@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
League 2019 BM MrCunego (axis) vs OwenToo (allies)
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 1 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 5 Sea Zone to 15 Sea Zone 2 fighters moved from Japan to 15 Sea Zone 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British 1 infantry moved from Tanganyika Territory to Belgian Congo 1 bomber moved from Trans-Jordan to Belgian Congo 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Kenya 1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 bomber and 1 fighter moved from India to Yunnan 1 infantry moved from Anhwe to Kweichow 1 bomber moved from India to Kweichow 1 mech_infantry moved from Anhwe to Hopei 1 bomber moved from India to Hopei 1 bomber moved from India to Jehol 1 infantry moved from Shantung to Jehol 1 fighter moved from Japan to 17 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 4 fighters moved from 35 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow retreated to Kweichow Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Belgian Congo Japanese attack with 1 bomber and 1 infantry British defend with 1 fighter Japanese roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 fighter in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Belgian Congo Japanese win, taking Belgian Congo from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Battle in Hopei Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 15 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 15 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 2 destroyers and 1 transport in 15 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 2 destroyers owned by the Americans lost in 15 Sea ZoneCombat Hit Differential Summary :
British : -0,67 Americans : -1,17 Chinese : 1,33 Japanese : -0,50 -
Submerge with the sub?
Best regards
Mrcunego -
No the sub stays and fights
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 1 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 5 Sea Zone to 15 Sea Zone 2 fighters moved from Japan to 15 Sea Zone 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British 1 infantry moved from Tanganyika Territory to Belgian Congo 1 bomber moved from Trans-Jordan to Belgian Congo 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Kenya 1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 bomber and 1 fighter moved from India to Yunnan 1 infantry moved from Anhwe to Kweichow 1 bomber moved from India to Kweichow 1 mech_infantry moved from Anhwe to Hopei 1 bomber moved from India to Hopei 1 bomber moved from India to Jehol 1 infantry moved from Shantung to Jehol 1 fighter moved from Japan to 17 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 4 fighters moved from 35 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow retreated to Kweichow Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Belgian Congo Japanese attack with 1 bomber and 1 infantry British defend with 1 fighter Japanese roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 fighter in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Belgian Congo Japanese win, taking Belgian Congo from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Battle in Hopei Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 15 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 15 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 2 destroyers and 1 transport in 15 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 2 destroyers owned by the Americans lost in 15 Sea Zone Japanese roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters in 15 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 15 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 15 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters in 15 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits 1 submarine owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 15 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 36 Casualties for Americans: 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport Battle in Jehol Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 21 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kenya Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Kenya Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kenya to 80 Sea Zone 1 bomber moved from Belgian Congo to Egypt 2 infantry moved from Kiangsu to Anhwe 1 bomber moved from Jehol to Kiangsu 1 bomber moved from Hopei to Kiangsu 1 bomber moved from Yunnan to India 1 bomber moved from Kweichow to India 1 armour and 13 mech_infantrys moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Persia to Trans-Jordan 2 mech_infantrys moved from Eastern Persia to Iraq 2 mech_infantrys moved from India to Eastern Persia 4 fighters moved from 21 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 fighters moved from 15 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kiangsu to 35 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Yunnan to 35 Sea Zone 1 artillery and 7 infantry moved from Iraq to Trans-Jordan 1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 fighter placed in Japan 3 mech_infantrys placed in Persia 1 infantry placed in Japan Japanese undo move 4. 1 infantry and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Kwangtung 2 submarines placed in 37 Sea Zone 1 mech_infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,3,5,5,1,5 Japanese collect 60 PUs (4 lost to blockades); end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
British : -0,17 Americans : -0,83 Chinese : 0,67 Japanese : -2,00 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from Shensi to Kweichow 1 tactical_bomber moved from Shensi to Kweichow 1 artillery moved from Alexandria to Tobruk Americans take Tobruk from Italians 1 infantry moved from Alexandria to Tobruk 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 4 submarines Japanese defend with 1 carrier and 4 fighters Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone 3 submarines owned by the Americans Submerged Japanese win with 4 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Japanese: 1 carrier Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 2 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 bomber moved from Kweichow to Shensi 1 tactical_bomber moved from Kweichow to Shensi 1 fighter moved from Wake Island to Caroline Islands 2 bombers moved from Western United States to Manchuria 4 infantry moved from Iceland to 123 Sea Zone 4 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone 4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 123 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Western United States to Eastern United States 2 aaGuns, 2 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Algeria to Tunisia 2 fighters moved from Iceland to United Kingdom Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans : -1.67 Japanese : 0.00 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan 3 infantry moved from Manchuria to Jehol Combat - Chinese Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 2 infantry placed in Manchuria 1 infantry placed in Manchuria 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : 2.50 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from Shensi to Kweichow 1 tactical_bomber moved from Shensi to Kweichow 1 artillery moved from Alexandria to Tobruk Americans take Tobruk from Italians 1 infantry moved from Alexandria to Tobruk 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 4 submarines Japanese defend with 1 carrier and 4 fighters Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone 3 submarines owned by the Americans Submerged Japanese win with 4 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Japanese: 1 carrier Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 2 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 bomber moved from Kweichow to Shensi 1 tactical_bomber moved from Kweichow to Shensi 1 fighter moved from Wake Island to Caroline Islands 2 bombers moved from Western United States to Manchuria 4 infantry moved from Iceland to 123 Sea Zone 4 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone 4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 123 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Western United States to Eastern United States 2 aaGuns, 2 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Algeria to Tunisia 2 fighters moved from Iceland to United Kingdom Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan 3 infantry moved from Manchuria to Jehol Combat - Chinese Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 2 infantry placed in Manchuria 1 infantry placed in Manchuria 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Japanese Combat - British Non Combat Move - British 1 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Alexandria to Tobruk 1 armour moved from Algeria to Tunisia 1 artillery moved from Rhodesia to Union of South Africa Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3 British collect 21 PUs (3 lost to blockades); end with 21 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : -1.67 Chinese : 2.50 Japanese : -0.67 -
Hi
Anzac is up
Best regards
MrCunego
anzac.tsvg -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Shensi to Russia 1 fighter moved from Manchuria to Shensi 1 fighter moved from Caroline Islands to Manchuria 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Russia is up
Best regards
MrCunego
russia.tsvg -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 tactical_bomber moved from Bryansk to Rostov 1 fighter moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Belarus 2 infantry moved from Samara to Novosibirsk 2 armour moved from Samara to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Rostov to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 10 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 aaGun EDIT: Adding units owned by Russians to Vologda: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67 Russians : 0.67 -
USA is up.
Best regards
MrCunego
USA.tsvg -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Tobruk 1 tactical_bomber moved from Tunisia to Tobruk 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 8 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tobruk Americans attack with 3 bombers and 1 tactical_bomber Germans defend with 3 armour Americans roll dice for 3 bombers and 1 tactical_bomber in Tobruk, round 2 : 1/4 hits, 2.50 expected hits Italians roll dice for 3 armour in Tobruk, round 2 : 1/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Tobruk Americans roll dice for 3 bombers in Tobruk, round 3 : 3/3 hits, 2.00 expected hits Italians roll dice for 2 armour in Tobruk, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Tobruk Americans win with 3 bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 tactical_bomber Casualties for Germans: 3 armour Non Combat Move - Americans 3 bombers moved from Tobruk to Tunisia 3 fighters moved from Gibraltar to Tunisia 4 infantry moved from Central United States to 101 Sea Zone 2 carriers, 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 4 infantry moved from 123 Sea Zone to Iceland 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 123 Sea Zone 4 infantry moved from 123 Sea Zone to Iceland 4 fighters moved from Eastern United States to Iceland 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from Western United States to United Kingdom 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Wake Island 1 tactical_bomber moved from Shensi to Russia 1 bomber moved from Shensi to Russia Place Units - Americans 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone Americans undo move 1. 1 artillery and 1 infantry placed in Central United States 3 bombers and 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6 Americans collect 57 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Italians : -1.50 Americans : 0.17 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Jehol to Chahar 2 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Jehol 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Tobruk 1 tactical_bomber moved from Tunisia to Tobruk 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 8 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tobruk Americans attack with 3 bombers and 1 tactical_bomber Germans defend with 3 armour Americans roll dice for 3 bombers and 1 tactical_bomber in Tobruk, round 2 : 1/4 hits, 2.50 expected hits Italians roll dice for 3 armour in Tobruk, round 2 : 1/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Tobruk Americans roll dice for 3 bombers in Tobruk, round 3 : 3/3 hits, 2.00 expected hits Italians roll dice for 2 armour in Tobruk, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Tobruk Americans win with 3 bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 tactical_bomber Casualties for Germans: 3 armour Non Combat Move - Americans 3 bombers moved from Tobruk to Tunisia 3 fighters moved from Gibraltar to Tunisia 4 infantry moved from Central United States to 101 Sea Zone 2 carriers, 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 4 infantry moved from 123 Sea Zone to Iceland 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 123 Sea Zone 4 infantry moved from 123 Sea Zone to Iceland 4 fighters moved from Eastern United States to Iceland 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from Western United States to United Kingdom 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Wake Island 1 tactical_bomber moved from Shensi to Russia 1 bomber moved from Shensi to Russia Place Units - Americans 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone Americans undo move 1. 1 artillery and 1 infantry placed in Central United States 3 bombers and 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6 Americans collect 57 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Jehol to Chahar 2 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Jehol 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 mech_infantry moved from Novosibirsk to Urals 1 bomber moved from Russia to Urals 7 fighters moved from Russia to Urals 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Union of South Africa to Rhodesia Combat - British Battle in Rhodesia British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Rhodesia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Rhodesia British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Urals British attack with 1 bomber, 7 fighters and 1 mech_infantry Germans defend with 1 armour and 8 mech_infantrys British roll dice for 1 bomber, 7 fighters and 1 mech_infantry in Urals, round 2 : 3/9 hits, 4.33 expected hits Germans roll dice for 1 armour and 8 mech_infantrys in Urals, round 2 : 2/9 hits, 3.17 expected hits 1 mech_infantry owned by the British, 3 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Urals British roll dice for 1 bomber and 6 fighters in Urals, round 3 : 3/7 hits, 3.67 expected hits Germans roll dice for 1 armour and 5 mech_infantrys in Urals, round 3 : 3/6 hits, 2.17 expected hits 3 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Urals British roll dice for 1 bomber and 3 fighters in Urals, round 4 : 0/4 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Urals, round 4 : 1/3 hits, 1.17 expected hits 1 fighter owned by the British lost in Urals British roll dice for 1 bomber and 2 fighters in Urals, round 5 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Urals, round 5 : 2/3 hits, 1.17 expected hits 1 bomber owned by the British, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Urals retreated to Urals Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -48 Casualties for British: 1 bomber, 6 fighters and 1 mech_infantry Casualties for Germans: 7 mech_infantrys Non Combat Move - British 1 fighter moved from Urals to Russia 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Rhodesia to Union of South Africa Place Units - British 3 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2 British collect 16 PUs (3 lost to blockades); end with 18 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0.33 Italians : -1.50 British : -4.50 Americans : 0.17 Japanese : 0.67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 carrier and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Egypt to Crete 1 battleship moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in Crete Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 infantry Italians roll dice for 1 battleship in Crete, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Crete Italians win, taking Crete from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Crete to Southern Italy 2 carriers, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Libya to Tobruk 1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tobruk 2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 armour moved from Alexandria to Tobruk 1 fighter moved from Egypt to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Iraq to Northwest Persia 1 aaGun moved from Persia to Northwest Persia Place Units - Italians 1 carrier placed in 97 Sea Zone 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : 0,00 British : -0,67 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from Shensi to Urals 3 fighters moved from Russia to Urals Combat - ANZAC Battle in Urals ANZAC attack with 4 fighters Germans defend with 1 armour and 1 mech_infantry ANZAC roll dice for 4 fighters in Urals, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Urals ANZAC roll dice for 4 fighters in Urals, round 3 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Urals ANZAC win with 4 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - ANZAC 3 fighters moved from Urals to Russia 1 fighter moved from Urals to Vologda Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Germans : -1.33 ANZAC : 0.00 -
Russia is up
Best regards
MrCunego
russia.tsvg -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 aaGun moved from Vologda to Russia 1 artillery moved from Vologda to Russia 2 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Novosibirsk to Samara 3 aaGuns, 2 armour, 12 artilleries, 62 infantry and 1 mech_infantry moved from Bryansk to Tambov 2 armour moved from Tambov to Russia 1 mech_infantry moved from Tambov to Russia Place Units - Russians 3 artilleries, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.17 -
USA is up
Best regards
MrCunego
USA.tsvg





