@FranceNeedsMorePower Lets do I am Russia and UK, you can have everyone else
2nd bracket Playoff MrCunego (axis) vs Giallo (allies) BM
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USA is up.
Best regards
MrCunego
USA.tsvg -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 3 armour, 3 fighters, 1 tactical_bomber and 3 transports; Remaining resources: 4 PUs; Combat Move - Americans 3 marines moved from Gibraltar to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Morocco to Tunisia Americans take Algeria from Germans Americans take Tunisia from Italians 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 bomber moved from Morocco to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 42 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -34 Casualties for Americans: 1 destroyer, 2 fighters and 1 submarine Non Combat Move - Americans 2 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom 3 infantry moved from Brazil to French Guiana 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns and 1 mech_infantry moved from Eastern United States to Central United States 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Southern France to United Kingdom Place Units - Americans 3 transports placed in 101 Sea Zone 3 armour placed in Central United States 1 tactical_bomber placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans : -1,67 AA fire in Southern France : : -0,17 Japanese : 2,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Jehol Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 3 armour, 3 fighters, 1 tactical_bomber and 3 transports; Remaining resources: 4 PUs; Combat Move - Americans 3 marines moved from Gibraltar to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Morocco to Tunisia Americans take Algeria from Germans Americans take Tunisia from Italians 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 bomber moved from Morocco to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 42 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -34 Casualties for Americans: 1 destroyer, 2 fighters and 1 submarine Non Combat Move - Americans 2 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom 3 infantry moved from Brazil to French Guiana 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns and 1 mech_infantry moved from Eastern United States to Central United States 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Southern France to United Kingdom Place Units - Americans 3 transports placed in 101 Sea Zone 3 armour placed in Central United States 1 tactical_bomber placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Jehol Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 infantry moved from Burma to Shan State 1 bomber moved from India to Shan State 1 infantry moved from Persia to Iraq 3 armour and 1 mech_infantry moved from Eastern Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Alexandria 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 tactical_bombers moved from Egypt to Alexandria 2 tactical_bombers moved from Egypt to Trans-Jordan Combat - British Battle in Iraq British attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 2,50 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 tactical_bombers moved from Trans-Jordan to Egypt 2 tactical_bombers moved from Alexandria to Egypt 5 fighters moved from Gibraltar to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Shan State to India 1 aaGun moved from West India to India 1 infantry moved from West India to India Place Units - British 2 transports placed in 110 Sea Zone 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,1 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 4 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,5,3,1,1,6 UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 4 artilleries
Combat Hit Differential Summary :
British : 0,33 Italians : 0,00 Americans : -1,67 AA fire in Southern France : : -0,17 Chinese : 1,17 Japanese : 3,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Archangel Italians take Archangel from Russians 1 artillery and 1 infantry moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour; Americans defend with 1 armour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 3/3 hits, 1,33 expected hits Americans roll dice for 2 armour in Tunisia, round 2 : 1/2 hits, 1,00 expected hits 1 armour owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 2 aaGuns and 2 infantry moved from Northern Italy to Western Germany 1 armour moved from Southern Italy to Western Germany 4 fighters moved from Southern Italy to Western Germany 1 fighter moved from Western Ukraine to Western Germany 2 infantry moved from Ukraine to Bryansk 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk Place Units - Italians 2 mech_infantrys placed in Ukraine 1 infantry placed in Northern Italy 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1,67 Americans : 0,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Archangel Italians take Archangel from Russians 1 artillery and 1 infantry moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour; Americans defend with 1 armour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 3/3 hits, 1,33 expected hits Americans roll dice for 2 armour in Tunisia, round 2 : 1/2 hits, 1,00 expected hits 1 armour owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 2 aaGuns and 2 infantry moved from Northern Italy to Western Germany 1 armour moved from Southern Italy to Western Germany 4 fighters moved from Southern Italy to Western Germany 1 fighter moved from Western Ukraine to Western Germany 2 infantry moved from Ukraine to Bryansk 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk Place Units - Italians 2 mech_infantrys placed in Ukraine 1 infantry placed in Northern Italy 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 2 fighters EDIT: Adding units owned by Italians to Germany: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,67 Americans : 0,00
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TripleA Manual Gamesave Post: ANZAC round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 4 fighters Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Combat Hit Differential Summary :
ANZAC : 0,00
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2 hits in 42
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TripleA Manual Gamesave Post: ANZAC round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 4 fighters Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Combat Hit Differential Summary :
ANZAC : 0,00
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One destroyer and one cruiser.
Best regards
MrCunego -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 4 fighters Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits 4 fighters owned by the ANZAC, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -20 Casualties for ANZAC: 4 fighters Casualties for Japanese: 1 cruiser and 1 destroyer Non Combat Move - ANZAC 2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 2 aaGuns and 1 marine moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : 1,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 4 fighters Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits 4 fighters owned by the ANZAC, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -20 Casualties for ANZAC: 4 fighters Casualties for Japanese: 1 cruiser and 1 destroyer Non Combat Move - ANZAC 2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 2 aaGuns and 1 marine moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 2 submarines French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Italians lost in 98 Sea Zone French win, taking 98 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Italians: 2 submarines Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,33 French : 1,17 ANZAC : 0,00 Japanese : 1,33
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where did the french from UK go?
Best regards
MrCunego -
@mrcunego on a us tr
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cool thanks.
There is no way to tell, right? In triplea?
And if there ever was a time for low luck it would be in the moscow attack like this. But let the dice have mercy on the poor germans.
best regards
MrCunego -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 armour, 5 artilleries, 6 bombers, 5 fighters, 21 infantry, 4 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia 3 bombers moved from Western Germany to Russia 1 artillery and 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 1 infantry Americans defend with 1 marine Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Russia Germans attack with 8 armour, 5 artilleries, 9 bombers, 5 fighters, 21 infantry, 4 mech_infantrys and 5 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 3 fighters and 39 infantry AA fire in Russia : 3/12 hits, 2,00 expected hits 3 fighters owned by the Germans lost in Russia Germans roll dice for 8 armour, 5 artilleries, 9 bombers, 2 fighters, 21 infantry, 4 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 24/54 hits, 21,00 expected hits Russians roll dice for 4 aaGuns, 6 artilleries, 3 fighters and 39 infantry in Russia, round 2 : 20/48 hits, 17,00 expected hits 20 infantry owned by the Russians, 20 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 8 armour, 5 artilleries, 9 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 18/34 hits, 17,67 expected hits Russians roll dice for 6 artilleries, 3 fighters and 19 infantry in Russia, round 3 : 7/28 hits, 10,33 expected hits 18 infantry owned by the Russians, 5 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 8 armour, 9 bombers, 2 fighters, 3 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 12/27 hits, 14,83 expected hits Russians roll dice for 6 artilleries, 3 fighters and 1 infantry in Russia, round 4 : 2/10 hits, 4,33 expected hits 1 infantry owned by the Russians, 3 fighters owned by the Russians, 6 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia Germans captures 38PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 8 armour, 9 bombers, 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 66 Casualties for Germans: 5 artilleries, 3 fighters, 21 infantry and 3 mech_infantrys Casualties for Russians: 4 aaGuns, 6 artilleries, 3 fighters and 39 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 6 bombers moved from Russia to Novgorod 3 bombers moved from Russia to Bryansk 3 aaGuns and 6 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Novgorod to Belarus 2 fighters moved from Russia to Novgorod 2 infantry moved from Novgorod to Belarus 5 tactical_bombers moved from Russia to Novgorod 1 mech_infantry moved from France to Germany 2 mech_infantrys moved from Western Germany to Germany Place Units - Germans 8 infantry and 2 mech_infantrys placed in Germany 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 49 PUs (3 lost to blockades); end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 1,83 AA fire in Russia : : 1,00 Americans : -0,33 Russians : -2,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Combat Move - Russians 2 artilleries and 14 infantry moved from Tambov to Russia 1 armour moved from Novosibirsk to Russia 2 fighters moved from Novosibirsk to Russia 2 infantry moved from Tsinghai to Kazakhstan Combat - Russians Battle in Russia Russians attack with 1 armour, 2 artilleries, 2 fighters and 14 infantry Germans defend with 1 airfield, 8 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 14 infantry in Russia, round 2 : 6/19 hits, 4,83 expected hits Germans roll dice for 8 armour and 1 mech_infantry in Russia, round 2 : 4/9 hits, 4,33 expected hits 4 infantry owned by the Russians, 5 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 10 infantry in Russia, round 3 : 4/15 hits, 4,17 expected hits Germans roll dice for 3 armour in Russia, round 3 : 2/3 hits, 1,50 expected hits 2 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 armour, 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 34 Casualties for Russians: 6 infantry Casualties for Germans: 8 armour and 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Tambov to Russia 2 fighters moved from Russia to Kazakhstan 1 aaGun and 3 infantry moved from Korea to Manchuria Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3 Russians collect 23 PUs (3 lost to blockades); end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,17 Russians : 1,00
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@mrcunego back in the game, stupid of me that this happened…
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@Giallo anyway, we do have a game again!
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Shensi to Suiyuyan 1 fighter moved from Shantung to Suiyuyan 1 mech_infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Kwangsi to Philippines 1 fighter moved from 42 Sea Zone to Java 1 bomber moved from Borneo to Philippines 2 battleships, 1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone Japanese take 43 Sea Zone from Americans 1 fighter moved from Kwangsi to Philippines Combat - Japanese Battle in Java Japanese attack with 1 armour, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 2 bombers, 1 fighter and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Philippines, round 2 : 2/5 hits, 2,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter moved from Java to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Siam to Shan State 1 mech_infantry moved from Kiangsu to Kwangsi 1 fighter moved from Suiyuyan to Hopei 2 mech_infantrys moved from Kiangsu to Hopei 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 1 bomber moved from Philippines to Borneo 1 bomber moved from Philippines to Kwangsi 1 fighter moved from Japan to Kwangsi Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0,33 Chinese : 1,33 UK_Pacific : 0,67 Japanese : -0,67