@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 marine moved from Algeria to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry and 1 marine moved from 98 Sea Zone to Alexandria
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry and 1 marine moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
posted in part because I will assume that you don’t scramble off Egypt. But also will adjust one combat move and send an Italian inf into Bessarabia.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 marine moved from Algeria to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry and 1 marine moved from 98 Sea Zone to Alexandria
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry and 1 marine moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in Malta
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Malta from British, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry in Alexandria, round 2 : 2/10 hits, 2.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Greece
1 aaGun moved from Romania to Bessarabia
1 aaGun, 1 artillery and 1 infantry moved from Romania to Eastern Poland
1 bomber moved from Belarus to Slovakia Hungary
2 fighters moved from 98 Sea Zone to Libya
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from Neutral_Axis
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.33
French : -0.33
Russians : -0.33
Note that I assumed no scramble off Egypt. I saved a combat move in case you would play that differently.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from India to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
1 infantry moved from Burma to India
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Ukraine
1 tactical_bomber moved from Romania to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 4/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Ukraine to Belarus
2 bombers moved from Ukraine to Eastern Poland
5 aaGuns, 9 armour, 5 artilleries, 24 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
3 artilleries and 7 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
6 infantry moved from Karelia to Novgorod
1 armour and 2 mech_infantrys moved from Poland to Belarus
1 infantry and 1 marine moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry and 1 marine moved from 98 Sea Zone to Alexandria
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 fighters moved from Western Germany to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Alexandria
1 infantry moved from Western Germany to Northern Italy
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Place Units - Germans
1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Russians creates battle in territory 106 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking 106 Sea Zone from Germans, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
4 artilleries and 6 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 submarine moved from 106 Sea Zone to 88 Sea Zone
1 aaGun moved from Smolensk to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Smolensk to Russia
1 aaGun moved from Bryansk to Ukraine
2 armour and 1 mech_infantry moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Manchuria to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Kwangsi to 21 Sea Zone
1 bomber moved from Kwangsi to 21 Sea Zone
1 bomber moved from Kwangsi to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in Sumatra
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/6 hits, 2.50 expected hits
Dutch roll dice for 1 fighter in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/5 hits, 2.33 expected hits
Dutch roll dice for 1 fighter in Sumatra, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 fighter
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 7/11 hits, 6.17 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 submarine
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
4 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 aaGun and 5 infantry moved from 20 Sea Zone to Kiangsi
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
2 bombers moved from 21 Sea Zone to Kwangsi
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Guam
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 infantry placed in Japan
1 carrier and 2 destroyers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : -2.00
Dutch : 0.67
note that I made an edit at the end adjusting a casualty choice in Sumatra.
I’m also rather terrified that I misjudged sz 42 but I guess I will find out soon.
@farmboy Nah 42 is fine ;).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 4 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 armour and 1 infantry moved from Brazil to 85 Sea Zone
1 armour, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Americans attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in French West Africa, round 3 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
2 infantry moved from Brazil to French Guiana
2 destroyers moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to British Guiana
1 marine moved from New Zealand to 63 Sea Zone
1 cruiser and 1 marine moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 bombers moved from New Zealand to British Guiana
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to British Guiana
1 artillery moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
1 fighter placed in Western United States
1 armour and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
2 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 2 destroyers and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Trans-Jordan to 96 Sea Zone
1 bomber moved from Trans-Jordan to 41 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 bomber moved from 41 Sea Zone to India
1 fighter moved from 96 Sea Zone to Egypt
1 aaGun, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 fighters moved from 80 Sea Zone to Egypt
3 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
1 transport moved from 80 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters moved from United Kingdom to French West Africa
1 artillery and 2 infantry moved from Central United States to Eastern United States
1 fighter moved from India to 80 Sea Zone
Place Units - British
3 infantry placed in Persia
2 infantry placed in Union of South Africa
2 destroyers placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,5,2,2,6,4,6,3,5,5,4,2,1,3,2
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.67
Neutral_Axis : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Slovakia Hungary to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 marine moved from Alexandria to 98 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 battleship and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 marine moved from 99 Sea Zone to Cyprus
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Western Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Western Germany
1 aaGun and 1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Tunisia to Algeria
2 fighters moved from Libya to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 aaGun moved from Bessarabia to Western Ukraine
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
2 artilleries placed in Northern Italy
2 transports placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to French West Africa
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 3 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 aaGun, 1 artillery and 4 infantry
Germans roll dice for 4 artilleries and 4 infantry in Smolensk, round 2 : 1/8 hits, 2.67 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
4 artilleries owned by the Germans and 2 infantry owned by the Germans retreated to Belarus
Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 armour moved from Eastern Poland to Belarus
7 infantry moved from Novgorod to Belarus
3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Belarus
1 tactical_bomber moved from Belarus to 99 Sea Zone
1 tactical_bomber moved from Alexandria to 99 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
4 fighters moved from 98 Sea Zone to Gibraltar
1 infantry and 1 marine moved from Alexandria to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry and 1 marine moved from 95 Sea Zone to Northern Italy
1 aaGun moved from Northern Italy to Southern France
Germans take Southern France from Neutral_Axis
1 fighter and 2 tactical_bombers moved from Southern Italy to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
2 artilleries and 8 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Eastern Poland to Western Germany
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
Place Units - Germans
3 artilleries placed in Novgorod
1 fighter placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 105 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : 0.33
I took an AA as your casualty in Smolensk. I thought you might choose an inf instead though given my poor role. If you change it, there is a chance that I might do another round.
@farmboy Casualty is fine. You can’t take S France with an AA gun though, you need a land unit that isn’t an AA gun (just like you can’t take Brazil with a US AA gun).
ok. I will switch an inf from N Italy with the AA gun then. Can do on the Japan turn.
@farmboy I can edit it now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 artillery and 2 infantry moved from Smolensk to Bryansk
3 artilleries and 3 infantry moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Bryansk to Russia
2 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Volgograd to Russia
2 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Bryansk to Russia
4 infantry moved from Novosibirsk to Samara
1 submarine moved from 88 Sea Zone to 101 Sea Zone
Place Units - Russians
2 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :