af2f30a2-54d0-4e67-bcf1-8dd6e981ad8d-dawg-64-v-mike-g40-start-round-5-usa-9.tsvg
i would like you to see if you want to take different sips to tip up carriers for planes in sz42
Attempt number2
Test summary from TripleA, engine version: 1.9, time: 12:20:58 AM
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 armour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 artillery moved from Poland to East Poland
Combat - Germans
Battle in East Poland
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 4 infantry in East Poland, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans roll dice for 1 armour, 1 artillery and 3 infantry in East Poland, round 3 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Poland
Germans roll dice for 1 armour, 1 artillery and 2 infantry in East Poland, round 4 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Place Units - Germans
6 armour placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 33 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -2.50
Russians : 0.67
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.842
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 19
Germans Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.200
Median : 4.000
Variance : 1.536
Standard Deviation : 1.239
Total rolls : 15
Russians Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 5 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Finland, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
Place Units - Russians
6 infantry placed in Russia
2 infantry placed in Karelia S.S.R.
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.67
Test summary from TripleA, engine version: 1.9, time: 4:30:21 PM
Savegame
Test summary from TripleA, engine version: 1.9, time: 9:09:03 PM
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 cruiser, 1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 infantry moved from Libya to Egypt
1 armour moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 armour moved from France to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from 15 Sea Zone to Egypt
1 bomber moved from Germany to 12 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 fighter moved from Poland to 6 Sea Zone
2 armour moved from Poland to Baltic States
2 armour moved from Czechoslovakia Hungary to Baltic States
4 infantry moved from Poland to Baltic States
2 armour moved from Bulgaria Romania to Baltic States
1 artillery moved from Poland to Baltic States
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser, 1 fighter, 1 submarine and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Germans attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
1 armour and 1 artillery retreated to Libya
Germans roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 3/4 hits, 1.83 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt
British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 2 infantry
Battle in 12 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in Baltic States
Germans attack with 6 armour, 1 artillery and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 6 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 2/11 hits, 4.17 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 6 armour, 1 artillery and 4 infantry in Baltic States, round 3 : 4/11 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 artillery moved from Germany to Poland
1 fighter moved from Germany to Baltic States
1 aaGun moved from Germany to Poland
3 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
1 fighter moved from 6 Sea Zone to Finland
1 fighter moved from 2 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 bomber moved from 12 Sea Zone to Germany
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from Baltic States to Poland
Place Units - Germans
2 armour and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1.67
British : 0.17
Russians : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
1 submarine moved from 4 Sea Zone to 2 Sea Zone
Combat - Russians
Battle in 2 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Non Combat Move - Russians
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Soviet Far East to Stanovoj Chrebet
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 aaGun moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Ukraine to Eastern Ukraine
1 armour moved from Russia to Belorussia
1 artillery moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
2 infantry moved from Kazakh S.S.R. to Russia
2 infantry moved from Novosibirsk to Russia
Place Units - Russians
3 infantry placed in Russia
Russians undo move 1.
4 armour placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians : 0.67
Test summary from TripleA, engine version: 1.9, time: 3:00:15 PM
Savegame
Test summary from TripleA, engine version: 1.9, time: 9:40:51 AM
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 cruiser and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from 61 Sea Zone to Kwangtung
1 artillery moved from 61 Sea Zone to Kwangtung
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
1 destroyer moved from 51 Sea Zone to 46 Sea Zone
1 carrier moved from 61 Sea Zone to 60 Sea Zone
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 fighter moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from 61 Sea Zone to Burma
1 infantry moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Hupeh
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to Suiyuan
1 fighter moved from Manchuria to Hupeh
1 fighter moved from Formosa to Fukien
1 carrier moved from 57 Sea Zone to 53 Sea Zone
1 carrier moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 46 Sea Zone to 53 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 infantry moved from 38 Sea Zone to East Indies
Combat - Japanese
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Fukien
Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 1 fighter
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 1 fighter in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Burma
Japanese attack with 1 fighter and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Burma, round 3 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 fighter and 2 infantry in Burma, round 4 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
retreated to Burma
British win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Suiyuan, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Suiyuan, round 3 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 2 infantry in Suiyuan, round 4 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuan
Chinese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in 53 Sea Zone
Japanese attack with 2 carriers, 1 destroyer and 4 fighters
Americans defend with 1 battleship
Japanese roll dice for 2 carriers, 1 destroyer and 4 fighters in 53 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 carriers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship
Non Combat Move - Japanese
1 fighter moved from Burma to French Indo-China Thailand
1 fighter moved from 50 Sea Zone to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
1 fighter moved from Hupeh to Kiangsu
1 fighter moved from Fukien to French Indo-China Thailand
Place Units - Japanese
1 infantry placed in Japan
1 cruiser placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 28 PUs; end with 30 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : 1.33
Americans : 1.00
Chinese : 1.67
Japanese : -2.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 1 bomber, 1 factory and 1 fighter; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 bomber moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from Egypt to 15 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 41 Sea Zone to 40 Sea Zone
1 transport moved from 41 Sea Zone to 40 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Persia
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from Egypt to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Persia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
Combat - British
Battle in 38 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 6 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in 2 Sea Zone
British attack with 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 6 Sea Zone to United Kingdom
1 fighter moved from 6 Sea Zone to United Kingdom
1 fighter moved from 6 Sea Zone to United Kingdom
1 fighter moved from 15 Sea Zone to India
1 infantry moved from Burma to India
Place Units - British
1 factory placed in India
1 armour, 1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 infantry moved from Libya to Egypt
Italians take Egypt from British
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 battleship and 2 cruisers moved from 14 Sea Zone to 13 Sea Zone
1 fighter moved from Italy to Morocco Algeria
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Italy
1 transport placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 12:37:29 AM
Savegame
Test summary from TripleA, engine version: 1.9, time: 10:39:48 PM
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 53 Sea Zone
1 bomber moved from Western United States to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 bomber moved from Eastern United States to 53 Sea Zone
Combat - Americans
Battle in 53 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 destroyers and 3 fighters
Japanese defend with 2 carriers, 1 destroyer and 3 fighters
Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 3 fighters in 53 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
Japanese roll dice for 2 carriers, 1 destroyer and 3 fighters in 53 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone
Americans roll dice for 2 bombers and 1 fighter in 53 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 carrier, 2 destroyers and 3 fighters
Casualties for Japanese: 2 carriers, 1 destroyer and 3 fighters
Non Combat Move - Americans
1 bomber moved from 53 Sea Zone to Western United States
1 bomber moved from 53 Sea Zone to Hawaiian Islands
Non Combat Move - Chinese
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from Yunnan to Sikang
1 fighter moved from Yunnan to Sikang
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Americans
Americans collect 40 PUs; end with 41 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : 2.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 bomber moved from Germany to Ukraine
1 fighter moved from Finland to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Poland to Ukraine
2 infantry moved from Bulgaria Romania to Ukraine
1 artillery moved from Bulgaria Romania to East Poland
1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Baltic States to East Poland
6 armour moved from Baltic States to East Poland
1 artillery moved from Baltic States to East Poland
1 artillery moved from Poland to East Poland
3 infantry moved from Poland to East Poland
2 armour moved from Germany to East Poland
2 infantry moved from Baltic States to East Poland
2 infantry moved from Finland to Karelia S.S.R.
Combat - Germans
Battle in East Poland
Germans attack with 8 armour, 3 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 3 artilleries and 7 infantry in East Poland, round 2 : 6/18 hits, 6.67 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 8 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 4/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery moved from Libya to Morocco Algeria
1 armour moved from Libya to Morocco Algeria
7 infantry moved from Germany to Poland
1 bomber moved from Ukraine to Poland
1 fighter moved from Ukraine to Poland
1 fighter moved from Karelia S.S.R. to Poland
1 fighter moved from Karelia S.S.R. to Poland
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 aaGun moved from Poland to Germany
Place Units - Germans
2 armour, 1 bomber and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 1.50
Russians : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour and 5 artilleries; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Belorussia to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Buryatia S.S.R. to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 artillery moved from Belorussia to Karelia S.S.R.
1 artillery moved from Belorussia to Karelia S.S.R.
1 submarine moved from 2 Sea Zone to 12 Sea Zone
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 aaGun moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Russia
1 infantry moved from Belorussia to Russia
1 infantry moved from Belorussia to Russia
1 infantry moved from Belorussia to Russia
1 infantry moved from Belorussia to Russia
1 infantry moved from Belorussia to Russia
1 infantry moved from Belorussia to Russia
1 infantry moved from Belorussia to Russia
1 infantry moved from Belorussia to Russia
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Place Units - Russians
3 armour and 1 artillery placed in Caucasus
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 fighter moved from 60 Sea Zone to Philippine Islands
1 fighter moved from 60 Sea Zone to Philippine Islands
1 carrier moved from 60 Sea Zone to 50 Sea Zone
1 fighter moved from Kiangsu to Manchuria
1 infantry moved from Kwangtung to 61 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 artillery moved from 62 Sea Zone to Manchuria
1 infantry moved from Hupeh to Suiyuan
Japanese take Suiyuan from Chinese
1 infantry moved from Fukien to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kwangtung to Fukien
1 infantry moved from Kwangtung to Fukien
1 artillery moved from Kwangtung to Fukien
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 fighter moved from French Indo-China Thailand to 38 Sea Zone
1 fighter moved from French Indo-China Thailand to 38 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer
Japanese roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Philippine Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 4 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 38 Sea Zone to French Indo-China Thailand
1 fighter moved from Philippine Islands to 50 Sea Zone
1 fighter moved from Philippine Islands to 50 Sea Zone
1 fighter moved from Manchuria to Kiangsu
Place Units - Japanese
2 armour, 1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : 0.67
Americans : -0.33
Chinese : 0.67
Japanese : -2.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 2 armour and 2 bombers; Remaining resources: 6 PUs; 0 techTokens;
Combat Move - British
1 fighter moved from United Kingdom to 13 Sea Zone
1 fighter moved from United Kingdom to 13 Sea Zone
1 fighter moved from United Kingdom to 13 Sea Zone
1 bomber moved from United Kingdom to 13 Sea Zone
1 bomber moved from United Kingdom to 13 Sea Zone
1 armour moved from Persia to Trans-Jordan
1 artillery moved from Persia to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo-China Thailand
1 artillery moved from 37 Sea Zone to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
Combat - British
Battle in French Indo-China Thailand
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 fighter
British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in French Indo-China Thailand, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 13 Sea Zone
British attack with 2 bombers and 3 fighters
Italians defend with 1 battleship and 2 cruisers
British roll dice for 2 bombers and 3 fighters in 13 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 2 cruisers in 13 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 cruiser owned by the Italians and 1 fighter owned by the British lost in 13 Sea Zone
British roll dice for 2 bombers and 2 fighters in 13 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 13 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 13 Sea Zone
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 24
Casualties for British: 2 fighters
Casualties for Italians: 1 battleship and 2 cruisers
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the British lost in Trans-Jordan
British roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - British
1 infantry moved from Rhodesia to Italian Africa
1 infantry moved from Rhodesia to Italian Africa
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 bomber moved from 13 Sea Zone to United Kingdom
1 bomber moved from 13 Sea Zone to United Kingdom
1 fighter moved from 13 Sea Zone to Gibraltar
1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
1 armour moved from 12 Sea Zone to Gibraltar
1 transport moved from 40 Sea Zone to 39 Sea Zone
1 destroyer moved from 40 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo-China Thailand to India
Place Units - British
2 armour and 1 bomber placed in India
1 bomber placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 40 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : -0.00
Italians : 0.33
Japanese : 0.33