ksmckay (Allies+6) vs Simon33 (Axis) BM3

  • '19

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 harbour; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 bomber moved from Central United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 armour moved from Central United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to Midway
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from Western United States to Eastern United States
            1 mech_infantry moved from Western United States to Central United States
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 harbour placed in Wake Island
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.00
    Japanese : 0.33
    

    Savegame

  • '19

    forgot a us NCM, cruiser to 106

  • '19

    TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - British
            1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
    

    Savegame

  • '19

    @simon33 scramble in z97?

  • '19 '17 '16

    Scramble 3 fighters.

  • '19

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 harbour; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 bomber moved from Central United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 armour moved from Central United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to Midway
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from Western United States to Eastern United States
            1 mech_infantry moved from Western United States to Central United States
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 harbour placed in Wake Island
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 106 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 destroyer owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Casualties for Germans: 1 fighter
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
            1 fighter moved from 96 Sea Zone to Malta
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 battleship moved from 111 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 fighter and 1 tactical_bomber moved from India to Sumatra
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from Burma to Sumatra
            2 infantry moved from Burma to India
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 fighter and 3 infantry placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1,4,4
            British collect 27 PUs (1 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -0.67
    Italians : 0.83
    Chinese : 2.00
    Japanese : 0.33
    

    Savegame

  • '19

    hold on a sec, might make a ncm change

  • '19 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Albania to Greece
            2 infantry moved from Albania to Greece
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 artillery, 1 bomber and 1 infantry moved from Northern Italy to Southern France
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 artillery and 2 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 artillery and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour and 1 artillery in Greece, round 3 : 0/2 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Greece
                1 armour retreated to Bulgaria
                Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for Neutral_Allies: 2 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 0/3 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the French and 1 artillery owned by the Italians lost in Southern France
                    Italians roll dice for 1 bomber in Southern France, round 4 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the French lost in Southern France
                    Italians roll dice for 1 bomber in Southern France, round 5 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                    1 transport owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 21
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Libya to Tobruk
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    French : -0.83
    Neutral_Allies : 2.00
    

    Savegame

  • '19

    was changing something up, didnt realize you were on and about to post

    was changing the island grab to java not sum, didnt realize that only one anzac ftr could make it to Sum so was just changing that.

  • '19

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 harbour; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 bomber moved from Central United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 armour moved from Central United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to Midway
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from Western United States to Eastern United States
            1 mech_infantry moved from Western United States to Central United States
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 harbour placed in Wake Island
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 106 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 destroyer owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Casualties for Germans: 1 fighter
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 96 Sea Zone to Malta
            1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            1 fighter and 1 tactical_bomber moved from India to Java
            1 fighter moved from Burma to Java
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Burma to India
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 battleship moved from 111 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2,4,4
            British collect 25 PUs (3 lost to blockades); end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Changing PUs for British from 32 to 34
            EDIT: Turning off Edit Mode
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -0.67
    Italians : 0.83
    Chinese : 2.00
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    ok, just edit it on the ANZAC turn.

  • '19

    posted it anyway, but it was all pacific stuff so shouldnt have anything to do with italian move

  • '19

    ill edit the italian file but to summarize
    taking Java not sum and landing the air there, and then sending destroyer west instead of east to escort transport

  • '19

    maybe it doesnt even matter. as if i screwed up vichy rules and am about to lose my air in syria then ill just concede

  • '19

    yeah well up to you, i knew you could try to clear southern france with your lone bomber but forgot that my air would be destroyed if i didnt send the mec. Up to you but I dont want to play this out throwing away my air.

  • '19

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 artillery and 2 infantry moved from Queensland to South Australia
            1 aaGun and 1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 artillery and 2 infantry moved from Queensland to South Australia
            1 aaGun and 1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            2 bombers moved from Western Germany to Greece
            2 infantry moved from Bulgaria to Greece
            1 fighter and 4 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 106 Sea Zone
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 2 destroyers and 1 transport; Americans defend with 1 cruiser
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 cruiser, 2 destroyers and 1 transport in 106 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser, 2 destroyers and 1 transport in 106 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is -12
                Casualties for Germans: 2 submarines
            Battle in 110 Sea Zone
                Germans attack with 4 fighters, 1 submarine and 4 tactical_bombers
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship
            Battle in Greece
                Germans attack with 2 bombers and 2 infantry
                Neutral_Allies defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Greece, round 2 : 2/4 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Greece to Western Germany
            1 infantry moved from Western Germany to Germany
            5 artilleries moved from Germany to Poland
            3 infantry moved from Slovakia Hungary to Poland
            1 armour moved from Yugoslavia to Poland
            2 artilleries and 4 infantry moved from Yugoslavia to Romania
            3 infantry moved from Bulgaria to Romania
            1 artillery moved from France to Western Germany
            2 aaGuns moved from Holland Belgium to Western Germany
            5 armour and 4 mech_infantrys moved from France to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            4 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            9 artilleries and 1 mech_infantry placed in Germany
            8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : -0.00
    Neutral_Allies : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Rostov to Bryansk
            6 infantry moved from Russia to Bryansk
            2 aaGuns, 1 armour, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            4 infantry moved from Belarus to Bryansk
            1 artillery and 3 infantry moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Novgorod
            5 infantry moved from Ukraine to Bryansk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

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