Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 58
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Western Germany to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 3 fighters in Northern Italy, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
Italians win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Battle in 92 Sea Zone
Italians attack with 1 fighter and 2 tactical_bombers
British defend with 1 destroyer
Italians roll dice for 1 fighter and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter and 2 tactical_bombers moved from 92 Sea Zone to 96 Sea Zone
3 fighters moved from Northern Italy to Southern Italy
1 mech_infantry moved from Germany to Western Germany
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 7 PUs; end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -2.83
British : -0.33
Americans : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 58
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Persia to Iraq
6 fighters moved from Persia to Iraq
3 fighters moved from Sumatra to Iraq
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from India to Burma
1 transport moved from 39 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
3 fighters moved from Queensland to Sumatra
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - French
French repair damage of 5x factory_minor; Remaining resources: 24 PUs;
French buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
2 fighters moved from Norway to France
3 infantry moved from Normandy Bordeaux to France
Place Units - French
3 infantry placed in France
2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,6,1,4,4,6,1,2,3,3,6,6,2,3,1,3,2,1,1,1,3,5,3,6,3,6,1,6,4,6,5,2,2,6,4,5,5,1,5,5,4,2,3,4
French collect 19 PUs (1 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 59
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 44 PUs;
Germans buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from Americans
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Trans-Jordan to Tunisia
3 bombers moved from Trans-Jordan to Bryansk
17 armour and 48 mech_infantrys moved from Trans-Jordan to Egypt
3 infantry moved from Rostov to Bryansk
1 artillery and 3 infantry moved from Rostov to Volgograd
55 artilleries and 36 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Germany to Belarus
1 infantry moved from Novgorod to Belarus
1 submarine moved from 113 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 119 Sea Zone
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Bryansk
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Bryansk, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Egypt
Germans attack with 17 armour and 48 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 17 armour and 48 mech_infantrys in Egypt, round 2 : 14/65 hits, 16.50 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 17 armour and 47 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Germans win, taking Tunisia from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 55 artilleries and 36 infantry
Russians defend with 1 infantry
Germans roll dice for 55 artilleries and 36 infantry in Caucasus, round 2 : 35/91 hits, 30.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 55 artilleries and 36 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Archangel to Germany
2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys moved from Germany to Western Germany
8 mech_infantrys moved from Baltic States to Germany
2 fighters moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
1 bomber moved from Tunisia to Southern Italy
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
4 mech_infantrys moved from Baltic States to Novgorod
3 bombers moved from Bryansk to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
6 armour moved from Baltic States to Eastern Poland
15 mech_infantrys moved from Baltic States to Eastern Poland
20 mech_infantrys moved from Baltic States to Germany
Place Units - Germans
3 infantry placed in Novgorod
3 artilleries placed in Western Germany
5 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 2.17
British : 0.33
French : -0.33
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 59
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
3 fighters moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
2 fighters moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 3 fighters and 3 infantry in Bryansk, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Russia
3 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun, 1 armour, 46 artilleries and 68 infantry moved from Tambov to Samara
1 infantry moved from Smolensk to Vologda
1 aaGun and 1 armour moved from Smolensk to Russia
3 artilleries and 8 infantry moved from Russia to Samara
1 aaGun moved from Russia to Vologda
17 armour moved from Russia to Samara
1 mech_infantry moved from Northwest Persia to Iraq
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 59
Purchase Units - Japanese
Japanese buy 2 tactical_bombers; Remaining resources: 3 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Sardinia
1 tactical_bomber moved from 96 Sea Zone to Sardinia
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Sicily
6 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
4 fighters moved from Southern Italy to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 76 Sea Zone
1 destroyer moved from 99 Sea Zone to 76 Sea Zone
1 bomber moved from Trans-Jordan to 76 Sea Zone
3 fighters moved from Trans-Jordan to 76 Sea Zone
2 infantry moved from Malaya to Shan State
1 fighter moved from Sikang to Shan State
Combat - Japanese
Battle in Sicily
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sicily, round 2 : 4/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Sicily, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sicily
Japanese win, taking Sicily from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sardinia
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sardinia, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Sardinia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sardinia
Japanese win, taking Sardinia from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 97 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 7/12 hits, 6.00 expected hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 97 Sea Zone
Japanese win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 76 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 3 fighters in 76 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 76 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Novosibirsk to Kansu
19 artilleries and 68 infantry moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Shensi to Szechwan
1 infantry moved from Yunnan to Szechwan
2 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Kazakhstan to Caucasus
3 armour and 10 mech_infantrys moved from Kazakhstan to Sikang
1 fighter moved from Sikang to Novgorod
1 tactical_bomber moved from Kansu to Novgorod
1 aaGun moved from Suiyuyan to Shensi
1 aaGun moved from Novosibirsk to Tsinghai
2 fighters and 1 tactical_bomber moved from Manchuria to Shensi
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
12 fighters moved from 99 Sea Zone to Germany
10 fighters and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 artillery, 1 battleship, 10 carriers, 3 destroyers, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
1 artillery, 1 battleship, 9 carriers, 1 fighter, 1 infantry, 1 marine, 4 submarines, 2 tactical_bombers and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from Sardinia to Southern Italy
2 fighters and 2 tactical_bombers moved from Sicily to 95 Sea Zone
5 fighters moved from 99 Sea Zone to Western Germany
1 fighter moved from 99 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
2 submarines moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from 76 Sea Zone to Southern Italy
3 fighters moved from 76 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to Western Germany
2 fighters moved from 99 Sea Zone to Germany
1 fighter moved from Trans-Jordan to Western Germany
2 mech_infantrys moved from Szechwan to Sikang
1 mech_infantry moved from Tsinghai to Sikang
2 armour and 7 mech_infantrys moved from Kansu to Sikang
1 mech_infantry moved from Suiyuyan to Sikang
Place Units - Japanese
2 tactical_bombers placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 3 armour and 10 mech_infantrys
EDIT: Adding units owned by Japanese to Caucasus: 3 armour and 10 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 2 armour and 12 mech_infantrys
EDIT: Adding units owned by Japanese to Shensi: 2 armour and 12 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,2,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,1,4,2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,6,5,1,6,1,1,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,3,1,4,4,1,4,3,6,2
Japanese collect 33 PUs (23 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
British : 0.67
Americans : 1.00
UK_Pacific : -0.33
Japanese : 3.00
seem to have the same problem with the dice as before so your email will have to be put back in. But this time its a game that I am in. Its late for me now but can forward you the dice results tomorrow if you like.
No worries, I’ll continue as is.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 59
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 3 fighters and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from France to Sardinia
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
5 fighters moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from 110 Sea Zone to 119 Sea Zone
1 armour moved from Finland to Karelia
Russians take Karelia from Italians
1 armour moved from Karelia to Finland
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
6 fighters moved from France to Northern Italy
1 infantry moved from France to Northern Italy
3 bombers moved from France to Sicily
1 bomber moved from Normandy Bordeaux to Sicily
1 bomber moved from France to Egypt
4 fighters and 1 submarine moved from 80 Sea Zone to 76 Sea Zone
Combat - Americans
Air Battle in Egypt
Americans attacks with 1 units heading to Egypt
Germans launches 4 interceptors out of Egypt
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 1/4 hits, 1.33 expected hits
1 bomber owned by the Americans lost in Egypt
Air Battle is over, the attackers have all died
Battle in Northern Italy
Americans attack with 6 fighters and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 6 fighters and 1 infantry in Northern Italy, round 2 : 3/7 hits, 3.17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sicily
Americans attack with 4 bombers
Japanese defend with 2 infantry
Americans roll dice for 4 bombers in Sicily, round 2 : 3/4 hits, 2.67 expected hits
Italians roll dice for 2 infantry in Sicily, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sicily
Americans win with 3 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 infantry
Battle in Sardinia
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Sardinia, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Sardinia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sardinia
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 76 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 76 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 76 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 119 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 6 fighters in 119 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Germans: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 bombers moved from Sicily to France
2 bombers moved from Sardinia to France
2 artilleries and 17 infantry moved from Normandy Bordeaux to France
1 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
3 armour moved from Persia to Northwest Persia
3 artilleries and 5 infantry moved from Iraq to Northwest Persia
43 fighters and 5 tactical_bombers moved from Iraq to Northwest Persia
4 fighters moved from 76 Sea Zone to Northwest Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
7 transports moved from 123 Sea Zone to 101 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 123 Sea Zone to Iceland
16 transports moved from 110 Sea Zone to 123 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 carriers moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
3 fighters moved from 119 Sea Zone to 109 Sea Zone
3 fighters moved from 119 Sea Zone to Scotland
5 destroyers moved from 110 Sea Zone to 109 Sea Zone
6 fighters moved from Northern Italy to France
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Persia
1 armour and 2 infantry placed in Norway
1 carrier placed in 101 Sea Zone
2 artilleries, 3 fighters and 2 infantry placed in Eastern United States
10 infantry placed in Central United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 mech_infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
6 artilleries and 15 infantry moved from Burma to Shan State
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 armour and 2 mech_infantrys moved from Russia to Urals
Combat - British
Battle in Urals
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
British win, taking Urals from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 6 artilleries and 15 infantry
Japanese defend with 2 infantry
British roll dice for 6 artilleries and 15 infantry in Shan State, round 2 : 5/21 hits, 5.50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 6 artilleries and 15 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Yunnan to India
1 mech_infantry moved from India to Shan State
1 aaGun moved from Burma to Shan State
16 artilleries and 32 infantry moved from Persia to Northwest Persia
16 fighters moved from Iraq to India
2 fighters moved from Iraq to Northwest Persia
2 fighters moved from Anglo Egyptian Sudan to Northwest Persia
1 mech_infantry moved from Syria to Northwest Persia
4 armour, 4 artilleries, 15 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
1 aaGun, 7 artilleries, 8 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
16 artilleries and 33 infantry moved from West India to Eastern Persia
4 carriers, 1 destroyer, 8 fighters and 3 transports moved from 110 Sea Zone to 109 Sea Zone
6 infantry moved from Normandy Bordeaux to France
2 infantry moved from Norway to Finland
Place Units - British
1 mech_infantry placed in Union of South Africa
1 airfield placed in Northwest Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Germans : 0.83
Defenders Fire, : : -0.33
Italians : -0.33
British : -1.67
Americans : -1.17
Attackers Fire, : : -0.17
Japanese : -1.00
Did you forget to send escorts to Egypt? Can edit if so.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 59
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 13 artilleries and 10 mech_infantrys moved from Western Germany to Northern Italy
1 artillery and 13 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 3 armour, 14 artilleries, 13 infantry and 10 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 armour, 14 artilleries, 13 infantry and 10 mech_infantrys in Northern Italy, round 2 : 14/40 hits, 12.33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 armour, 14 artilleries, 13 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 artillery and 3 marines moved from Southern Italy to 95 Sea Zone
2 aaGuns moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to 95 Sea Zone
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 59
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 13 artilleries and 10 mech_infantrys moved from Western Germany to Northern Italy
1 artillery and 13 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 3 armour, 14 artilleries, 13 infantry and 10 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 armour, 14 artilleries, 13 infantry and 10 mech_infantrys in Northern Italy, round 2 : 14/40 hits, 12.33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 armour, 14 artilleries, 13 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 artillery and 3 marines moved from Southern Italy to 95 Sea Zone
2 aaGuns moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to 95 Sea Zone
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.67
Americans : -0.33
I actually didn’t see the Japanese fighters before it was too late, but it’s all good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 59
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
9 fighters moved from Iraq to Northwest Persia
6 fighters moved from 80 Sea Zone to Northwest Persia
3 fighters moved from Sumatra to Eastern Persia
1 infantry moved from Burma to Shan State
3 fighters moved from Queensland to Sumatra
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - French
French buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - French
Non Combat Move - French
2 infantry moved from Southern France to France
3 infantry moved from Normandy Bordeaux to France
Place Units - French
3 infantry placed in France
1 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
Turn Complete - French
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,1,1,1,4
French collect 16 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 60
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 65 PUs;
Germans buy 10 artilleries and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Bryansk
3 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Southern Italy to Algeria
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Novgorod to Volgograd
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Volgograd, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Algeria
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 3/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Germans win, taking Algeria from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Germany
1 bomber moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
6 armour and 15 mech_infantrys moved from Eastern Poland to Germany
28 mech_infantrys moved from Germany to Northern Italy
2 armour and 2 mech_infantrys moved from Western Germany to Northern Italy
38 artilleries and 109 infantry moved from Western Germany to Northern Italy
1 bomber moved from Algeria to Northern Italy
25 artilleries moved from Caucasus to Rostov
14 infantry moved from Caucasus to Rostov
5 mech_infantrys moved from Novgorod to Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Poland
1 aaGun moved from Caucasus to Rostov
Place Units - Germans
10 artilleries placed in Germany
2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Egypt
Germans undo move 3.
2 infantry placed in Ukraine
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 5.17
French : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 60
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 65 PUs;
Germans buy 10 artilleries and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Bryansk
3 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Southern Italy to Algeria
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Novgorod to Volgograd
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Volgograd, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Algeria
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 3/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Germans win, taking Algeria from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Germany
1 bomber moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
6 armour and 15 mech_infantrys moved from Eastern Poland to Germany
28 mech_infantrys moved from Germany to Northern Italy
2 armour and 2 mech_infantrys moved from Western Germany to Northern Italy
38 artilleries and 109 infantry moved from Western Germany to Northern Italy
1 bomber moved from Algeria to Northern Italy
25 artilleries moved from Caucasus to Rostov
14 infantry moved from Caucasus to Rostov
5 mech_infantrys moved from Novgorod to Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Poland
1 aaGun moved from Caucasus to Rostov
Place Units - Germans
10 artilleries placed in Germany
2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Egypt
Germans undo move 3.
2 infantry placed in Ukraine
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 6 artilleries
EDIT: Adding units owned by Germans to Rostov: 6 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 5.17
French : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 60
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 7 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
3 fighters moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Samara to Volgograd
2 infantry moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Bryansk
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 armour, 1 artillery and 7 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery and 7 infantry in Smolensk, round 2 : 3/9 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Vologda to Smolensk
1 infantry moved from Samara to Vologda
1 armour moved from Samara to Urals
2 armour moved from Samara to Tambov
1 aaGun, 49 artilleries and 73 infantry moved from Samara to Tambov
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Bryansk to Russia
1 fighter moved from Archangel to Russia
1 armour moved from Samara to Smolensk
12 armour moved from Samara to Tambov
2 armour moved from Samara to Russia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 2,00
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 60
Purchase Units - Japanese
Japanese buy 1 fighter and 2 tactical_bombers; Remaining resources: 4 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
Combat - Japanese
Battle in Gibraltar
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Gibraltar, round 2 : 6/9 hits, 4.83 expected hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
Japanese win, taking Gibraltar from British with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Gibraltar to 92 Sea Zone
4 tactical_bombers moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
3 artilleries, 1 infantry, 2 marines and 3 transports moved from 95 Sea Zone to 92 Sea Zone
2 battleships and 2 marines moved from 95 Sea Zone to 92 Sea Zone
19 carriers, 4 fighters and 2 tactical_bombers moved from 95 Sea Zone to 92 Sea Zone
3 submarines moved from 93 Sea Zone to 92 Sea Zone
2 submarines moved from 95 Sea Zone to 93 Sea Zone
3 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Northern Italy
14 fighters moved from Germany to Northern Italy
10 fighters moved from Western Germany to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Northern Italy
12 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy
2 fighters moved from Northern Italy to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Shensi to Caucasus
1 fighter moved from Szechwan to Caucasus
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 aaGun and 2 infantry moved from Szechwan to Sikang
1 aaGun moved from Szechwan to Sikang
2 tactical_bombers moved from Malaya to Sikang
1 infantry moved from Hunan to Anhwe
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 aaGun moved from Shensi to Kansu
2 armour and 12 mech_infantrys moved from Shensi to Kansu
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Sikang to Kazakhstan
Place Units - Japanese
1 fighter and 2 tactical_bombers placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 30
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,4,4,6,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,2,2,2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,6,4,4,3,3,1,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,3,3,3,1,4,4,1,3,2
Japanese collect 23 PUs (30 lost to blockades); end with 27 PUs
Combat Hit Differential Summary :
British : -0.33
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 60
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 24 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from France to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Gibraltar
Americans win, taking Gibraltar from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to British Guiana
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 3 artilleries and 17 infantry moved from Iceland to 123 Sea Zone
1 aaGun, 1 armour, 3 artilleries, 17 infantry and 11 transports moved from 123 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 3 artilleries and 17 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers, 4 destroyers and 4 fighters moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from Scotland to Normandy Bordeaux
1 artillery, 1 carrier, 11 infantry and 6 transports moved from 101 Sea Zone to 123 Sea Zone
9 transports moved from 123 Sea Zone to 101 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 11 infantry moved from 123 Sea Zone to Iceland
3 fighters moved from Eastern United States to 110 Sea Zone
3 fighters moved from 110 Sea Zone to France
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 76 Sea Zone to 80 Sea Zone
3 artilleries and 5 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
2 infantry moved from Persia to Iraq
1 aaGun moved from Western United States to Central United States
2 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
2 infantry moved from Norway to Finland
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
Place Units - Americans
1 factory_minor placed in Finland
1 armour and 2 infantry placed in Persia
1 armour and 2 infantry placed in Norway
1 artillery and 9 infantry placed in Central United States
1 fighter and 9 infantry placed in Eastern United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
6 artilleries and 15 infantry moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from France to Western Germany
British take Western Germany from Germans
Combat - British
Battle in Malaya
British attack with 6 artilleries and 15 infantry
Japanese defend with 4 aaGuns, 1 factory_minor, 1 harbour and 11 infantry
British roll dice for 6 artilleries and 15 infantry in Malaya, round 2 : 7/21 hits, 5,50 expected hits
Japanese roll dice for 4 aaGuns and 11 infantry in Malaya, round 2 : 1/11 hits, 3,67 expected hits
3 infantry owned by the Japanese, 4 aaGuns owned by the Japanese and 1 infantry owned by the British lost in Malaya
British roll dice for 6 artilleries and 14 infantry in Malaya, round 3 : 3/20 hits, 5,33 expected hits
Japanese roll dice for 8 infantry in Malaya, round 3 : 1/8 hits, 2,67 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
British roll dice for 6 artilleries and 13 infantry in Malaya, round 4 : 4/19 hits, 5,17 expected hits
Japanese roll dice for 5 infantry in Malaya, round 4 : 0/5 hits, 1,67 expected hits
4 infantry owned by the Japanese lost in Malaya
British roll dice for 6 artilleries and 13 infantry in Malaya, round 5 : 4/19 hits, 5,17 expected hits
Japanese roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 6 artilleries and 13 infantry remaining. Battle score for attacker is 47
Casualties for British: 2 infantry
Casualties for Japanese: 4 aaGuns and 11 infantry
Non Combat Move - British
1 aaGun moved from Shan State to Burma
1 infantry moved from India to West India
18 fighters and 1 tactical_bomber moved from India to Northwest Persia
16 artilleries and 33 infantry moved from Eastern Persia to Persia
2 fighters moved from United Kingdom to France
4 carriers, 1 destroyer, 8 fighters and 3 transports moved from 109 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Vyborg
3 infantry and 1 mech_infantry moved from Finland to Karelia
1 armour and 2 mech_infantrys moved from Urals to Smolensk
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
2 fighters and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in West India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in West India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : -3,17
Americans : -0,33
Japanese : -6,67
lol. I was in shock that you opened a door to London and then realized what the sub entailed.
Haha yes :yum: .