@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Good Luck and Have Fun!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Germans
Combat Hit Differential Summary :
That was just a test. I’ll get to the turn later today.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 1 carrier, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter moved from Norway to 111 Sea Zone
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
        1 bomber moved from Germany to 110 Sea Zone
        1 bomber moved from Germany to 111 Sea Zone
        1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        1 tactical_bomber moved from Germany to 111 Sea Zone
        1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
        2 mech_infantrys moved from Western Germany to Normandy Bordeaux
        2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
        1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        1 tactical_bomber moved from Poland to France
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 infantry moved from Romania to Yugoslavia
        1 armour and 1 infantry moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 infantry moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Romania to Yugoslavia
And it begins. Gulp!
Will need scramble orders.
@farmboy Scramble 111 only.
GLHF!
awwwww yeah this game gonna be LIT!
@regularkid well well look who just popped in!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 1 carrier, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter moved from Norway to 111 Sea Zone
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
        1 bomber moved from Germany to 110 Sea Zone
        1 bomber moved from Germany to 111 Sea Zone
        1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        1 tactical_bomber moved from Germany to 111 Sea Zone
        1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
        2 mech_infantrys moved from Western Germany to Normandy Bordeaux
        2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
        1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        1 tactical_bomber moved from Poland to France
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 infantry moved from Romania to Yugoslavia
        1 armour and 1 infantry moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 infantry moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Romania to Yugoslavia
    Combat - Germans
        British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
        Battle in 111 Sea Zone
            Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
            British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
            Units damaged: 1 battleship owned by the British
                British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
            1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
            British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 20
            Casualties for British: 1 cruiser and 1 destroyer
        Battle in 106 Sea Zone
            Germans attack with 2 submarines
            British defend with 1 destroyer and 1 transport
                Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                1 transport owned by the British lost in 106 Sea Zone
                Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
            Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
            Casualties for Germans: 1 submarine
            Casualties for British: 1 destroyer and 1 transport
        Battle in 110 Sea Zone
            Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
            British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
                British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44
            Casualties for British: 1 battleship and 1 cruiser
            Casualties for French: 1 cruiser
        Battle in Normandy Bordeaux
            Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.00 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Germans: 1 infantry
            Casualties for French: 1 artillery and 1 infantry
        Battle in France
            Germans attack with 5 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                AA fire in France : 0/1 hits, 0.17 expected hits
                Germans roll dice for 5 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/17 hits, 6.00 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 8/11 hits, 4.33 expected hits
                1 aaGun owned by the French, 1 artillery owned by the Germans, 6 infantry owned by the Germans, 6 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
                Germans roll dice for 5 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 4/9 hits, 4.17 expected hits
                French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2.33 expected hits
                2 artilleries owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans roll dice for 5 armour and 1 tactical_bomber in France, round 4 : 4/6 hits, 3.17 expected hits
                French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits
                1 armour owned by the Germans and 1 fighter owned by the French lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Germans: 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Casualties for British: 1 armour and 1 artillery
        Battle in Yugoslavia
            Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4.50 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
                4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 6/12 hits, 4.00 expected hits
                Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
            Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 4 infantry
            Casualties for Neutral_Allies: 5 infantry
        Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    Non Combat Move - Germans
        1 fighter moved from Yugoslavia to Southern Italy
        1 infantry moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
        1 tactical_bomber moved from France to Western Germany
        1 cruiser moved from 114 Sea Zone to 112 Sea Zone
        1 bomber moved from 110 Sea Zone to Western Germany
        1 bomber moved from 111 Sea Zone to Western Germany
        1 fighter moved from 111 Sea Zone to Western Germany
        1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
        1 fighter moved from 110 Sea Zone to 112 Sea Zone
        2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
        1 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        2 aaGuns moved from Western Germany to Germany
        3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
        1 transport moved from 114 Sea Zone to 112 Sea Zone
        2 infantry moved from Denmark to Western Germany
        2 infantry moved from Norway to Finland
    Place Units - Germans
        1 carrier and 1 submarine placed in 112 Sea Zone
        1 infantry placed in Germany
        1 marine placed in Western Germany
        Germans undo move 1.
        1 carrier placed in 112 Sea Zone
        1 submarine placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 41 PUs; end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 5.50
British : -2.17
French : 5.00
AA fire in France : : -0.17
Neutral_Allies : 2.00
the naval battles went almost as well as they could have for the axis and the land battles went quite well for the allies.
@farmboy Yup should be fun.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Russians
        Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Combat - Russians
    Non Combat Move - Russians
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
        1 submarine moved from 127 Sea Zone to 111 Sea Zone
        6 infantry moved from Buryatia to Yakut S.S.R.
        2 aaGuns and 6 infantry moved from Sakha to Buryatia
        6 infantry moved from Amur to Buryatia
        1 fighter moved from Novgorod to Russia
        1 mech_infantry moved from Volgograd to Kazakhstan
        2 infantry moved from Caucasus to Rostov
        3 infantry moved from Ukraine to Bryansk
        1 artillery and 1 infantry moved from Western Ukraine to Bryansk
        1 infantry moved from Bessarabia to Eastern Poland
        1 infantry moved from Bessarabia to Western Ukraine
        2 infantry moved from Eastern Poland to Belarus
        3 infantry moved from Baltic States to Belarus
        2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
        2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
        1 armour and 1 mech_infantry moved from Russia to Belarus
        1 armour moved from Volgograd to Bryansk
        1 infantry moved from Archangel to Belarus
        2 infantry moved from Karelia to Novgorod
        3 infantry moved from Vyborg to Novgorod
    Place Units - Russians
        3 artilleries placed in Novgorod
        1 artillery and 2 infantry placed in Ukraine
        5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
I’ve been reviewing a few games (of yours mostly) to improve my chances here. I noticed a few times that you hit FIC on J1 but held on to the trade with America NO. Is that a BM thing or is that generally allowed? I had assumed one would lose the bonus if they took FIC on J1.
Figured this out (as you can see from the general discussion). Just misread what I was seeing and assumed the FIC attack when I saw the France DOW.
Hope to get to Japan later today.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - Japanese
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 infantry moved from Jehol to Anhwe
              Japanese take Anhwe from Chinese
        1 artillery and 3 infantry moved from Kiangsi to Hunan
        1 artillery and 3 infantry moved from Kwangsi to Yunnan
        1 fighter moved from Formosa to Hunan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        2 bombers moved from Japan to Yunnan
    Combat - Japanese
        Battle in Hunan
            Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3.83 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 4 infantry
    Non Combat Move - Japanese
        2 bombers moved from Yunnan to Kwangsi
        1 tactical_bomber moved from Yunnan to Kwangsi
        1 fighter moved from Yunnan to Kwangsi
        3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
        2 infantry moved from 33 Sea Zone to Caroline Islands
        1 mech_infantry moved from Manchuria to Anhwe
        1 artillery moved from Jehol to Anhwe
        1 infantry moved from Okinawa to 19 Sea Zone
        1 artillery moved from Manchuria to 19 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
        1 transport moved from 20 Sea Zone to 19 Sea Zone
        4 infantry moved from Korea to Manchuria
        1 aaGun and 4 infantry moved from Manchuria to Jehol
        1 artillery and 3 infantry moved from Shantung to Anhwe
        1 fighter moved from Okinawa to Kwangsi
        1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
        1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
        2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
        1 cruiser moved from 20 Sea Zone to 36 Sea Zone
        1 carrier moved from 6 Sea Zone to 36 Sea Zone
        1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
        1 artillery and 3 infantry moved from Kiangsu to Anhwe
        1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
        1 fighter moved from Korea to 36 Sea Zone
        1 fighter moved from 6 Sea Zone to 36 Sea Zone
        1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
    Place Units - Japanese
        3 transports placed in 6 Sea Zone
        1 marine placed in Japan
    Turn Complete - Japanese
        Japanese collect 30 PUs; end with 30 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 fighter moved from Philippines to Guam
        1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
        1 fighter moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from Western United States to 26 Sea Zone
        2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
        2 mech_infantrys moved from Central United States to Western United States
        1 bomber moved from Central United States to Western United States
    Place Units - Americans
        2 carriers and 1 submarine placed in 10 Sea Zone
        1 destroyer placed in 101 Sea Zone
        1 marine placed in Central United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Yunnan
        1 fighter and 3 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 5 infantry
            Japanese defend with 1 artillery and 2 infantry
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 2/6 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 2/6 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 artillery and 2 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Shensi
        3 infantry moved from Szechwan to Shensi
        2 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 destroyer moved from 109 Sea Zone to 110 Sea Zone
        1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
        1 fighter moved from Scotland to 110 Sea Zone
        1 fighter moved from Gibraltar to 110 Sea Zone
        1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
        1 fighter moved from Malta to 96 Sea Zone
    Combat - British
        Battle in 96 Sea Zone
            British attack with 1 fighter and 1 tactical_bomber
            Italians defend with 1 destroyer and 1 transport
                British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians, 1 tactical_bomber owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 4
            Casualties for British: 1 tactical_bomber
            Casualties for Italians: 1 destroyer and 1 transport
        Battle in 110 Sea Zone
            British attack with 1 bomber, 1 destroyer and 4 fighters
            Germans defend with 2 submarines
                British roll dice for 1 bomber, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                1 destroyer owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
            British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
            Casualties for British: 1 destroyer
            Casualties for Germans: 2 submarines
    Non Combat Move - British
        1 battleship moved from 111 Sea Zone to 104 Sea Zone
        3 fighters moved from 110 Sea Zone to Gibraltar
        1 transport moved from 98 Sea Zone to 96 Sea Zone
        1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
        1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
        1 fighter moved from 96 Sea Zone to 92 Sea Zone
        1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
        1 cruiser moved from 91 Sea Zone to 92 Sea Zone
        2 infantry moved from Scotland to United Kingdom
        1 aaGun moved from Scotland to United Kingdom
        1 fighter moved from 110 Sea Zone to United Kingdom
        1 aaGun moved from United Kingdom to 109 Sea Zone
        1 aaGun and 1 transport moved from 109 Sea Zone to 92 Sea Zone
        1 aaGun moved from 92 Sea Zone to Gibraltar
        1 bomber moved from 110 Sea Zone to United Kingdom
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
        2 infantry moved from Union of South Africa to Rhodesia
        1 destroyer moved from 71 Sea Zone to 81 Sea Zone
        1 infantry moved from India to 39 Sea Zone
        1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
        1 infantry moved from 80 Sea Zone to Persia
              British take Persia from Neutral_Allies
        1 infantry moved from West India to Eastern Persia
              British take Eastern Persia from Neutral_Allies
        1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
        1 battleship moved from 37 Sea Zone to 54 Sea Zone
        1 destroyer moved from 39 Sea Zone to 37 Sea Zone
        1 cruiser moved from 39 Sea Zone to 76 Sea Zone
        1 fighter moved from Burma to India
        1 aaGun moved from India to Burma
        2 infantry moved from Malaya to Shan State
        1 armour moved from Quebec to Alberta Saskatchewan Manitoba
        1 infantry moved from Quebec to Ontario
    Place Units - British
        1 airfield placed in Gibraltar
        4 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,4
        British collect 29 PUs (1 lost to blockades); end with 30 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    Place Units - UK_Pacific
        1 artillery, 3 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 17 PUs; end with 17 PUs
        Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.67
British : 0.83
Italians : 0.67
Chinese : -1.33
Japanese : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 infantry and 1 marine; Remaining resources: 2 PUs; 
    Combat Move - Italians
        1 transport moved from 95 Sea Zone to 97 Sea Zone
        4 infantry moved from Southern Italy to 97 Sea Zone
        4 infantry moved from 97 Sea Zone to Greece
        1 armour moved from Albania to Greece
        2 fighters moved from Southern Italy to Greece
        1 cruiser moved from 95 Sea Zone to 97 Sea Zone
        1 bomber moved from Northern Italy to Greece
        1 infantry moved from Albania to Greece
        1 infantry moved from Tobruk to Alexandria
              Italians take Alexandria from British
        1 infantry moved from Italian Somaliland to Kenya
              Italians take Kenya from British
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
    Combat - Italians
        Battle in Greece
            Italians attack with 1 armour, 1 bomber, 2 fighters and 5 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
                Italians roll dice for 1 armour, 1 bomber, 2 fighters and 5 infantry in Greece, round 2 : 3/9 hits, 3.00 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
            Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
            Casualties for Italians: 1 infantry
            Casualties for Neutral_Allies: 4 infantry
    Non Combat Move - Italians
        1 armour moved from Northern Italy to Yugoslavia
        1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
        1 artillery moved from Northern Italy to Yugoslavia
        2 aaGuns moved from Northern Italy to Yugoslavia
        1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
        1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 bomber moved from Greece to Southern Italy
        1 fighter moved from Greece to Southern Italy
        1 fighter moved from Greece to Western Germany
        1 infantry moved from Albania to Yugoslavia
        1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
        1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
        1 artillery and 1 infantry moved from Libya to Tobruk
        1 armour moved from Yugoslavia to Slovakia Hungary
    Place Units - Italians
        1 infantry and 1 marine placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
        Italians collect 13 PUs (1 lost to blockades); end with 15 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Slovakia Hungary: 1 armour
        EDIT: Adding units owned by Italians to Yugoslavia: 1 armour
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.33
Neutral_Allies : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        1 infantry moved from Queensland to Northern Territory
        1 aaGun and 1 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 infantry moved from Malaya to Shan State
        1 fighter moved from Queensland to Sumatra
        2 fighters moved from New Zealand to Queensland
        1 aaGun and 1 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 18 PUs
    Politics - French
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
        Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
        Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
        Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
        Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 carrier, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 unit repaired.
        1 submarine moved from 112 Sea Zone to 104 Sea Zone
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
        2 bombers moved from Western Germany to 104 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
    Combat - Germans
        Battle in 104 Sea Zone
            Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
            British defend with 1 battleship
                Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
                British roll dice for 1 battleship in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 battleship owned by the British lost in 104 Sea Zone
            Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
            Casualties for British: 1 battleship
    Non Combat Move - Germans
        2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
        2 bombers moved from 104 Sea Zone to France
        1 fighter moved from Southern Italy to Alexandria
        2 infantry and 1 marine moved from Western Germany to 112 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 submarine moved from 106 Sea Zone to 103 Sea Zone
        5 infantry moved from Bulgaria to Romania
        3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
        4 armour moved from France to Germany
        2 aaGuns and 1 infantry moved from Germany to Poland
        1 tactical_bomber moved from Western Germany to Alexandria
        2 fighters moved from Western Germany to Southern Italy
        1 aaGun and 2 tactical_bombers moved from Western Germany to France
        1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
    Place Units - Germans
        1 carrier and 1 destroyer placed in 110 Sea Zone
        3 armour and 7 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 41 PUs; end with 41 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 submarine moved from 111 Sea Zone to 118 Sea Zone
    Non Combat Move - Russians
        6 infantry moved from Yakut S.S.R. to Yenisey
        3 artilleries and 5 infantry moved from Novgorod to Belarus
        1 infantry moved from Eastern Poland to Belarus
        1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from Bryansk to Belarus
        2 infantry moved from Rostov to Bryansk
        1 artillery and 2 infantry moved from Ukraine to Bryansk
        1 infantry moved from Western Ukraine to Bryansk
        5 infantry moved from Russia to Bryansk
        1 tactical_bomber moved from Russia to Novgorod
        2 fighters moved from Russia to Ukraine
        1 infantry moved from Belarus to Novgorod
        1 mech_infantry moved from Kazakhstan to Rostov
    Place Units - Russians
        2 artilleries and 1 infantry placed in Novgorod
        2 artilleries and 1 infantry placed in Ukraine
        3 artilleries and 1 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :