Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 49
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Samara to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Western Germany
1 bomber moved from Smolensk to Western Germany
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Finland to Norway
7 mech_infantrys moved from Vyborg to Norway
1 aaGun and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Volgograd to Rostov
3 infantry moved from Ukraine to Rostov
8 artilleries and 3 infantry moved from Bryansk to Belarus
37 artilleries and 24 infantry moved from Bryansk to Rostov
9 mech_infantrys moved from Baltic States to Germany
15 armour moved from Bryansk to Volgograd
5 armour moved from Bryansk to Volgograd
14 mech_infantrys moved from Bryansk to Baltic States
19 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
10 infantry moved from Germany to Western Germany
4 fighters and 4 tactical_bombers moved from Western Germany to Norway
2 fighters moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Germany
3 tactical_bombers moved from Western Germany to Germany
3 mech_infantrys moved from Novgorod to Vyborg
6 mech_infantrys moved from Germany to Western Germany
8 artilleries moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Rostov
45 mech_infantrys moved from Bryansk to Volgograd
5 mech_infantrys moved from Bryansk to Volgograd
1 tactical_bomber moved from Western Germany to Southern Italy
2 armour moved from Germany to Baltic States
1 tactical_bomber moved from Southern Italy to Germany
1 armour moved from Germany to Baltic States
Place Units - Germans
1 aaGun and 2 infantry placed in Norway
3 infantry placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Ukraine
2 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4,1,5
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83
Russians : -1.33
just moved some air down from Norway to W Germany and Germany
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 49
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
8 artilleries and 20 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Archangel
3 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Smolensk
Russians attack with 8 artilleries and 20 infantry
Germans defend with 2 infantry
Russians roll dice for 8 artilleries and 20 infantry in Smolensk, round 2 : 9/28 hits, 7.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 8 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
2 fighters moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Vologda to Smolensk
6 armour and 2 mech_infantrys moved from Russia to Smolensk
10 artilleries moved from Russia to Smolensk
5 artilleries and 40 infantry moved from Russia to Smolensk
4 artilleries moved from Russia to Smolensk
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 49
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 carrier, 2 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Japan to Guam
2 artilleries moved from French Indo China to 36 Sea Zone
2 battleships moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from 21 Sea Zone to Guam
2 tactical_bombers moved from 36 Sea Zone to Guam
2 fighters moved from Philippines to Guam
7 fighters moved from Japan to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
7 fighters moved from Japan to 20 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
2 fighters moved from Philippines to 20 Sea Zone
11 fighters moved from Philippines to 43 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 2 battleships in Guam, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Guam
Japanese win, taking Guam from Americans with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 11 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 11 fighters in 43 Sea Zone, round 2 : 7/11 hits, 5.50 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 11 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 11 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 11 fighters in 35 Sea Zone, round 2 : 7/12 hits, 5.83 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 11 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 11 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 11 fighters in 20 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 11 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 infantry moved from Malaya to Shan State
4 infantry moved from French Indo China to Shan State
1 aaGun moved from Malaya to Shan State
2 aaGuns, 13 artilleries and 39 infantry moved from West India to India
1 artillery moved from Urals to Novosibirsk
1 aaGun, 2 artilleries and 4 infantry moved from Timguska to Novosibirsk
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 armour and 4 mech_infantrys moved from Hunan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 armour and 5 mech_infantrys moved from Shensi to Hunan
1 infantry moved from Hopei to Shensi
2 armour and 7 mech_infantrys moved from Kansu to Hopei
4 mech_infantrys moved from Tsagaan Olom to Hopei
2 armour and 3 mech_infantrys moved from Amur to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Novosibirsk
1 aaGun moved from Hunan to Yunnan
3 fighters moved from 37 Sea Zone to Shan State
8 fighters moved from 43 Sea Zone to Shan State
2 fighters moved from 43 Sea Zone to Shan State
2 fighters moved from Guam to 21 Sea Zone
2 tactical_bombers moved from Guam to 21 Sea Zone
1 bomber moved from Guam to Kiangsu
15 carriers moved from 36 Sea Zone to 21 Sea Zone
3 carriers moved from 36 Sea Zone to 21 Sea Zone
1 destroyer and 8 submarines moved from 36 Sea Zone to 21 Sea Zone
2 transports moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 43 Sea Zone to 35 Sea Zone
12 fighters moved from 35 Sea Zone to Philippines
4 fighters moved from 20 Sea Zone to 21 Sea Zone
5 fighters moved from 20 Sea Zone to Philippines
3 tactical_bombers moved from 37 Sea Zone to 21 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 aaGun and 2 infantry placed in Malaya
3 infantry placed in French Indo China
2 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 62 PUs (5 lost to blockades); end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -1.17
ANZAC : -0.50
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 49
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 9 infantry, 3 submarines and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Syria to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from France to Northern Italy
4 fighters moved from Syria to Northern Italy
1 armour moved from Eastern Persia to West India
Americans take West India from Japanese
1 armour moved from West India to Eastern Persia
4 fighters moved from 105 Sea Zone to Holland Belgium
3 fighters moved from France to Northern Italy
2 fighters moved from France to Northern Italy
2 fighters moved from 105 Sea Zone to Holland Belgium
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
8 fighters moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
10 fighters moved from 42 Sea Zone to 34 Sea Zone
12 fighters moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 125 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Malta
Battle in Northern Italy
Americans attack with 9 fighters and 1 infantry
Italians defend with 1 artillery and 1 factory_minor
Americans roll dice for 9 fighters and 1 infantry in Northern Italy, round 2 : 3/10 hits, 4.67 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Malta from Italians, taking Northern Italy from Italians with 9 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 8 fighters in 43 Sea Zone, round 2 : 3/9 hits, 4.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 8 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
Americans attack with 6 fighters and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3.17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 12 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 12 fighters in 35 Sea Zone, round 2 : 9/13 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 12 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters in 34 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
10 fighters moved from 34 Sea Zone to 22 Sea Zone
12 fighters moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Marianas to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
8 fighters moved from 43 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 22 Sea Zone
18 carriers, 12 destroyers and 5 fighters moved from 42 Sea Zone to 22 Sea Zone
1 submarine moved from 42 Sea Zone to 20 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to Java
1 transport moved from 105 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to Tunisia
5 transports moved from 105 Sea Zone to 102 Sea Zone
1 bomber moved from Germany to France
1 bomber moved from Eastern United States to France
10 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
5 fighters moved from Northern Italy to Syria
4 fighters moved from Northern Italy to France
6 fighters moved from Holland Belgium to 105 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Tobruk to Egypt
EDIT: 1 submarine moved from 22 Sea Zone to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Syria to Gibraltar
Place Units - Americans
1 destroyer and 5 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Central United States
1 infantry placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
4 infantry moved from Normandy Bordeaux to France
2 transports moved from 105 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone
4 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Libya to Tunisia
1 aaGun, 7 artilleries and 11 infantry moved from Libya to Tobruk
3 artilleries and 15 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 80 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
4 fighters moved from France to Syria
2 fighters moved from France to Syria
1 infantry moved from Morocco to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
1 infantry moved from Northwest Persia to Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
1 infantry placed in Egypt
2 fighters and 2 mech_infantrys placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Americans : -2.17
Japanese : 0.17
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 49
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Norway to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Northern Italy, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 2 artilleries, 2 fighters and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
3 armour moved from Caucasus to Rostov
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,1,1,6
Italians collect 9 PUs (6 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.83
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 49
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
4 fighters moved from 42 Sea Zone to 37 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 39 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 carriers moved from 42 Sea Zone to 22 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 22 Sea Zone
4 fighters moved from Java to 22 Sea Zone
1 fighter moved from Java to Queensland
4 fighters moved from 37 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
ANZAC collect 22 PUs (1 lost to blockades); end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Purchase Units - French
French repair damage of 5x factory_minor; Remaining resources: 14 PUs;
French buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
Non Combat Move - French
1 infantry moved from Southern France to France
3 infantry moved from Normandy Bordeaux to France
Place Units - French
1 fighter and 1 infantry placed in France
Turn Complete - French
French collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,33
Not sure yet if I can get to the Germany turn today. But wanted to state the obvious: Round 50!
New record probably!
@Adam514 said in 2018 Playoffs Adam (Allies) vs Farmboy (Axis) BM:
New record probably!
Very Impressive fellas! Keep up the good work! Can you hit triple digits? One problem though I keep running out of popcorn.:grin:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 50
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from French
1 artillery and 1 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Belarus to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Archangel
5 armour moved from Volgograd to Northwest Persia
16 mech_infantrys moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Germany to Bryansk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Archangel, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 5 armour and 16 mech_infantrys
British defend with 1 infantry
Germans roll dice for 5 armour and 16 mech_infantrys in Northwest Persia, round 2 : 4/21 hits, 5.17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 5 armour and 15 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
8 artilleries and 3 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Bryansk to Rostov
2 infantry moved from Volgograd to Rostov
1 aaGun moved from Belarus to Novgorod
2 bombers moved from Archangel to Finland
3 mech_infantrys moved from Vyborg to Baltic States
3 armour and 14 mech_infantrys moved from Baltic States to Germany
4 mech_infantrys moved from Norway to Finland
6 artilleries moved from Belarus to Eastern Poland
10 infantry moved from Germany to Western Germany
4 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Northwest Persia
30 mech_infantrys moved from Volgograd to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
5 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Southern Italy to Western Germany
3 tactical_bombers moved from Germany to Norway
1 tactical_bomber moved from Germany to Norway
1 fighter moved from Western Germany to Norway
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Norway
2 armour and 3 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,6,5,6
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : 0.67
Russians : -1.00
@majikforce I probably only have a few more turns left, but we will see.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 50
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Smolensk to Archangel
3 fighters moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Smolensk to Bryansk
12 artilleries and 30 infantry moved from Russia to Samara
2 fighters and 1 infantry moved from Russia to Tambov
10 artilleries and 24 infantry moved from Smolensk to Vologda
Combat - Russians
Battle in Samara
Russians attack with 12 artilleries and 30 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 artilleries and 30 infantry in Samara, round 2 : 10/42 hits, 11.00 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Japanese with 12 artilleries and 29 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 10 artilleries and 24 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 artilleries and 24 infantry in Vologda, round 2 : 11/34 hits, 9.00 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 10 artilleries and 23 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 fighters and 3 infantry in Archangel, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
3 fighters moved from Archangel to Russia
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Russia to Samara
1 aaGun moved from Smolensk to Vologda
1 armour moved from Smolensk to Vologda
1 armour moved from Russia to Samara
5 armour, 17 artilleries, 31 infantry and 2 mech_infantrys moved from Smolensk to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : 1.17
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 50
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
8 submarines moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from India to West India
Japanese take West India from Americans
1 bomber moved from Kiangsu to 19 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 battleships moved from 21 Sea Zone to 6 Sea Zone
13 fighters moved from Shan State to 37 Sea Zone
10 fighters moved from Philippines to 35 Sea Zone
8 fighters moved from Philippines to 19 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
7 fighters moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 10 submarines and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 10 submarines in 6 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking Alaska from Americans, taking 6 Sea Zone from Americans with 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 10 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 13 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 13 fighters in 37 Sea Zone, round 2 : 6/14 hits, 6.83 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 13 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 11 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 11 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 15 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 15 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 11/20 hits, 10.50 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese win with 1 bomber, 15 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
13 fighters moved from 37 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to 6 Sea Zone
9 fighters moved from 35 Sea Zone to Philippines
1 bomber moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Guam to 21 Sea Zone
2 artilleries, 2 infantry and 4 transports moved from 21 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
18 carriers moved from 21 Sea Zone to 6 Sea Zone
15 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 armour and 4 mech_infantrys moved from Hopei to Hunan
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to Hopei
6 mech_infantrys moved from Hopei to Yunnan
1 infantry moved from French Indo China to Shan State
1 aaGun moved from Yunnan to Burma
1 armour and 5 mech_infantrys moved from Hunan to Shan State
2 artilleries and 8 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
6 infantry moved from Shan State to Burma
1 mech_infantry moved from Hopei to Chahar
1 aaGun, 4 artilleries and 5 infantry moved from Novosibirsk to Timguska
Place Units - Japanese
2 infantry placed in India
1 infantry placed in French Indo China
4 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Japanese undo move 4.
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Japanese collect 57 PUs (10 lost to blockades); end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Americans : 0.50
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 50
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Americans take 1 Sea Zone from Japanese
2 bombers moved from France to Germany
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 105 Sea Zone to Holland Belgium
3 fighters moved from France to Northern Italy
3 fighters moved from Syria to Northern Italy
1 fighter moved from France to Southern France
1 fighter moved from Gibraltar to Southern France
1 fighter moved from 105 Sea Zone to Southern France
1 fighter moved from 105 Sea Zone to Holland Belgium
1 fighter moved from 105 Sea Zone to Holland Belgium
2 infantry moved from France to Northern Italy
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
12 fighters moved from 22 Sea Zone to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 125 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.
Battle in Crete
Battle in Guam
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 36 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Crete from Italians, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 6 fighters and 2 infantry
Italians defend with 2 artilleries and 1 factory_minor
Americans roll dice for 6 fighters and 2 infantry in Northern Italy, round 2 : 5/8 hits, 3,33 expected hits
Italians roll dice for 2 artilleries in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 2 artilleries
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Italians defend with 2 artilleries
Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 5/8 hits, 3,33 expected hits
Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Southern France
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 12 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 12 fighters in 35 Sea Zone, round 2 : 8/13 hits, 6,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 12 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 artilleries, 18 carriers, 14 destroyers, 24 fighters, 2 infantry, 2 submarines and 2 transports moved from 22 Sea Zone to 21 Sea Zone
12 fighters moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 43 Sea Zone to 21 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 fighter moved from Java to Queensland
1 bomber moved from Java to Queensland
1 armour and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Egypt to Syria
2 infantry moved from Tunisia to Libya
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 5 infantry moved from Normandy Bordeaux to France
1 carrier and 3 destroyers moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
2 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Algeria to Tunisia
2 submarines moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from Southern France to 105 Sea Zone
3 fighters moved from Holland Belgium to 105 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to France
6 fighters moved from Northern Italy to France
2 bombers moved from Germany to France
1 submarine moved from 21 Sea Zone to 19 Sea Zone
2 infantry moved from Western United States to British Columbia
4 transports moved from 105 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 mech_infantry placed in Western United States
1 fighter placed in Eastern United States
2 artilleries and 8 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from 99 Sea Zone to Cyprus
Combat - British
Battle in Cyprus
Non Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 105 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Normandy Bordeaux to France
3 carriers, 1 destroyer and 6 fighters moved from 105 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Syria
3 artilleries moved from Iraq to Persia
1 aaGun, 30 artilleries and 61 infantry moved from Eastern Persia to Persia
1 infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
14 infantry moved from Iraq to Persia
1 aaGun moved from Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 aaGun, 7 artilleries and 11 infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Syria to France
Place Units - British
3 infantry placed in Persia
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,00
Italians : 0,33
Americans : 5,00
Japanese : -0,17
AA fire in Germany : : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 50
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Rostov to Bryansk
3 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 fighter moved from Western Germany to 99 Sea Zone
1 fighter moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 2 artilleries and 1 fighter
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries and 1 fighter in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Italians attack with 3 armour
Russians defend with 1 infantry
Italians roll dice for 3 armour in Bryansk, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Western Germany
2 armour moved from Southern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Germany
Place Units - Italians
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,4,1,3
Italians collect 12 PUs (4 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 1.33
Americans : -0.33
Russians : -0.33
assumed no scramble in 99
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 50
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 4 fighters in 37 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 21 Sea Zone
2 carriers moved from 22 Sea Zone to 21 Sea Zone
4 fighters moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
4 fighters moved from 22 Sea Zone to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Guam
Place Units - ANZAC
1 carrier and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - French
French buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 fighter and 3 infantry moved from France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 fighter and 3 infantry
Italians defend with 2 artilleries and 1 factory_minor
French roll dice for 1 fighter and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 2 artilleries in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the French lost in Northern Italy
French roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the French lost in Northern Italy
French win, taking Northern Italy from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 2 artilleries
Non Combat Move - French
1 fighter moved from Northern Italy to France
Place Units - French
2 infantry placed in France
3 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1,00
French : 0,17
ANZAC : -1,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 51
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 63 PUs;
Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 bombers moved from Finland to Archangel
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
4 tactical_bombers moved from Norway to Holland Belgium
4 fighters and 3 tactical_bombers moved from Norway to Holland Belgium
2 fighters moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Northern Italy
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/7 hits, 3.00 expected hits
French roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Holland Belgium
Germans attack with 5 fighters, 3 infantry and 7 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 5 fighters, 3 infantry and 7 tactical_bombers in Holland Belgium, round 2 : 8/15 hits, 7.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Archangel to Germany
3 mech_infantrys moved from Norway to Vyborg
4 mech_infantrys moved from Finland to Vyborg
7 infantry moved from Norway to Finland
5 fighters moved from Holland Belgium to Germany
2 fighters moved from Northern Italy to Germany
2 fighters moved from Northern Italy to Germany
1 tactical_bomber moved from Northern Italy to Germany
4 tactical_bombers moved from Holland Belgium to Germany
14 mech_infantrys moved from Western Germany to Poland
3 tactical_bombers moved from Holland Belgium to Germany
1 tactical_bomber moved from Rostov to Bryansk
47 artilleries and 34 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Baltic States to Bryansk
6 artilleries moved from Eastern Poland to Western Ukraine
8 armour and 17 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Volgograd to Rostov
12 armour and 52 mech_infantrys moved from Northwest Persia to Rostov
1 infantry moved from Volgograd to Rostov
5 armour moved from Germany to Poland
12 mech_infantrys moved from Germany to Poland
3 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
3 infantry placed in Western Germany
3 infantry placed in Norway
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,4,3,3
Germans collect 41 PUs (7 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.00
French : 0.67
Americans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 51
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
6 fighters and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
Combat - Russians
Battle in Archangel
Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/9 hits, 4,00 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun, 12 artilleries and 29 infantry moved from Samara to Russia
6 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun, 1 armour, 10 artilleries and 21 infantry moved from Vologda to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -1,00