1 hit in sz111, OOL?
ksmckay (Allies+6) vs Simon33 (Axis) BM3
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from India to Caucasus Combat - ANZAC Battle in Caucasus ANZAC attack with 1 fighter and 2 infantry Italians defend with 1 armour ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Caucasus ANZAC win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 armour Non Combat Move - ANZAC 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from Philippines to Java 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 fighter moved from New South Wales to 33 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.50 ANZAC : 0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from India to Caucasus Combat - ANZAC Battle in Caucasus ANZAC attack with 1 fighter and 2 infantry Italians defend with 1 armour ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Caucasus ANZAC win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 armour Non Combat Move - ANZAC 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from Philippines to Java 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 fighter moved from New South Wales to 33 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.50 ANZAC : 0.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 bomber, 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 8 mech_infantrys moved from Belarus to Russia 7 armour and 28 infantry moved from Bryansk to Russia 4 armour and 2 mech_infantrys moved from Ukraine to Russia 2 mech_infantrys moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Caucasus 1 fighter and 2 tactical_bombers moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 2 armour and 2 mech_infantrys moved from Rostov to Russia Germans take Tambov from Russians 2 fighters and 1 tactical_bomber moved from Novgorod to 115 Sea Zone Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 1 factory_minor Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in 115 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Russia Germans attack with 13 armour, 28 infantry and 12 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 factory_major and 5 infantry Germans roll dice for 13 armour, 28 infantry and 12 mech_infantrys in Russia, round 2 : 15/53 hits, 13.17 expected hits Russians roll dice for 1 armour and 5 infantry in Russia, round 2 : 4/6 hits, 2.17 expected hits 5 infantry owned by the Russians, 1 armour owned by the Russians and 4 infantry owned by the Germans lost in Russia Germans captures 18PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 13 armour, 24 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour and 5 infantry Battle in Caucasus Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers ANZAC defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun, 4 infantry and 3 mech_infantrys moved from Bryansk to Russia 22 artilleries moved from Bryansk to Rostov 7 mech_infantrys moved from Bryansk to Rostov 3 mech_infantrys moved from Novgorod to Bryansk 2 bombers moved from Bryansk to Western Germany 1 fighter moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Western Germany to France 1 fighter and 2 tactical_bombers moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov Place Units - Germans 1 carrier and 1 destroyer placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone 2 artilleries and 1 infantry placed in France 3 mech_infantrys placed in Ukraine 2 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,3,2,4,4,3 Germans collect 53 PUs (4 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 3.83 Americans : -0.33 Russians : 1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 fighter moved from Samara to Volgograd 1 artillery moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 4 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 5 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 3 aaGuns, 1 armour, 2 artilleries and 64 infantry moved from Samara to Kazakhstan 1 fighter moved from Volgograd to Kazakhstan 1 aaGun and 3 infantry moved from Jehol to Chahar Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67 Russians : -2.83
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@simon33 Ok, now we will see how this plan goes. Not sure it will work the way I hope but we will certainly find out.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Shantung 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 37 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to Philippines 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Philippines Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/9 hits, 3.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Shantung Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shantung, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 bomber moved from Shantung to Hunan 1 infantry moved from Yunnan to Kweichow 1 aaGun, 4 artilleries, 1 fighter, 13 infantry and 1 marine moved from Yunnan to Burma 3 armour and 1 mech_infantry moved from Kweichow to Burma 1 armour and 1 mech_infantry moved from Hunan to Burma 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 1 bomber moved from Anhwe to Shan State 3 artilleries and 3 infantry moved from Shan State to Burma 1 artillery moved from French Indo China to Yunnan 2 artilleries moved from French Indo China to Shan State 2 carriers, 1 destroyer and 3 transports moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 5 carriers, 2 destroyers, 4 fighters, 1 submarine and 6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Amur to Manchuria 2 fighters moved from Japan to Korea 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -1.67 Japanese : -3.83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer and 9 submarines moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 bomber moved from Holland Belgium to Morocco Place Units - Americans 1 carrier, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone 1 destroyer and 3 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Central United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer and 9 submarines moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 bomber moved from Holland Belgium to Morocco Place Units - Americans 1 carrier, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone 1 destroyer and 3 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Central United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 3 artilleries, 1 carrier and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters, 2 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Neutral_Axis Combat - British Battle in Caucasus British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 3 infantry moved from Persia to Northwest Persia 1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 4 mech_infantrys moved from Egypt to Iraq 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Java to India 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia Place Units - British 1 carrier placed in 110 Sea Zone 3 mech_infantrys placed in Egypt 3 artilleries placed in Persia Turn Complete - British British collect 41 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 0.00 Americans : 0.67
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 artillery and 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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sorry, made a NCM change to UK
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oh and wow, didnt mean to leave the british air in NB.
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 artillery and 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 4 fighters and 1 tactical_bomber EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to United Kingdom: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 artillery and 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 4 fighters and 1 tactical_bomber EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to United Kingdom: 3 fighters EDIT: Turning off Edit Mode Italians buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Rostov to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 bomber, 2 fighters and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 2 infantry moved from Northern Italy to France 2 mech_infantrys moved from Northern Italy to Romania 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Rostov to Southern Italy 1 infantry moved from Ukraine to Rostov 1 bomber moved from Caucasus to Southern Italy 2 fighters moved from Caucasus to Rostov Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,6,6,1,1,5 Italians collect 15 PUs (5 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians : 1.50 British : -1.00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Northwest Persia to Caucasus 1 marine moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Battle in Caucasus ANZAC attack with 1 fighter Italians defend with 1 mech_infantry ANZAC roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus ANZAC win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 1 fighter moved from Caucasus to Northwest Persia 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Java to India 1 cruiser moved from 46 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 0.50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Northwest Persia to Caucasus 1 marine moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Battle in Caucasus ANZAC attack with 1 fighter Italians defend with 1 mech_infantry ANZAC roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus ANZAC win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 1 fighter moved from Caucasus to Northwest Persia 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Java to India 1 cruiser moved from 46 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus French take Caucasus from Italians 1 fighter moved from Normandy Bordeaux to Morocco Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 0.50
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Cant believe 4 subs isnt enough to convoy italy. Hasnt been more than 5 yet. Wasting all those valuable 1’s and 2’s when I need them least. While the japanese convoy on India has been perfect every round.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 fighters, 6 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Rostov to Caucasus 1 infantry moved from Russia to Samara Germans take Samara from Russians 22 artilleries and 6 mech_infantrys moved from Rostov to Volgograd 1 armour moved from Russia to Nenetsia Germans take Vologda from Russians Germans take Nenetsia from Russians 12 armour and 15 mech_infantrys moved from Russia to Volgograd Combat - Germans Battle in Volgograd Germans attack with 12 armour, 22 artilleries and 21 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 12 armour, 22 artilleries and 21 mech_infantrys in Volgograd, round 2 : 28/55 hits, 20.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 12 armour, 22 artilleries and 20 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry EDIT: Removing units owned by Americans from Holland Belgium: 1 armour EDIT: Changing ownership of Holland Belgium from Americans to Germans EDIT: Changing ownership of Normandy Bordeaux from Americans to Germans EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy 1 aaGun moved from Rostov to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 1 aaGun moved from Bryansk to Rostov 1 aaGun and 27 infantry moved from Russia to Tambov 3 mech_infantrys moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to France 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 122 Sea Zone to 120 Sea Zone Place Units - Germans 1 carrier, 2 fighters and 3 submarines placed in 112 Sea Zone 3 infantry placed in France 3 infantry placed in Western Germany 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,3,2,3,6 Germans collect 55 PUs (6 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 8.17 French : 0.67 Russians : 0.33
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@ksmckay said in ksmckay (Allies+6) vs Simon33 (Axis) BM3:
Cant believe 4 subs isnt enough to convoy italy. Hasnt been more than 5 yet. Wasting all those valuable 1’s and 2’s when I need them least. While the japanese convoy on India has been perfect every round.
It’s been below average, for sure. I hadn’t noticed it was that extreme though. 1 sub blocking 3 income is an above average outcome.
Left off some attacks. I’ll roll some dice on the assumption I can add them. If not, let me know. You didn’t roll any good in those attacks either!
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer, 6 fighters and 6 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Shan State to Java 1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi 1 fighter moved from Burma to Shensi 1 bomber moved from Hunan to Shensi 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 10/13 hits, 7.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 artillery and 1 bomber in Java, round 4 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 bomber in Java, round 5 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is -8 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shensi to Kweichow 1 infantry moved from Hunan to Kweichow 1 artillery moved from Anhwe to Hunan 1 artillery moved from Yunnan to Burma 2 artilleries moved from Shan State to Burma 1 artillery moved from French Indo China to Yunnan 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone 2 fighters moved from Korea to 35 Sea Zone 3 fighters moved from Japan to Philippines 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 6 fighters and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from Manchuria to Korea 1 infantry moved from Siberia to Amur 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu 1 bomber moved from Shensi to Burma 2 tactical_bombers moved from 42 Sea Zone to Malaya 3 armour and 2 mech_infantrys moved from Burma to Shan State 1 bomber moved from Burma to Shan State Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China Japanese undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 1. 2 armour and 1 mech_infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.17 Americans : 0.00 Chinese : -0.67 Japanese : 0.67