Reinstated an edit you didn’t get for Italy.
ksmckay (Allies+6) vs Simon33 (Axis) BM3
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@ksmckay said in ksmckay (Allies+6) vs Simon33 (Axis) BM3:
Not sure if you saw my request. so just in case ill ask again. Was thinking anzac could get to marianas with its transport but it can only get to paulau. Was wondering if I could switch the american attack to Paulau to Marianas so I can grab paulau with anzac
Should be fine.
Germany is still going to bomb Moscow even with the 3rd interceptor. 2 fighters, 3 bombers. Intercept?
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@simon33 great thanks. no intercept. Anzac on the way
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from New South Wales to South Australia 1 armour and 2 mech_infantrys moved from Queensland to South Australia 2 fighters moved from India to Java 1 fighter moved from Caroline Islands to Philippines Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from New South Wales to South Australia 1 armour and 2 mech_infantrys moved from Queensland to South Australia 2 fighters moved from India to Java 1 fighter moved from Caroline Islands to Philippines Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers and 2 fighters moved from Belarus to Russia 1 bomber moved from Bryansk to Russia 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov 2 tactical_bombers moved from Novgorod to Tambov 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Tambov Germans attack with 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 3 tactical_bombers in Tambov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 5 artilleries moved from Western Ukraine to Bryansk 1 aaGun moved from Bryansk to Rostov 3 tactical_bombers moved from Tambov to Rostov 2 mech_infantrys moved from Western Ukraine to Rostov 7 artilleries, 7 infantry and 2 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk 2 bombers and 2 fighters moved from Russia to Bryansk 3 tactical_bombers moved from Rostov to Bryansk 2 mech_infantrys moved from Bryansk to Ukraine 2 armour moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Bryansk to Rostov 8 mech_infantrys moved from Poland to Belarus 2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Novgorod Place Units - Germans 1 artillery placed in France 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 1 bomber, 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,1,3,3 Germans collect 51 PUs (4 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : -1.67 Russians : 0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 21 PUs; Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Volgograd 2 fighters moved from Russia to Volgograd Combat - Russians Russians creates battle in territory 93 Sea Zone Battle in Volgograd Russians attack with 1 armour and 2 fighters Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour and 2 fighters in Volgograd, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking 93 Sea Zone from Italians, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -6 Casualties for Russians: 1 fighter Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 aaGuns, 1 armour, 3 artilleries and 60 infantry moved from Russia to Samara 6 infantry moved from Novosibirsk to Samara 1 fighter moved from Volgograd to Samara 1 aaGun and 3 infantry moved from Manchuria to Jehol 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 9 artilleries, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from French Indo China to Kweichow 1 fighter moved from 38 Sea Zone to 42 Sea Zone 1 fighter moved from 38 Sea Zone to Kweichow 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kweichow 3 armour, 1 mech_infantry and 1 tactical_bomber moved from Burma to Kweichow 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 3 armour, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter and 7 infantry Japanese roll dice for 3 armour, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 6/11 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 2/8 hits, 3.00 expected hits 2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 3 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 3/9 hits, 3.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 fighter and 7 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 3 infantry moved from French Indo China to Yunnan 1 bomber moved from Kweichow to French Indo China 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to French Indo China 1 armour moved from Kiangsu to Hunan 1 infantry moved from Siberia to Amur 1 artillery moved from Sakha to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 bomber moved from 34 Sea Zone to French Indo China 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 fighter moved from Japan to 37 Sea Zone 2 artilleries and 2 infantry moved from Burma to Shan State 4 artilleries, 11 infantry and 1 marine moved from Burma to Yunnan Place Units - Japanese 3 artilleries placed in Kiangsu 3 artilleries placed in French Indo China 3 artilleries, 1 fighter and 4 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.00 Japanese : 2.33
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I assumed you wouldn’t scramble from the Philippines.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 cruiser moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from Marianas to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Caroline Islands 2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Morocco to United Kingdom 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 destroyer and 9 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Chahar to Anhwe 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Jehol to Chahar 1 infantry moved from Szechwan to Shensi Place Units - Chinese 5 infantry placed in Chahar Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 cruiser moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from Marianas to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Caroline Islands 2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Morocco to United Kingdom 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 destroyer and 9 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Chahar to Anhwe 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Jehol to Chahar 1 infantry moved from Szechwan to Shensi Place Units - Chinese 5 infantry placed in Chahar Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 fighter moved from Russia to Caucasus Combat - British Battle in Caucasus British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 3 artilleries and 4 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 bomber moved from Egypt to Morocco 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 armour moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 mech_infantry moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from British Somaliland to Anglo Egyptian Sudan 1 fighter moved from Gibraltar to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Java Place Units - British 3 mech_infantrys placed in Egypt 3 infantry placed in Persia 1 fighter placed in United Kingdom 1 destroyer and 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 0.00 Chinese : 0.50 Japanese : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Ukraine to Caucasus 1 armour moved from Rostov to Caucasus 2 fighters moved from Southern Italy to Caucasus 1 bomber moved from Western Germany to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 3 fighters British defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 3 fighters in Caucasus, round 2 : 5/5 hits, 2.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Caucasus to Rostov 1 mech_infantry moved from Archangel to Bryansk 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,6,6,6,3,2 Italians collect 12 PUs (5 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 2.33 Russians : -0.67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from India to Caucasus Combat - ANZAC Battle in Caucasus ANZAC attack with 1 fighter and 2 infantry Italians defend with 1 armour ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Caucasus ANZAC win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 armour Non Combat Move - ANZAC 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from Philippines to Java 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 fighter moved from New South Wales to 33 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.50 ANZAC : 0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from India to Caucasus Combat - ANZAC Battle in Caucasus ANZAC attack with 1 fighter and 2 infantry Italians defend with 1 armour ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Caucasus ANZAC win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 armour Non Combat Move - ANZAC 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from Philippines to Java 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 fighter moved from New South Wales to 33 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.50 ANZAC : 0.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 bomber, 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 8 mech_infantrys moved from Belarus to Russia 7 armour and 28 infantry moved from Bryansk to Russia 4 armour and 2 mech_infantrys moved from Ukraine to Russia 2 mech_infantrys moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Caucasus 1 fighter and 2 tactical_bombers moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 2 armour and 2 mech_infantrys moved from Rostov to Russia Germans take Tambov from Russians 2 fighters and 1 tactical_bomber moved from Novgorod to 115 Sea Zone Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 1 factory_minor Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in 115 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Russia Germans attack with 13 armour, 28 infantry and 12 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 factory_major and 5 infantry Germans roll dice for 13 armour, 28 infantry and 12 mech_infantrys in Russia, round 2 : 15/53 hits, 13.17 expected hits Russians roll dice for 1 armour and 5 infantry in Russia, round 2 : 4/6 hits, 2.17 expected hits 5 infantry owned by the Russians, 1 armour owned by the Russians and 4 infantry owned by the Germans lost in Russia Germans captures 18PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 13 armour, 24 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour and 5 infantry Battle in Caucasus Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers ANZAC defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun, 4 infantry and 3 mech_infantrys moved from Bryansk to Russia 22 artilleries moved from Bryansk to Rostov 7 mech_infantrys moved from Bryansk to Rostov 3 mech_infantrys moved from Novgorod to Bryansk 2 bombers moved from Bryansk to Western Germany 1 fighter moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Western Germany to France 1 fighter and 2 tactical_bombers moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov Place Units - Germans 1 carrier and 1 destroyer placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone 2 artilleries and 1 infantry placed in France 3 mech_infantrys placed in Ukraine 2 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,3,2,4,4,3 Germans collect 53 PUs (4 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 3.83 Americans : -0.33 Russians : 1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 fighter moved from Samara to Volgograd 1 artillery moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 4 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 5 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 3 aaGuns, 1 armour, 2 artilleries and 64 infantry moved from Samara to Kazakhstan 1 fighter moved from Volgograd to Kazakhstan 1 aaGun and 3 infantry moved from Jehol to Chahar Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67 Russians : -2.83
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@simon33 Ok, now we will see how this plan goes. Not sure it will work the way I hope but we will certainly find out.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Shantung 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 37 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to Philippines 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Philippines Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/9 hits, 3.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Shantung Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shantung, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 bomber moved from Shantung to Hunan 1 infantry moved from Yunnan to Kweichow 1 aaGun, 4 artilleries, 1 fighter, 13 infantry and 1 marine moved from Yunnan to Burma 3 armour and 1 mech_infantry moved from Kweichow to Burma 1 armour and 1 mech_infantry moved from Hunan to Burma 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 1 bomber moved from Anhwe to Shan State 3 artilleries and 3 infantry moved from Shan State to Burma 1 artillery moved from French Indo China to Yunnan 2 artilleries moved from French Indo China to Shan State 2 carriers, 1 destroyer and 3 transports moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 5 carriers, 2 destroyers, 4 fighters, 1 submarine and 6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Amur to Manchuria 2 fighters moved from Japan to Korea 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -1.67 Japanese : -3.83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer and 9 submarines moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 bomber moved from Holland Belgium to Morocco Place Units - Americans 1 carrier, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone 1 destroyer and 3 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Central United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer and 9 submarines moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 bomber moved from Holland Belgium to Morocco Place Units - Americans 1 carrier, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone 1 destroyer and 3 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Central United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 3 artilleries, 1 carrier and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters, 2 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Neutral_Axis Combat - British Battle in Caucasus British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 3 infantry moved from Persia to Northwest Persia 1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 4 mech_infantrys moved from Egypt to Iraq 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Java to India 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia Place Units - British 1 carrier placed in 110 Sea Zone 3 mech_infantrys placed in Egypt 3 artilleries placed in Persia Turn Complete - British British collect 41 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 0.00 Americans : 0.67