Sea Zone
        1 infantry moved from India to 39 Sea Zone
        1 infantry moved from 39 Sea Zone to Ceylon
        1 infantry moved from Yunnan to Szechwan
        1 infantry moved from Hunan to Kweichow
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Chahar to Suiyuyan
        2 tactical_bombers moved from Anhwe to Suiyuyan
        2 bombers moved from Kwangsi to Hopei
        1 fighter and 2 tactical_bombers moved from Yunnan to Kweichow
        2 tactical_bombers moved from Yunnan to Szechwan
        1 armour moved from India to West India
              Japanese take West India from UK_Pacific
        1 armour moved from West India to India
    Combat - Japanese
        Battle in Ceylon
        Battle in Kweichow
            Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/4 hits, 1,83 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
            Japanese win, taking Ceylon from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Suiyuyan
            Japanese attack with 1 infantry and 2 tactical_bombers
            Russians defend with 1 infantry
                Japanese roll dice for 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 1/3 hits, 1,17 expected hits
                Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Suiyuyan
            Japanese win, taking Suiyuyan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Szechwan
            Japanese attack with 1 infantry and 2 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/3 hits, 1,17 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Hopei
            Japanese attack with 2 bombers and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 1/3 hits, 1,50 expected hits
                Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Japanese win with 2 bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in 55 Sea Zone
            Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the ANZAC lost in 55 Sea Zone
            Japanese win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
    Non Combat Move - Japanese
        6 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
        1 transport moved from 42 Sea Zone to 37 Sea Zone
        1 infantry moved from Malaya to 37 Sea Zone
        1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        2 submarines moved from 37 Sea Zone to 39 Sea Zone
        1 destroyer moved from 42 Sea Zone to 39 Sea Zone
        1 fighter and 2 tactical_bombers moved from Kweichow to India
        2 mech_infantrys moved from Kwangsi to Burma
        3 infantry moved from Kwangtung to Kwangsi
        2 tactical_bombers moved from Szechwan to Yunnan
        2 tactical_bombers moved from Yunnan to Kwangsi
        1 mech_infantry moved from Anhwe to Yunnan
        1 infantry moved from Kiangsu to Anhwe
        1 infantry moved from Jehol to Chahar
        2 tactical_bombers moved from Suiyuyan to Anhwe
        2 bombers moved from Hopei to Kwangsi
        1 mech_infantry moved from Kiangsu to Hunan
        1 infantry moved from Kiangsu to Anhwe
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
    Place Units - Japanese
        1 carrier and 1 submarine placed in 6 Sea Zone
        3 submarines placed in 37 Sea Zone
        3 mech_infantrys placed in India
        3 mech_infantrys placed in Kwangtung
        3 mech_infantrys placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 59 PUs; end with 60 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : -0,33
Japanese : 1,00
FYI, I am going out of town for the weekend, and may not get to this move until next week. This USA-China-UK move is crucial at this stage of the game, and I need to give it some serious thought.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 bomber moved from Russia to Volgograd
        1 bomber moved from Russia to Novgorod
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
        4 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 destroyer moved from 91 Sea Zone to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from French West Africa to French Central Africa
              Americans take French Central Africa from Neutral_Axis
        1 artillery moved from French West Africa to French Central Africa
    Combat - Americans
        Strategic bombing raid in Novgorod
                AA fire in Novgorod : 0/1 hits, 0.17 expected hits
            Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
            Bombing raid in Novgorod causes 3 damage total. 
        Strategic bombing raid in Volgograd
                AA fire in Volgograd : 0/1 hits, 0.17 expected hits
            Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in Volgograd causes 6 damage total. 
        Battle in 55 Sea Zone
            Americans attack with 1 destroyer and 4 fighters
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in 110 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
            Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
            Casualties for Americans: 1 destroyer
            Casualties for Germans: 1 submarine
    Non Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
        1 transport moved from 87 Sea Zone to 86 Sea Zone
        2 infantry moved from Brazil to 86 Sea Zone
        2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        1 infantry moved from 87 Sea Zone to French West Africa
        1 infantry moved from 87 Sea Zone to French West Africa
        1 aaGun moved from Central United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 infantry moved from 91 Sea Zone to Morocco
        1 aaGun moved from 91 Sea Zone to Morocco
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 tactical_bomber moved from Egypt to Persia
        2 fighters moved from Egypt to Persia
        1 bomber moved from Volgograd to Russia
        1 bomber moved from Novgorod to Russia
        4 fighters moved from 55 Sea Zone to 54 Sea Zone
        1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Hawaiian Islands to Queensland
        2 fighters moved from Western United States to Hawaiian Islands
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun moved from Western United States to Central United States
        1 infantry moved from Western United States to Central United States
    Place Units - Americans
        1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
        1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
        1 artillery and 1 infantry placed in Central United States
        2 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 55 PUs; end with 56 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.83
AA fire in Volgograd : : -0.17
Americans : 1.17
Japanese : -0.17
AA fire in Novgorod : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        3 infantry moved from Shensi to Szechwan
        1 fighter moved from Shensi to Szechwan
        4 infantry moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Shensi
    Place Units - Chinese
        4 infantry placed in Shensi
        Chinese undo move 1.
        1 infantry placed in Manchuria
        3 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 bomber moved from Russia to Volgograd
        1 bomber moved from Russia to Novgorod
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
        4 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 destroyer moved from 91 Sea Zone to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from French West Africa to French Central Africa
              Americans take French Central Africa from Neutral_Axis
        1 artillery moved from French West Africa to French Central Africa
    Combat - Americans
        Strategic bombing raid in Novgorod
                AA fire in Novgorod : 0/1 hits, 0.17 expected hits
            Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
            Bombing raid in Novgorod causes 3 damage total. 
        Strategic bombing raid in Volgograd
                AA fire in Volgograd : 0/1 hits, 0.17 expected hits
            Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in Volgograd causes 6 damage total. 
        Battle in 55 Sea Zone
            Americans attack with 1 destroyer and 4 fighters
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in 110 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
            Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
            Casualties for Americans: 1 destroyer
            Casualties for Germans: 1 submarine
    Non Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
        1 transport moved from 87 Sea Zone to 86 Sea Zone
        2 infantry moved from Brazil to 86 Sea Zone
        2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        1 infantry moved from 87 Sea Zone to French West Africa
        1 infantry moved from 87 Sea Zone to French West Africa
        1 aaGun moved from Central United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 infantry moved from 91 Sea Zone to Morocco
        1 aaGun moved from 91 Sea Zone to Morocco
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 tactical_bomber moved from Egypt to Persia
        2 fighters moved from Egypt to Persia
        1 bomber moved from Volgograd to Russia
        1 bomber moved from Novgorod to Russia
        4 fighters moved from 55 Sea Zone to 54 Sea Zone
        1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Hawaiian Islands to Queensland
        2 fighters moved from Western United States to Hawaiian Islands
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun moved from Western United States to Central United States
        1 infantry moved from Western United States to Central United States
    Place Units - Americans
        1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
        1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
        1 artillery and 1 infantry placed in Central United States
        2 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 55 PUs; end with 56 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        3 infantry moved from Shensi to Szechwan
        1 fighter moved from Shensi to Szechwan
        4 infantry moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Shensi
    Place Units - Chinese
        4 infantry placed in Shensi
        Chinese undo move 1.
        1 infantry placed in Manchuria
        3 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 11 PUs
    Purchase Units - British
        British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Trans-Jordan to Syria
        1 artillery moved from Trans-Jordan to Syria
        1 mech_infantry moved from Egypt to Syria
        1 mech_infantry moved from Egypt to Syria
        1 bomber moved from Russia to Syria
        1 tactical_bomber moved from Egypt to Syria
        3 fighters moved from Egypt to Syria
        2 mech_infantrys moved from Persia to Caucasus
        2 fighters moved from Persia to Caucasus
    Combat - British
        Battle in Syria
            British attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
            Italians defend with 4 infantry
                British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 5/9 hits, 3.83 expected hits
                Italians roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits
                4 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
            British win, taking Syria from Italians with 1 artillery, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for British: 1 infantry
            Casualties for Italians: 4 infantry
        Battle in Caucasus
            British attack with 2 fighters and 2 mech_infantrys
            Germans defend with 1 mech_infantry
                British roll dice for 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
            British win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 mech_infantry
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - British
        2 fighters moved from Caucasus to Tambov
        2 fighters moved from Persia to Shensi
        2 mech_infantrys moved from Kazakhstan to Shensi
        2 mech_infantrys moved from Eastern Persia to Kazakhstan
        3 aaGuns, 3 artilleries and 21 infantry moved from Eastern Persia to Persia
        2 fighters moved from Syria to Persia
        1 bomber moved from Syria to Persia
        1 fighter moved from Syria to Egypt
        1 tactical_bomber moved from Syria to Egypt
        2 infantry moved from Anglo Egyptian Sudan to Egypt
        2 infantry moved from Alexandria to Egypt
        1 infantry moved from Egypt to Trans-Jordan
        1 artillery moved from Egypt to Trans-Jordan
        1 mech_infantry moved from Belgian Congo to Egypt
        1 cruiser moved from 83 Sea Zone to 91 Sea Zone
        1 transport moved from 71 Sea Zone to 83 Sea Zone
        2 armour moved from Eastern Persia to Persia
    Place Units - British
        1 fighter placed in United Kingdom
        1 mech_infantry placed in Union of South Africa
        1 armour, 1 infantry and 1 mech_infantry placed in Egypt
        1 artillery, 1 infantry and 1 mech_infantry placed in Persia
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,6,3,3,4,5,3,3,6,4,5
        British collect 34 PUs (1 lost to blockades); end with 34 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.50
British : 1.83
Italians : -0.33
AA fire in Volgograd : : -0.17
Americans : 1.17
Chinese : -0.67
Japanese : -0.17
AA fire in Novgorod : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 transports moved from 99 Sea Zone to 97 Sea Zone
        3 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry moved from Northern Italy to 97 Sea Zone
        4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
        4 infantry moved from 99 Sea Zone to Syria
        4 fighters moved from 99 Sea Zone to Syria
        1 bomber moved from Ukraine to Syria
    Combat - Italians
        Battle in Syria
            Italians attack with 1 bomber, 4 fighters and 4 infantry
            British defend with 1 artillery and 2 mech_infantrys
                Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 1/3 hits, 1,67 expected hits
                Italians roll dice for 1 bomber, 4 fighters and 4 infantry in Syria, round 2 : 1/9 hits, 3,33 expected hits
                British roll dice for 1 artillery and 2 mech_infantrys in Syria, round 2 : 0/3 hits, 1,00 expected hits
                2 mech_infantrys owned by the British lost in Syria
                Italians roll dice for 1 bomber, 4 fighters and 4 infantry in Syria, round 3 : 3/9 hits, 3,33 expected hits
                British roll dice for 1 artillery in Syria, round 3 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the British and 1 infantry owned by the Italians lost in Syria
            Italians win, taking Syria from British with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
            Casualties for British: 1 artillery and 2 mech_infantrys
            Casualties for Italians: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Syria to Southern Italy
        4 fighters moved from Syria to 99 Sea Zone
        1 infantry moved from Northern Italy to Southern Italy
        1 mech_infantry moved from Northern Italy to Romania
        1 armour moved from Romania to Ukraine
        1 submarine moved from 97 Sea Zone to 95 Sea Zone
        2 artilleries and 2 infantry moved from Libya to Tunisia
        1 infantry moved from Tunisia to Algeria
    Place Units - Italians
        1 fighter and 2 infantry placed in Southern Italy
        3 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -3,33
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
    Non Combat Move - ANZAC
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
    Non Combat Move - ANZAC
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
        1 destroyer moved from 80 Sea Zone to 76 Sea Zone
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs; 
        Germans buy 2 bombers, 1 fighter, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 mech_infantrys moved from Nenetsia to Timguska
        2 mech_infantrys moved from Urals to Timguska
        3 bombers moved from Novgorod to Timguska
        1 bomber moved from Western Germany to Vologda
        1 infantry moved from Nenetsia to Vologda
        1 tactical_bomber moved from Southern Italy to Rostov
        1 infantry moved from Ukraine to Rostov
        1 fighter moved from Southern Italy to Rostov
        1 infantry moved from Ukraine to Rostov
        1 bomber moved from Western Germany to Caucasus
        1 bomber moved from Western Germany to Caucasus
        2 mech_infantrys moved from Volgograd to Caucasus
        3 mech_infantrys moved from Eastern Poland to Western Ukraine
        1 tactical_bomber moved from Western Germany to Western Ukraine
        1 infantry moved from Ukraine to Bryansk
        1 fighter moved from Ukraine to Bryansk
        4 armour and 9 mech_infantrys moved from Volgograd to Kazakhstan
    Combat - Germans
        Battle in Timguska
            Germans attack with 3 bombers and 4 mech_infantrys
            Russians defend with 5 infantry
                Germans roll dice for 3 bombers and 4 mech_infantrys in Timguska, round 2 : 2/7 hits, 2,67 expected hits
                Russians roll dice for 5 infantry in Timguska, round 2 : 2/5 hits, 1,67 expected hits
                2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Timguska
                Germans roll dice for 3 bombers and 2 mech_infantrys in Timguska, round 3 : 2/5 hits, 2,33 expected hits
                Russians roll dice for 3 infantry in Timguska, round 3 : 1/3 hits, 1,00 expected hits
                2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
                Germans roll dice for 3 bombers and 1 mech_infantry in Timguska, round 4 : 2/4 hits, 2,17 expected hits
                Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Timguska
            Germans win, taking Timguska from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 3 mech_infantrys
            Casualties for Russians: 5 infantry
        Battle in Bryansk
            Germans attack with 1 fighter and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Bryansk
            Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Western Ukraine
            Germans attack with 3 mech_infantrys and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in Rostov
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 artillery and 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1,50 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
            Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Russians: 1 artillery and 1 infantry
        Battle in Kazakhstan
            Germans attack with 4 armour and 9 mech_infantrys
            British defend with 2 mech_infantrys
                Germans roll dice for 4 armour and 9 mech_infantrys in Kazakhstan, round 2 : 4/13 hits, 3,50 expected hits
                Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits
                2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Kazakhstan
            Germans win, taking Kazakhstan from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for Germans: 2 mech_infantrys
            Casualties for British: 2 mech_infantrys
        Battle in Vologda
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 artillery
                Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits
                Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Vologda
             retreated to Vologda
            Russians win with 1 artillery remaining. Battle score for attacker is -3
            Casualties for Germans: 1 infantry
        Battle in Caucasus
            Germans attack with 2 bombers and 2 mech_infantrys
            British defend with 1 mech_infantry
                Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1,67 expected hits
                Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the British lost in Caucasus
            Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for British: 1 mech_infantry
    Non Combat Move - Germans
        2 bombers moved from Caucasus to Ukraine
        1 bomber moved from Vologda to Archangel
        3 bombers moved from Timguska to Archangel
        1 infantry moved from Nenetsia to Archangel
        1 infantry moved from Novgorod to Archangel
        1 armour moved from Novgorod to Archangel
        1 mech_infantry moved from Novgorod to Archangel
        1 mech_infantry moved from Novgorod to Belarus
        2 infantry moved from Novgorod to Belarus
        1 fighter moved from Bryansk to Archangel
        1 infantry moved from Archangel to Nenetsia
        1 tactical_bomber moved from Western Ukraine to Ukraine
        1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
        2 mech_infantrys moved from Germany to Eastern Poland
        1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 112 Sea Zone to 113 Sea Zone
        2 fighters moved from 113 Sea Zone to Western Germany
        1 fighter moved from Western Germany to Southern Italy
        1 fighter moved from Western Germany to Ukraine
    Place Units - Germans
        3 infantry placed in Ukraine
        3 mech_infantrys placed in Novgorod
        1 transport placed in 113 Sea Zone
        2 bombers and 1 fighter placed in Western Germany
        3 infantry placed in France
        2 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 62 PUs; end with 62 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 artillery moved from Vologda to Nenetsia
        1 mech_infantry moved from Russia to Nenetsia
        1 mech_infantry moved from Russia to Urals
              Russians take Urals from Germans
        1 infantry moved from Tambov to Rostov
        1 infantry moved from Tambov to Volgograd
              Russians take Volgograd from Germans
        1 infantry moved from Tambov to Rostov
        1 artillery moved from Tambov to Rostov
        1 fighter and 1 tactical_bomber moved from Russia to Rostov
    Combat - Russians
        Battle in Rostov
            Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in Nenetsia
            Russians attack with 1 artillery and 1 mech_infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 artillery and 1 mech_infantry in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 artillery and 1 mech_infantry in Nenetsia, round 3 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Nenetsia
            Russians win, taking Nenetsia from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 submarine moved from 106 Sea Zone to 91 Sea Zone
        1 infantry moved from Samara to Novosibirsk
        1 infantry moved from Samara to Vologda
        1 tactical_bomber moved from Rostov to Russia
        1 fighter moved from Rostov to Russia
        1 armour moved from Tambov to Samara
        10 artilleries moved from Tambov to Samara
        11 infantry moved from Tambov to Samara
        11 infantry moved from Tambov to Samara
        1 aaGun moved from Tambov to Samara
        1 aaGun moved from Tambov to Russia
        1 aaGun moved from Tambov to Russia
        4 artilleries moved from Tambov to Russia
        2 armour moved from Russia to Samara
        10 infantry moved from Tambov to Russia
        6 infantry moved from Tambov to Russia
        1 infantry moved from Tambov to Russia
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,6,4,3
        Russians collect 20 PUs (3 lost to blockades); end with 20 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 1 carrier, 3 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Kweichow to Szechwan
        1 mech_infantry moved from Yunnan to Szechwan
        1 fighter and 2 tactical_bombers moved from India to Szechwan
        1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
        2 infantry moved from 5 Sea Zone to Siberia
        1 tactical_bomber moved from Anhwe to Szechwan
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
        1 destroyer and 2 submarines moved from 39 Sea Zone to 55 Sea Zone
        3 submarines moved from 37 Sea Zone to 55 Sea Zone
        1 submarine moved from 35 Sea Zone to 55 Sea Zone
        2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
    Combat - Japanese
        Battle in Siberia
        Battle in Szechwan
            Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
            Chinese defend with 3 infantry
                Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2,50 expected hits
                Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
                1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
             retreated to Szechwan
            Chinese win, taking Siberia from Russians with 1 infantry remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 infantry and 1 mech_infantry
            Casualties for Chinese: 2 infantry
        Battle in 55 Sea Zone
            Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 6 submarines and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 6 submarines in 55 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
                Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 destroyer owned by the Americans lost in 55 Sea Zone
            Japanese win with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Japanese
        3 infantry moved from Java to 42 Sea Zone
        1 infantry moved from Ceylon to 39 Sea Zone
        1 artillery moved from India to 39 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
        1 artillery, 4 infantry and 4 transports moved from 42 Sea Zone to 55 Sea Zone
        2 mech_infantrys moved from Burma to Yunnan
        1 armour and 9 mech_infantrys moved from India to Yunnan
        1 infantry moved from Anhwe to Kweichow
        1 aaGun moved from Anhwe to Chahar
        3 mech_infantrys moved from Kiangsu to Chahar
        1 mech_infantry moved from Kwangtung to Anhwe
        1 mech_infantry moved from Hunan to Chahar
        2 mech_infantrys moved from Kwangtung to Hunan
        2 bombers and 2 tactical_bombers moved from Kwangsi to Philippines
        2 fighters moved from 6 Sea Zone to Philippines
        1 fighter moved from Szechwan to Shan State
        1 tactical_bomber moved from Szechwan to Shan State
        1 tactical_bomber moved from Szechwan to Shan State
        1 tactical_bomber moved from Anhwe to Philippines
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        2 carriers moved from 6 Sea Zone to 20 Sea Zone
        1 tactical_bomber moved from Szechwan to Shan State
        2 fighters moved from 55 Sea Zone to Philippines
    Place Units - Japanese
        3 submarines placed in 37 Sea Zone
        1 carrier and 1 submarine placed in 20 Sea Zone
        3 infantry placed in India
        1 mech_infantry placed in Kwangtung
        3 mech_infantrys placed in Kiangsu
        Japanese undo move 3.
        1 infantry and 2 mech_infantrys placed in India
        2 infantry placed in Japan
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Philippines: 1 fighter
        EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 59 PUs; end with 59 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0,67
Chinese : 1,00
Japanese : 0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 2 artilleries, 3 bombers, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 fighters moved from Russia to Ukraine
        1 bomber moved from Russia to Ukraine
        1 bomber moved from Russia to Novgorod
    Combat - Americans
        Air Battle in Ukraine
Combat Hit Differential Summary :
Intercept Bombing run in Ukraine?