Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
2 bombers moved from Germany to Archangel
1 infantry moved from Novgorod to Archangel
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
2 armour and 2 mech_infantrys moved from Finland to Norway
1 mech_infantry moved from Finland to Norway
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Norway
Germans attack with 2 armour and 3 mech_infantrys
Americans defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Norway, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
1 aaGun owned by the Americans and 2 mech_infantrys owned by the Germans lost in Norway
Germans roll dice for 2 armour and 1 mech_infantry in Norway, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 aaGun and 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 26 artilleries and 31 infantry moved from Novgorod to Baltic States
2 bombers moved from Archangel to Baltic States
5 infantry moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Poland to Baltic States
4 armour and 12 mech_infantrys moved from Karelia to Baltic States
5 armour and 2 mech_infantrys moved from Finland to Vyborg
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
3 mech_infantrys moved from Poland to Romania
11 infantry moved from Germany to Poland
1 fighter moved from Egypt to Romania
1 battleship, 1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Egypt to 98 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Germany
1 fighter moved from Western Germany to Germany
1 fighter moved from Western Germany to Baltic States
Place Units - Germans
1 artillery and 9 infantry placed in Germany
1 artillery and 6 infantry placed in Western Germany
2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.17
Americans : 0.67
Russians : 0.33
Moving your sub in South Africa?
@Adam514 lol yes. Thanks. It will go to 77. I can edit on the Japan turn.
I’ll edit it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 71 Sea Zone to 77 Sea Zone
1 artillery and 4 infantry moved from Belarus to Novgorod
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bessarabia to Eastern Poland
2 fighters moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 0/5 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 4 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Novgorod
3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 artillery and 7 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bryansk
1 armour moved from Russia to Belarus
1 infantry moved from Russia to Smolensk
2 artilleries and 2 infantry moved from Russia to Bryansk
1 armour moved from Russia to Volgograd
2 fighters moved from Archangel to Russia
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Northwest Persia
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -2,00
I’m curious why you didn’t choose to continue with Novgorod.
I’m not sure if I will get to Japan today. Seems like there is a lot to think about.
It was a tough decision, but it’s trading 4 units for around 2 units, so I decided against it.
Seems like there is indeed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in Celebes
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 8/10 hits, 5.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Wake Island from Americans, taking Celebes from ANZAC with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to Java
4 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone
4 carriers moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 17 Sea Zone to 23 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 marine moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 marine, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
5 submarines moved from 42 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to French Indo China
1 fighter moved from 6 Sea Zone to Japan
2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Hunan
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Shensi to Kansu
2 armour and 1 mech_infantry moved from Tsinghai to Kansu
1 aaGun moved from Jehol to Manchuria
1 artillery and 9 infantry moved from Jehol to Anhwe
1 aaGun moved from Korea to Manchuria
1 armour moved from Hunan to Anhwe
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Jehol to Anhwe
1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 fighter moved from Kiangsi to Manchuria
2 mech_infantrys moved from Manchuria to Anhwe
2 armour moved from Anhwe to Hunan
1 infantry moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 marine moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 fighter and 2 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in India
2 infantry placed in Malaya
1 infantry placed in French Indo China
Japanese undo move 4.
2 infantry placed in French Indo China
1 infantry placed in India
2 submarines placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 bombers moved from United Kingdom to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake Island, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake Island, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Norway
Americans attack with 2 bombers, 5 fighters and 2 infantry
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Americans roll dice for 2 bombers, 5 fighters and 2 infantry in Norway, round 2 : 6/9 hits, 4.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Norway, round 2 : 0/3 hits, 1.33 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 bombers moved from Norway to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
5 fighters moved from Norway to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Belarus to Northwest Persia
2 transports moved from 110 Sea Zone to 123 Sea Zone
1 aaGun moved from Western United States to Central United States
1 fighter moved from 31 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 4 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 54 Sea Zone
4 fighters moved from 22 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
4 submarines moved from 104 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 70 Sea Zone to 71 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour and 2 infantry placed in Normandy Bordeaux
1 infantry placed in Central United States
1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Iceland: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
10 artilleries and 27 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Persia to India
Combat - British
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Egypt
British attack with 10 artilleries and 27 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 10 artilleries and 27 infantry in Egypt, round 2 : 9/37 hits, 9.50 expected hits
Italians roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 10 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 aaGuns, 3 artilleries and 7 infantry moved from Trans-Jordan to Egypt
2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
3 armour and 3 mech_infantrys moved from Trans-Jordan to Persia
1 bomber moved from India to Persia
1 bomber moved from Union of South Africa to Iraq
1 bomber moved from Union of South Africa to Persia
3 fighters and 1 tactical_bomber moved from Persia to Iraq
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from French West Africa to United Kingdom
2 fighters moved from French West Africa to Normandy Bordeaux
1 battleship moved from 33 Sea Zone to 54 Sea Zone
4 mech_infantrys moved from Belgian Congo to Tanganyika Territory
Place Units - British
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -2.00
British : -0.50
Italians : 1.00
Americans : -1.17
Chinese : 0.33
AA fire in India : : -0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 artilleries moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries moved from 93 Sea Zone to Southern France
1 bomber moved from Gibraltar to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
4 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Northern Italy to Southern France
10 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 artillery
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in 91 Sea Zone
Italians attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Southern France
Italians attack with 4 artilleries and 16 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 artilleries and 16 infantry in Southern France, round 2 : 4/20 hits, 4.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 4 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 84 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
4 artilleries and 5 infantry moved from Alexandria to Tobruk
2 marines moved from Gibraltar to 92 Sea Zone
2 cruisers and 2 marines moved from 92 Sea Zone to 93 Sea Zone
1 battleship moved from 92 Sea Zone to 93 Sea Zone
2 marines moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 bomber moved from Holland Belgium to Western Germany
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : -0.67
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.33
Too late for me now and will get to Germany tomorrow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Vyborg to Norway
1 mech_infantry moved from Romania to Bessarabia
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Norway
2 fighters moved from Germany to Norway
1 fighter moved from Romania to Bessarabia
2 tactical_bombers moved from Baltic States to Bessarabia
2 bombers moved from Baltic States to Norway
1 fighter moved from Baltic States to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 6/9 hits, 4.50 expected hits
Americans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
2 artilleries and 16 infantry moved from Western Germany to France
3 mech_infantrys moved from Baltic States to Vyborg
2 armour moved from Vyborg to Baltic States
1 infantry moved from Novgorod to Baltic States
11 infantry moved from Poland to Baltic States
1 mech_infantry moved from Romania to Baltic States
1 mech_infantry moved from Romania to Baltic States
1 fighter moved from Bessarabia to Germany
1 fighter and 1 tactical_bomber moved from Bessarabia to Baltic States
1 tactical_bomber moved from Baltic States to Germany
1 tactical_bomber moved from Bessarabia to Baltic States
1 artillery and 6 infantry moved from Germany to Poland
1 tactical_bomber moved from Germany to Western Germany
2 bombers moved from Norway to Western Germany
2 fighters and 2 tactical_bombers moved from Norway to Western Germany
3 infantry moved from Germany to Poland
1 fighter moved from Gibraltar to Western Germany
1 fighter moved from Gibraltar to France
1 aaGun moved from Baltic States to Novgorod
1 battleship and 1 carrier moved from 92 Sea Zone to 93 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
Place Units - Germans
3 artilleries placed in France
2 infantry and 5 mech_infantrys placed in Western Germany
2 infantry placed in Novgorod
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 77 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,3,1
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Vyborg to Norway
1 mech_infantry moved from Romania to Bessarabia
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Norway
2 fighters moved from Germany to Norway
1 fighter moved from Romania to Bessarabia
2 tactical_bombers moved from Baltic States to Bessarabia
2 bombers moved from Baltic States to Norway
1 fighter moved from Baltic States to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 6/9 hits, 4.50 expected hits
Americans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
2 artilleries and 16 infantry moved from Western Germany to France
3 mech_infantrys moved from Baltic States to Vyborg
2 armour moved from Vyborg to Baltic States
1 infantry moved from Novgorod to Baltic States
11 infantry moved from Poland to Baltic States
1 mech_infantry moved from Romania to Baltic States
1 mech_infantry moved from Romania to Baltic States
1 fighter moved from Bessarabia to Germany
1 fighter and 1 tactical_bomber moved from Bessarabia to Baltic States
1 tactical_bomber moved from Baltic States to Germany
1 tactical_bomber moved from Bessarabia to Baltic States
1 artillery and 6 infantry moved from Germany to Poland
1 tactical_bomber moved from Germany to Western Germany
2 bombers moved from Norway to Western Germany
2 fighters and 2 tactical_bombers moved from Norway to Western Germany
3 infantry moved from Germany to Poland
1 fighter moved from Gibraltar to Western Germany
1 fighter moved from Gibraltar to France
1 aaGun moved from Baltic States to Novgorod
1 battleship and 1 carrier moved from 92 Sea Zone to 93 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
Place Units - Germans
3 artilleries placed in France
2 infantry and 5 mech_infantrys placed in Western Germany
2 infantry placed in Novgorod
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 77 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,3,1
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
Americans : 1.33
Russians : -0.33
reposted with an NCM change. And finally remembered the sub!
actually, one more change. I won’t repost but thought we could edit on Japan or Russia’s turn. One inf was left in Germany (7 were placed) and I would put it in Poland instead.
I’ll edit it.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 fighters moved from Russia to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
2 infantry moved from Archangel to Novgorod
1 artillery and 2 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
1 artillery owned by the Russians retreated to Belarus
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 4 infantry
Casualties for Germans: 1 aaGun
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 infantry moved from Smolensk to Belarus
2 artilleries and 4 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter moved from Bessarabia to Belarus
1 fighter moved from Eastern Poland to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 armour and 3 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour moved from Northwest Persia to Rostov
1 mech_infantry moved from Persia to Caucasus
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 2.67
Russians : -1.00