ksmckay (Allies+6) vs Simon33 (Axis) BM3

  • '19 '17 '16

    @ksmckay said in ksmckay (Allies+6) vs Simon33 (Axis) BM3:

    two things, neither of which matters that much so whatever works, but there was supposed to be an american dd in z32. You can see in the history, i sent everything to 31, then undid it, tried to move the dd to 32 and the rest of the fleet to 31 but I misclicked and sent it right back to 31.

    The other thing is the russian sub. I had asked to move it to 105 right after posting but didnt bother to post an edited file. That move I really dont care about but I did ask.

    So can you do what you will with the edits before doing Italian turn. Again, if its a problem dont worry about it.

    You wanted me to do it? Ok, I’ve done it for the USSR but you’ll have to edit it yourself for the US DD.

  • '19 '17 '16

    I’ll strat bomb Moscow with my 2 bombers. Will you intercept?

  • '19

    No intercept

  • '19

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from South Australia to Queensland
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 54 Sea Zone to 32 Sea Zone
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from South Australia to Queensland
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 54 Sea Zone to 32 Sea Zone
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Novgorod to Belarus
                  Germans take Archangel from Russians
            2 bombers moved from Baltic States to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 2 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Novgorod
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 fighter and 2 tactical_bombers moved from Baltic States to Novgorod
            1 fighter moved from Finland to Western Germany
            1 tactical_bomber moved from Baltic States to Western Germany
            1 fighter moved from Baltic States to Novgorod
            1 aaGun, 8 artilleries and 19 infantry moved from Baltic States to Belarus
            2 aaGuns, 4 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
            1 armour and 8 mech_infantrys moved from Poland to Belarus
            9 artilleries and 1 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            6 mech_infantrys moved from Western Germany to Poland
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 bomber and 8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 33 PUs; 
            Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Amur to Korea
            7 infantry moved from Amur to Manchuria
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 mech_infantry moved from Bryansk to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    I cant roll dice. If you can (you have been able to roll dice since I started having problems) you can try to finish my turn if you want to proceed.

    Roll Korea first, if I lose a second infantry then I will need to rethink things before proceeding.

    After korea then run Man, if I were to lose 3 inf before you lost any then I would consider retreating.

    Will retreat in Ukr if I lose my land units. (I wont lose ftr).

    NCM
    Move aa guns to Man
    Retreat Bry (-1 inf) to Russia
    Ftr to Russia
    6 inf yen to Tin
    1 ss 105 to 91

    Or Ill deal with it tonight.

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 33 PUs; 
            Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Amur to Korea
            7 infantry moved from Amur to Manchuria
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 mech_infantry moved from Bryansk to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Korea
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Manchuria
                Russians attack with 7 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 7 infantry in Manchuria, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 5 infantry in Manchuria, round 4 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 4 infantry in Manchuria, round 5 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 3 infantry in Manchuria, round 6 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 4 infantry
                Casualties for Japanese: 2 infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Russia
            3 aaGuns, 2 armour, 3 artilleries, 31 infantry and 1 mech_infantry moved from Bryansk to Russia
            6 infantry moved from Yenisey to Timguska
            2 aaGuns moved from Amur to Manchuria
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,5,1,1,5,2,6,3
            Russians collect 31 PUs (3 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -2.33
    Japanese : 1.00
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 33 PUs; 
            Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Amur to Korea
            7 infantry moved from Amur to Manchuria
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 mech_infantry moved from Bryansk to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Korea
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Manchuria
                Russians attack with 7 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 7 infantry in Manchuria, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 5 infantry in Manchuria, round 4 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 4 infantry in Manchuria, round 5 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 3 infantry in Manchuria, round 6 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 4 infantry
                Casualties for Japanese: 2 infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Russia
            3 aaGuns, 2 armour, 3 artilleries, 31 infantry and 1 mech_infantry moved from Bryansk to Russia
            6 infantry moved from Yenisey to Timguska
            2 aaGuns moved from Amur to Manchuria
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,5,1,1,5,2,6,3
            Russians collect 31 PUs (3 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Manchuria: 1 aaGun
            EDIT: Adding units owned by Russians to Korea: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -2.33
    Japanese : 1.00
    

    Savegame

  • '19

    slight ncm change, use second one instead. That wasnt what I was going for in Man…

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour moved from French Indo China to Burma
                  Japanese take Burma from UK_Pacific
            1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Burma
            2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 artillery and 1 marine moved from 38 Sea Zone to Burma
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
            3 fighters moved from Japan to Korea
    
        Combat - Japanese
            Battle in Amur
            Battle in Sumatra
            Battle in Korea
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 aaGun and 3 infantry
                    AA fire in Korea : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 4/9 hits, 4.50 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
                Japanese win, taking Amur from Russians, taking Sumatra from Dutch, taking Korea from Russians with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
            3 fighters moved from Korea to Japan
            1 infantry moved from Anhwe to Chahar
            1 aaGun and 4 infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from French Indo China to Yunnan
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 38 Sea Zone
            2 tactical_bombers moved from Philippines to French Indo China
            1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : -0.50
    Russians : 0.00
    Japanese : -0.50
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 bombers, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Wake Island to Caroline Islands
            1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            3 infantry moved from Algeria to 92 Sea Zone
            1 armour moved from Algeria to Libya
                  Americans take Tunisia from Italians
            1 cruiser, 4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            4 infantry moved from 96 Sea Zone to Libya
            1 bomber moved from Gibraltar to Libya
            2 fighters moved from 92 Sea Zone to Libya
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 1 bomber and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Libya
                Americans attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
                Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Libya, round 2 : 4/8 hits, 2.83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/9 hits, 3.17 expected hits
                    4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Libya
                1 armour retreated to Tunisia
                Italians win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 4 infantry
                Casualties for Italians: 4 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Libya to Malta
            1 carrier and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from Libya to 96 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 artillery, 4 bombers and 1 infantry placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Americans : 2.00
    AA fire in Caroline Islands : : 0.83
    Japanese : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 12 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    meant to blitz to Tobruk with egypt armor. Let me know if thats a problem. Editing it in for now.

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 bombers, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Wake Island to Caroline Islands
            1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            3 infantry moved from Algeria to 92 Sea Zone
            1 armour moved from Algeria to Libya
                  Americans take Tunisia from Italians
            1 cruiser, 4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            4 infantry moved from 96 Sea Zone to Libya
            1 bomber moved from Gibraltar to Libya
            2 fighters moved from 92 Sea Zone to Libya
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 1 bomber and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Libya
                Americans attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
                Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Libya, round 2 : 4/8 hits, 2.83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/9 hits, 3.17 expected hits
                    4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Libya
                1 armour retreated to Tunisia
                Italians win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 4 infantry
                Casualties for Italians: 4 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Libya to Malta
            1 carrier and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from Libya to 96 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 artillery, 4 bombers and 1 infantry placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 12 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 infantry and 3 submarines; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            2 fighters and 1 tactical_bomber moved from Malta to Libya
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Algeria to Libya
            1 bomber moved from Egypt to Libya
    
        Combat - British
            Battle in French Madagascar
            Battle in Libya
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Libya, round 2 : 3/9 hits, 3.83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Libya, round 3 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya
                British win, taking French Madagascar from Neutral_Axis, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Tobruk from Italians to British
            EDIT: Turning off Edit Mode
            1 armour moved from Egypt to Tobruk
            3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Libya to Malta
            1 bomber moved from Libya to Trans-Jordan
            2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
    
        Place Units - British
            3 submarines placed in 81 Sea Zone
            1 artillery and 2 infantry placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malta: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to Alexandria: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by British from Malta: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.50
    Americans : 2.00
    AA fire in Caroline Islands : : 0.83
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
            2 armour moved from Belarus to Bryansk
            1 bomber moved from Southern Italy to Bryansk
    
        Combat - Italians
            Battle in Ethiopia
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                Italians win, taking Ethiopia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bryansk
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Novgorod
            1 mech_infantry moved from Greater Southern Germany to Eastern Poland
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.33
    Russians : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 32 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Queensland to New South Wales
            1 armour and 2 mech_infantrys moved from New South Wales to Queensland
            1 artillery moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 32 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Queensland to New South Wales
            1 armour and 2 mech_infantrys moved from New South Wales to Queensland
            1 artillery moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 tactical_bombers moved from Novgorod to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
            1 armour moved from Belarus to Bryansk
                  Germans take Smolensk from Russians
            5 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Poland to Western Ukraine
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            2 bombers and 2 fighters moved from Novgorod to Russia
            1 bomber moved from Western Germany to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 7,7,6 and causes: 18 damage to unit: factory_major
                Bombing raid in Russia causes 18 damage total. 
            Battle in Ukraine
                Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Germans attack with 5 artilleries, 1 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 6/10 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 5 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Ukraine to Bryansk
            3 aaGuns, 5 armour, 10 artilleries, 26 infantry and 12 mech_infantrys moved from Belarus to Bryansk
            4 artilleries moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Poland to Belarus
            3 artilleries and 7 infantry moved from Novgorod to Belarus
            2 bombers and 2 fighters moved from Russia to Belarus
            1 bomber moved from Russia to Bryansk
            2 tactical_bombers moved from Archangel to Novgorod
            8 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 artilleries placed in France
            3 armour placed in Novgorod
            1 artillery, 1 infantry and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 2.50
    Russians : -0.67
    

    Savegame

Suggested Topics

  • 88
  • 41
  • 142
  • 270
  • 22
  • 16
  • 119
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

17.8k

Users

40.4k

Topics

1.8m

Posts