@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
Yeah, and that forces you to take the territory.
Have to finish the NCMs a bit later. But yeah, you had told me that rule at an earlier point and I was hoping to avoid winning that one. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 58 PUs;
Germans buy 3 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries and 6 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Archangel
3 artilleries moved from Belarus to Archangel
3 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Belarus to Archangel
1 fighter moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Germany to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 4 tactical_bombers moved from Gibraltar to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Belarus to Bryansk
4 artilleries moved from Belarus to Smolensk
10 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 5 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 7/9 hits, 4.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win with 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 fighter; Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/7 hits, 3.00 expected hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 3 artilleries and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 3 artilleries and 8 infantry in Archangel, round 2 : 2/11 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 4 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 10 infantry in Smolensk, round 2 : 3/14 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 6 artilleries and 7 infantry
Russians defend with 1 aaGun and 7 infantry
Germans roll dice for 6 artilleries and 7 infantry in Bryansk, round 2 : 0/13 hits, 4.17 expected hits
Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 6 artilleries and 5 infantry in Bryansk, round 3 : 3/11 hits, 3.67 expected hits
Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 3 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans roll dice for 6 artilleries and 2 infantry in Bryansk, round 4 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 4 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 6 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Germany
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Western Ukraine to Germany
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
10 artilleries moved from Belarus to Smolensk
30 infantry moved from Belarus to Smolensk
6 armour and 14 mech_infantrys moved from Belarus to Vyborg
2 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
3 infantry moved from Belarus to Smolensk
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 14 infantry moved from Western Germany to France
2 artilleries moved from Northern Italy to France
5 fighters moved from Belarus to Germany
2 tactical_bombers moved from Belarus to Western Germany
2 infantry moved from Belarus to Archangel
7 infantry moved from Belarus to Novgorod
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Western Germany
5 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Gibraltar to Western Germany
8 infantry moved from Germany to Western Germany
12 infantry moved from Germany to Slovakia Hungary
2 transports moved from 95 Sea Zone to 92 Sea Zone
Place Units - Germans
10 infantry placed in Germany
4 mech_infantrys placed in Western Germany
3 artilleries placed in Novgorod
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : 1.33
Russians : 0.67
actually, if I"m not too late, I might make an NCM edit in Gibraltar and Germany.
The fighter I moved to Gibraltar can go to West Germany and one inf that moved to West Germany can move to Slovakia instead. No worries if this is too late. Just realized I misjudged what you had that could reach 92.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 mech_infantry moved from Russia to Urals
Russians take Urals from Japanese
1 infantry moved from Samara to Kazakhstan
3 artilleries moved from Volgograd to Kazakhstan
9 infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Volgograd to Kazakhstan
3 armour moved from Volgograd to Kazakhstan
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
3 fighters moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Rostov
2 armour moved from Tambov to Rostov
2 armour moved from Tambov to Rostov
2 armour moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Rostov
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters and 6 infantry
Germans defend with 6 artilleries
Russians roll dice for 3 fighters and 6 infantry in Bryansk, round 2 : 3/9 hits, 2,50 expected hits
Germans roll dice for 6 artilleries in Bryansk, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
Russians roll dice for 3 fighters and 5 infantry in Bryansk, round 3 : 3/8 hits, 2,33 expected hits
Germans roll dice for 3 artilleries in Bryansk, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for Germans: 6 artilleries
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 4 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 4 armour, 1 artillery and 2 infantry in Rostov, round 2 : 2/7 hits, 2,83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Rostov
Russians roll dice for 4 armour, 1 artillery and 1 infantry in Rostov, round 3 : 3/6 hits, 2,67 expected hits
Japanese roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Rostov
Russians win, taking Rostov from Japanese with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kazakhstan
Russians attack with 5 armour, 3 artilleries, 10 infantry and 3 mech_infantrys
Japanese defend with 4 artilleries and 5 infantry
Russians roll dice for 5 armour, 3 artilleries, 10 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 6/21 hits, 6,17 expected hits
Japanese roll dice for 4 artilleries and 5 infantry in Kazakhstan, round 2 : 2/9 hits, 3,00 expected hits
5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 5 armour, 3 artilleries, 8 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 8/19 hits, 5,83 expected hits
Japanese roll dice for 3 artilleries in Kazakhstan, round 3 : 0/3 hits, 1,00 expected hits
3 artilleries owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 5 armour, 3 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Russians: 2 infantry
Casualties for Japanese: 4 artilleries and 5 infantry
Non Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Russia to Vologda
25 artilleries and 32 infantry moved from Tambov to Russia
2 armour moved from Ukraine to Russia
1 armour moved from Russia to Samara
1 mech_infantry moved from Volgograd to Tambov
1 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 11 infantry moved from Amur to Buryatia
1 submarine moved from 105 Sea Zone to 110 Sea Zone
3 armour moved from Volgograd to Samara
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : 0,83
Japanese : -2,33
All good go ahead, doesn’t affect Russia.
You thought I had more than what I actually have on 92?
Assuming I’m not missing something, you have 7 subs, 4 fighters and a bomber that can reach my fleet. I thought you had 2 more fighters that could but they lack a carrier to land on. With 2 more air (and with me with one less) your odds are in the 30s. I’m fairly sure you wouldn’t have gone for that but I had brought the extra air down just to reduce your odds a bit more. .
Yeah that sounds right.
I’ll likely get to Japan tomorrow.
Sounds good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 7 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 21 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Okinawa
2 fighters moved from 6 Sea Zone to Iwo Jima
1 bomber moved from Kiangsi to Okinawa
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
7 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
Japanese take 20 Sea Zone from Americans
1 marine moved from Kiangsi to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Okinawa
Combat - Japanese
Battle in Dutch New Guinea
Battle in 33 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 7 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Okinawa
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Okinawa, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Okinawa, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Okinawa
Japanese win, taking Okinawa from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
2 fighters moved from Iwo Jima to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 marine moved from Hunan to Kiangsi
5 armour and 1 mech_infantry moved from Sikang to Shensi
5 mech_infantrys moved from Sikang to Shensi
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Hunan
1 marine moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Okinawa to 6 Sea Zone
1 bomber moved from Okinawa to Kiangsi
2 infantry moved from Manchuria to Jehol
4 carriers and 1 destroyer moved from 21 Sea Zone to 45 Sea Zone
3 artilleries and 8 infantry moved from West India to India
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 carrier moved from 21 Sea Zone to 45 Sea Zone
2 fighters moved from 6 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
3 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
1 infantry placed in Japan
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.67
Japanese : 1.67
forgot to make one adjustment. One sec.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 7 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 21 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Okinawa
2 fighters moved from 6 Sea Zone to Iwo Jima
1 bomber moved from Kiangsi to Okinawa
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
7 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
Japanese take 20 Sea Zone from Americans
1 marine moved from Kiangsi to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Okinawa
Combat - Japanese
Battle in Dutch New Guinea
Battle in 33 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 7 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Okinawa
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Okinawa, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Okinawa, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Okinawa
Japanese win, taking Okinawa from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
2 fighters moved from Iwo Jima to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 marine moved from Hunan to Kiangsi
5 armour and 1 mech_infantry moved from Sikang to Shensi
5 mech_infantrys moved from Sikang to Shensi
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Hunan
1 marine moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Okinawa to 6 Sea Zone
1 bomber moved from Okinawa to Kiangsi
2 infantry moved from Manchuria to Jehol
4 carriers and 1 destroyer moved from 21 Sea Zone to 45 Sea Zone
3 artilleries and 8 infantry moved from West India to India
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 carrier moved from 21 Sea Zone to 45 Sea Zone
2 fighters moved from 6 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
3 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
1 infantry placed in Japan
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.67
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 2 armour, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from 110 Sea Zone to Southern France
3 fighters moved from 125 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
10 fighters moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to 17 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 2/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 33 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 10 fighters in 33 Sea Zone, round 2 : 2/11 hits, 5.33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
10 fighters moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to Caroline Islands
1 bomber moved from 17 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 29 Sea Zone
2 carriers, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 89 Sea Zone to 110 Sea Zone
1 carrier moved from 89 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from Southeast Mexico to Central United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 87 Sea Zone to 86 Sea Zone
1 destroyer moved from 83 Sea Zone to 86 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 armour and 3 infantry moved from Norway to 125 Sea Zone
1 armour, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
1 armour, 2 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from New South Wales to South Australia
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 airfield, 2 armour and 1 infantry placed in Normandy Bordeaux
1 aaGun and 1 infantry placed in Norway
1 fighter placed in 125 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 aaGun
EDIT: Adding units owned by Americans to Finland: 1 aaGun
EDIT: Turning off Edit Mode
British buy 13 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 fighters moved from Norway to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Combat - British
Air Battle in Western Germany
British attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Alexandria, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Norway to Finland
1 carrier, 1 fighter and 1 transport moved from 125 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Alexandria to Egypt
1 armour, 4 artilleries and 9 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
2 armour and 2 mech_infantrys moved from Persia to West India
2 mech_infantrys moved from Persia to West India
1 tactical_bomber moved from Iraq to Persia
1 aaGun moved from Persia to Eastern Persia
2 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 armour and 4 mech_infantrys moved from Persia to Eastern Persia
4 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to United Kingdom
1 fighter moved from Norway to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
10 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0.00
British : -0.67
AA fire in Western Germany : : -0.33
Americans : -3.50
Japanese : -0.17
realized I forgot to adjust the German moves on Japan’s turn as I was going to do. Its pretty minor and obviously too late now but apologies for suggesting a change and then forgetting to make it.
Oh I forgot about that too. Feel free to edit it, luckily it doesn’t change my move but it could have.
I think it might have effected the air battle in W Germany (since I was intending to move the fighter from Gibraltar there) so I will leave it as is.
I would have sent more air just to skip asking for intercept orders haha.
Alright.