b9c73e41-5005-4151-a8c1-73cee468ee88-dawg-64-v-mike-g40-start-round-5-ANZ FRE-8.tsvg
After my one of my younger brothers died i’ve been looking at things differently. been trying to spend more time with family
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Ukraine to Eastern Ukraine
1 infantry moved from Ukraine to Eastern Ukraine
1 infantry moved from Ukraine to Eastern Ukraine
1 armour moved from Ukraine to Eastern Ukraine
1 armour moved from Ukraine to Eastern Ukraine
1 armour moved from Ukraine to Eastern Ukraine
1 artillery moved from Ukraine to Eastern Ukraine
1 artillery moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 fighter moved from Balkans to Belorussia
1 fighter moved from Balkans to Belorussia
Combat - Italians
Battle in Belorussia
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Belorussia, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belorussia
Italians win, taking Belorussia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Italians attack with 3 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery and 3 infantry in Eastern Ukraine, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Italians win, taking Eastern Ukraine from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Belorussia to East Poland
1 fighter moved from Belorussia to East Poland
1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
Place Units - Italians
2 armour placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 fighters and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Eastern United States to Central United States
1 infantry moved from Western United States to Western Canada
2 fighters moved from Western United States to Central United States
1 fighter moved from 65 Sea Zone to Western Canada
1 carrier, 2 cruisers and 3 transports moved from 55 Sea Zone to 56 Sea Zone
2 armour moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
2 armour, 1 carrier, 2 cruisers, 1 infantry and 2 transports moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
2 armour moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Western Canada
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Central United States
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
Americans roll dice for 2 fighters and 2 infantry in Central United States, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Central United States, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Central United States
Americans win, taking Central United States from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Western Canada
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Western Canada, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Canada
Americans win, taking Western Canada from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Americans attack with 2 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 cruisers in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 53 Sea Zone
3 carriers and 1 cruiser moved from 65 Sea Zone to 64 Sea Zone
2 fighters moved from Western Canada to 64 Sea Zone
1 fighter moved from Central United States to 64 Sea Zone
1 fighter moved from Central United States to 53 Sea Zone
Place Units - Americans
1 armour, 3 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 cruiser and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
2 armour moved from Baltic States to Russia
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to Russia
2 fighters moved from Baltic States to Finland
2 infantry moved from Northwestern Europe to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Finland
2 infantry moved from Northwestern Europe to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
Germans take Norway from Russians
3 armour moved from Germany to Baltic States
5 infantry moved from Poland to Baltic States
5 infantry moved from Germany to Poland
1 armour moved from Baltic States to Archangel
Germans take Archangel from Russians
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in United Kingdom causes 1 damage total.
Battle in Finland
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 2 fighters and 1 infantry in Finland, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Battle in Russia
Germans attack with 2 armour and 1 bomber
Russians defend with 1 aaGun, 1 armour and 1 factory
AA fire in Russia : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour and 1 bomber in Russia, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 33PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 fighter moved from Finland to 5 Sea Zone
1 fighter moved from Finland to Baltic States
1 bomber moved from Russia to East Poland
1 bomber moved from United Kingdom to Germany
Place Units - Germans
1 cruiser placed in 5 Sea Zone
4 armour and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 73 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -1.17
AA fire in Russia : : -0.17
Russians : 1.50
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Combat Move - Russians
1 armour moved from Chinghai to Kazakh S.S.R.
1 armour moved from Kazakh S.S.R. to Russia
1 armour moved from Chinghai to Russia
1 armour moved from Caucasus to Eastern Ukraine
1 armour moved from Caucasus to Eastern Ukraine
1 armour moved from Caucasus to Eastern Ukraine
1 armour moved from Caucasus to Eastern Ukraine
1 armour moved from Caucasus to Eastern Ukraine
1 armour moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 artillery moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Finland
1 fighter moved from Karelia S.S.R. to Eastern Ukraine
1 fighter moved from Karelia S.S.R. to Eastern Ukraine
Combat - Russians
Battle in Russia
Russians attack with 2 armour and 2 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 2 armour and 2 infantry in Russia, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 3 artilleries and 7 infantry
Germans defend with 1 armour
Russians roll dice for 3 artilleries and 7 infantry in Archangel, round 2 : 1/10 hits, 2.67 expected hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Eastern Ukraine
Russians attack with 6 armour, 2 fighters and 4 infantry
Italians defend with 3 armour, 1 artillery and 3 infantry
Russians roll dice for 6 armour, 2 fighters and 4 infantry in Eastern Ukraine, round 2 : 5/12 hits, 4.67 expected hits
Italians roll dice for 3 armour, 1 artillery and 3 infantry in Eastern Ukraine, round 2 : 4/7 hits, 2.83 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Eastern Ukraine
Russians roll dice for 6 armour and 2 fighters in Eastern Ukraine, round 3 : 7/8 hits, 4.00 expected hits
Italians roll dice for 2 armour in Eastern Ukraine, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Italians lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Italians with 6 armour and 2 fighters remaining. Battle score for attacker is 16
Casualties for Russians: 4 infantry
Casualties for Italians: 3 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 aaGun moved from Karelia S.S.R. to Archangel
1 fighter moved from Eastern Ukraine to Caucasus
1 fighter moved from Eastern Ukraine to Caucasus
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1.00
Italians : 0.17
Russians : 3.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
1 armour moved from Ningxia to Kazakh S.S.R.
Japanese take Chinghai from Chinese
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Sikang to Kazakh S.S.R.
1 infantry moved from Suiyuan to Ningxia
2 fighters moved from Stanovoj Chrebet to Ningxia
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
3 armour placed in Manchuria
2 fighters placed in 62 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 43 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 34 PUs; 0 techTokens;
British buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 armour moved from India to Kazakh S.S.R.
1 armour moved from India to Kazakh S.S.R.
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 cruiser moved from 49 Sea Zone to 37 Sea Zone
1 cruiser moved from 49 Sea Zone to 37 Sea Zone
1 carrier moved from 49 Sea Zone to 37 Sea Zone
1 fighter moved from 49 Sea Zone to 37 Sea Zone
1 fighter moved from 49 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
1 bomber moved from India to Kazakh S.S.R.
1 bomber moved from India to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
1 bomber moved from India to Kazakh S.S.R.
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
Combat - British
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Kazakh S.S.R.
British attack with 2 armour, 3 bombers and 1 fighter
Japanese defend with 2 armour
British roll dice for 2 armour, 3 bombers and 1 fighter in Kazakh S.S.R., round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 2 armour in Kazakh S.S.R., round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Japanese lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Japanese with 2 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour
Non Combat Move - British
1 armour moved from India to Caucasus
1 armour moved from India to Caucasus
1 bomber moved from Kazakh S.S.R. to Russia
1 bomber moved from Kazakh S.S.R. to Russia
1 bomber moved from Kazakh S.S.R. to Russia
1 bomber moved from United Kingdom to Russia
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 armour moved from Egypt to Persia
1 armour moved from Egypt to Persia
1 fighter moved from Kazakh S.S.R. to Eastern Ukraine
Place Units - British
1 armour and 2 infantry placed in India
2 armour placed in Egypt
1 bomber placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : -1.00
Japanese : -1.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 artillery moved from Belorussia to Karelia S.S.R.
1 fighter moved from East Poland to Karelia S.S.R.
1 fighter moved from East Poland to Karelia S.S.R.
Combat - Italians
Battle in Karelia S.S.R.
Italians attack with 1 artillery and 2 fighters
Russians defend with 1 factory and 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Karelia S.S.R., round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Karelia S.S.R.
Italians win, taking Karelia S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Karelia S.S.R. to East Poland
1 infantry moved from East Poland to Belorussia
1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to Balkans
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
Place Units - Italians
1 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
3 infantry moved from Persia to Caucasus
1 armour moved from Hawaiian Islands to 53 Sea Zone
1 armour and 1 transport moved from 53 Sea Zone to 50 Sea Zone
1 armour moved from 50 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
1 armour moved from Hawaiian Islands to 53 Sea Zone
1 armour and 1 transport moved from 53 Sea Zone to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
1 armour moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 52 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
Americans take Iwo Jima from Japanese
1 armour moved from 59 Sea Zone to Iwo Jima
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
1 armour moved from 59 Sea Zone to Iwo Jima
3 carriers, 1 cruiser and 3 fighters moved from 64 Sea Zone to 59 Sea Zone
3 fighters moved from Western United States to 59 Sea Zone
1 carrier, 2 cruisers and 2 fighters moved from 53 Sea Zone to 59 Sea Zone
1 infantry moved from Western Canada to Alaska
Americans take Alaska from Japanese
1 infantry moved from Central United States to Western United States
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 transport placed in 56 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 42 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 battleship, 1 factory and 1 fighter; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Germans
2 infantry moved from Northwestern Europe to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Finland
2 infantry moved from Norway to Finland
2 infantry moved from Northwestern Europe to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Finland
Combat - Germans
Battle in Finland
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
7 armour, 1 fighter and 17 infantry moved from Baltic States to Karelia S.S.R.
5 infantry moved from Poland to East Poland
4 armour moved from Germany to East Poland
3 infantry moved from Germany to Poland
Place Units - Germans
1 factory placed in Poland
7 armour placed in Germany
1 battleship and 1 fighter placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 33 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 2 fighters; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 fighter moved from French Indo-China Thailand to 50 Sea Zone
1 bomber moved from Manchuria to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from Ningxia to Burma
1 armour moved from Manchuria to 62 Sea Zone
1 armour moved from Manchuria to 62 Sea Zone
1 infantry moved from Manchuria to 62 Sea Zone
1 infantry moved from Manchuria to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 armour moved from 64 Sea Zone to Alaska
1 armour moved from 64 Sea Zone to Alaska
1 infantry moved from 64 Sea Zone to Alaska
1 infantry moved from 64 Sea Zone to Alaska
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 50 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alaska
Japanese attack with 2 armour and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 59 Sea Zone
Japanese attack with 1 submarine
Americans defend with 4 carriers, 3 cruisers, 8 fighters and 2 transports
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 carriers, 3 cruisers and 2 transports in 59 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits
1 submarine owned by the Japanese lost in 59 Sea Zone
Americans win with 4 carriers, 3 cruisers, 8 fighters and 2 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Burma
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Burma to French Indo-China Thailand
1 fighter moved from 50 Sea Zone to French Indo-China Thailand
1 bomber moved from 56 Sea Zone to Midway
1 armour moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Ningxia to Chinghai
1 fighter moved from Ningxia to Chinghai
Place Units - Japanese
2 fighters placed in Japan
2 armour and 1 bomber placed in Manchuria
1 armour placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : 0.67
Americans : 0.83
Japanese : -0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Research Technology - Italians
Purchase Units - Italians
Italians repair damage of 4x factory; Remaining resources: 10 PUs; 0 techTokens;
Italians buy 2 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 fighter moved from East Poland to Eastern Ukraine
Combat - Italians
Battle in Eastern Ukraine
Italians attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Eastern Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 3 infantry in Eastern Ukraine, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Ukraine
Italians win, taking Eastern Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 fighter moved from Eastern Ukraine to East Poland
1 infantry moved from Italy to Balkans
Place Units - Italians
2 armour placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -1.00
Russians : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Research Technology - Italians
Purchase Units - Italians
Italians repair damage of 4x factory; Remaining resources: 10 PUs; 0 techTokens;
Italians buy 2 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 fighter moved from East Poland to Eastern Ukraine
Combat - Italians
Battle in Eastern Ukraine
Italians attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Eastern Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 3 infantry in Eastern Ukraine, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Ukraine
Italians win, taking Eastern Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 fighter moved from Eastern Ukraine to East Poland
1 infantry moved from Italy to Balkans
Place Units - Italians
2 armour placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -1.00
Russians : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 4 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 armour and 2 infantry moved from Iwo Jima to 59 Sea Zone
2 armour, 2 infantry and 2 transports moved from 59 Sea Zone to 62 Sea Zone
2 armour and 2 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from 59 Sea Zone to Manchuria
4 carriers, 3 cruisers and 7 fighters moved from 59 Sea Zone to 62 Sea Zone
Combat - Americans
Battle in 62 Sea Zone
Americans attack with 4 carriers, 3 cruisers, 7 fighters and 2 transports
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Americans roll dice for 4 carriers, 3 cruisers, 7 fighters and 2 transports in 62 Sea Zone, round 2 : 7/14 hits, 5.67 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 62 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 62 Sea Zone
Americans win with 4 carriers, 2 cruisers, 7 fighters and 2 transports remaining. Battle score for attacker is 42
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Manchuria
Americans attack with 2 armour, 1 fighter and 2 infantry
Japanese defend with 2 armour, 1 bomber and 1 factory
Americans roll dice for 2 armour, 1 fighter and 2 infantry in Manchuria, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 armour and 1 bomber in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 2 armour, 1 fighter and 1 infantry in Manchuria, round 3 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 armour in Manchuria, round 3 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 16
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 armour and 1 bomber
Non Combat Move - Americans
1 fighter moved from Manchuria to 62 Sea Zone
1 infantry moved from Central United States to Western Canada
4 fighters moved from Eastern United States to United Kingdom
3 infantry moved from Caucasus to Russia
Place Units - Americans
1 armour, 4 fighters and 2 infantry placed in Western United States
1 transport placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 41 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.83
Japanese : -1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 bomber moved from East Poland to Archangel
4 armour moved from East Poland to Archangel
7 armour, 1 fighter and 17 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from 5 Sea Zone to Archangel
1 bomber moved from Germany to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 11 armour, 2 bombers, 3 fighters and 17 infantry
British defend with 4 armour and 1 fighter; Russians defend with 1 aaGun, 17 armour, 3 artilleries and 6 infantry
AA fire in Archangel : 2/5 hits, 0.83 expected hits
2 bombers owned by the Germans lost in Archangel
Germans roll dice for 11 armour, 3 fighters and 17 infantry in Archangel, round 2 : 7/31 hits, 9.83 expected hits
Russians roll dice for 21 armour, 3 artilleries, 1 fighter and 6 infantry in Archangel, round 2 : 10/31 hits, 14.17 expected hits
6 infantry owned by the Russians, 1 artillery owned by the Russians and 10 infantry owned by the Germans lost in Archangel
Germans roll dice for 11 armour, 3 fighters and 7 infantry in Archangel, round 3 : 12/21 hits, 8.17 expected hits
Russians roll dice for 21 armour, 2 artilleries and 1 fighter in Archangel, round 3 : 13/24 hits, 11.83 expected hits
10 armour owned by the Russians, 2 artilleries owned by the Russians, 7 infantry owned by the Germans and 6 armour owned by the Germans lost in Archangel
Germans roll dice for 5 armour and 3 fighters in Archangel, round 4 : 6/8 hits, 4.00 expected hits
Russians roll dice for 11 armour and 1 fighter in Archangel, round 4 : 8/12 hits, 6.17 expected hits
6 armour owned by the Russians, 3 fighters owned by the Germans and 5 armour owned by the Germans lost in Archangel
Russians win with 5 armour and 1 fighter remaining. Battle score for attacker is -50
Casualties for Germans: 11 armour, 2 bombers, 3 fighters and 17 infantry
Casualties for Russians: 16 armour, 3 artilleries and 6 infantry
Non Combat Move - Germans
5 infantry moved from East Poland to Baltic States
3 infantry moved from Poland to East Poland
6 infantry moved from Finland to Karelia S.S.R.
2 armour moved from Germany to 5 Sea Zone
2 armour moved from 5 Sea Zone to Karelia S.S.R.
5 armour moved from Germany to East Poland
Place Units - Germans
3 armour placed in Poland
4 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 34 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 3.00
Russians : -1.17
AA fire in Archangel : : 1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
Russians take Stanovoj Chrebet from Japanese
1 armour moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Soviet Far East to Buryatia S.S.R.
1 armour moved from Yakut S.S.R. to Buryatia S.S.R.
1 armour moved from Yakut S.S.R. to Buryatia S.S.R.
Combat - Russians
Battle in Buryatia S.S.R.
Russians attack with 3 armour
Japanese defend with 1 armour
Russians roll dice for 3 armour in Buryatia S.S.R., round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 3 armour in Buryatia S.S.R., round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 3 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 aaGun moved from Archangel to Russia
1 infantry moved from Russia to Archangel
1 armour moved from Archangel to Russia
1 armour moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Russians : -2.00
Japanese : -1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters and 6 infantry; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Alaska to 64 Sea Zone
1 armour moved from Alaska to 64 Sea Zone
1 armour moved from Alaska to 64 Sea Zone
1 armour and 1 transport moved from 64 Sea Zone to 53 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
1 armour moved from 53 Sea Zone to Hawaiian Islands
1 armour moved from 53 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to 56 Sea Zone
1 armour moved from French Indo-China Thailand to Burma
1 armour moved from French Indo-China Thailand to Burma
1 infantry moved from Chinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter moved from Chinghai to Kazakh S.S.R.
1 fighter moved from Kazakh S.S.R. to Novosibirsk
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 2 armour
British defend with 1 infantry
Japanese roll dice for 2 armour in Burma, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour in Burma, round 3 : 0/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour in Burma, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 56 Sea Zone to Midway
1 fighter moved from Novosibirsk to Chinghai
Place Units - Japanese
2 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 37 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : -1.00
Japanese : -2.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 12
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 47 PUs; 0 techTokens;
British buy 3 armour, 1 carrier, 1 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 bomber moved from Russia to 5 Sea Zone
1 bomber moved from Russia to 5 Sea Zone
1 bomber moved from Russia to 5 Sea Zone
1 bomber moved from Russia to 5 Sea Zone
1 bomber moved from Russia to 5 Sea Zone
1 fighter moved from Archangel to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
1 artillery moved from Australia to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to French Indo-China Thailand
1 infantry moved from 37 Sea Zone to French Indo-China Thailand
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from India to Burma
1 armour moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
1 armour moved from Persia to Burma
1 armour moved from Persia to Burma
Combat - British
Battle in French Indo-China Thailand
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 fighters
British roll dice for 2 cruisers in French Indo-China Thailand, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 fighters in French Indo-China Thailand, round 2 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Japanese: 2 fighters
Battle in 5 Sea Zone
British attack with 5 bombers and 3 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
British roll dice for 5 bombers and 3 fighters in 5 Sea Zone, round 2 : 5/8 hits, 4.83 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 5 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 3 fighters owned by the British lost in 5 Sea Zone
2 transports owned by the Germans lost in 5 Sea Zone
British win with 5 bombers remaining. Battle score for attacker is 38
Casualties for British: 3 fighters
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Battle in Burma
British attack with 4 armour and 1 infantry
Japanese defend with 2 armour
British roll dice for 4 armour and 1 infantry in Burma, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 2 armour in Burma, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 4 armour remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 2 armour
Non Combat Move - British
1 armour moved from Russia to Caucasus
1 armour moved from Archangel to Caucasus
1 armour moved from Archangel to Caucasus
1 armour moved from Archangel to Caucasus
1 armour moved from Archangel to Caucasus
1 bomber moved from 5 Sea Zone to Russia
1 bomber moved from 5 Sea Zone to Russia
1 bomber moved from 5 Sea Zone to Russia
1 bomber moved from 5 Sea Zone to Russia
1 bomber moved from 5 Sea Zone to Russia
1 armour moved from Egypt to Persia
1 armour moved from Egypt to Persia
1 fighter moved from French Indo-China Thailand to 37 Sea Zone
1 fighter moved from French Indo-China Thailand to 37 Sea Zone
Place Units - British
2 armour and 1 infantry placed in India
1 armour placed in Egypt
1 carrier and 2 transports placed in 3 Sea Zone
British undo move 3.
1 carrier and 2 transports placed in 2 Sea Zone
British undo move 3.
1 carrier and 2 transports placed in 3 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 41 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 2.00
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Belorussia to Archangel
1 fighter moved from East Poland to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
Combat - Italians
Battle in Archangel
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
Italians win, taking Archangel from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Archangel to Karelia S.S.R.
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Bulgaria Romania to East Poland
1 armour moved from Bulgaria Romania to East Poland
1 armour moved from Bulgaria Romania to East Poland
Place Units - Italians
2 infantry placed in Karelia S.S.R.
1 armour and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 fighters and 3 infantry; Remaining resources: 7 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 infantry moved from Western Canada to Alaska
Americans take Alaska from Japanese
2 armour moved from Manchuria to Suiyuan
Chinese take Suiyuan from Japanese
2 armour moved from Suiyuan to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Western United States to 53 Sea Zone
Combat - Americans
Battle in 53 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 53 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
1 fighter moved from 53 Sea Zone to Wake Island
3 fighters moved from Western United States to Iwo Jima
Place Units - Americans
4 fighters placed in Western United States
3 infantry placed in Western United States
Americans undo move 2.
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 41 PUs; end with 48 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :