@Ghostglider 1abf671a-a258-4495-bc39-bccc1e136261-image.png
OOL for 113?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 armour moved from 32 Sea Zone to Marshall Islands
1 battleship, 3 cruisers and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Marianas
Battle in Paulau Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Paulau Island, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 carriers and 4 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
3 fighters moved from Wake Island to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
8 bombers moved from Queensland to India
2 bombers moved from New Zealand to India
6 bombers moved from Western United States to Queensland
Place Units - Americans
7 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 2 cruisers and 9 transports
British roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
Japanese roll dice for 2 cruisers and 9 transports in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 destroyer owned by the British, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 80 Sea Zone
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 cruiser and 9 transports in 80 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
2 transports owned by the Japanese and 1 cruiser owned by the Japanese lost in 80 Sea Zone
7 transports owned by the Japanese lost in 80 Sea Zone
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 69
Casualties for British: 1 destroyer and 1 fighter
Casualties for Japanese: 2 cruisers and 9 transports
Battle in 99 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 2 transports
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 transport owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 2 transports
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
3 battleships, 2 carriers, 4 cruisers, 5 destroyers and 4 transports moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from 80 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from India to 81 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,3,4,2,3
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
British : -2.00
Italians : 0.67
Americans : 0.83
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Iraq
1 aaGun and 1 artillery moved from Syria to Iraq
4 infantry moved from Ukraine to Bryansk
4 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Southern Italy to Bryansk
1 armour moved from Caucasus to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
2 marines placed in Southern Italy
Italians undo move 1.
1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
3 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from Queensland to 22 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
3 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from Queensland to 22 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
12 armour, 5 artilleries, 3 bombers, 4 fighters, 11 infantry, 3 mech_infantrys and 8 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 tactical_bomber moved from Novgorod to Russia
2 bombers moved from Novgorod to Russia
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
4 bombers moved from Southern Italy to Russia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Russia
Germans attack with 15 armour, 5 artilleries, 10 bombers, 4 fighters, 14 infantry, 4 mech_infantrys and 9 tactical_bombers
Russians defend with 5 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/15 hits, 2.50 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 15 armour, 5 artilleries, 10 bombers, 2 fighters, 14 infantry, 4 mech_infantrys and 9 tactical_bombers in Russia, round 2 : 31/59 hits, 26.67 expected hits
Russians roll dice for 5 aaGuns, 2 armour, 6 artilleries, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 18/66 hits, 22.83 expected hits
26 infantry owned by the Russians, 2 artilleries owned by the Germans, 14 infantry owned by the Germans, 5 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 3 artilleries, 10 bombers, 2 fighters, 2 mech_infantrys and 9 tactical_bombers in Russia, round 3 : 20/41 hits, 22.83 expected hits
Russians roll dice for 2 armour, 6 artilleries, 1 fighter, 28 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/40 hits, 14.17 expected hits
20 infantry owned by the Russians, 3 artilleries owned by the Germans, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour, 10 bombers, 2 fighters and 9 tactical_bombers in Russia, round 4 : 15/31 hits, 18.67 expected hits
Russians roll dice for 2 armour, 6 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 12/20 hits, 7.50 expected hits
2 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 5 artilleries owned by the Russians, 2 fighters owned by the Germans, 9 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 1 armour, 10 bombers and 8 tactical_bombers in Russia, round 5 : 13/19 hits, 11.33 expected hits
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Russia, round 5 : 4/5 hits, 2.50 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 4 tactical_bombers owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 10 bombers and 4 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 14 armour, 5 artilleries, 4 fighters, 14 infantry, 4 mech_infantrys and 5 tactical_bombers
Casualties for Russians: 5 aaGuns, 2 armour, 6 artilleries, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
4 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
4 tactical_bombers moved from Russia to Volgograd
3 bombers moved from Russia to Iraq
2 bombers moved from Russia to Volgograd
5 bombers moved from Russia to Bryansk
1 infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Belarus to Bryansk
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 infantry moved from Western Germany to France
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
Place Units - Germans
1 airfield placed in Denmark
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 fighters placed in Novgorod
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 59 PUs (3 lost to blockades); end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 airfield
EDIT: Adding units owned by Germans to Iraq: 1 airfield
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -0.50
Russians : -3.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
12 armour, 5 artilleries, 3 bombers, 4 fighters, 11 infantry, 3 mech_infantrys and 8 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 tactical_bomber moved from Novgorod to Russia
2 bombers moved from Novgorod to Russia
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
4 bombers moved from Southern Italy to Russia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Russia
Germans attack with 15 armour, 5 artilleries, 10 bombers, 4 fighters, 14 infantry, 4 mech_infantrys and 9 tactical_bombers
Russians defend with 5 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/15 hits, 2.50 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 15 armour, 5 artilleries, 10 bombers, 2 fighters, 14 infantry, 4 mech_infantrys and 9 tactical_bombers in Russia, round 2 : 31/59 hits, 26.67 expected hits
Russians roll dice for 5 aaGuns, 2 armour, 6 artilleries, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 18/66 hits, 22.83 expected hits
26 infantry owned by the Russians, 2 artilleries owned by the Germans, 14 infantry owned by the Germans, 5 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 3 artilleries, 10 bombers, 2 fighters, 2 mech_infantrys and 9 tactical_bombers in Russia, round 3 : 20/41 hits, 22.83 expected hits
Russians roll dice for 2 armour, 6 artilleries, 1 fighter, 28 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/40 hits, 14.17 expected hits
20 infantry owned by the Russians, 3 artilleries owned by the Germans, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour, 10 bombers, 2 fighters and 9 tactical_bombers in Russia, round 4 : 15/31 hits, 18.67 expected hits
Russians roll dice for 2 armour, 6 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 12/20 hits, 7.50 expected hits
2 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 5 artilleries owned by the Russians, 2 fighters owned by the Germans, 9 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 1 armour, 10 bombers and 8 tactical_bombers in Russia, round 5 : 13/19 hits, 11.33 expected hits
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Russia, round 5 : 4/5 hits, 2.50 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 4 tactical_bombers owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 10 bombers and 4 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 14 armour, 5 artilleries, 4 fighters, 14 infantry, 4 mech_infantrys and 5 tactical_bombers
Casualties for Russians: 5 aaGuns, 2 armour, 6 artilleries, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
4 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
4 tactical_bombers moved from Russia to Volgograd
3 bombers moved from Russia to Iraq
2 bombers moved from Russia to Volgograd
5 bombers moved from Russia to Bryansk
1 infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Belarus to Bryansk
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 infantry moved from Western Germany to France
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
Place Units - Germans
1 airfield placed in Denmark
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 fighters placed in Novgorod
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 59 PUs (3 lost to blockades); end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 airfield
EDIT: Adding units owned by Germans to Iraq: 1 airfield
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 1 airfield
EDIT: Adding units owned by Germans to Denmark: 1 airfield
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -0.50
Russians : -3.00
I bought that Air Field because I did not expect to take Russia. I edited it by mistake to Iraq which is not Germany so I edited it back to Denmark. I had plans to put it elsewhere but after Russia fell it didn’t matter. Sorry for the confusion
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - Russians
18 infantry moved from Novosibirsk to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 18 infantry
Japanese defend with 2 infantry and 1 mech_infantry
Russians roll dice for 18 infantry in Kansu, round 2 : 3/18 hits, 3.00 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Kansu, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 15 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Kansu
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0.00
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber and 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Sikang
1 infantry moved from Sikang to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
1 artillery moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Sikang
1 armour moved from Kweichow to Sikang
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Yunnan to Sikang
Combat - Japanese
Non Combat Move - Japanese
2 battleships, 4 carriers and 4 destroyers moved from 39 Sea Zone to 80 Sea Zone
4 fighters moved from Northwest Persia to Iraq
5 tactical_bombers moved from Northwest Persia to Iraq
2 bombers moved from Southern Italy to Iraq
1 fighter moved from Volgograd to Iraq
1 tactical_bomber moved from Volgograd to Iraq
1 submarine moved from 19 Sea Zone to 5 Sea Zone
1 armour, 5 artilleries, 12 infantry and 1 marine moved from Persia to Iraq
Place Units - Japanese
1 airfield and 1 factory_minor placed in Iraq
1 factory_minor placed in Persia
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 7 PUs;
Combat Move - Americans
5 bombers moved from India to Hunan
5 bombers moved from India to Yunnan
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 20 Sea Zone to Kwangtung
Combat - Americans
Battle in Kwangtung
Battle in French Indo China
Battle in Hunan
Americans attack with 5 bombers
Japanese defend with 1 infantry
Americans roll dice for 5 bombers in Hunan, round 2 : 2/5 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win, taking Kwangtung from Japanese, taking French Indo China from Japanese with 5 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 5 bombers
Japanese defend with 1 infantry
Americans roll dice for 5 bombers in Yunnan, round 2 : 4/5 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans win with 4 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 bombers moved from Hunan to India
4 bombers moved from Yunnan to India
6 bombers moved from Queensland to India
7 bombers moved from Western United States to Queensland
1 battleship, 3 cruisers and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone
2 submarines moved from 35 Sea Zone to 36 Sea Zone
4 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone
1 armour moved from Marshall Islands to 32 Sea Zone
1 armour and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
7 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,2
Americans collect 51 PUs (3 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
3 battleships, 2 carriers, 4 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Union of South Africa to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Combat Hit Differential Summary :
Scramble SZ80?
No Scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 7 PUs;
Combat Move - Americans
5 bombers moved from India to Hunan
5 bombers moved from India to Yunnan
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 20 Sea Zone to Kwangtung
Combat - Americans
Battle in Kwangtung
Battle in French Indo China
Battle in Hunan
Americans attack with 5 bombers
Japanese defend with 1 infantry
Americans roll dice for 5 bombers in Hunan, round 2 : 2/5 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win, taking Kwangtung from Japanese, taking French Indo China from Japanese with 5 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 5 bombers
Japanese defend with 1 infantry
Americans roll dice for 5 bombers in Yunnan, round 2 : 4/5 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans win with 4 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 bombers moved from Hunan to India
4 bombers moved from Yunnan to India
6 bombers moved from Queensland to India
7 bombers moved from Western United States to Queensland
1 battleship, 3 cruisers and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone
2 submarines moved from 35 Sea Zone to 36 Sea Zone
4 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone
1 armour moved from Marshall Islands to 32 Sea Zone
1 armour and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
7 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,2
Americans collect 51 PUs (3 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
3 battleships, 2 carriers, 4 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Union of South Africa to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in 80 Sea Zone
British attack with 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 10 fighters and 2 tactical_bombers
Japanese defend with 2 battleships, 4 carriers and 4 destroyers
British roll dice for 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 10 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 10/25 hits, 12.67 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers and 4 destroyers in 80 Sea Zone, round 2 : 3/10 hits, 4.00 expected hits
Units damaged: 3 battleships owned by the British
4 destroyers owned by the Japanese lost in 80 Sea Zone
British roll dice for 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 10 fighters and 2 tactical_bombers in 80 Sea Zone, round 3 : 8/25 hits, 12.67 expected hits
Japanese roll dice for 2 battleships and 4 carriers in 80 Sea Zone, round 3 : 4/6 hits, 2.67 expected hits
4 destroyers owned by the British, 4 carriers owned by the Japanese and 2 battleships owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 104
Casualties for Japanese: 2 battleships, 4 carriers and 4 destroyers
Casualties for British: 4 destroyers
Non Combat Move - British
6 fighters and 2 tactical_bombers moved from 80 Sea Zone to Ethiopia
1 bomber moved from 80 Sea Zone to Egypt
2 aaGuns and 12 infantry moved from India to West India
1 infantry moved from Anglo Egyptian Sudan to Egypt
5 transports moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
British : -7.33
Americans : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 marines moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Non Combat Move - Italians
4 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Rostov
4 mech_infantrys moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Iraq
1 armour moved from Bryansk to Caucasus
3 fighters moved from Southern Italy to Western Germany
1 bomber moved from Iraq to Southern Italy
Place Units - Italians
2 bombers placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 aaGun
EDIT: Adding units owned by Italians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Siam
Battle in Hainan
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Queensland to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Siam
Battle in Hainan
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Queensland to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Non Combat Move - Germans
1 submarine moved from 119 Sea Zone to 109 Sea Zone
3 fighters moved from Novgorod to Denmark
5 bombers moved from Bryansk to Western Germany
2 tactical_bombers moved from Volgograd to Novgorod
2 tactical_bombers moved from Volgograd to Iraq
2 bombers moved from Volgograd to Western Germany
3 bombers moved from Iraq to Western Germany
1 artillery moved from France to Western Germany
4 infantry moved from France to Western Germany
1 mech_infantry moved from Bryansk to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
3 infantry moved from Archangel to Vologda
Place Units - Germans
2 artilleries and 1 infantry placed in Western Germany
1 carrier, 1 destroyer and 4 transports placed in 112 Sea Zone
Germans undo move 1.
2 artilleries and 1 infantry placed in Germany
Germans undo move 2.
2 artilleries, 1 fighter and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
3 bombers placed in France
Germans undo move 2.
1 fighter placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - Russians
5 infantry moved from Kansu to Tsinghai
5 infantry moved from Kansu to Shensi
5 infantry moved from Kansu to Suiyuyan
Combat - Russians
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Shensi, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Kansu to Tsinghai
1 aaGun moved from Kansu to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -0.17
Japanese : 0.67