@FranceNeedsMorePower Lets do I am Russia and UK, you can have everyone else
2nd bracket Playoff MrCunego (axis) vs Giallo (allies) BM
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 8 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 2 artilleries, 4 infantry and 1 marine moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries and 4 infantry moved from 112 Sea Zone to Norway 1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 carrier moved from 91 Sea Zone to 112 Sea Zone 2 battleships moved from 110 Sea Zone to 112 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 battleship moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone Combat - Americans Battle in Norway Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 carrier moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 armour moved from Central United States to 101 Sea Zone 2 armour and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 armour, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 112 Sea Zone to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 bomber moved from 112 Sea Zone to United Kingdom Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 destroyers placed in 10 Sea Zone 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0,67 Americans : -0,67
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Anhwe 2 infantry moved from Jehol to Chahar 1 fighter moved from Jehol to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 7 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 8 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 9 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 9 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe retreated to Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Manchuria Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -2,33 Japanese : -2,00
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 8 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 2 artilleries, 4 infantry and 1 marine moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries and 4 infantry moved from 112 Sea Zone to Norway 1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 carrier moved from 91 Sea Zone to 112 Sea Zone 2 battleships moved from 110 Sea Zone to 112 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 battleship moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone Combat - Americans Battle in Norway Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 carrier moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 armour moved from Central United States to 101 Sea Zone 2 armour and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 armour, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 112 Sea Zone to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 bomber moved from 112 Sea Zone to United Kingdom Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 destroyers placed in 10 Sea Zone 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Anhwe 2 infantry moved from Jehol to Chahar 1 fighter moved from Jehol to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 7 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 8 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 9 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 9 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe retreated to Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Manchuria Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to 42 Sea Zone 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 mech_infantry moved from Iraq to Syria British take Syria from Italians 1 infantry moved from Algeria to Tunisia 1 fighter and 1 tactical_bomber moved from Egypt to Tunisia 1 fighter and 3 tactical_bombers moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 transport moved from 80 Sea Zone to 79 Sea Zone Combat - British Battle in 42 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tobruk British attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers Italians defend with 1 artillery and 1 mech_infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Tobruk, round 2 : 2/6 hits, 2,50 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 1 mech_infantry Battle in Tunisia British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Tunisia to Algeria 1 fighter and 3 tactical_bombers moved from Tobruk to Egypt 1 armour and 2 mech_infantrys moved from Persia to Caucasus British take Northwest Persia from Neutral_Allies 3 armour moved from Iraq to Caucasus 1 artillery and 2 infantry moved from Iraq to Northwest Persia 3 aaGuns moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 aaGuns and 3 infantry moved from 112 Sea Zone to Norway 6 fighters moved from Normandy Bordeaux to Norway 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 aaGuns, 8 artilleries and 12 infantry moved from India to Burma 1 bomber moved from 42 Sea Zone to India Place Units - British 3 armour placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 armour
Combat Hit Differential Summary :
Germans : -0,67 British : 0,17 Italians : -1,00 Americans : -0,67 Chinese : -2,33 Japanese : -2,00
-
Anzac/french are up
Best regards
MrCunego
anzac.tsvg -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in Marshall Islands Battle in Java ANZAC attack with 1 marine Japanese defend with 1 armour ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Java ANZAC win, taking Marshall Islands from Japanese, taking Java from Japanese with 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Paulau Island ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0,83 Japanese : -0,83
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in Marshall Islands Battle in Java ANZAC attack with 1 marine Japanese defend with 1 armour ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Java ANZAC win, taking Marshall Islands from Japanese, taking Java from Japanese with 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Paulau Island ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Normandy Bordeaux to 94 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone Combat - French Battle in 94 Sea Zone French attack with 1 cruiser, 1 destroyer and 1 fighter Italians defend with 1 cruiser, 1 destroyer and 1 transport French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 destroyer owned by the French and 1 fighter owned by the French lost in 94 Sea Zone French roll dice for 1 cruiser in 94 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 94 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone French roll dice for 1 cruiser in 94 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 cruiser owned by the French lost in 94 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -10 Casualties for French: 1 cruiser, 1 destroyer and 1 fighter Casualties for Italians: 1 cruiser and 1 destroyer Non Combat Move - French 2 infantry moved from 112 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,83 French : -0,33 ANZAC : 0,83 Japanese : -0,83
-
russia is up
Best regards
MrCunego
russia.tsvg -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Combat Move - Russians 2 fighters moved from Kazakhstan to Chahar 2 infantry moved from Kazakhstan to Caucasus 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun and 15 infantry moved from Jehol to Chahar Turn Complete - Russians
Combat Hit Differential Summary :
-
USA is up.
Best regards
MrCunego
USA.tsvg -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 1 bomber, 1 factory_minor, 6 infantry and 6 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Gibraltar to Southern France 1 armour and 1 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Algeria Americans attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern France Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 infantry in Southern France, round 4 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from 94 Sea Zone to Normandy Bordeaux 1 fighter moved from Algeria to Gibraltar 2 armour and 2 infantry moved from Gibraltar to 91 Sea Zone 2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 armour and 2 infantry moved from 112 Sea Zone to Norway 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 8 fighters moved from Eastern United States to Gibraltar 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Germany to Norway Place Units - Americans 1 factory_minor placed in Norway 1 bomber and 2 infantry placed in Normandy Bordeaux 4 artilleries and 4 infantry placed in Central United States 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Italians : -1,33 Americans : -2,67 AA fire in Germany : : -0,17
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Manchuria to Jehol 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : 0,67
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 1 bomber, 1 factory_minor, 6 infantry and 6 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Gibraltar to Southern France 1 armour and 1 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Algeria Americans attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern France Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 infantry in Southern France, round 4 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from 94 Sea Zone to Normandy Bordeaux 1 fighter moved from Algeria to Gibraltar 2 armour and 2 infantry moved from Gibraltar to 91 Sea Zone 2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 armour and 2 infantry moved from 112 Sea Zone to Norway 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 8 fighters moved from Eastern United States to Gibraltar 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Germany to Norway Place Units - Americans 1 factory_minor placed in Norway 1 bomber and 2 infantry placed in Normandy Bordeaux 4 artilleries and 4 infantry placed in Central United States 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Manchuria to Jehol 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from Syria to Northwest Persia 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 3 armour moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Tobruk to Libya 1 fighter and 1 tactical_bomber moved from Egypt to Libya 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Tunisia to Algeria 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 bomber moved from India to Kwangtung 2 armour moved from India to Yunnan 8 infantry moved from Burma to Yunnan 6 artilleries moved from Burma to Yunnan 1 infantry moved from Burma to India 1 artillery moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to India Combat - British Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0,17 expected hits Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Battle in Volgograd British attack with 1 armour and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Yunnan British attack with 2 armour, 7 artilleries and 9 infantry Japanese defend with 1 infantry British roll dice for 2 armour, 7 artilleries and 9 infantry in Yunnan, round 2 : 9/18 hits, 6,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 armour, 7 artilleries and 8 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 fighter British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Libya, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the British lost in Libya British roll dice for 1 fighter and 1 tactical_bomber in Libya, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 fighter in Libya, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in Libya British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 fighter Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Libya to Algeria 1 bomber moved from Kwangtung to Chahar 2 aaGuns moved from Burma to Yunnan 1 aaGun moved from Burma to India 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Egypt to Iraq 2 tactical_bombers moved from Egypt to Northwest Persia Place Units - British 3 infantry placed in Persia 1 factory_minor placed in Iraq 3 artilleries placed in Egypt British undo move 1. 3 mech_infantrys placed in Persia 3 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0,17 Germans : -0,33 Italians : -1,67 British : 1,83 Americans : -2,67 Chinese : 1,33 Japanese : 1,33 AA fire in Germany : : -0,17
-
anzac is up.
Best regards
MrCunego
anzac.tsvg -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 2 submarines moved from 54 Sea Zone to 32 Sea Zone Combat - ANZAC Battle in 32 Sea Zone ANZAC attack with 1 destroyer and 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 32 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 32 Sea Zone ANZAC win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 2 submarines moved from 54 Sea Zone to 32 Sea Zone Combat - ANZAC Battle in 32 Sea Zone ANZAC attack with 1 destroyer and 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 32 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 32 Sea Zone ANZAC win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
-
I’m getting an error message from the diceserver. It seems that I’m not the only one. So I hope the problem clears out and the german turn can be under way.
Best regards
MrCunego -
Me too. I’m using updated Java, so that’s not the problem.
-
@mrcunego no hurry, cant do my turn anyway
-
It’s Russia. Diceserver works again.
Best regards
MrCunego
russia.tsvg -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Olgiy to Kansu 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Buryatia Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Buryatia, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Kansu Russians attack with 2 infantry Japanese defend with 1 artillery Russians roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Dzavhan to Ulaanbaatar 1 infantry moved from Manchuria to Amur 2 infantry moved from Buyant-Uhaa to Chahar Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 1,00 Japanese : 0,33