TripleA Turn Summary: UK_Pacific round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30
Purchase Units - Americans
Americans buy 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
6 fighters moved from 30 Sea Zone to Wake Island
1 fighter moved from 30 Sea Zone to 31 Sea Zone
1 fighter moved from 30 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 30 Sea Zone to 23 Sea Zone
1 fighter moved from 30 Sea Zone to 23 Sea Zone
1 fighter moved from 30 Sea Zone to 47 Sea Zone
1 fighter moved from 30 Sea Zone to 49 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
4 fighters moved from 30 Sea Zone to Solomon Islands
1 fighter moved from 30 Sea Zone to 23 Sea Zone
6 fighters moved from Algeria to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Solomon Islands
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Solomon Islands, round 2 : 5/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Wake Island, round 2 : 4/8 hits, 3.67 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 91 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 34 Sea Zone to Queensland
1 fighter moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from 31 Sea Zone to 30 Sea Zone
6 fighters moved from Wake Island to 30 Sea Zone
2 fighters moved from 23 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 47 Sea Zone to 30 Sea Zone
4 fighters moved from Solomon Islands to 30 Sea Zone
1 fighter moved from 49 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
6 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from Northwest Persia to Trans-Jordan
1 fighter moved from Western United States to British Guiana
1 fighter moved from Western United States to 30 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to Quebec
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
2 carriers, 1 destroyer and 6 transports moved from 125 Sea Zone to 119 Sea Zone
1 aaGun and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 aaGun moved from 125 Sea Zone to Norway
1 destroyer moved from 108 Sea Zone to 119 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
Place Units - Americans
2 aaGuns and 1 armour placed in Norway
1 bomber placed in Eastern United States
3 artilleries and 3 infantry placed in Central United States
3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Johnston Island: 1 artillery
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Hopei to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Shensi, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tunisia to Libya
British take Libya from Italians
Combat - British
Non Combat Move - British
1 fighter moved from United Kingdom to Norway
3 carriers, 3 destroyers and 3 transports moved from 125 Sea Zone to 119 Sea Zone
1 infantry moved from Morocco to Algeria
3 infantry moved from Tunisia to Algeria
11 infantry moved from Alexandria to Egypt
4 artilleries moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 artilleries and 2 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Trans-Jordan to Egypt
2 armour and 4 mech_infantrys moved from Persia to Trans-Jordan
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from West India to Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Trans-Jordan
Place Units - British
1 harbour placed in Scotland
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.17
Americans : 1.83
Chinese : 0.00
Japanese : -0.33
Savegame