@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Sikang
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Manchuria to Korea
3 fighters moved from Suiyuyan to Manchuria
7 bombers moved from Suiyuyan to Manchuria
1 fighter moved from Philippines to Manchuria
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
8 bombers moved from India to Manchuria
7 bombers moved from Western United States to Manchuria
6 bombers moved from Eastern United States to British Columbia
4 bombers moved from United Kingdom to Eastern United States
1 artillery moved from Kwangsi to Kiangsi
1 mech_infantry moved from Western United States to Southeast Mexico
2 mech_infantrys moved from Western United States to Eastern United States
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
2 carriers and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 fighters and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Sikang
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 aaGun, 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
3 units repaired.
Non Combat Move - British
3 aaGuns, 3 artilleries and 24 infantry moved from West India to Eastern Persia
3 armour and 1 mech_infantry moved from India to Eastern Persia
1 aaGun and 4 infantry moved from India to West India
3 battleships, 2 carriers, 4 cruisers, 1 destroyer, 4 fighters and 2 transports moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
1 aaGun and 2 infantry placed in Egypt
1 infantry placed in Union of South Africa
1 airfield placed in British Columbia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
British collect 25 PUs (2 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 armour, 1 artillery and 4 mech_infantrys moved from Iraq to Trans-Jordan
3 bombers moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Southern Italy
4 mech_infantrys moved from Western Germany to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Queensland to Guam
Place Units - ANZAC
1 carrier and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Queensland to Guam
Place Units - ANZAC
1 carrier and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 5 infantry moved from Scotland to United Kingdom
4 transports moved from 111 Sea Zone to 112 Sea Zone
4 artilleries moved from Western Germany to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
4 artilleries moved from Germany to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
13 bombers moved from Western Germany to United Kingdom
8 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from Vologda to Urals
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 11 artilleries, 13 bombers and 13 infantry
British defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 24 infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 4/12 hits, 2.00 expected hits
4 bombers owned by the Germans lost in United Kingdom
Germans roll dice for 11 artilleries, 9 bombers and 13 infantry in United Kingdom, round 2 : 14/33 hits, 13.67 expected hits
British roll dice for 4 aaGuns, 1 artillery, 1 fighter and 26 infantry in United Kingdom, round 2 : 11/28 hits, 9.67 expected hits
4 aaGuns owned by the British, 11 infantry owned by the Germans, 2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 11 artilleries, 9 bombers and 2 infantry in United Kingdom, round 3 : 12/22 hits, 10.33 expected hits
British roll dice for 1 artillery, 1 fighter and 16 infantry in United Kingdom, round 3 : 7/18 hits, 6.33 expected hits
5 artilleries owned by the Germans, 2 infantry owned by the Germans and 12 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 artilleries and 9 bombers in United Kingdom, round 4 : 6/15 hits, 8.00 expected hits
British roll dice for 1 artillery, 1 fighter and 4 infantry in United Kingdom, round 4 : 2/6 hits, 2.33 expected hits
2 artilleries owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British and 4 infantry owned by the British lost in United Kingdom
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 artilleries and 9 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 7 artilleries, 4 bombers and 13 infantry
Casualties for British: 4 aaGuns, 1 artillery and 24 infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
9 bombers moved from United Kingdom to Western Germany
2 fighters moved from 111 Sea Zone to Southern Italy
3 fighters moved from Denmark to Southern Italy
2 tactical_bombers moved from Western Germany to Trans-Jordan
2 tactical_bombers moved from Denmark to Southern Italy
1 aaGun moved from Denmark to Western Germany
1 armour moved from Russia to Volgograd
2 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
Place Units - Germans
3 bombers placed in Volgograd
5 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 71 PUs; end with 99 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 111 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 131 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 1.67
AA fire in United Kingdom : : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Suiyuyan to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
3 armour, 5 artilleries, 12 infantry, 2 marines and 8 mech_infantrys moved from Iraq to Trans-Jordan
1 aaGun moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Caucasus to Northwest Persia
2 artilleries moved from Kazakhstan to Caucasus
1 bomber moved from Scotland to Southern Italy
6 tactical_bombers moved from Scotland to Southern Italy
5 fighters moved from Scotland to Southern Italy
3 bombers moved from Western Germany to Trans-Jordan
1 submarine moved from 5 Sea Zone to 8 Sea Zone
Place Units - Japanese
1 destroyer placed in 80 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,3,1,3,4,1,2,1,1,5,1,5,4,2,5,1,5,5,6,1,1,6,6,6,4,5
Japanese collect 10 PUs (8 lost to blockades); end with 12 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from British Columbia to Japan
3 fighters moved from Manchuria to Japan
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Manchuria to 6 Sea Zone
22 bombers moved from Manchuria to Japan
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
4 bombers moved from Eastern United States to 89 Sea Zone
3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble SZ6? And Kamis too I think (lol).
No Scramble. Use 2 Kamis on 2 US CV’s and 1 each on the other 2 US CV’s
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from British Columbia to Japan
3 fighters moved from Manchuria to Japan
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Manchuria to 6 Sea Zone
22 bombers moved from Manchuria to Japan
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
4 bombers moved from Eastern United States to 89 Sea Zone
3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,5
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from British Columbia to Japan
3 fighters moved from Manchuria to Japan
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Manchuria to 6 Sea Zone
22 bombers moved from Manchuria to Japan
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
4 bombers moved from Eastern United States to 89 Sea Zone
3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,5
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines and 3 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter and 3 transports in 6 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 4 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 4 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 89 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 89 Sea Zone
Americans win with 4 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Japan
Americans attack with 28 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 4 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 6 fighters, 1 harbour, 15 infantry and 1 mech_infantry
AA fire in Japan : 2/12 hits, 2.00 expected hits
2 fighters owned by the Americans lost in Japan
Americans roll dice for 28 bombers, 3 fighters and 1 tactical_bomber in Japan, round 2 : 24/32 hits, 20.83 expected hits
Japanese roll dice for 4 aaGuns, 3 armour, 1 bomber, 6 fighters, 15 infantry and 1 mech_infantry in Japan, round 2 : 13/26 hits, 11.00 expected hits
15 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese, 3 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 4 aaGuns owned by the Japanese, 3 fighters owned by the Americans and 9 bombers owned by the Americans lost in Japan
Americans roll dice for 19 bombers in Japan, round 3 : 10/19 hits, 12.67 expected hits
Japanese roll dice for 6 fighters in Japan, round 3 : 4/6 hits, 4.00 expected hits
6 fighters owned by the Japanese and 4 bombers owned by the Americans lost in Japan
Americans win with 15 bombers remaining. Battle score for attacker is -58
Casualties for Americans: 13 bombers, 5 fighters and 1 tactical_bomber
Casualties for Japanese: 4 aaGuns, 3 armour, 1 bomber, 6 fighters, 15 infantry and 1 mech_infantry
Non Combat Move - Americans
15 bombers moved from Japan to Korea
3 fighters and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to Eastern United States
4 bombers moved from 89 Sea Zone to French Central Africa
1 artillery and 1 infantry moved from Kiangsi to Kiangsu
Place Units - Americans
1 airfield placed in Korea
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Eastern United States
1 destroyer, 4 submarines and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 0.83
AA fire in Japan : : 0.00
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
2 artilleries and 4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from British Columbia to Japan
3 fighters moved from Manchuria to Japan
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Manchuria to 6 Sea Zone
22 bombers moved from Manchuria to Japan
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
4 bombers moved from Eastern United States to 89 Sea Zone
3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,5
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines and 3 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter and 3 transports in 6 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 4 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 4 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 89 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 89 Sea Zone
Americans win with 4 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Japan
Americans attack with 28 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 4 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 6 fighters, 1 harbour, 15 infantry and 1 mech_infantry
AA fire in Japan : 2/12 hits, 2.00 expected hits
2 fighters owned by the Americans lost in Japan
Americans roll dice for 28 bombers, 3 fighters and 1 tactical_bomber in Japan, round 2 : 24/32 hits, 20.83 expected hits
Japanese roll dice for 4 aaGuns, 3 armour, 1 bomber, 6 fighters, 15 infantry and 1 mech_infantry in Japan, round 2 : 13/26 hits, 11.00 expected hits
15 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese, 3 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 4 aaGuns owned by the Japanese, 3 fighters owned by the Americans and 9 bombers owned by the Americans lost in Japan
Americans roll dice for 19 bombers in Japan, round 3 : 10/19 hits, 12.67 expected hits
Japanese roll dice for 6 fighters in Japan, round 3 : 4/6 hits, 4.00 expected hits
6 fighters owned by the Japanese and 4 bombers owned by the Americans lost in Japan
Americans win with 15 bombers remaining. Battle score for attacker is -58
Casualties for Americans: 13 bombers, 5 fighters and 1 tactical_bomber
Casualties for Japanese: 4 aaGuns, 3 armour, 1 bomber, 6 fighters, 15 infantry and 1 mech_infantry
Non Combat Move - Americans
15 bombers moved from Japan to Korea
3 fighters and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to Eastern United States
4 bombers moved from 89 Sea Zone to French Central Africa
1 artillery and 1 infantry moved from Kiangsi to Kiangsu
Place Units - Americans
1 airfield placed in Korea
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Eastern United States
1 destroyer, 4 submarines and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
2 artilleries and 4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 battleships, 2 carriers, 4 cruisers, 1 destroyer and 3 fighters moved from 71 Sea Zone to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 3 battleships, 2 carriers, 4 cruisers, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
British roll dice for 3 battleships, 2 carriers, 4 cruisers, 1 destroyer and 3 fighters in 80 Sea Zone, round 2 : 9/11 hits, 5.83 expected hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Japanese lost in 80 Sea Zone
British win with 3 battleships, 2 carriers, 4 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 5 transports moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 aaGun and 4 infantry moved from West India to Eastern Persia
3 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter moved from 71 Sea Zone to French Central Africa
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 6 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.83
British : 3.17
Americans : 0.83
AA fire in Japan : : 0.00
Japanese : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
5 bombers, 2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
1 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 5 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 24 infantry, 1 mech_infantry and 2 tactical_bombers; French defend with 3 infantry; ANZAC defend with 2 infantry
AA fire in Egypt : 1/8 hits, 1.33 expected hits
1 fighter owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 5 bombers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/14 hits, 6.33 expected hits
British roll dice for 4 aaGuns, 4 artilleries, 6 fighters, 29 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 15/42 hits, 16.33 expected hits
1 infantry owned by the ANZAC, 4 mech_infantrys owned by the Italians, 4 aaGuns owned by the British, 1 tactical_bomber owned by the Italians, 5 bombers owned by the Italians, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win with 4 artilleries, 6 fighters, 28 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -97
Casualties for Italians: 1 armour, 1 artillery, 5 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for British: 4 aaGuns
Non Combat Move - Italians
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
2 fighters placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : -1.33
AA fire in Egypt : : -0.33
I’m gonna change the casualties in Egypt – probably 5 UK infantry instead.
No Problem :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 5 infantry
EDIT: Adding units owned by British to Egypt: 4 aaGuns
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 carrier and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
2 infantry moved from 6 Sea Zone to Japan
Combat - ANZAC
Battle in Japan
ANZAC captures 15PUs while taking Japanese capital
ANZAC converts factory_major into different units
Battle in Iwo Jima
ANZAC attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Japan from Japanese, taking Iwo Jima from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - ANZAC
4 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 carrier, 3 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 63 Sea Zone to 66 Sea Zone
2 fighters and 1 tactical_bomber moved from Guam to Queensland
3 fighters and 2 tactical_bombers moved from Korea to Hawaiian Islands
1 cruiser and 1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Place Units - ANZAC
1 carrier and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 31 PUs; end with 48 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 51 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 54 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 5 infantry
EDIT: Adding units owned by British to Egypt: 4 aaGuns
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 carrier and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
2 infantry moved from 6 Sea Zone to Japan
Combat - ANZAC
Battle in Japan
ANZAC captures 15PUs while taking Japanese capital
ANZAC converts factory_major into different units
Battle in Iwo Jima
ANZAC attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Japan from Japanese, taking Iwo Jima from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - ANZAC
4 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 carrier, 3 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 63 Sea Zone to 66 Sea Zone
2 fighters and 1 tactical_bomber moved from Guam to Queensland
3 fighters and 2 tactical_bombers moved from Korea to Hawaiian Islands
1 cruiser and 1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Place Units - ANZAC
1 carrier and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 31 PUs; end with 48 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 51 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 54 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 57 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33