2018 Playoffs Adam (Allies) vs Farmboy (Axis) BM

  • '19 '17

    The world will thank us one day :wink: .

  • '23 '22 '21 '20 '19 '18 '17

    Just a heads up that I probably won’t get to Italy today.

  • '19 '17

    Thanks for letting me know.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Italians
            Italians buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 tactical_bomber moved from Southern Italy to Crete
            1 fighter moved from 97 Sea Zone to Crete
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 99 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Crete
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Crete
                Italians win, taking Crete from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from Crete to 97 Sea Zone
            3 destroyers and 5 transports moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to Southern Italy
            2 mech_infantrys moved from Southern Italy to Northern Italy
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            3 infantry moved from Algeria to 92 Sea Zone
            3 infantry moved from 92 Sea Zone to Gibraltar
            8 infantry moved from Algeria to Morocco
            1 artillery and 4 infantry moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Romania to Northern Italy
            2 armour and 2 mech_infantrys moved from Romania to Northern Italy
            2 mech_infantrys moved from Northern Italy to Western Germany
    
        Place Units - Italians
            3 artilleries placed in Normandy Bordeaux
            3 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 armour and 4 mech_infantrys
            EDIT: Adding units owned by Italians to Germany: 2 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    ANZAC : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Italians
            Italians buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 tactical_bomber moved from Southern Italy to Crete
            1 fighter moved from 97 Sea Zone to Crete
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 99 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Crete
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Crete
                Italians win, taking Crete from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from Crete to 97 Sea Zone
            3 destroyers and 5 transports moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to Southern Italy
            2 mech_infantrys moved from Southern Italy to Northern Italy
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            3 infantry moved from Algeria to 92 Sea Zone
            3 infantry moved from 92 Sea Zone to Gibraltar
            8 infantry moved from Algeria to Morocco
            1 artillery and 4 infantry moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Romania to Northern Italy
            2 armour and 2 mech_infantrys moved from Romania to Northern Italy
            2 mech_infantrys moved from Northern Italy to Western Germany
    
        Place Units - Italians
            3 artilleries placed in Normandy Bordeaux
            3 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 armour and 4 mech_infantrys
            EDIT: Adding units owned by Italians to Germany: 2 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.50
    ANZAC : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    reposted with an NCM change.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Italians
            Italians buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 tactical_bomber moved from Southern Italy to Crete
            1 fighter moved from 97 Sea Zone to Crete
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 99 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Crete
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Crete
                Italians win, taking Crete from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from Crete to 97 Sea Zone
            3 destroyers and 5 transports moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to Southern Italy
            2 mech_infantrys moved from Southern Italy to Northern Italy
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            3 infantry moved from Algeria to 92 Sea Zone
            3 infantry moved from 92 Sea Zone to Gibraltar
            8 infantry moved from Algeria to Morocco
            1 artillery and 4 infantry moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Romania to Northern Italy
            2 armour and 2 mech_infantrys moved from Romania to Northern Italy
            2 mech_infantrys moved from Northern Italy to Western Germany
    
        Place Units - Italians
            3 artilleries placed in Normandy Bordeaux
            3 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 armour and 4 mech_infantrys
            EDIT: Adding units owned by Italians to Germany: 2 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
            EDIT: Removing units owned by Italians from Morocco: 1 infantry
            EDIT: Adding units owned by Italians to Gibraltar: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.50
    ANZAC : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    And one more NCM change.

  • '19 '17

    TripleA Turn Summary: French round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Hawaiian Islands to 50 Sea Zone
    
        Combat - ANZAC
            Battle in 50 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 50 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 50 Sea Zone to New Zealand
            1 destroyer moved from 54 Sea Zone to 23 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
            4 fighters moved from Hawaiian Islands to 22 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 48 PUs; 
            Germans buy 6 armour and 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Archangel to Germany
            4 fighters and 1 tactical_bomber moved from Germany to Western Germany
            2 artilleries and 7 infantry moved from Germany to Western Germany
            1 aaGun and 2 infantry moved from Northern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Poland
            1 fighter and 1 tactical_bomber moved from Bessarabia to Germany
            11 artilleries moved from Baltic States to Poland
            13 artilleries and 36 infantry moved from Eastern Poland to Poland
            1 armour and 10 mech_infantrys moved from Romania to Germany
            1 armour and 13 mech_infantrys moved from Baltic States to Germany
            1 bomber moved from Western Ukraine to Germany
            1 bomber moved from Bessarabia to Germany
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 marine moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 battleship, 1 carrier, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
            1 infantry and 1 marine moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Novgorod to Baltic States
            4 armour moved from Western Germany to Germany
            8 mech_infantrys moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Germany
            6 artilleries moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Vyborg
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Western Germany
            6 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,4,4
            Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : 0.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    the German inf and marine are on a Italian transport and cruiser.

  • '19 '17

    TripleA Turn Summary: Russians round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Russians
            Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 armour moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Bryansk to Novgorod
            2 infantry moved from Belarus to Novgorod
            1 fighter moved from Bryansk to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Bryansk to Baltic States
            2 infantry moved from Belarus to Baltic States
            32 artilleries and 69 infantry moved from Belarus to Eastern Poland
            3 artilleries and 9 infantry moved from Shensi to Suiyuyan
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Suiyuyan
                Russians attack with 3 artilleries and 9 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 artilleries and 9 infantry in Suiyuyan, round 2 : 2/12 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 32 artilleries and 69 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 32 artilleries and 69 infantry in Eastern Poland, round 2 : 35/101 hits, 27.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 32 artilleries and 69 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            1 aaGun, 14 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
            7 infantry moved from Bryansk to Belarus
            1 infantry moved from Russia to Vologda
            7 infantry moved from Russia to Bryansk
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Baltic States to Belarus
            1 fighter moved from Novgorod to Belarus
            1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun and 1 armour moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 aaGun and 9 infantry moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Central Mongolia to Suiyuyan
            2 armour moved from Ulaanbaatar to Suiyuyan
            1 mech_infantry moved from Shensi to Tsinghai
            1 armour and 2 mech_infantrys moved from Shensi to Suiyuyan
            1 fighter moved from Yakut S.S.R. to Kansu
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 10.83
    Japanese : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 2 aaGuns, 1 artillery, 3 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 30 Sea Zone to 23 Sea Zone
            1 submarine moved from 30 Sea Zone to 33 Sea Zone
            4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
            3 fighters moved from 30 Sea Zone to 23 Sea Zone
            3 fighters moved from 30 Sea Zone to 33 Sea Zone
            4 fighters moved from 30 Sea Zone to New Guinea
            2 battleships moved from 30 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 42 Sea Zone
            Battle in New Guinea
                Japanese attack with 4 fighters and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships in New Guinea, round 2 : 2/2 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking 42 Sea Zone from ANZAC, taking New Guinea from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 26 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Americans with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 23 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 aaGun, 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Amur to Manchuria
            1 mech_infantry moved from Soviet Far East to Sakha
            1 armour and 4 mech_infantrys moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Szechwan
            3 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            2 infantry moved from French Indo China to Yunnan
            1 fighter moved from India to 37 Sea Zone
            1 fighter moved from Java to 37 Sea Zone
            3 fighters moved from 33 Sea Zone to 46 Sea Zone
            4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 46 Sea Zone
            3 fighters moved from 23 Sea Zone to 46 Sea Zone
            4 fighters moved from New Guinea to 46 Sea Zone
            8 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 30 Sea Zone to 46 Sea Zone
            1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 34 Sea Zone
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 armour and 1 mech_infantry moved from Yunnan to India
            2 fighters moved from Java to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            1 destroyer moved from 20 Sea Zone to 17 Sea Zone
            1 destroyer moved from 20 Sea Zone to 18 Sea Zone
            3 fighters moved from 37 Sea Zone to Philippines
            1 carrier moved from 37 Sea Zone to 46 Sea Zone
            1 aaGun moved from Kweichow to Yunnan
            1 fighter moved from Japan to Philippines
    
        Place Units - Japanese
            2 aaGuns, 3 fighters and 5 infantry placed in Japan
            1 submarine placed in 39 Sea Zone
            2 infantry placed in India
            1 transport placed in 37 Sea Zone
            1 artillery placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2.00
    Americans : -0.33
    Japanese : 2.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    at least two of those destroyers are quite unnecessary but I i imagined losing the game on the 1% chance you would still have had I stacked Japan fully and couldn’t stomach it.

  • '19 '17

    Yeah buying to protect Japan and blocking is overkill. At least you’re blocking so much that I can’t efficiently attack them all haha.

  • '19 '17

    Switching 1 sub for 2 inf.

  • '19 '17

    TripleA Move Summary: British round 28

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 bomber and 1 fighter moved from Trans-Jordan to 80 Sea Zone
            1 fighter moved from Trans-Jordan to 99 Sea Zone
            1 infantry moved from Tunisia to Algeria
                  British take Algeria from Italians
            1 bomber and 1 fighter moved from Holland Belgium to Germany
            1 bomber moved from Belarus to Germany
    

    Savegame

  • '19 '17

    Intercept Germany?


  • @Adam514 in on my phone but I think you have 2 bombers and 1 fighter against 2 fighters. In that case I’ll intercept. If odds are worse, than no.

  • '19 '17

    Intercept it is.

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