Had another edit to do so posted the French one.
18L Playoff G40 Max(A) +29 vs Majikforce(X)
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Timguska to Kansu 1 fighter moved from Kazakhstan to Kansu 1 infantry moved from Ukraine to Western Ukraine 2 fighters moved from Belarus to Western Ukraine 1 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 6 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Kansu Russians attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Kansu to Kazakhstan 2 aaGuns, 3 artilleries, 16 infantry and 4 mech_infantrys moved from Belarus to Bryansk 4 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 4 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Baltic States to Caucasus 1 fighter moved from Baltic States to Caucasus 2 fighters moved from Western Ukraine to Bryansk 2 aaGuns and 6 infantry moved from Buryatia to Amur 2 infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Kazakhstan to Caucasus Place Units - Russians 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys placed in Russia Russians undo move 1. 2 mech_infantrys placed in Volgograd 1 artillery, 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.50 Japanese : -0.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 4 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Manchuria 2 fighters moved from 19 Sea Zone to Manchuria 1 bomber moved from Kweichow to Manchuria 1 armour moved from Kiangsu to Kwangtung 2 mech_infantrys moved from Hunan to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 artillery and 2 infantry moved from French Indo China to Siam 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 3 infantry moved from Szechwan to Sikang 1 artillery and 4 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Sikang 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kiangsi to Jehol 1 mech_infantry moved from Kiangsu to Jehol 1 cruiser and 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 armour, 3 artilleries, 6 infantry and 5 transports moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 armour, 3 artilleries and 6 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Kwangtung 1 tactical_bomber moved from French Indo China to Siam 1 tactical_bomber moved from French Indo China to Malaya 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 carrier and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone 1 battleship and 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from French Indo China to 6 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Malaya Japanese attack with 1 armour, 3 artilleries, 6 infantry and 2 tactical_bombers British defend with 4 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 2 tactical_bombers in Malaya, round 2 : 3/12 hits, 4.17 expected hits UK_Pacific roll dice for 5 infantry in Malaya, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 2 tactical_bombers in Malaya, round 3 : 4/8 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 4 infantry Casualties for ANZAC: 1 infantry Casualties for British: 4 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Manchuria Japanese attack with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber Russians defend with 6 infantry Japanese roll dice for 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/9 hits, 3.50 expected hits Chinese roll dice for 6 infantry in Manchuria, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 3/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 bomber and 3 infantry Casualties for Russians: 6 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sikang Japanese attack with 1 artillery and 4 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Sikang, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 artillery and 4 infantry in Sikang, round 3 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 4 infantry in Sikang, round 4 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 4 infantry in Sikang, round 5 : 3/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Tsinghai Japanese attack with 1 artillery and 4 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 artillery and 4 infantry in Tsinghai, round 3 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Siam Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 cruiser and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 1 tactical_bomber moved from Siam to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China 1 aaGun moved from Hunan to Yunnan 3 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -1.33 UK_Pacific : 3.00 Japanese : 3.00
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@majikforce
I would not have scrambled the Guam ftr, but I’m just verifying my understanding. I didnt see the option in ‘History’, so I’m wondering if the Guam ftr does actually have a scramble option? -
@max334 said in 18L Playoff G40 Max(A) +29 vs Majikforce(X):
@majikforce
I would not have scrambled the Guam ftr, but I’m just verifying my understanding. I didnt see the option in ‘History’, so I’m wondering if the Guam ftr does actually have a scramble option?Yeah sorry about that. I totally forgot to mention that when I posted my turn that I assumed no scramble from Guam. You definitely had the option of scrambling.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 7 Sea Zone to 16 Sea Zone 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from 7 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 7 Sea Zone to 16 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries and 2 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 21 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 7 Sea Zone to 24 Sea Zone 1 fighter moved from 21 Sea Zone to 24 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 24 Sea Zone 1 bomber moved from 16 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 24 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Central United States to 26 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : -1.83 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - British British buy 2 artilleries, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from India to West India 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Tanganyika Territory to Kenya 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan 1 fighter moved from French West Africa to Tanganyika Territory 1 fighter moved from West India to Burma 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 1 bomber moved from French Madagascar to Trans-Jordan 1 submarine moved from 92 Sea Zone to 91 Sea Zone Combat - British Battle in Trans-Jordan British attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 2 artilleries and 1 infantry British roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/6 hits, 3.17 expected hits Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Italians: 2 artilleries and 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter moved from Iraq to 80 Sea Zone 1 fighter moved from Trans-Jordan to 80 Sea Zone 1 tactical_bomber moved from Iraq to Persia 1 bomber moved from Trans-Jordan to West India 1 bomber moved from Trans-Jordan to Persia 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 carrier placed in 80 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery placed in Union of South Africa 1 artillery and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,1 British collect 30 PUs (1 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 fighter and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3 UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs Units Change Ownership Some Units in India change ownership: 1 fighter and 3 infantry Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
British : 0.83 Italians : 0.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers and 1 factory_minor; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Ukraine Italians take Ukraine from Russians 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Alexandria to 81 Sea Zone 1 bomber moved from Alexandria to Southern Italy 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Romania to Yugoslavia 2 artilleries and 2 infantry moved from Romania to Bessarabia 2 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Syria to Egypt Combat - Italians Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 81 Sea Zone to Egypt 4 aaGuns moved from Northern Italy to Southern Italy 1 mech_infantry moved from Romania to Eastern Poland Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 artillery and 1 infantry EDIT: Removing units owned by British from Trans-Jordan: 1 artillery EDIT: Adding units owned by Italians to Trans-Jordan: 1 artillery and 1 infantry EDIT: Changing ownership of Trans-Jordan from British to Italians EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Changing ownership of Belarus from Russians to Italians EDIT: Removing units owned by Italians from Eastern Poland: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Belarus: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Egypt 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
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@majikforce Forgot to post the turn and didn’t save it first. So I edited the game file to the original dice rolls and re-posted. Sorry about that.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Combat Move - French 1 infantry moved from Tobruk to Alexandria Combat - French Battle in Alexandria French attack with 1 infantry Germans defend with 1 fighter; Italians defend with 1 airfield French roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 fighter in Alexandria, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the French lost in Alexandria Italians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 2 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 French : -0.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 artillery and 9 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 infantry moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Germany to Baltic States 1 bomber moved from Holland Belgium to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 bomber moved from Egypt to Persia Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Battle in Archangel Battle in Baltic States Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Baltic States, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Archangel from Russians, taking Baltic States from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Baltic States to Western Ukraine 3 aaGuns, 13 armour, 2 artilleries, 13 infantry and 19 mech_infantrys moved from Eastern Poland to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine 1 fighter moved from Alexandria to Egypt 1 bomber moved from Persia to Egypt 1 fighter moved from Western Germany to Southern Italy 3 aaGuns, 2 artilleries and 1 infantry moved from Holland Belgium to Western Germany Place Units - Germans 3 armour and 5 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1.17 AA fire in Persia : : -0.17 Russians : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 91 Sea Zone to 108 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Novosibirsk to Tsinghai 2 infantry moved from Kazakhstan to Tsinghai 1 fighter moved from Kazakhstan to Tsinghai 1 tactical_bomber moved from Caucasus to Tsinghai 1 fighter moved from Caucasus to Tsinghai 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 4 artilleries moved from Bryansk to Smolensk 4 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 4 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 4 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Tsinghai, round 2 : 4/8 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/7 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 4 infantry Battle in Belarus Russians attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Russians roll dice for 1 artillery and 2 fighters in Belarus, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery and 2 fighters in Belarus, round 4 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Belarus Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Ukraine Russians attack with 1 fighter and 1 infantry Italians defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine retreated to Ukraine Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 5 artilleries and 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 5/10 hits, 3.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Bryansk 4 aaGuns, 1 artillery, 26 infantry and 4 mech_infantrys moved from Bryansk to Russia 2 mech_infantrys moved from Volgograd to Russia 1 fighter moved from Tsinghai to Russia 1 fighter and 1 tactical_bomber moved from Tsinghai to Samara 3 infantry moved from Novosibirsk to Samara 2 mech_infantrys moved from Northwest Persia to Volgograd 1 mech_infantry moved from Caucasus to Samara 2 fighters moved from Belarus to Russia 1 fighter moved from Ukraine to Russia Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.17 Russians : -1.67 Japanese : -1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 2 mech_infantrys moved from Jehol to Manchuria 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 fighter moved from Japan to 5 Sea Zone 1 tactical_bomber moved from French Indo China to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to Borneo 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 artillery and 3 infantry moved from Sikang to Shensi 1 infantry moved from Hopei to Shensi 3 mech_infantrys moved from Kiangsu to Jehol 1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 5 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Sumatra Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Burma Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Sumatra to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Yunnan 1 artillery moved from Siam to Shan State 1 battleship and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 2 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Malaya to Shan State 2 tactical_bombers moved from French Indo China to 6 Sea Zone 1 fighter moved from 5 Sea Zone to Japan 4 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 fighter moved from Borneo to 37 Sea Zone 1 tactical_bomber moved from Burma to French Indo China Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 fighter placed in Japan 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese : 0.00 UK_Pacific : -1.00 Japanese : -0.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 armour moved from Amur to Korea Americans take Korea from Japanese 1 armour moved from Korea to Amur 1 infantry moved from Amur to Manchuria 1 infantry moved from Amur to Manchuria 1 bomber moved from Wake Island to Manchuria 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 24 Sea Zone to 33 Sea Zone Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in Manchuria Americans attack with 1 bomber and 2 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win, taking 17 Sea Zone from Japanese, taking Manchuria from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 2 destroyers Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 16 Casualties for Germans: 2 destroyers Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from 104 Sea Zone to United Kingdom 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to Suriname 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 2 artilleries and 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 108 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Manchuria to Amur 1 destroyer moved from 16 Sea Zone to 23 Sea Zone 1 destroyer moved from 17 Sea Zone to 22 Sea Zone 2 fighters moved from 24 Sea Zone to Amur 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 24 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 22 Sea Zone 1 aaGun and 1 mech_infantry moved from Eastern United States to Quebec Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,1,5,2,1,5,1,3,5,2,1,6,2,6,1,6,1,4,6 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : 1.33 AA fire in Caroline Islands : : -0.33 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 26 PUs; British buy 1 airfield, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Persia to Trans-Jordan 1 bomber moved from West India to Trans-Jordan 2 fighters moved from 80 Sea Zone to Trans-Jordan 2 fighters moved from India to Burma 1 infantry moved from India to Burma 1 tactical_bomber moved from Persia to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 submarine moved from 91 Sea Zone to 109 Sea Zone Combat - British Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Trans-Jordan British attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/7 hits, 3.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 4/6 hits, 3.33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Tanganyika Territory to 39 Sea Zone 2 fighters moved from Burma to India 2 bombers, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia 1 mech_infantry moved from Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 artillery moved from Ethiopia to Kenya 1 infantry moved from Italian Somaliland to Kenya 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 artillery moved from West India to India 1 bomber moved from Persia to West India Place Units - British 1 airfield and 1 mech_infantry placed in Persia 1 transport placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in India change ownership: 1 artillery Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
British : -1.17 Italians : 0.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Bryansk 1 bomber moved from Southern Italy to 104 Sea Zone 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 3 fighters moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Gibraltar Italians attack with 4 infantry British defend with 1 harbour; Americans defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 4 infantry in Gibraltar, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar Italians roll dice for 4 infantry in Gibraltar, round 3 : 0/4 hits, 0.67 expected hits British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 infantry in Gibraltar, round 4 : 1/4 hits, 0.67 expected hits British roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Bryansk Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 3 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 104 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 bomber moved from 104 Sea Zone to Holland Belgium 3 destroyers moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine Place Units - Italians 3 submarines placed in 93 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : -1.67 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 41 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 aaGun and 3 infantry moved from Northern Territory to Queensland 1 aaGun moved from Queensland to New South Wales 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 43 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 3 fighters and 2 tactical_bombers moved from Egypt to Kenya 1 bomber moved from Egypt to 91 Sea Zone 1 fighter moved from Southern Italy to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 armour moved from Western Ukraine to Tambov Germans take Bryansk from Russians Germans take Tambov from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery moved from Archangel to Smolensk 2 mech_infantrys moved from Baltic States to Smolensk 7 mech_infantrys moved from Eastern Poland to Smolensk 1 bomber moved from Western Ukraine to Smolensk 2 armour and 2 mech_infantrys moved from Western Ukraine to Smolensk Combat - Germans Battle in 108 Sea Zone Germans attack with 1 submarine Americans defend with 1 artillery and 1 transport 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 108 Sea Zone Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 11 Casualties for Americans: 1 artillery and 1 transport Battle in 91 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 destroyer, 1 submarine and 1 transport Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Trans-Jordan Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Kenya Germans attack with 3 fighters and 2 tactical_bombers British defend with 1 artillery and 2 infantry Germans roll dice for 3 fighters and 2 tactical_bombers in Kenya, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Kenya Germans roll dice for 3 fighters and 2 tactical_bombers in Kenya, round 3 : 3/5 hits, 2.83 expected hits British roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kenya Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Smolensk Germans attack with 2 armour, 1 artillery, 1 bomber and 11 mech_infantrys Russians defend with 5 artilleries and 5 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 11 mech_infantrys in Smolensk, round 2 : 5/15 hits, 4.00 expected hits Russians roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 3/10 hits, 3.33 expected hits 5 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 2 armour, 1 artillery, 1 bomber and 8 mech_infantrys in Smolensk, round 3 : 3/12 hits, 3.50 expected hits Russians roll dice for 5 artilleries in Smolensk, round 3 : 1/5 hits, 1.67 expected hits 3 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 2 armour, 1 artillery, 1 bomber and 7 mech_infantrys in Smolensk, round 4 : 4/11 hits, 3.33 expected hits Russians roll dice for 2 artilleries in Smolensk, round 4 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 armour, 1 artillery, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 5 artilleries and 5 infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Novgorod 10 armour moved from Western Ukraine to Rostov 10 mech_infantrys moved from Western Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 3 fighters and 2 tactical_bombers moved from Kenya to Egypt 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 2 infantry moved from Novgorod to 127 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 artillery, 1 bomber and 8 infantry moved from Novgorod to Belarus 1 bomber moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 armour and 2 mech_infantrys moved from Germany to Western Germany 2 aaGuns moved from Western Germany to Holland Belgium 2 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Yugoslavia to Northern Italy 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from 91 Sea Zone to Gibraltar Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 2 armour and 1 mech_infantry placed in Novgorod 5 mech_infantrys placed in Germany 1 infantry placed in Western Germany 1 artillery placed in France Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -1.67 Americans : 0.50 Russians : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 infantry moved from Volgograd to Caucasus 4 infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Russia to Samara 1 infantry moved from Samara to Russia 1 fighter moved from Russia to Tambov 3 fighters moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Samara to Smolensk 6 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Samara to Novosibirsk 1 submarine moved from 109 Sea Zone to 91 Sea Zone Combat - Russians Battle in 91 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 91 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Kazakhstan Russians attack with 4 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 3 infantry and 1 mech_infantry in Kazakhstan, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 4 fighters, 7 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 artillery and 6 mech_infantrys Russians roll dice for 4 fighters, 7 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/12 hits, 3.83 expected hits Germans roll dice for 2 armour, 1 artillery and 6 mech_infantrys in Smolensk, round 2 : 3/9 hits, 3.33 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Smolensk, round 3 : 5/9 hits, 3.33 expected hits Germans roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Smolensk, round 3 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 4 mech_infantrys owned by the Germans lost in Smolensk Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 4 : 5/7 hits, 3.00 expected hits Germans roll dice for 2 armour in Smolensk, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Russians: 6 infantry Casualties for Germans: 2 armour, 1 artillery and 6 mech_infantrys Battle in Vologda Russians attack with 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Tambov to Russia Place Units - Russians 1 infantry placed in Volgograd 1 armour, 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 2.67 Japanese : 0.33